#include "RenderItemHandleArray.h"
#include "GenerateMeshRenderItemsContext.h"
#include "UpdateNodeContext.h"
#include "../BaseInterface.h"
Classes | |
class | IMeshDisplay2 |
Use this interface to query the per node related render items from a mesh or mnesh. More... | |
Namespaces | |
MaxSDK | |
These classes let you define skin weighting using a voxel or height map based algorithm. | |
MaxSDK::Graphics | |
Macros | |
#define | IMesh_DISPLAY2_INTERFACE_ID Interface_ID(0x177b2945, 0x776a1f62) |
Interface id of IMeshDisplay2. More... | |
#define IMesh_DISPLAY2_INTERFACE_ID Interface_ID(0x177b2945, 0x776a1f62) |
Interface id of IMeshDisplay2.