C++
GE_DLLEXPIMPORT AcGeEntity3d& transformBy( const AcGeMatrix3d& xfm );
Description
Transforms the entity by applying the input matrix.
Parameters
Parameters | Description |
---|---|
xfm | Input transformation matrix |
GE_DLLEXPIMPORT AcGeEntity3d& transformBy( const AcGeMatrix3d& xfm );
Transforms the entity by applying the input matrix.
Parameters | Description |
---|---|
xfm | Input transformation matrix |