fbxsdk/scene/geometry/fbxnull.h Source File

fbxnull.h
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1 /****************************************************************************************
2 
3  Copyright (C) 2015 Autodesk, Inc.
4  All rights reserved.
5 
6  Use of this software is subject to the terms of the Autodesk license agreement
7  provided at the time of installation or download, or which otherwise accompanies
8  this software in either electronic or hard copy form.
9 
10 ****************************************************************************************/
11 
13 #ifndef _FBXSDK_SCENE_GEOMETRY_NULL_H_
14 #define _FBXSDK_SCENE_GEOMETRY_NULL_H_
15 
16 #include <fbxsdk/fbxsdk_def.h>
17 
19 
20 #include <fbxsdk/fbxsdk_nsbegin.h>
21 
26 {
28 
29 public:
32 
34  void Reset();
35 
40 
45  enum ELook
46  {
49  };
50 
54  double GetSizeDefaultValue() const;
55 
57 
62  static const char* sSize;
63  static const char* sLook;
65 
70  static const FbxDouble sDefaultSize;
71  static const ELook sDefaultLook;
73 
74 
76  //
77  // Properties
78  //
80 
89 
98 
99 
100 /*****************************************************************************************************************************
101 ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! **
102 *****************************************************************************************************************************/
103 #ifndef DOXYGEN_SHOULD_SKIP_THIS
104  virtual FbxObject& Copy(const FbxObject& pObject);
105 
106 protected:
107  virtual void Construct(const FbxObject* pFrom);
108  virtual void ConstructProperties(bool pForceSet);
109 
110 public:
111  virtual FbxStringList GetTypeFlags() const;
112 #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/
113 };
114 
115 inline EFbxType FbxTypeOf(const FbxNull::ELook&){ return eFbxEnum; }
116 
117 #include <fbxsdk/fbxsdk_nsend.h>
118 
119 #endif /* _FBXSDK_SCENE_GEOMETRY_NULL_H_ */
#define FBXSDK_OBJECT_DECLARE(Class, Parent)
Macro used to declare a new class derived from FbxObject.
Definition: fbxobject.h:61
FBX SDK environment definition.
FbxPropertyT< FbxDouble > Size
This property handles the null node size.
Definition: fbxnull.h:88
static const char * sLook
Definition: fbxnull.h:63
virtual FbxObject & Copy(const FbxObject &pObject)
Copy an object content into this object.
Array that stores pairs of FbxString and a pointer.
EType
Node attribute types.
double FbxDouble
Definition: fbxtypes.h:42
EFbxType
Type identifier constants.
The base class of most FBX objects.
Definition: fbxobject.h:157
static const ELook sDefaultLook
Definition: fbxnull.h:71
virtual void Construct(const FbxObject *pFrom)
Optional constructor override, automatically called by default constructor.
ELook
Null node look types.
Definition: fbxnull.h:45
FbxPropertyT< ELook > Look
This property handles the look of the null node.
Definition: fbxnull.h:97
Enumeration.
static const FbxDouble sDefaultSize
Definition: fbxnull.h:70
virtual FbxNodeAttribute::EType GetAttributeType() const
Return the type of node attribute.
#define FBXSDK_DLL
Definition: fbxarch.h:173
This node attribute contains the properties of a null node.
Definition: fbxnull.h:25
static const char * sSize
Definition: fbxnull.h:62
This class is the base class to all types of node attributes.
EFbxType FbxTypeOf(const FbxNull::ELook &)
Definition: fbxnull.h:115
virtual void ConstructProperties(bool pForceSet)
Optional property constructor override, automatically called by default constructor.