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FbxAnimCurveNode Class Reference

#include <fbxanimcurvenode.h>

Class Description

This class is an composite of animation curves and is called as animation curve node.

Animation curve node is used as the connection point for animation curves and other animation curve nodes associated to a property. FbxAnimCurveNode can be connected to other FbxAnimCurveNode, in this case, the destination animation curve node may be considered as "composite", IsComposite(). remarks When created, the FbxAnimCurveNode has no valid channels unless it is created using the function CreateTypedCurveNode(). This function will add all the required channels to correctly match the number of values of the property. For instance, when CreateTypedCurveNode(pNode.LclTranslation, pScene) is called, the resulting FbxAnimCurveNode will automatically have 3 channels corresponding to the X,Y and Z components of the LclTranslation property. You can add and remove channels dynamically but can never remove the channels that have been added by the call to CreateTypedCurveNode().

However, the FBX SDK animation system's default implementation is to consider only the first curve connected to the channel. Therefore, if the caller connects multiple animation curves to the same channel, then it becomes the caller's responsibility to handle and manipulate these extra curves in a meaningful manner.

Examples:
Animation/main.cxx, ImportScene/DisplayAnimation.cxx, Instances/main.cxx, and UserProperties/main.cxx.

Definition at line 55 of file fbxanimcurvenode.h.

+ Inheritance diagram for FbxAnimCurveNode:

Public Types

typedef FbxObject ParentClass
 
- Public Types inherited from FbxObject
typedef FbxEmitter ParentClass
 
enum  EObjectFlag {
  eNone = 0, eInitialized = 1 << 0, eSystem = 1 << 1, eSavable = 1 << 2,
  eSelected = 1 << 3, eHidden = 1 << 4, eContentLoaded = 1 << 5, eDontLocalize = 1 << 6,
  eCopyCalledByClone = 1 << 16
}
 Flags available to control objects. More...
 
enum  ECloneType { eDeepClone, eReferenceClone }
 Types of clones that can be created for FbxObject. More...
 

Public Member Functions

virtual FbxClassId GetClassId () const
 
- Public Member Functions inherited from FbxObject
virtual void Compact ()
 Compact the memory used by this object. More...
 
template<class T >
bool Is () const
 Templated test if this class is a hierarchical children of the specified class type. More...
 
FbxManagerGetFbxManager () const
 Retrieve the FbxManager this object belongs to. More...
 
FbxDocumentGetDocument () const
 Returns a const pointer to the document that contains this object. More...
 
FbxDocumentGetRootDocument () const
 Returns a const pointer to the root document that contains this object. More...
 
FbxSceneGetScene () const
 Returns a const pointer to the scene that contains this object. More...
 
void Destroy (bool pRecursive=false)
 Unregister and delete this object from memory. More...
 
void ResetProperties ()
 Reset all the properties of this object to their default values. More...
 
virtual bool GetSelected ()
 Returns if this object is currently in a selected state. More...
 
virtual void SetSelected (bool pSelected)
 Sets whether this object is currently selected. More...
 
void SetUserDataPtr (const FbxUInt64 &pUserID, void *pUserData)
 Sets the data pointer for an user data record whose ID is pUserID. More...
 
void * GetUserDataPtr (const FbxUInt64 &pUserID) const
 Returns the data pointer of an user data record whose ID is pUserID. More...
 
void SetUserDataPtr (void *pUserData)
 Sets the data pointer for the user data record whose ID is the object ID. More...
 
void * GetUserDataPtr () const
 Returns the data pointer of the user data record whose ID is the object ID. More...
 
bool ConnectSrcObject (FbxObject *pObject, FbxConnection::EType pType=FbxConnection::eNone)
 Connects this object to a source object. More...
 
bool IsConnectedSrcObject (const FbxObject *pObject) const
 Judges whether this object connects with the source object. More...
 
bool DisconnectSrcObject (FbxObject *pObject)
 Disconnects this object from a source object. More...
 
bool DisconnectAllSrcObject ()
 Disconnects this object from all source objects. More...
 
bool DisconnectAllSrcObject (const FbxCriteria &pCriteria)
 Disconnects this object from all source objects that satisfy a given criteria. More...
 
int GetSrcObjectCount () const
 Returns the number of source objects with which this object connects. More...
 
int GetSrcObjectCount (const FbxCriteria &pCriteria) const
 Returns the number of source objects that satisfy the given criteria with which this object connects. More...
 
FbxObjectGetSrcObject (int pIndex=0) const
 Returns the source object with which this object connects at the specified index. More...
 
FbxObjectGetSrcObject (const FbxCriteria &pCriteria, int pIndex=0) const
 Returns the source object that satisfies the criteria at the specified index with which this object connects. More...
 
FbxObjectFindSrcObject (const char *pName, int pStartIndex=0) const
 Searches the source object with the specified name, starting at the specified index. More...
 
