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Text Method

Overload List

Method Description
Geometry.Text (Point3d, Vector3d, Vector3d, double, double, double, string)This method uses the current TextStyle when generating the text graphics primitive. When worldDraw() is first entered, the TextStyle is... more
Geometry.Text (Point3d, Vector3d, Vector3d, string, [MarshalAs(UnmanagedType.U1)] bool, TextStyle)This function uses an TextStyle object to determine the font, size, etc. to use for the text.The position,... more

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