#include <mobu-python-api.h>
Audio Render Options structure.
Contain options to control how the audio rendering will occur.
Public Member Functions | |
__reduce__ () | |
__init__ (object arg1) | |
Constructor. More... | |
Public Attributes | |
ORSDK2018::FBTimeSpan | TimeSpan |
Property: Start and stop selection time to render. More... | |
FBAudioChannelMode | ChannelMode |
Property: Audio render channel number, 1 for Mono(left channel right channel render mixed to one channel), 2 for Stereo(left channel right channel render separately). More... | |
FBAudioBitDepthMode | BitDepthMode |
Property: Bit depth for one sample of audio. More... | |
FBAudioRateMode | RateMode |
Property: Rate mode for number of samples per second. More... | |
ORSDK2018::FBString | OutputFileName |
Property: Audio Render destination file. More... | |
__init__ | ( | object | arg1 | ) |
Constructor.
Python Docstring:
__init__( (object)arg1) -> None
C++ Signature:
FBAudioRenderOptions()
__reduce__ | ( | ) |
FBAudioBitDepthMode BitDepthMode |
Property: Bit depth for one sample of audio.
8, 16 and 24 bits available for audio render, 16 bits default.
FBAudioChannelMode ChannelMode |
Property: Audio render channel number, 1 for Mono(left channel right channel render mixed to one channel), 2 for Stereo(left channel right channel render separately).
ORSDK2018::FBString OutputFileName |
Property: Audio Render destination file.
FBAudioRateMode RateMode |
Property: Rate mode for number of samples per second.
44100 hz default,8000, 11025,12000,16000,22050,24000,32000,44100,48000,64000,88200,96000 available for audio render.
ORSDK2018::FBTimeSpan TimeSpan |
Property: Start and stop selection time to render.