Paint on objects

To paint on NURBS or polygonal objects, you must first make the objects paintable. When you paint directly on a paintable object, Paint Effects creates a curve on the surface along the stroke path and attaches the stroke and new brush to it. When you translate the object, the stroke moves with it. You can offset the brush from the surface.

As you paint, the stroke does not leave the surface unless you paint over another object that is paintable. If you do paint across another paintable object during the stroke, the stroke will continue on the other object, bridging the two objects.

Note: You can paint only on NURBS or polygon objects.

Notes:

To paint on objects

  1. Select the NURBS or polygon object(s) you want to paint on. If you are in the scene painting view, Ctrl-click (Windows and Linux) or Control-click (Mac OS X) on an object to select it.
  2. In the Modeling menu set, select Generate > Make Paintable.

    Notes:

    • When you select Make Paintable, only the currently selected objects are paintable. Any objects previously made paintable become unpaintable.
    • When you save and retrieve the scene, any paintable objects become unpaintable. To paint on these objects, you must make them paintable again after retrieving.
  3. Select Generate > Paint on Paintable Objects.
    Note: If there are no paintable objects in the scene, your strokes will lie on the grid plane of the perspective view.
  4. In the Content Browser (Generate > Get Brush), or on a shelf, click the brush preset you want to paint with.
  5. Modify stroke settings, if necessary (Generate > Paint Effects Tool > ). For information on these settings, see Paint Effects Tool Options.
  6. Modify brush attributes, if necessary (Generate > Template Brush Settings > ). For information on these attributes, see Paint Effects Brush Settings.

    Tips:

    • You can use hotkeys on the canvas to interactively change the Global Scale (set ModifyUpperRadius, default hotkey, b), the Brush Width only (set ModifyLowerRadius), and Stroke Offset (set ModifyDisplacement, default hotkey, m) under Brush Tools in the Hotkey Editor. For information on other Paint Effects hotkeys, see Use default Paint Effects hotkeys in Prepare to use Paint Effects.
    • You can set a hotkey to reverse the surface normal when you paint strokes on mirrored surfaces. For details, see Reverse surface normals on painted objects.
  7. In either the scene view or the scene painting view, drag across the plane.

    For information on the scene painting view, see Change object shading in the scene painting view. For information on working in the scene painting view, see Automatically paint multiple strokes on a surface.

    Tip: To paint on the grid plane of the perspective view after painting on objects, in the scene view, deselect all objects by clicking anywhere on the scene that is not an object, then select Generate > Make Paintable.

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