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circle Method

Overload List

Method Description
AcGiGeometry::circle (AcGePoint3d&, AcGePoint3d&, AcGePoint3d&) Displays a circle primitive that is defined by the three points--pt1, pt2, and pt3--which all lie on the circle.A return value of Adesk::kFalse (that is, 0) indicates that the primitive has been successfully stored in the graphics database. A return value of Adesk::kTrue indicates that the operation has been terminated and the application wants to get control back as soon as possible.
AcGiGeometry::circle (AcGePoint3d&, double, AcGeVector3d&) Displays a circle primitive with center at center and a radius of radius. The circle is on the plane defined by the normal vector normal and the point center.A return value of Adesk::kFalse (that is, 0) indicates that the primitive has been successfully stored in the graphics database. A return value of Adesk::kTrue indicates that the operation has been terminated and the application wants to get control back as soon as possible.

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