pymel.core.windows.inViewEditor¶
- inViewEditor(*args, **kwargs)¶
Mel access to the In-View Editor. In-View Editors display a customizable subset of a node’s attributes, letting you adjust attributes directly in a scene instead of opening the Channel Box or Attribute Editor. In query mode, return type is based on queried flag.
Flags:
Long Name / Short Name Argument Types Properties visible / v bool Shows/hides the In-View Editor outside the Show Manips context. Flag can have multiple arguments, passed either as a tuple or a list. Derived from mel command maya.cmds.inViewEditor