13 #ifndef _FBXSDK_SCENE_SHADING_SURFACE_LAMBERT_H_ 
   14 #define _FBXSDK_SCENE_SHADING_SURFACE_LAMBERT_H_ 
  132 #ifndef DOXYGEN_SHOULD_SKIP_THIS 
static const FbxDouble sTransparencyFactorDefault
 
#define FBXSDK_OBJECT_DECLARE(Class, Parent)
Macro used to declare a new class derived from FbxObject. 
 
FBX SDK environment definition. 
 
static const FbxDouble3 sDiffuseDefault
 
static const FbxDouble3 sNormalMapDefault
 
static const FbxDouble3 sBumpDefault
 
FbxPropertyT< FbxDouble > DiffuseFactor
Diffuse factor property. 
 
This class contains material settings. 
 
FbxPropertyT< FbxDouble3 > DisplacementColor
Displacement color property. 
 
FbxPropertyT< FbxDouble3 > NormalMap
NormalMap property. 
 
static const FbxDouble3 sDisplacementDefault
 
static const FbxDouble sBumpFactorDefault
 
static const FbxDouble sVectorDisplacementFactorDefault
 
FbxPropertyT< FbxDouble > EmissiveFactor
Emissive factor property. 
 
static const FbxDouble3 sEmissiveDefault
 
FbxPropertyT< FbxDouble3 > VectorDisplacementColor
Vector displacement color property. 
 
FbxPropertyT< FbxDouble3 > Emissive
Emissive color property. 
 
FbxPropertyT< FbxDouble > TransparencyFactor
Transparency factor property. 
 
This class contains settings for Lambert Materials. 
 
static const FbxDouble sAmbientFactorDefault
 
FbxPropertyT< FbxDouble3 > Ambient
Ambient color property. 
 
FbxPropertyT< FbxDouble3 > Bump
Bump property. 
 
static const FbxDouble3 sAmbientDefault
 
FbxPropertyT< FbxDouble > DisplacementFactor
Displacement factor property. 
 
FbxPropertyT< FbxDouble3 > TransparentColor
Transparent color property. 
 
FbxPropertyT< FbxDouble > VectorDisplacementFactor
Vector displacement factor property. 
 
static const FbxDouble3 sVectorDisplacementDefault
 
static const FbxDouble sDisplacementFactorDefault
 
FbxPropertyT< FbxDouble > BumpFactor
Bump factor property. 
 
FbxPropertyT< FbxDouble > AmbientFactor
Ambient factor property. 
 
static const FbxDouble sDiffuseFactorDefault
 
static const FbxDouble sEmissiveFactorDefault
 
static const FbxDouble3 sTransparentDefault
 
This template class is used to contain user properties of specific data types. 
 
virtual void ConstructProperties(bool pForceSet)
Optional property constructor override, automatically called by default constructor. 
 
FbxPropertyT< FbxDouble3 > Diffuse
Diffuse color property.