FbxObjectFindSrcObject (const FbxCriteria &pCriteria, const char *pName, int pStartIndex=0) const
 Searches the source object with the specified name which satisfies the given criteria, starting at the specified index. More...
 
template<class T >
bool DisconnectAllSrcObject ()
 Disconnects this object from all source objects of the specified class type. More...
 
template<class T >
bool DisconnectAllSrcObject (const FbxCriteria &pCriteria)
 Disconnects this object from all source objects that are of the specified class type and that satisfy the given criteria. More...
 
template<class T >
int GetSrcObjectCount () const
 Returns the number of source objects of a specific class type with which this object connects. More...
 
template<class T >
int GetSrcObjectCount (const FbxCriteria &pCriteria) const
 Returns the number of source objects with which this object connects that are the specified class type and that satisfy the given criteria. More...
 
template<class T >
T * GetSrcObject (int pIndex=0) const
 Returns the source object of the specified class type at the specified index. More...
 
template<class T >
T * GetSrcObject (const FbxCriteria &pCriteria, int pIndex=0) const
 Returns the source object that is the specified class type and that satisfies the given criteria at the specified index. More...
 
template<class T >
T * FindSrcObject (const char *pName, int pStartIndex=0) const
 Searches the source object with the specified name that is the specified class type, starting at the specified index. More...
 
template<class T >
T * FindSrcObject (const FbxCriteria &pCriteria, const char *pName, int pStartIndex=0) const
 Searches the source object with the specified name that is the specified class type and that satisfies the given criteria, starting at the specified index. More...
 
bool ConnectDstObject (FbxObject *pObject, FbxConnection::EType pType=FbxConnection::eNone)
 Connects this object to one destination object. More...
 
bool IsConnectedDstObject (const FbxObject *pObject) const
 Judges whether this object connects with the destination object. More...
 
bool DisconnectDstObject (FbxObject *pObject)
 Disconnects this object from the destination object. More...
 
bool DisconnectAllDstObject ()
 Disconnects this object from all destination objects. More...
 
bool DisconnectAllDstObject (const FbxCriteria &pCriteria)
 Disconnects this object from all destination objects that satisfy given criteria. More...
 
int GetDstObjectCount () const
 Returns the number of destination objects with which this object connects. More...
 
int GetDstObjectCount (const FbxCriteria &pCriteria) const
 Returns the number of destination objects with which this object connects that satisfy the given criteria. More...
 
FbxObjectGetDstObject (int pIndex=0) const
 Returns the destination object at the specified index with which this object connects. More...
 
FbxObjectGetDstObject (const FbxCriteria &pCriteria, int pIndex=0) const
 Returns the destination object with which this object connects that satisfies the given criteria at the specified index. More...
 
FbxObjectFindDstObject (const char *pName, int pStartIndex=0) const
 Searches the destination object with the specified name, starting at the specified index. More...
 
FbxObjectFindDstObject (const FbxCriteria &pCriteria, const char *pName, int pStartIndex=0) const
 Searches the destination object with the specified name which satisfies the given criteria, starting at the specified index. More...
 
template<class T >
bool DisconnectAllDstObject ()
 Disconnects this object from all destination objects of the specified class type. More...
 
template<class T >
bool DisconnectAllDstObject (const FbxCriteria &pCriteria)
 Disconnects this object from all destination objects that are the specified class type and that satisfy the given criteria. More...
 
template<class T >
int GetDstObjectCount () const
 Returns the number of destination objects of the specified class type with which this object connects. More...
 
template<class T >
int GetDstObjectCount (const FbxCriteria &pCriteria) const
 Returns the number of destination objects with which this object connects that are the specified class type and that satisfy the given criteria. More...
 
template<class T >
T * GetDstObject (int pIndex=0) const
 Returns the destination object with which this object connects that is the specified class type at the specified index. More...
 
template<class T >
T * GetDstObject (const FbxCriteria &pCriteria, int pIndex=0) const
 Returns the destination object with which this object connects that is the specified class type and that satisfies the given criteria at the specified index. More...
 
template<class T >
T * FindDstObject (const char *pName, int pStartIndex=0) const
 Searches the destination object with the specified name which is of the specified class type, starting at the specified index. More...
 
template<class T >
T * FindDstObject (const FbxCriteria &pCriteria, const char *pName, int pStartIndex=0) const
 Searches the destination object with the specified name that is the specified class type and that satisfies the given criteria, starting at the specified index. More...
 
FbxProperty GetFirstProperty () const
 Returns the first property of this object. More...
 
FbxProperty GetNextProperty (const FbxProperty &pProperty) const
 Returns the next property of this object that follows the specified property. More...
 
FbxProperty FindProperty (const char *pName, bool pCaseSensitive=true) const
 Searches a property by name. More...
 
FbxProperty FindProperty (const char *pName, const FbxDataType &pDataType, bool pCaseSensitive=true) const
 Searches a property by name and data type. More...
 
FbxProperty FindPropertyHierarchical (const char *pName, bool pCaseSensitive=true) const
 Searches a property by full name. More...
 
FbxProperty FindPropertyHierarchical (const char *pName, const FbxDataType &pDataType, bool pCaseSensitive=true) const
 Searches a property by full name and data type. More...
 
FbxProperty GetClassRootProperty ()
 Returns the class root property. More...
 
bool ConnectSrcProperty (const FbxProperty &pProperty)
 Connects this object to a source property. More...
 
bool IsConnectedSrcProperty (const FbxProperty &pProperty)
 Determines whether this object connects with the specified source property. More...
 
bool DisconnectSrcProperty (const FbxProperty &pProperty)
 Disconnects this object from the specified source property. More...
 
int GetSrcPropertyCount () const
 Returns the number of source properties with which this object connects. More...
 
FbxProperty GetSrcProperty (int pIndex=0) const
 Returns the source property at the specified index with which this object connects. More...
 
FbxProperty FindSrcProperty (const char *pName, int pStartIndex=0) const
 Searches a source property with which this object connects that has a specific name, starting at the specified index. More...
 
bool ConnectDstProperty (const FbxProperty &pProperty)
 Connects this object to a destination property. More...
 
bool IsConnectedDstProperty (const FbxProperty &pProperty)
 Determines if this object connects with the specified destination property. More...
 
bool DisconnectDstProperty (const FbxProperty &pProperty)
 Disconnects this object from the specified destination property. More...
 
int GetDstPropertyCount () const
 Returns the number of destination properties with which this object connects. More...
 
