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intersectWith Method

Overload List

Method Description
AcDbEntity::intersectWith (AcDbEntity*, AcDb::Intersect, AcGePlane&, AcGePoint3dArray&, Adesk::GsMarker, Adesk::GsMarker) Same as the other version of this function except that it projects this entity and the pEnt entity onto the projPlane, finds the intersection points, and then projects the intersection points back onto this entity. So, all points appended to the points array will be on this entity. The projections are done parallel to the projPlane's normal vector.The intType is used to determine how to deal with extending the two entities in order to calculate intersections. The possible AcDb::Intersect values are:
AcDbEntity::intersectWith (AcDbEntity*, AcDb::Intersect, AcGePoint3dArray&, Adesk::GsMarker, Adesk::GsMarker)

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