C++
virtual ACDBCORE2D_PORT Acad::ErrorStatus setMaterialMapper( const AcGiMapper& mapper, Adesk::Boolean doSubents = true );
Description
The MATERIALMAP command uses this function to apply material scale, rotation, projection, and mode overrides to an entity.
Set the mapper argument to AcGiMapper::kIdentity to apply the default mapper to the entity.
Returns Acad::eOk when successful.
Parameters
Parameters | Description |
---|---|
mapper | Input pointer to the AcGiMapper that contains the transform information for applying a material to an entity. You can set this value to AcGiMapper::kIdentity to restore the default state. |
doSubents | Input Boolean to indicate whether the mapper is applied to all sub entities |