FbxProperty GetDstProperty (int pIndex=0) const
 Returns the destination property at the specified index with which this object connects. More...
 
FbxProperty FindDstProperty (const char *pName, int pStartIndex=0) const
 Searches a destination property with which this object connects that has a specific name, starting at the specified index. More...
 
int ContentUnload ()
 Unloads this object's content using the offload peripheral that is currently set in the document then flushes it from memory. More...
 
int ContentLoad ()
 Loads this object's content using the offload peripheral that is currently set in the document. More...
 
bool ContentIsLoaded () const
 Judges if this object's content is loaded. More...
 
void ContentDecrementLockCount ()
 Decreases the content lock count of an object. More...
 
void ContentIncrementLockCount ()
 Increases the content lock count of an object. More...
 
bool ContentIsLocked () const
 Judges if this object's content is locked. More...
 
virtual bool ContentWriteTo (FbxStream &pStream) const
 Writes the content of the object to the given stream. More...
 
virtual bool ContentReadFrom (const FbxStream &pStream)
 Reads the content of the object from the given stream. More...
 
void EmitMessage (FbxMessage *pMessage) const
 Emits a message in all available message emitters in the document or SDK manager. More...
 
virtual const char * Localize (const char *pID, const char *pDefault=((void *) 0)) const
 Localization helper function, it calls the implementation of FBX SDK manager. More...
 
FbxLibraryGetParentLibrary () const
 Returns a handle on the parent library of this object. More...
 
bool AddImplementation (FbxImplementation *pImplementation)
 Adds an implementation. More...
 
bool RemoveImplementation (FbxImplementation *pImplementation)
 Removes an implementation. More...
 
bool HasDefaultImplementation (void) const
 Determines if this shading node has a default implementation. More...
 
FbxImplementationGetDefaultImplementation (void) const
 Returns the default implementation of this shading node. More...
 
bool SetDefaultImplementation (FbxImplementation *pImplementation)
 Sets the default implementation of this shading node. More...
 
int GetImplementationCount (const FbxImplementationFilter *pCriteria=((void *) 0)) const
 Returns the number of implementations that satisfy a given criteria. More...
 
FbxImplementationGetImplementation (int pIndex, const FbxImplementationFilter *pCriteria=((void *) 0)) const
 Returns the implementation at the specified index that satisfies the given criteria. More...
 
virtual FbxString GetUrl () const
 Returns the URL of this object. More...
 
virtual bool SetUrl (char *pUrl)
 Sets the URL of this object. More...
 
void SetRuntimeClassId (const FbxClassId &pClassId)
 Set the run-time ClassId for this class. More...
 
FbxClassId GetRuntimeClassId () const
 Retrieve the run-time ClassId for this object. More...
 
bool IsRuntime (const FbxClassId &pClassId) const
 Test if this class is a hierarchical children of the specified class type. More...
 
bool IsRuntimePlug () const
 Find out if the ClassId was registered during run-time rather than at compile time. More...
 
void SetObjectFlags (EObjectFlag pFlags, bool pValue)
 Set the state of object flags. More...
 
bool GetObjectFlags (EObjectFlag pFlags) const
 Get the state of object flags. More...
 
void SetAllObjectFlags (FbxUInt pFlags)
 Override all object flags at once. More...
 
FbxUInt GetAllObjectFlags () const
 Get all object flags at once. More...
 
virtual FbxObjectCopy (const FbxObject &pObject)
 Copy an object content into this object. More...
 
virtual FbxObjectClone (FbxObject::ECloneType pCloneType=eDeepClone, FbxObject *pContainer=((void *) 0), void *pSet=((void *) 0)) const
 Creates a clone of this object. More...
 
bool IsAReferenceTo () const
 Checks if this object is a reference clone of another object. More...
 
FbxObjectGetReferenceTo () const
 If this object is a reference clone, returns the original object (from which the clone originates). More...
 
bool IsReferencedBy () const
 Checks if any objects are reference cloned from this object. More...
 
int GetReferencedByCount () const
 Returns the number of objects that are reference clones of this object. More...
 
FbxObjectGetReferencedBy (int pIndex) const
 Returns a reference clone of this object at the specified index. More...
 
void SetName (const char *pName)
 Sets the name of this object. More...
 
const char * GetName () const
 Returns the full name of this object. More...
 
FbxString GetNameWithoutNameSpacePrefix () const
 Returns the name of the object without the namespace qualifier. More...
 
FbxString GetNameWithNameSpacePrefix () const
 Returns the name of the object with the namespace qualifier. More...
 
void SetInitialName (const char *pName)
 Sets the initial name of the object. More...
 
const char * GetInitialName () const
 Returns the initial name of the object. More...
 
FbxString GetNameSpaceOnly ()
 Returns the namespace of the object. More...
 
void SetNameSpace (FbxString pNameSpace)
 Sets the namespace of the object. More...
 
FbxArray< FbxString * > GetNameSpaceArray (char identifier)
 Returns an array of all the namespaces for this object. More...
 
FbxString GetNameOnly () const
 Returns only the name (no namespace or prefix) of the object. More...
 
FbxString GetNameSpacePrefix () const
 Returns the namespace qualifier. More...
 
const FbxUInt64GetUniqueID () const
 Returns the unique ID of this object. More...
 
