pymel.core.windows.inViewEditor

inViewEditor(*args, **kwargs)

Mel access to the In-View Editor. In-View Editors display a customizable subset of a node’s attributes, letting you adjust attributes directly in a scene instead of opening the Channel Box or Attribute Editor. In query mode, return type is based on queried flag.

Flags:

Long Name / Short Name Argument Types Properties
visible / v bool ../../../_images/create.gif ../../../_images/query.gif
  Shows/hides the In-View Editor outside the Show Manips context. Flag can have multiple arguments, passed either as a tuple or a list.

Derived from mel command maya.cmds.inViewEditor