mental ray Integration Manual
Version 3.13
Version 3.13.1.0
January 12, 2015
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Table of Contents
Introduction
raylib
Startup and Shutdown
Startup
Shutdown
Examples
Standalone .mi File Renderer
Create Geometry with API and Render
Polygon Mesh Geometry
Free-Form Surface Geometry
Incremental Interactive Pixel Previewing
Defining Custom Image File Formats
Call Interface
Tessellation and Rendering (RC)
Realtime Image Display (DISP)
Display Connections
Talk Protocol
Display Callbacks
Extended API
Messages
Notification Callbacks
Function Parameter Access
User Interface Definitions
Tessellation and Rendering
Registry
Miscellaneous
Scene Module (SCENE)
SCENE vs. API
The Scene DAG
Database Element Management
Scene DAG Construction
Scene Preprocessing
Database Module (DB)
Database Function Calls
Memory Manager (MEM)
Memory Function Calls
Error Handling
Debugging
.mi Translator (MI)
Echo Module (ECHO)
Echo Types
Image Module (IMG)
Data Structures
File and Data Types
Local Textures
Error Codes
Image Function Calls
Convenience Function Calls
Custom Image Formats
Diagnostics
Library Loader (LINK)
Link Configuration
Library (LIB)
Initialization and Shutdown
Errors and Messages
Licensing
Parallelism and Networking
Host Selection
Recoverable Aborts
Render Parallelism and Progress
Appendix
Bibliography
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Copyright
© 1986, 2015 NVIDIA ARC GmbH. All rights reserved.