An enumerated type containing possible Light and Material Accuracy modes for Raytracer render.
Namespace: Autodesk.Revit.DB
Assembly: RevitAPI (in RevitAPI.dll) Version: 26.1.0.0 (26.1.0.34)
Syntax
C#
public enum LightAndMaterialAccuracyMode
Members
Member name | Value | Description |
---|---|---|
Advanced | 2 | Soft shadows and soft reflections from semi-rough materials will be rendered with a high quality level. This is the standard setting that you typically want to rely on for final high quality renderings. |
Simplified | 1 | Rough and semi-rough materials are approximated. Consequently, materials may look more shinier than expected. Lighting is approximated so shadows will lack in details. |