- Public Member Functions inherited from FbxEmitter
void AddListener (FbxEventHandler &pHandler)
 Add the specified event handler to current emitter list. More...
 
void RemoveListener (FbxEventHandler &pHandler)
 Remove the specified event handler from current emitter list. More...
 
template<typename EventType >
void Emit (const EventType &pEvent) const
 Emit an event with the specified the event type. More...
 

Static Public Member Functions

static FbxAnimCurveNodeCreate (FbxManager *pManager, const char *pName)
 
static FbxAnimCurveNodeCreate (FbxObject *pContainer, const char *pName)
 
- Static Public Member Functions inherited from FbxObject
static FbxObjectCreate (FbxManager *pManager, const char *pName)
 
static FbxObjectCreate (FbxObject *pContainer, const char *pName)
 
static FbxString RemovePrefix (char *pName)
 Removes the prefix of pName. More...
 
static FbxString StripPrefix (FbxString &lName)
 Strips the prefix of pName. More...
 
static FbxString StripPrefix (const char *pName)
 Strips the prefix of pName. More...
 

Static Public Attributes

static FbxClassId ClassId
 
- Static Public Attributes inherited from FbxObject
static FbxClassId ClassId
 

Protected Member Functions

virtual ~ FbxAnimCurveNode ()
 
 FbxAnimCurveNode (FbxManager &pManager, const char *pName)
 
- Protected Member Functions inherited from FbxObject
virtual ~ FbxObject ()
 
virtual void Construct (const FbxObject *pFrom)
 Optional constructor override, automatically called by default constructor. More...
 
virtual void ConstructProperties (bool pForceSet)
 Optional property constructor override, automatically called by default constructor. More...
 
virtual void Destruct (bool pRecursive)
 Optional destructor override, automatically called by default destructor. More...
 
virtual void ContentClear ()
 Clears this object's content from memory. More...
 
virtual FbxPeripheralGetPeripheral ()
 Retrieves the peripheral of that object. More...
 

Static Protected Member Functions

static FbxAnimCurveNodeAllocate (FbxManager *pManager, const char *pName, const FbxAnimCurveNode *pFrom)
 
- Static Protected Member Functions inherited from FbxObject
static FbxObjectAllocate (FbxManager *pManager, const char *pName, const FbxObject *pFrom)
 

Friends

class fbxsdk ::FbxManager
 
template<typename T >
T * fbxsdk ::FbxNew ()
 
template<typename T , typename T1 >
T * fbxsdk ::FbxNew (T1 &p1)
 
template<typename T , typename T1 >
T * fbxsdk ::FbxNew (const T1 &p1)
 
template<typename T , typename T1 , typename T2 >
T * fbxsdk ::FbxNew (T1 &p1, T2 &p2)
 
template<typename T , typename T1 , typename T2 >
T * fbxsdk ::FbxNew (T1 &p1, const T2 &p2)
 
template<typename T , typename T1 , typename T2 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2)
 
template<typename T , typename T1 , typename T2 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2)
 
template<typename T , typename T1 , typename T2 , typename T3 >
T * fbxsdk ::FbxNew (T1 &p1, T2 &p2, T3 &p3)
 
template<typename T , typename T1 , typename T2 , typename T3 >
T * fbxsdk ::FbxNew (T1 &p1, T2 &p2, const T3 &p3)
 
template<typename T , typename T1 , typename T2 , typename T3 >
T * fbxsdk ::FbxNew (T1 &p1, const T2 &p2, T3 &p3)
 
template<typename T , typename T1 , typename T2 , typename T3 >
T * fbxsdk ::FbxNew (T1 &p1, const T2 &p2, const T3 &p3)
 
template<typename T , typename T1 , typename T2 , typename T3 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, T3 &p3)
 
template<typename T , typename T1 , typename T2 , typename T3 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, const T3 &p3)
 
template<typename T , typename T1 , typename T2 , typename T3 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, T3 &p3)
 
template<typename T , typename T1 , typename T2 , typename T3 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (T1 &p1, T2 &p2, T3 &p3, T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (T1 &p1, T2 &p2, T3 &p3, const T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (T1 &p1, T2 &p2, const T3 &p3, T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (T1 &p1, T2 &p2, const T3 &p3, const T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (T1 &p1, const T2 &p2, T3 &p3, T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (T1 &p1, const T2 &p2, T3 &p3, const T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (T1 &p1, const T2 &p2, const T3 &p3, T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (T1 &p1, const T2 &p2, const T3 &p3, const T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, T3 &p3, T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, T3 &p3, const T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, const T3 &p3, T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, const T3 &p3, const T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, T3 &p3, T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, T3 &p3, const T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, const T4 &p4)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (T1 &p1, T2 &p2, T3 &p3, T4 &p4, T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, T3 &p3, T4 &p4, T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, T3 &p3, T4 &p4, T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, const T3 &p3, T4 &p4, T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, T3 &p3, const T4 &p4, T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, T2 &p2, T3 &p3, T4 &p4, const T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, T4 &p4, T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, T3 &p3, const T4 &p4, T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, T3 &p3, T4 &p4, const T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, const T4 &p4, T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, T4 &p4, const T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, const T4 &p4, const T5 &p5)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, const T4 &p4, const T5 &p5, const T6 &p6)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6 , typename T7 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, const T4 &p4, const T5 &p5, const T6 &p6, const T7 &p7)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6 , typename T7 , typename T8 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, const T4 &p4, const T5 &p5, const T6 &p6, const T7 &p7, const T8 &p8)
 
template<typename T , typename T1 , typename T2 , typename T3 , typename T4 , typename T5 , typename T6 , typename T7 , typename T8 , typename T9 >
T * fbxsdk ::FbxNew (const T1 &p1, const T2 &p2, const T3 &p3, const T4 &p4, const T5 &p5, const T6 &p6, const T7 &p7, const T8 &p8, const T9 &p9)
 
template<typename T >
void fbxsdk ::FbxDelete (T *p)
 
template<typename T >
void fbxsdk ::FbxDelete (const T *p)
 
template<typename T >
T * fbxsdk ::FbxNewArray (const int n)
 
template<typename T >
void fbxsdk ::FbxDeleteArray (T *p)
 

Utility functions.

bool IsAnimated (bool pRecurse=false) const
 Check if the animation curve node contains any animation key. More...
 
bool GetAnimationInterval (FbxTimeSpan &pTimeInterval) const
 Find out start and end time of the animation. More...
 
bool IsComposite () const
 Test this object to see if it is a composite FbxAnimCurveNode or a "leaf". More...
 
