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LightAndMaterialAccuracyMode Enumeration

An enumerated type containing possible Light and Material Accuracy modes for Raytracer render.


Namespace: Autodesk.Revit.DB
Assembly: RevitAPI (in RevitAPI.dll) Version: 26.1.0.0 (26.1.0.34)

Syntax

C#

public enum LightAndMaterialAccuracyMode

Members

Member nameValueDescription
Advanced2 Soft shadows and soft reflections from semi-rough materials will be rendered with a high quality level. This is the standard setting that you typically want to rely on for final high quality renderings.
Simplified1 Rough and semi-rough materials are approximated. Consequently, materials may look more shinier than expected. Lighting is approximated so shadows will lack in details.

See Also

Reference

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