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Rectangle Class

Stores a set of four integers that represent the left, top, right and bottom of a rectangle.

Inheritance Hierarchy

System.Object
  Autodesk.Revit.DB.Rectangle


Namespace: Autodesk.Revit.DB
Assembly: RevitAPI (in RevitAPI.dll) Version: 26.1.0.0 (26.1.0.34)

Syntax

C#

public class Rectangle : IDisposable

The Rectangle type exposes the following members.

Constructors

 NameDescription
Public methodRectangle() Create an empty Rectangle instance with values (0,0,0,0).
Public methodRectangle(Rectangle) Constructs a new copy of the input ScreenRectangle object.
Public methodRectangle(Int32, Int32, Int32, Int32) Creates an Rectangle instance with the specified four integers that represent the left, top, right and bottom of a rectangle.

Properties

 NameDescription
Public propertyBottom The y-coordinate of the bottom-right corner of the rectangle.
Public propertyIsValidObject Specifies whether the .NET object represents a valid Revit entity.
Public propertyLeft The x-coordinate of the top-left corner of the rectangle.
Public propertyRight The x-coordinate of the bottom-right corner of the rectangle.
Public propertyTop The y-coordinate of the top-left corner of the rectangle.

Methods

 NameDescription
Public methodDisposeReleases all resources used by the Rectangle
Public methodEqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
Public methodGetHashCodeServes as the default hash function.
(Inherited from Object)
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
Public methodIsNormalized Returns true if the rectangle coordinates are normalized to the screen coordinate space; that is, left is less than right and top is less than bottom.
Public methodToStringReturns a string that represents the current object.
(Inherited from Object)

Remarks

It usually represents a rectangle on the screen. Left must be less than right and top must be less than bottom.

See Also

Reference

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