3D solid objects often start as one of several basic shapes, or primitives, that you can then modify and recombine.
You can create several basic 3D shapes, known as solid primitives: boxes, cones, cylinders, spheres, wedges, pyramids, and tori (donuts).
By combining primitive shapes, you can create more complex solids. For example, you can join two solids, subtract one from the other, or create a shape based on the intersection of their volumes.