Overload List
| Method | Description |
|---|---|
![]() Geometry.Text (Point3d, Vector3d, Vector3d, double, double, double, string) | This method uses the current TextStyle when generating the text graphics primitive. When worldDraw() is first entered, the TextStyle is... more |
![]() Geometry.Text (Point3d, Vector3d, Vector3d, string, [MarshalAs(UnmanagedType.U1)] bool, TextStyle) | This function uses an TextStyle object to determine the font, size, etc. to use for the text.The position,... more |

