C++
GE_DLLEXPIMPORT AcGeEntity3d& mirror( const AcGePlane& plane );
Description
Transforms the entity by mirroring it across the input plane.
Parameters
| Parameters | Description |
|---|---|
| plane | Input mirror plane |
GE_DLLEXPIMPORT AcGeEntity3d& mirror( const AcGePlane& plane );
Transforms the entity by mirroring it across the input plane.
| Parameters | Description |
|---|---|
| plane | Input mirror plane |