FbxAnimCurveNodeFind (const char *pName)
 Recursively look for the FbxAnimCurveNode matching the passed named argument. More...
 
unsigned int GetChannelsCount () const
 Get the total number of property channels defined in this animation curve node. More...
 
int GetChannelIndex (const char *pChannelName) const
 Get the index of the named channel. More...
 
FbxString GetChannelName (int pChannelId) const
 Get the name of the channel. More...
 
void ResetChannels ()
 Empties the property channels of this animation curve node. More...
 
template<class T >
bool AddChannel (const char *pChnlName, T const &pValue)
 Adds the specified channel property. More...
 
template<class T >
void SetChannelValue (const char *pChnlName, T pValue)
 Set the default value of the channel. More...
 
template<class T >
void SetChannelValue (unsigned int pChnlId, T pValue)
 Set the default value of the channel. More...
 
template<class T >
GetChannelValue (const char *pChnlName, T pInitVal)
 Get the default value of the channel. More...
 
template<class T >
GetChannelValue (unsigned int pChnlId, T pInitVal)
 Get the default value of the channel. More...
 
static FbxAnimCurveNodeCreateTypedCurveNode (FbxProperty &pProperty, FbxScene *pScene)
 Create a FbxAnimCurveNode compatible with the specified property data type. More...
 

FbxAnimCurve management.

bool DisconnectFromChannel (FbxAnimCurve *pCurve, unsigned int pChnlId)
 Disconnect the animation curve from the channel. More...
 
bool ConnectToChannel (FbxAnimCurve *pCurve, const char *pChnl, bool pInFront=false)
 Connects the given animation curve to the specified channel. More...
 
bool ConnectToChannel (FbxAnimCurve *pCurve, unsigned int pChnlId, bool pInFront=false)
 Connects the given animation curve to the specified channel. More...
 
FbxAnimCurveCreateCurve (const char *pCurveNodeName, const char *pChannel)
 Creates a new curve and connects it to the specified channel of the animation curve node named pCurveNodeName. More...
 
FbxAnimCurveCreateCurve (const char *pCurveNodeName, unsigned int pChannelId=0)
 Creates a new curve and connects it to the specified channel of the animation curve node named pCurveNodeName. More...
 
int GetCurveCount (unsigned int pChannelId, const char *pCurveNodeName=((void *) 0))
 Get the number of FbxAnimCurve connected to the specified channel. More...
 
FbxAnimCurveGetCurve (unsigned int pChannelId, unsigned int pId=0, const char *pCurveNodeName=((void *) 0))
 Get the FbxAnimCurve of the specified channel. More...
 

Additional Inherited Members

- Public Attributes inherited from FbxObject
FbxProperty RootProperty
 The root property that holds all children property for this object. More...
 

Member Typedef Documentation

◆ ParentClass

Definition at line 57 of file fbxanimcurvenode.h.

Constructor & Destructor Documentation

◆ ~ FbxAnimCurveNode()

virtual ~ FbxAnimCurveNode ( )
inlineprotectedvirtual

Definition at line 57 of file fbxanimcurvenode.h.

59 :

◆ FbxAnimCurveNode()

FbxAnimCurveNode ( FbxManager pManager,
const char *  pName 
)
inlineprotected

Definition at line 57 of file fbxanimcurvenode.h.

59 :

Member Function Documentation

◆ GetClassId()

virtual FbxClassId GetClassId ( ) const
inlinevirtual

Reimplemented from FbxObject.

Definition at line 57 of file fbxanimcurvenode.h.

59 :

◆ Create() [1/2]

static FbxAnimCurveNode* Create ( FbxManager pManager,
const char *  pName 
)
static

◆ Create() [2/2]

static FbxAnimCurveNode* Create ( FbxObject pContainer,
const char *  pName 
)
static

◆ Allocate()

static FbxAnimCurveNode* Allocate ( FbxManager pManager,
const char *  pName,
const FbxAnimCurveNode pFrom 
)
staticprotected

◆ IsAnimated()

bool IsAnimated ( bool  pRecurse = false) const

Check if the animation curve node contains any animation key.

Parameters
pRecursetrue to descend to the children if the animation curve node is composite.
Returns
true if at least one animation curve that contains one or more animation keys is found, false otherwise.
Remarks
This method only considers the first animation curve connected to each channel. To check multiple animation curves that are connected to the same channel, it is the caller's responsibility to write a new version of this method, and GetCurveCount() will be useful in this case.

◆ GetAnimationInterval()

bool GetAnimationInterval ( FbxTimeSpan pTimeInterval) const

Find out start and end time of the animation.

This function retrieves the including time span for all animation curves of this animation curve node.

