The MassFX Explorer is a specialized version of Scene Explorer dedicated to working with MassFX simulations. It allows you to view simulation properties for all objects in the simulation and change such properties as rigid body type and whether bodies take part in the simulation.
This topic covers controls specific to the MassFX Explorer version of Scene Explorer.
The MassFX Explorer menus contain a single MassFX-related command:
To show other types of objects in the scene in MassFX Explorer, turn on the Display Non-Dynamics Objects option. It's also found at the right end of the MassFX Explorer toolbar as .
This section describes toolbar controls specific to MassFX Explorer. For descriptions of general Scene Explorer toolbar tools, see Scene Explorer Toolbars.
This setting is also available on the MassFX Explorer right-click menu by choosing Dynamics Simulation Mode Dynamic. You can also change the setting by clicking the object's entry in the SimMode column and choosing from the drop-down list.
This setting is also available on the MassFX Explorer right-click menu by choosing Dynamics Simulation Mode Kinematic. You can also change the setting by clicking the object's entry in the SimMode column and choosing from the drop-down list.
This setting is also available on the MassFX Explorer right-click menu by choosing Dynamics Simulation Mode Static. You can also change the setting by clicking the object's entry in the SimMode column and choosing from the drop-down list.
This setting is also available on the MassFX Explorer right-click menu by choosing Dynamics Include In Simulation. Alternatively, toggle the setting with the object's SimEnabled checkbox.
This setting is also available on the MassFX Explorer right-click menu by choosing Dynamics Exclude From Simulation. Alternatively, toggle the setting with the object's SimEnabled checkbox.
Restore baked objects to Dynamic status with the Unbake command (see following).
This command is available on the MassFX Explorer right-click menu by choosing Dynamics Bake. Baking functions are also available on the MassFX Tools dialog Simulation Tools panel Simulation rollout.
This command is available on the MassFX Explorer right-click menu by choosing Dynamics Unbake. Baking functions are also available on the MassFX Tools dialog Simulation Tools panel Simulation rollout.
For example, you might use this to start a simulation with a stable pile of bricks. You could create a bunch of bricks in the air, run the simulation, wait until everything settles, and then invoke this menu command. Thereafter Reset Simulation would always return the bricks to their new, piled-up locations.
This section describes columns specific to MassFX Explorer. For descriptions of general Scene Explorer columns, see Scene Explorer Columns.
For constraints and ragdolls, the setting is visible but unavailable; those object types are always enabled for the simulation.