This class represents a triangulated boundary component of a solid or a
triangulated connected component of a shell.
Inheritance Hierarchy
System.ObjectAutodesk.Revit.DB.TriangulatedShellComponent
Namespace: Autodesk.Revit.DB
Assembly: RevitAPI (in RevitAPI.dll) Version: 26.4.0.0 (26.4.0.0)
Syntax
C#
public class TriangulatedShellComponent : IDisposable
The TriangulatedShellComponent type exposes the following members.
Properties
| Name | Description | |
|---|---|---|
| IsClosed | True if and only if the triangulation represents a topologically closed shell (i.e., each edge is shared by two triangles). | |
| IsValidObject | Specifies whether the .NET object represents a valid Revit entity. | |
| TriangleCount | The number of triangles in the triangulation. | |
| VertexCount | The number of vertices in the triangulation. |
Methods
| Name | Description | |
|---|---|---|
| Clear | Empties the contents of this TriangulatedShellComponent. | |
| Dispose | Releases all resources used by the TriangulatedShellComponent | |
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object) | |
| GetTriangle | Returns the triangle corresponding to the given index. | |
| GetType | Gets the Type of the current instance. (Inherited from Object) | |
| GetVertex | Returns the vertex with a given index. | |
| GetVertices | Returns the vertices of the triangulation. | |
| ToString | Returns a string that represents the current object. (Inherited from Object) |