Parameters
pTimeIntervalReference to receive start time and end time.
Returns
true on success, false otherwise.
Remarks
false is also returned if this animation curve node has no animation.
This method only considers the first animation curve connected to each channel. To find time interval of multiple animation curves that are connected to the same channel, it is the caller's responsibility to write a new version of this method, and GetCurveCount() will be useful in this case.

◆ IsComposite()

bool IsComposite ( ) const

Test this object to see if it is a composite FbxAnimCurveNode or a "leaf".

A composite FbxAnimCurveNode is a FbxAnimCurveNode whose all source connections are FbxAnimCurveNode and its property channels is totally empty. It is just a container to take other FbxAnimCurveNode.

Returns
true if this object is a composite, false otherwise.

◆ Find()

FbxAnimCurveNode* Find ( const char *  pName)

Recursively look for the FbxAnimCurveNode matching the passed named argument.

Parameters
pNameName of the FbxAnimCurveNode we are looking for.
Returns
The found anim curve node or NULL.
Remarks
If pName is an empty string, this function automatically return NULL.

◆ CreateTypedCurveNode()

static FbxAnimCurveNode* CreateTypedCurveNode ( FbxProperty pProperty,
FbxScene pScene 
)
static

Create a FbxAnimCurveNode compatible with the specified property data type.

Parameters
pPropertyThe property that needs a FbxAnimCurveNode.
pSceneThe scene the created FbxAnimCurveNode will belong to.
Returns
The pointer to the newly created FbxAnimCurveNode. Returns NULL if an error occurred.
Remarks
This function does not connect the newly created FbxAnimCurveNode to the property.
This function detects FbxDouble3, FbxDouble4 and FbxDouble4x4 properties DataTypes and automatically adds the required channels properties. Any other DataType is not specifically processed and the channels properties are left empty and need to be filled using the AddChannel() function.
Examples:
Animation/main.cxx.

◆ GetChannelsCount()

unsigned int GetChannelsCount ( ) const

Get the total number of property channels defined in this animation curve node.

For composite animation curve nodes, since they do not contain any channels, this function will always return 0.

Returns
The number of property channels.
Examples:
Animation/main.cxx.

◆ GetChannelIndex()

int GetChannelIndex ( const char *  pChannelName) const

Get the index of the named channel.

Parameters
pChannelNameName of the channel for which we want the index.
Returns
the index of the named channel or -1 if no channel with this name is found.

◆ GetChannelName()

FbxString GetChannelName ( int  pChannelId) const

Get the name of the channel.

Parameters
pChannelIdIndex of the channel for which we want the name.
Returns
the name of the indexed channel or "" if the index is invalid.

◆ ResetChannels()

void ResetChannels ( )

Empties the property channels of this animation curve node.

Remarks
This function will remove all the channels added with the AddChannel() method regardless of their use and/or connections. But it can not remove the channels that are added by the call to CreateTypedCurveNode().
Examples:
Animation/main.cxx.

◆ AddChannel()

bool AddChannel ( const char *  pChnlName,
T const &  pValue 
)
inline

Adds the specified channel property.

Parameters
pChnlNameChannel name.
pValueDefault value of the channel.
Returns
true if successful, false otherwise.
Remarks
It is an error to try to add a channel that already exists.
Examples:
Animation/main.cxx.

Definition at line 143 of file fbxanimcurvenode.h.

144  {
145  if (!pChnlName || strlen(pChnlName)==0) return false;
146  FbxProperty c = GetChannel(pChnlName);
147  if (c.IsValid())
148  {
149  return false;
150  }
151 
152  mChannels.BeginCreateOrFindProperty();
154  c = FbxProperty::Create(mChannels, dt, pChnlName);
155  c.Set(pValue);
156  mChannels.EndCreateOrFindProperty();
157  return true;
158  }
FBX SDK data type class.
Definition: fbxdatatypes.h:26
const FbxDataType & FbxGetDataTypeFromEnum(const EFbxType pType)
Retrieve data type from type enumeration index.
static FbxProperty Create(const FbxProperty &pCompoundProperty, const FbxDataType &pDataType, const char *pName, const char *pLabel="", bool pCheckForDup=true, bool *pWasFound=((void *) 0))
Creates a runtime property on the specified property.
EFbxType FbxTypeOf(const FbxChar &)
Class to hold user properties.
Definition: fbxproperty.h:37
bool Set(const T &pValue)
Sets the value of the property.
Definition: fbxproperty.h:295
bool IsValid() const
Judges the property&#39;s validity.

◆ SetChannelValue() [1/2]

void SetChannelValue ( const char *  pChnlName,
pValue 
)
inline

Set the default value of the channel.

Parameters
pChnlNameChannel name.
pValueNew default value of this channel.
Examples:
Animation/main.cxx.

Definition at line 164 of file fbxanimcurvenode.h.

165  {
166  FbxProperty c = GetChannel(pChnlName);
167  if( c.IsValid() ) c.Set(pValue);
168  }
Class to hold user properties.
Definition: fbxproperty.h:37
bool Set(const T &pValue)
Sets the value of the property.
Definition: fbxproperty.h:295
bool IsValid() const
Judges the property&#39;s validity.

◆ SetChannelValue() [2/2]

void SetChannelValue ( unsigned int  pChnlId,
pValue 
)
inline

Set the default value of the channel.

Parameters
pChnlIdChannel index.
pValueNew default value of this channel.

Definition at line 174 of file fbxanimcurvenode.h.

175  {
176  FbxProperty c = GetChannel(pChnlId);
177  if( c.IsValid() ) c.Set(pValue);
178  }
Class to hold user properties.
Definition: fbxproperty.h:37
bool Set(const T &pValue)
Sets the value of the property.
Definition: fbxproperty.h:295
bool IsValid() const
Judges the property&#39;s validity.

