#include <humanik.h>
Defines which Nodes are to be used by an HIKCharacter.
This structure is used when creating HIKCharacters, to specify which Nodes that character will use. You must always initialize this structure to 0 using a function like memcpy().
For details on using this structure, see also Initialization.
Public Attributes | |
| int | mUsedNodes [LastNodeId] |
| int HIKCharacterDefinition::mUsedNodes[LastNodeId] |
An array of integers that contains an element for each Node known to HumanIK, listed in the HIKNodeId enumeration. You must set each element in this array to a value in the HIKNodeFlags array, to indicate whether an HIKCharacter created from this definition should allocate memory for that Node, and how much memory needs to be allocated.