◆ GetChannelValue() [1/2]

T GetChannelValue ( const char *  pChnlName,
pInitVal 
)
inline

Get the default value of the channel.

Parameters
pChnlNameChannel name.
pInitValValue returned if the specified channel is invalid.
Returns
The default value of this channel.

Definition at line 185 of file fbxanimcurvenode.h.

186  {
187  T v = pInitVal;
188  FbxProperty c = GetChannel(pChnlName);
189  if( c.IsValid() ) v = c.Get<T>();
190  return v;
191  }
T Get() const
Gets the value of the property.
Definition: fbxproperty.h:289
Class to hold user properties.
Definition: fbxproperty.h:37
bool IsValid() const
Judges the property&#39;s validity.

◆ GetChannelValue() [2/2]

T GetChannelValue ( unsigned int  pChnlId,
pInitVal 
)
inline

Get the default value of the channel.

Parameters
pChnlIdChannel index.
pInitValValue returned if the specified channel is invalid.
Returns
The default value of this channel.

Definition at line 198 of file fbxanimcurvenode.h.

199  {
200  T v = pInitVal;
201  FbxProperty c = GetChannel(pChnlId);
202  if( c.IsValid() ) v = c.Get<T>();
203  return v;
204  }
T Get() const
Gets the value of the property.
Definition: fbxproperty.h:289
Class to hold user properties.
Definition: fbxproperty.h:37
bool IsValid() const
Judges the property&#39;s validity.

◆ DisconnectFromChannel()

bool DisconnectFromChannel ( FbxAnimCurve pCurve,
unsigned int  pChnlId 
)

Disconnect the animation curve from the channel.

Parameters
pCurveThe curve to disconnect from the channel.
pChnlIdThe channel index.
Returns
true if the disconnection was made, false if an error occurred.

◆ ConnectToChannel() [1/2]

bool ConnectToChannel ( FbxAnimCurve pCurve,
const char *  pChnl,
bool  pInFront = false 
)

Connects the given animation curve to the specified channel.

Parameters
pCurveThe curve to connect to the channel.
pChnlThe name of the channel the curve is to be connected to.
pInFrontWhen true, all the current connections are moved after this one, making this one the first. By default, the connection is the last one.
Returns
true if the connection was made, false if an error occurred.
Examples:
Animation/main.cxx, and Instances/main.cxx.

◆ ConnectToChannel() [2/2]

bool ConnectToChannel ( FbxAnimCurve pCurve,
unsigned int  pChnlId,
bool  pInFront = false 
)

Connects the given animation curve to the specified channel.

Parameters
pCurveThe curve to connect to the channel.
pChnlIdIndex of the channel the curve is to be connected to.
pInFrontWhen true, all the current connections are moved after this one. making this one the first. By default, the connection is the last one.
Returns
true if the connection was made, false if an error occurred.
Remarks
The index is 0 based.

◆ CreateCurve() [1/2]

FbxAnimCurve* CreateCurve ( const char *  pCurveNodeName,
const char *  pChannel 
)

Creates a new curve and connects it to the specified channel of the animation curve node named pCurveNodeName.

If this animation curve node is composite, this function will try to search all children animation curve nodes recursively for the one named pCurveNodeName.

Parameters
pCurveNodeNameName of the FbxAnimCurveNode we are looking for.
pChannelChannel identifier.
Returns
Pointer to the FbxAnimCurve or NULL if an error occurred.
Remarks
pCurveNodeName cannot be empty.
If the pChannel identifier is left NULL, the first valid channel will be used to create curve.
Examples:
UserProperties/main.cxx.

◆ CreateCurve() [2/2]

FbxAnimCurve* CreateCurve ( const char *  pCurveNodeName,
unsigned int  pChannelId = 0 
)

Creates a new curve and connects it to the specified channel of the animation curve node named pCurveNodeName.

If this animation curve node is composite, this function will try to search all children animation curve nodes recursively for the one named pCurveNodeName.

Parameters
pCurveNodeNameName of the FbxAnimCurveNode we are looking for.
pChannelIdChannel index.
Returns
Pointer to the FbxAnimCurve or NULL if an error occurred.
Remarks
pCurveNodeName cannot be empty. If the pChannelId is not assigned, the first valid channel will be used to create curve.

◆ GetCurveCount()

int GetCurveCount ( unsigned int  pChannelId,
const char *  pCurveNodeName = ((void *) 0) 
)

Get the number of FbxAnimCurve connected to the specified channel.

If this animation curve node is composite, this function will try to search all children animation curve nodes recursively for the one named pCurveNodeName.

Parameters
pChannelIdChannel index.
pCurveNodeNameName of the FbxAnimCurveNode we are looking for.
Returns
The number of animation curves on the specified channel or 0 if an error occurred.
Remarks
This method fails if the FbxAnimCurveNode with name pCurveNodeName does not exist and return 0. If the specified channel cannot be found on the FbxAnimCurveNode with name pCurveNodeName, return 0.
If this animation curve node is composite, this function will try to search all children animation curve nodes recursively for the one named pCurveNodeName. If the pCurveNodeName is left NULL, then only look for the curves on this animation curve node even if it is composite.
Examples:
ImportScene/DisplayAnimation.cxx.

◆ GetCurve()

FbxAnimCurve* GetCurve ( unsigned int  pChannelId,
unsigned int  pId = 0,
const char *  pCurveNodeName = ((void *) 0) 
)

Get the FbxAnimCurve of the specified channel.

If this animation curve node is composite, this function will try to search all children animation curve nodes recursively for the one named pCurveNodeName.

Parameters
pChannelIdChannel index.
pIdThe index of the desired anim curve (in case there is more than one).
pCurveNodeNameName of the FbxAnimCurveNode we are looking for (if this object is a composite).
Returns
Pointer to the FbxAnimCurve that matches the criteria.
Remarks
This method fails if the FbxAnimCurveNode with name pCurveNodeName does not exist and return NULL. If the specified channel cannot be found in the FbxAnimCurveNode with name pCurveNodeName, return NULL.
If the pCurveNodeName is left NULL, then only search in the curves on this animation curve node even if it is composite.
Examples:
ImportScene/DisplayAnimation.cxx, and UserProperties/main.cxx.

Friends And Related Function Documentation

◆ fbxsdk ::FbxManager

friend class fbxsdk ::FbxManager
friend

Definition at line 57 of file fbxanimcurvenode.h.

◆ fbxsdk ::FbxNew [1/47]

T* fbxsdk ::FbxNew ( )
friend

◆ fbxsdk ::FbxNew [2/47]

T* fbxsdk ::FbxNew ( T1 &  p1)
friend

◆ fbxsdk ::FbxNew [3/47]

T* fbxsdk ::FbxNew ( const T1 &  p1)
friend

◆ fbxsdk ::FbxNew [4/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
T2 &  p2 
)
friend

◆ fbxsdk ::FbxNew [5/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
const T2 &  p2 
)
friend

◆ fbxsdk ::FbxNew [6/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2 
)
friend

◆ fbxsdk ::FbxNew [7/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2 
)
friend

◆ fbxsdk ::FbxNew [8/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
T2 &  p2,
T3 &  p3 
)
friend

◆ fbxsdk ::FbxNew [9/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
T2 &  p2,
const T3 &  p3 
)
friend

◆ fbxsdk ::FbxNew [10/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
const T2 &  p2,
T3 &  p3 
)
friend

◆ fbxsdk ::FbxNew [11/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
const T2 &  p2,
const T3 &  p3 
)
friend

◆ fbxsdk ::FbxNew [12/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
T3 &  p3 
)
friend

◆ fbxsdk ::FbxNew [13/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
const T3 &  p3 
)
friend

◆ fbxsdk ::FbxNew [14/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
T3 &  p3 
)
friend

◆ fbxsdk ::FbxNew [15/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3 
)
friend

◆ fbxsdk ::FbxNew [16/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
T2 &  p2,
T3 &  p3,
T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [17/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
T2 &  p2,
T3 &  p3,
const T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [18/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
T2 &  p2,
const T3 &  p3,
T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [19/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
T2 &  p2,
const T3 &  p3,
const T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [20/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
const T2 &  p2,
T3 &  p3,
T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [21/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
const T2 &  p2,
T3 &  p3,
const T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [22/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
const T2 &  p2,
const T3 &  p3,
T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [23/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
const T2 &  p2,
const T3 &  p3,
const T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [24/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
T3 &  p3,
T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [25/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
T3 &  p3,
const T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [26/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
const T3 &  p3,
T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [27/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
const T3 &  p3,
const T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [28/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
T3 &  p3,
T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [29/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
T3 &  p3,
const T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [30/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [31/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
const T4 &  p4 
)
friend

◆ fbxsdk ::FbxNew [32/47]

T* fbxsdk ::FbxNew ( T1 &  p1,
T2 &  p2,
T3 &  p3,
T4 &  p4,
T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [33/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
T3 &  p3,
T4 &  p4,
T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [34/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
T3 &  p3,
T4 &  p4,
T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [35/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
const T3 &  p3,
T4 &  p4,
T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [36/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
T3 &  p3,
const T4 &  p4,
T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [37/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
T2 &  p2,
T3 &  p3,
T4 &  p4,
const T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [38/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
T4 &  p4,
T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [39/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
T3 &  p3,
const T4 &  p4,
T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [40/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
T3 &  p3,
T4 &  p4,
const T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [41/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
const T4 &  p4,
T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [42/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
T4 &  p4,
const T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [43/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
const T4 &  p4,
const T5 &  p5 
)
friend

◆ fbxsdk ::FbxNew [44/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
const T4 &  p4,
const T5 &  p5,
const T6 &  p6 
)
friend

◆ fbxsdk ::FbxNew [45/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
const T4 &  p4,
const T5 &  p5,
const T6 &  p6,
const T7 &  p7 
)
friend

◆ fbxsdk ::FbxNew [46/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
const T4 &  p4,
const T5 &  p5,
const T6 &  p6,
const T7 &  p7,
const T8 &  p8 
)
friend

◆ fbxsdk ::FbxNew [47/47]

T* fbxsdk ::FbxNew ( const T1 &  p1,
const T2 &  p2,
const T3 &  p3,
const T4 &  p4,
const T5 &  p5,
const T6 &  p6,
const T7 &  p7,
const T8 &  p8,
const T9 &  p9 
)
friend

◆ fbxsdk ::FbxDelete [1/2]

void fbxsdk ::FbxDelete ( T *  p)
friend

◆ fbxsdk ::FbxDelete [2/2]

void fbxsdk ::FbxDelete ( const T *  p)
friend

◆ fbxsdk ::FbxNewArray

T* fbxsdk ::FbxNewArray ( const int  n)
friend

◆ fbxsdk ::FbxDeleteArray

void fbxsdk ::FbxDeleteArray ( T *  p)
friend

Member Data Documentation

◆ ClassId

FbxClassId ClassId
static

Definition at line 57 of file fbxanimcurvenode.h.


The documentation for this class was generated from the following file: