►CEnumeration | |
CFBAccessMode | Data access modes |
CFBAlphaSource | Shader transparency computation |
CFBAnimationLayerMergeOptions | Merge option for animation layers |
CFBAnimationNodeConnectorType | Different types for the animation node connectors |
CFBArrangeMode | Modes for arranging objects in schematic view |
CFBAssetMngFileOptions | Behavior of the application when working with managed files |
CFBAssetMngMenuOptions | Show or hide version control menu items |
CFBAttachType | Types of attachments between UI regions |
CFBAttenuationType | Light attenuation types |
CFBAudioBitDepthMode | Enum FBAudioBitDepthMode |
CFBAudioChannelMode | Enum FBAudioChannelMode |
CFBAudioRateMode | Enum FBAudioRateMode |
CFBBatchFileFormat | Different file formats for the batch |
CFBBatchOnContainsBatchTakes | Different actions to perform when a scene already contains batch takes while in a batch process |
CFBBatchOnTakeExist | Different actions to perform when a take already exist while in a batch process |
CFBBatchProcessType | Different process type for the batch |
CFBBatchStatus | Different return values of the Batch process |
CFBBodyNodeId | All body nodes |
CFBBodyPartId | Body part for character |
CFBBorderStyle | Different border types available |
CFBButtonLook | Button look |
CFBButtonState | Possible button states |
CFBButtonStyle | Style of buttons |
CFBCameraAntiAliasingMethod | Antialiasing methods |
CFBCameraApertureMode | Aperture modes |
CFBCameraDistanceMode | Camera plane distance modes |
CFBCameraFilmBackType | Filmback types |
CFBCameraFocusDistanceSource | Focus distance sources |
CFBCameraFrameSizeMode | Frame size modes |
CFBCameraMatrixType | Camera matrix types in OpenGL convention |
CFBCameraResolutionMode | Resolution modes |
CFBCameraSafeAreaMode | Safe area modes |
CFBCameraSamplingType | Antialiasing sampling types |
CFBCameraStereoType | |
CFBCameraType | Focus distance types |
CFBCameraViewPlaneMode | Camera plane viewing modes |
CFBCellStyle | Different styles of spreadsheet cell styles |
CFBCharacterContactBehaviour | Character Contact Behaviour |
CFBCharacterExtensionRetargetMode | Character extension Retarget Mode |
CFBCharacterHipsTranslationMode | Character Hips Translation modes |
CFBCharacterInputType | Character Input/Output types |
CFBCharacterKeyingMode | Character keying modes |
CFBCharacterLoadAnimationMethod | This enumeration is used to choose how to load an animation file on a character |
CFBCharacterPlotWhere | Where to plot a character |
CFBCharacterPoseFlag | Character Pose Options flags |
CFBCharacterPoseKeyingMode | Character Pose Keying Mode |
CFBCharacterResetProperties | Character Reset Properties Type |
CFBCharacterRollSolver | Character Roll Solver version |
CFBClipEnd | Clip end actions |
CFBClusterMode | Different clustering modes |
CFBCommandState | FBCommandState |
CFBCommPortType | Communication port type |
CFBCommType | Communications type |
CFBConnectionAction | Possible actions when a notify plug event occurs |
CFBConnectionType | Connection types available between plugs |
CFBConsoleChannelType | Console channel types |
CFBControllerMode | Controller modes for optical model |
CFBControlSetType | Character ControlSet type |
CFBDataAsStringFlag | FBDataAsStringFlag |
CFBDeckTransportMode | FBDeckTransportMode |
CFBDeformerType | Determine the deformer type |
CFBDeviceKeyboardKey | Keyboard keys (for input) |
CFBDeviceSamplingMode | Recording types |
CFBDisplayMode | Model display options |
CFBDisplayWhat | Model display mask This mask determines what types of models are displayed by the renderer |
CFBDragAndDropState | State of Drag and Drop |
CFBEffectorId | All effector nodes |
CFBEffectorSetID | Effector ID identifier |
CFBElementAction | Enumeration that describe the different actions available on a scene element depending on the current context |
CFBEventAnimationNodeType | Event based on animation node |
CFBEventName | |
CFBExistingClipAction | Action to perform, when preparing an Audio In object to record, when the action clip associated to the recording path is already in the scene |
CFBExistingFileAction | Action to perform, when preparing an Audio In object to record, when the action clip associated to the recording path already exists on disk and is not empty |
CFBExtrapolationMode | Modes for pre / post extrapolation |
CFBFileFormatAndVersion | |
CFBFileMonitoringType | File Monitoring Type |
CFBFilePopupStyle | Different types of file popup windows |
CFBFilterType | Filter types |
CFBFloorContactID | Floor contact for the given index |
CFBFogMode | Fog falloff modes |
CFBGapMode | Gap interpolation modes |
CFBGenerationMode | Generation modes for optical model |
CFBGeometryArrayElementType | Type of data when requesting an array |
CFBGeometryArrayID | ID to use when requesting a specific array of data for a model |
CFBGeometryMappingMode | Determine how the element is mapped on a surface |
CFBGeometryReferenceMode | Determine how the mapping information is stored in the array of coordinate |
CFBGlobalEvalCallbackTiming | Global Evaluation callback timing |
CFBHUDElementHAlignment | |
CFBHUDElementVAlignment | |
CFBIconPosition | Different icon positions possible |
CFBImageFormat | Image formats |
CFBImageInterleaveType | Image field interleave types |
CFBImageInterpolationType | Image interpolation types |
CFBImageType | Image types |
CFBInputKey | Keyboard inputs |
CFBInputModifier | Input Modifiers (Ctrl, Alt, Shift) |
CFBInputType | Types of input events |
CFBInsertSegmentMode | Insert segment modes |
CFBInterpolation | Types of interpolation for an FCurve |
CFBInterpolatorCurveType | Types of interpolator for an FCurve |
CFBKeyingGroupType | Keying group types |
CFBLayerMode | Layer mode |
CFBLayerRotationMode | Rotation mode for layer |
CFBLightType | Light types |
CFBListStyle | List style or direction |
CFBManipulatorPickType | Types of manipulator picking |
CFBManipulatorTransformType | Manipulator transform stles |
CFBMarkerLook | Look of the marker |
CFBMarkerResolutionLevel | Resolution of marker mesh sphere and capsule (Quality) |
CFBMarkerType | Type of the marker |
CFBMaterialTextureType | Various Material texture channels' type |
CFBMenuItemType | Types of menu items available |
CFBMergeLayerMode | Merge layer mode for animation layers. This will specify the mode of the resulting merged layer, if applicable (To BaseAnimation layer mode cannot be modified) |
CFBMirrorPlaneType | Mirror Plane Type |
CFBModelCullingMode | Model Culling Mode |
CFBModelEvaluationTaskType | |
CFBModelHiercharyTraverserType | Types of hierarchy traverser search type |
CFBModelRotationOrder | Ways to apply Rotation |
CFBModelSelection | Different model selection available |
CFBModelShadingMode | Modes for model shading |
CFBModelTemplateStyle | Model template styles When creating model templates, this parameter will affect the actual model created (associated with the model template) |
CFBModelTransformationType | Types of transformation vector/matrices possible |
CFBNamespaceAction | Namespace flags |
CFBNurbType | Surface types |
CFBObjectFlag | Available flags for any component |
CFBObjectPoseMirrorOptionsFlag | ObjectPoseMirrorOptions flags |
CFBObjectPoseOptionsFlag | ObjectPoseOptions flags |
CFBObjectStatus | Available lifetime status for any component |
CFBOneClickApplication | Possible application for One-Click interop with MotionBuilder |
CFBOrientation | General directions for UI components |
CFBParallelScheduleType | DEPRICATED use ParallelEvaluation on FBEvaluateManager insteadAvailable DAG parallel schedule algorithm |
CFBParity | Parity modes |
CFBPickingMode | 3D picking mode |
CFBPlayerControlChangeType | Types of player control change events |
CFBPlayMode | Play modes |
CFBPlotAllowed | FBPlotAllowed |
CFBPlotTangentMode | The tangent mode for plotted curve |
CFBPlugModificationFlag | |
CFBPlugStatusFlag | |
CFBPopupInputType | User input types for a popup |
CFBPoseTransformType | Transform mode of pose |
CFBPoseType | Types of pose |
CFBProfilingMode | Available Profiling modes |
CFBPropertyFlag | Available flags for FBProperty objects |
CFBPropertyType | Property types |
CFBPropertyViewType | Property view set type |
CFBRecalcMarkerSetOffset | Recalculate MarkerSet offset for? |
CFBRenderingPass | Rendering Pass |
CFBRigidBodyMode | Rigid body modes |
CFBRootHMode | |
CFBRootRMode | |
CFBRootSpeedMode | |
CFBRootXZMode | |
CFBRotationFilter | Rotation filters |
CFBRotationOrder | Specify the Euler rotation order |
CFBRSType | RS type for serial port |
CFBSceneChangeType | Types of model selection events |
CFBSegmentMode | Segment modes |
CFBShadowFrameType | Shadow calculation methods |
CFBShadowType | Shadow types |
CFBSkeletonLook | |
CFBSkeletonNodeId | All Skeleton nodes |
CFBSkeletonResolutionLevel | |
CFBSplitStyle | Type of split style (sub-division) for layout |
CFBStereoDisplayMode | |
CFBStoryClipAlignmentType | Alignment Types when aligning clips |
CFBStoryClipChangeType | Types of clip change events, matching KEventClip.eType Expose only kFBStoryClipMoveClip and kFBStoryClipRemoved for now |
CFBStoryClipCompMode | Compensation Modes for story character clips |
CFBStoryClipGhostTimeMode | Time mode to display ghost |
CFBStoryClipMatchingRotationType | Matching Rotation Types, when matching clips to each other |
CFBStoryClipMatchingTimeType | Matching Time Types, when matching clips to each other |
CFBStoryClipMatchingTranslationType | Matching Translation, Types when matching clips to each other |
CFBStoryClipMirrorPlane | Several mirror planes to mirror animation |
CFBStoryClipNodeFunction | Node function |
CFBStoryClipShowGhostMode | Show Ghost Modes for story animation clips |
CFBStoryClipSolveMode | Solve Modes for story character clips |
CFBStoryClipTimeWarpInterpolatorType | Types of TimeWrap Interpolator for Story Clips |
CFBStoryGroupClipAlignmentType | Alignment Types when aligning groups |
CFBStoryTrackBodyPart | Body Parts for story track character |
CFBStoryTrackGhostShowMode | Ghost Show Modes for story animation tracks |
CFBStoryTrackRefMode | References Modes for story animation tracks |
CFBStoryTrackType | Types for new story tracks |
CFBSurfaceMode | Surface modes |
CFBSurfaceType | Surface types |
CFBSyncActivationAndVisibilityMode | |
CFBTakeChangeType | Types of take change events |
CFBTakeSpanOnLoad | This enumeration indicate the how to set the take start and end points on after a load |
CFBTangentClampMode | Different clamping modes for the tangents |
CFBTangentConstantMode | Different constant modes for the tangents |
CFBTangentMode | Methods of tangent calculation |
CFBTCPIPSocketType | Types of TCP/IP Sockets |
CFBTextJustify | Text justification styles |
CFBTextStyle | Text appearance styles |
CFBTextureBlendMode | Texture blend modes |
CFBTextureMapping | Texture mapping modes |
CFBTextureUseType | Texture Use Type |
CFBTimeMarkAction | Time (Global & Take) Mark assigned action |
CFBTimeMode | Different time modes available |
CFBTimeReferential | FBCommandState |
CFBToolPossibleDockPosition | |
CFBTransportMode | Transport modes |
CFBTransportPlaySpeed | Available transport control play speed |
CFBTransportSnapMode | Available snap methods for the transport control |
CFBTransportTimeFormat | Available transport control time display |
CFBTriggerStyle | Audio clips' trigger styles |
CFBUseChnMode | Use Channel modes |
CFBVideoCodecMode | Enum FBVideoRenderDepth |
CFBVideoFormat | Video color modes |
CFBVideoInterlaceMode | Video interlace modes |
CFBVideoLiveType | Video Live type |
CFBVideoProxyMode | Video proxy modes |
CFBVideoRenderDepth | Enum FBVideoRenderDepth |
CFBVideoRenderFieldMode | Enum FBVideoRenderFieldMode |
CFBVideoRenderViewingMode | Enum FBVideoRenderViewingMode |
CFBVideoResolution | Video Resolution (1D) |
CFBVideoStorageMode | Video storage modes |
CFBViewerMode | Different viewer modes for the 3D viewer |
CFBVisibilityState | Visibility state |
CkDeviceIOs | Types of I/O for device |
CkDeviceOperations | Types of operations for device |
CFBButtonGroup | |
►Cinstance | |
CFBAddRegionParam | |
CFBAudioRenderOptions | Audio Render Options structure |
CFBBatchOptions | Option parameters for the batch process |
CFBCallback | |
CFBCharacterPoseOptions | Stores options for operations on poses |
CFBColor | Color vector |
CFBColorAndAlpha | Color and alpha vector |
CFBComponentList | |
CFBConfigFile | Interface to the application config files |
CFBConstraintInfo | Constraint information class |
CFBDeviceNotifyInfo | Device Input and Output Notification information structure |
CFBDirMap | |
CFBEvaluateInfo | AnimationNodeNotify evaluation information |
►CFBEvent | Base Event class |
CFBEventActivate | Activation event |
CFBEventClipChange | |
CFBEventConnectionDataNotify | Connection notify event class |
CFBEventConnectionKeyingNotify | |
CFBEventConnectionNotify | Connection notify event class |
CFBEventConnectionStateNotify | Connection notify event class |
CFBEventDblClick | Input event class |
CFBEventDragAndDrop | Drag and drop interface |
CFBEventEvalGlobalCallback | Event: Global Evaluation pipeline critical timing callback event |
CFBEventExpose | Event sent when a control needs to be displayed |
CFBEventFileChange | File change event class |
CFBEventInput | Input event class |
CFBEventMenu | Menu event |
CFBEventOverrideFileOpen | |
CFBEventPlayerControlChange | |
CFBEventResize | Event sent to a control that resizes |
CFBEventSceneChange | Select model event class |
CFBEventShow | Show event class |
CFBEventSpread | Spreadsheet event |
CFBEventTakeChange | Take change event class |
CFBEventTransaction | Transaction event |
CFBEventTree | FBTree node event |
CFBEventTreeSelect | FBTree selection event |
CFBEventVideoFrameRendering | Event: Video Frame offline Rendering Event |
CFBFCurveKey | KeyFrame for an FCurve |
CFBFilePopup | File Popup (for open/save) |
CFBFilterManager | Filter manager |
CFBFolderPopup | Folder Popup (for selecting a directory) |
CFBMatrix | Four x Four (double) Matrix |
CFBModelList | |
CFBMultiLangManager | Language manager |
CFBNormal | |
CFBObjectPoseMirrorOptions | FBObjectPoseMirrorOptions class |
CFBObjectPoseOptions | FBObjectPoseOptions class |
CFBPickInfosList | |
CFBPlotOptions | Option parameters for plotting |
CFBPlugList | |
CFBProfileTaskCycle | FBProfileTaskCycle |
CFBProfileTimeEvent | FBProfileTimeEvent |
CFBPropertyListAnimationNode | List of animation nodes |
CFBPropertyListDeviceInstrument | List of instruments |
CFBPropertyListDeviceOpticalMarker | PropertyList: Device optical marker |
CFBPropertyListFCurveKey | List of FCurveKey |
CFBPropertyListManipulator | PropertyList: Manipulator |
CFBPropertyListMarkerSegment | PropertyList: Device optical marker |
CFBPropertyListModelMarkerOptical | PropertyList: Device optical marker |
CFBPropertyListModelTemplate | PropertyList: ModelTemplate |
CFBPropertyListModelTemplateBinding | PropertyList: ModelTemplateBinding |
CFBPropertyListOpticalGap | PropertyList: Device optical marker |
CFBPropertyListOpticalSegment | PropertyList: Device optical marker |
CFBPropertyListRigidBody | PropertyList: Device optical marker |
CFBPropertyListRigidBodyMarkers | PropertyList: Device optical marker |
CFBPropertyManager | Property Manager |
CFBPropertyViewDefinition | FBProperty View |
CFBPropertyViewList | FBProperty View List |
►CFBPythonWrapper | |
►CFBPlug | Connections Basic Open Reality SDK Element |
►CFBComponent | MotionBuilder SDK base class |
CFBActionManager | Action Manager class |
CFBActorFace | Used to plot actor face animation |
CFBAnimationLayer | Used to access animation layer properties and modify them |
CFBAnimationNode | |
CFBApplication | FBApplication is used mainly to manage files |
►CFBAssetItem | Base class for all managed assets |
CFBAssetFile | Class representing a file stored in a version control database |
CFBAssetFolder | Class representing a folder stored in a version control database |
CFBAssetMng | Used to access asset manager functionity to get files locally or from a server |
CFBAudioClip | Used to play audio clips and access their properties |
CFBAudioIn | Audio In class |
CFBAudioOut | Audio Out class |
►CFBBox | A box is a fundamental building block in the application architecture |
►CFBBoxPlaceHolder | Wrapper around a specific instance of a FBBox object |
CFBModelPlaceHolder | Wrapper around a specific instance of a FBModel object |
►CFBConstraint | Base class for constraints |
CFBActor | FBActor is used to link motion data to a character |
CFBCharacter | A character is the link between a motion source and a character model |
CFBCharacterFace | Animates a character face using an actor as input |
CFBCharacterSolver | Constraint class |
CFBConstraintRelation | ConstraintRelation class |
CFBConstraintSolver | Base class for constraint solver |
CFBStoryTrack | Story Track class |
CFBCycleAnalysisNode | Cycle Analysis class |
►CFBDevice | Base Device class. Cannot be instantiated from Python |
CFBDeviceOptical | Optical device class |
CFBGlobalLight | Global light class |
CFBGroup | Objects Grouping class |
CFBHandle | FBHandle class exposes the Handle object of the application |
CFBHUD | Heads Up display |
►CFBHUDElement | Heads Up display |
►CFBHUDFlashElement | Heads Up display |
CFBHUDBloopSlateElement | Heads Up display |
CFBHUDTimelineElement | Heads Up display |
CFBHUDRectElement | Heads Up display |
CFBHUDTextElement | Heads Up display |
CFBHUDTextureElement | Heads Up display |
CFBMaterial | Material class |
►CFBModel | Model class |
►CFBCamera | Creates custom cameras and manages system cameras |
CFBCameraStereo | |
CFBCameraSwitcher | Camera switcher |
CFBLight | Light class |
CFBModelCube | Cube model class |
►CFBModelMarker | Model marker class |
CFBModelMarkerOptical | Optical model marker class |
CFBModelNull | Null object class |
CFBModelOptical | Optical model class |
CFBModelPath3D | Path 3D model class |
CFBModelPlane | Plane model class |
CFBModelRoot | Root object class |
CFBModelSkeleton | Root object class |
CFBNote | Note class |
CFBPhysicalProperties | Base class for physical properties attach to a model |
CFBSet | Objects Set class |
►CFBShader | Shader class |
CFBShaderLighted | Lighted shader class |
CFBShaderShadowLive | Shader Shadow Live class |
►CFBTexture | |
CFBLayeredTexture | LayeredTexture class |
CFBUserObject | |
►CFBVideo | Video media class |
►CFBVideoClip | |
CFBVideoClipImage | |
CFBVideoIn | Basic video input class, supporting webcam and DV device |
CFBVideoMemory | FBVideoMemory allow external media source (which can't be supported by MoBu natively) |
CFBVideoOut | Video media class |
CFBCharacterMarkerSet | Character marker set class |
CFBCluster | Weighting interface for meshes |
CFBConstraintManager | Constraint manager |
CFBControlSet | Control set class |
CFBCycleCreator | |
CFBDeck | Interface to a tape deck |
►CFBDeformer | Base Model deformer class |
CFBDeformerPointCache | Base Model deformer class |
CFBDeviceInstrument | Instrument abstraction layer |
CFBDeviceOpticalMarker | Device optical marker |
CFBEvaluateManager | |
CFBFbxOptions | Customize file loading and saving |
CFBFCurve | FCurve class |
CFBFileMonitoringManager | File Change Monitoring Interface to the file change monitoring |
CFBFilter | Filters are used to modify motion capture data |
CFBFolder | Folder class |
CFBGenericMenu | A GenericMenu class |
CFBGenericMenuItem | FBGenericMenuItem This class stores data for a single menu item |
►CFBGeometry | Geometry class |
CFBMesh | Mesh class |
►CFBSurface | Surface class |
CFBNurbs | Nurbs class |
CFBPatch | Patch class |
CFBHUDManager | |
CFBImage | Image class |
CFBKeyControl | Key control |
►CFBKeyingGroup | KeyingGroup class |
CFBCharacterExtension | Objects Grouping class |
CFBLogger | |
CFBManipulator | Manipulator class |
CFBMarkerSet | Marker set class |
CFBMenuManager | The menu manager allows access to MotionBuilder menu bar |
CFBModelOpticalAdvanced | Advanced optical model information |
CFBModelTemplate | Model template class |
CFBModelVertexData | |
CFBMotionClip | |
CFBMotionFileOptions | Customize motion file loading |
►CFBNamespace | Objects Containing class |
CFBFileReference | Objects Containing class |
CFBOpticalGap | Optical Gap class |
CFBOpticalSegment | Optical segment class |
CFBPlayerControl | Player control |
CFBPointCacheFile | Base Model deformer class |
CFBPointCacheManager | Point Cache Manager Interface to the point cache manager |
►CFBPose | Pose class |
CFBCharacterPose | Used to work with character poses |
CFBObjectPose | FBObjectPose class |
CFBProfiler | FBProfiler |
CFBProgress | Progress bar |
CFBPropertyViewManager | FBProperty View Manager |
CFBReferenceTime | Reference time class |
CFBRenderer | Open Reality renderer interface |
CFBRendererCallback | Open Reality renderer callback interface |
CFBRigidBody | Rigid body class |
CFBScene | Access to the MotionBuilder scene |
►CFBSpreadPart | Spreadsheet part |
CFBSpreadCell | Spreadsheet cell |
CFBSpreadColumn | Spreadsheet column |
CFBSpreadRow | Spreadsheet row |
CFBStory | Story Management class |
CFBStoryClip | Story Clip class |
CFBStoryFolder | Story Folder class |
CFBStoryGroupClip | Story Group Clip class |
CFBSystem | Provides access to the underlying system, and the MotionBuilder scene |
CFBTake | A take is a container for animation in a scene |
CFBTimeWarpManager | Time Warp Manager Interface to the Time Warp Manager |
CFBTreeNode | A node in the tree view |
CFBUndoManager | Access to global undo and redo functionality |
CFBVideoGrabber | Video Grabber class |
►CFBVisualComponent | Visual Component base class |
CFBArrowButton | Creates a button which opens a layout to display content |
CFBBrowsingProperty | Property browsing |
CFBButton | Used to create and manage buttons in a user interface |
►CFBEdit | Text edit box |
CFBMemo | Multi-line text input |
CFBEditColor | Color edit widget |
CFBEditNumber | Number edit box |
CFBEditProperty | Property editor widget |
CFBEditPropertyModern | Property editor widget |
CFBEditTimeCode | |
CFBEditVector | Vector edit widget |
CFBFCurveEditor | FCurve editor |
CFBImageContainer | Image |
CFBLabel | Text label |
►CFBLayout | Used to build the user interface |
►CFBBoxLayout | |
CFBHBoxLayout | |
CFBVBoxLayout | |
CFBGridLayout | |
CFBPopup | Popup window |
CFBTabControl | |
CFBTool | Tool class |
CFBLayoutRegion | Layout region |
CFBList | List of items |
CFBPlotPopup | Plot Popup (for setting options only) |
CFBPropertyConnectionEditor | Property Connection Editor |
CFBScrollBox | Scroll Box |
CFBSlider | Slider |
CFBSpread | Base spreadsheet class |
CFBTabPanel | Tab panel |
CFBThermometer | Thermometer |
CFBTree | Tree list view |
CFBView | Generic view |
CFBVisualContainer | Used to create a container for a tool UI |
CFBWebView | Web viewer |
CFBWidgetHolder | Native Widget Holder (can be used to embed native Qt Widget inside MoBu UI elements) A Widget holder provides a bridge to instantiate a Native Qt widget into MB framework |
►CFBProperty | Property: Base property class |
CFBPropertyAction | Property: Action Action property to trigger function |
►CFBPropertyAnimatable | Animatable property base class |
CFBPropertyAnimatableAction | |
CFBPropertyAnimatableBool | |
CFBPropertyAnimatableColor | |
CFBPropertyAnimatableColorAndAlpha | |
CFBPropertyAnimatableDouble | |
CFBPropertyAnimatableEnum | |
CFBPropertyAnimatableInt | |
CFBPropertyAnimatableInt64 | |
CFBPropertyAnimatableTime | |
CFBPropertyAnimatableTimeCode | |
CFBPropertyAnimatableUInt64 | |
CFBPropertyAnimatableVector2d | |
CFBPropertyAnimatableVector3d | |
CFBPropertyAnimatableVector4d | |
CFBPropertyBool | |
CFBPropertyColor | |
CFBPropertyColorAndAlpha | |
CFBPropertyComponent | |
CFBPropertyDouble | |
CFBPropertyEnum | |
CFBPropertyFloat | |
CFBPropertyInt | |
CFBPropertyList | |
►CFBPropertyListComponent | PropertyList: Concrete class for PropertyList of component |
CFBPropertyListActor | PropertyList: Actor |
CFBPropertyListActorFace | PropertyList: Actor face |
CFBPropertyListAudioClip | List: AudioClip |
CFBPropertyListAudioIn | List: AudioIn |
CFBPropertyListAudioOut | List: AudioOut |
CFBPropertyListBox | List: Box informations for constraint relation |
CFBPropertyListCamera | PropertyList: Camera |
CFBPropertyListCharacter | PropertyList: Character |
CFBPropertyListCharacterExtension | Character extension property list |
CFBPropertyListCharacterFace | PropertyList: Character face |
CFBPropertyListCharacterMarkerSet | PropertyList: CharacterMarkerSet |
CFBPropertyListCharacterPose | PropertyList: CharacterPose |
CFBPropertyListConstraint | PropertyList: Contraint |
CFBPropertyListConstraintSolver | PropertyList: Constraint solver |
CFBPropertyListControlSet | PropertyList: MarkerSet |
CFBPropertyListDeck | PropertyList: Deck |
CFBPropertyListDeformer | |
CFBPropertyListDevice | PropertyList: Device |
CFBPropertyListFileReference | List: FileReference |
CFBPropertyListFolder | PropertyList: Folder |
CFBPropertyListGroup | List: Group |
CFBPropertyListHandle | PropertyList: Handle |
CFBPropertyListHUD | PropertyList: Handle |
CFBPropertyListHUDElement | PropertyList: Handle |
CFBPropertyListKeyingGroup | PropertyList: KeyingGroup |
CFBPropertyListLight | PropertyList: Light |
CFBPropertyListMarkerSet | PropertyList: MarkerSet |
CFBPropertyListMaterial | PropertyList: Material |
CFBPropertyListModel | List: Model |
CFBPropertyListModelOptical | PropertyList: ModelOptical |
CFBPropertyListModelSkeleton | PropertyList: ModelSkeleton |
CFBPropertyListMotionClip | PropertyList: MotionClip |
CFBPropertyListNamespace | List: Namespace |
CFBPropertyListNote | List: Note |
CFBPropertyListObject | List of scene objects |
CFBPropertyListObjectPose | PropertyList: ObjectPose |
CFBPropertyListPhysicalProperties | PropertyList: Physical properties |
CFBPropertyListPivot | List: Story Clip pivot models |
CFBPropertyListPose | List: Model |
CFBPropertyListRendererCallback | PropertyList: Texture |
CFBPropertyListSet | List: Set |
CFBPropertyListShader | PropertyList: Shader |
CFBPropertyListStoryClip | List: StoryClip |
CFBPropertyListStoryDetails | List: Story track Details |
CFBPropertyListStoryFolder | List: StoryFolder |
CFBPropertyListStorySubTrack | List: StorySubTrack |
CFBPropertyListStoryTrack | List: StoryTrack |
CFBPropertyListTake | List: Take |
CFBPropertyListTexture | PropertyList: Texture |
CFBPropertyListUserObject | PropertyList: UserObject |
CFBPropertyListVideoClip | PropertyList: VideoClip |
CFBPropertyListVideoIn | PropertyList: VideoIn |
CFBPropertyListVideoOut | PropertyList: VideoOut |
CFBPropertyListTreeNode | PropertyList of nodes in the tree view |
CFBPropertyString | Property class: const char * (String) |
CFBPropertyStringList | Property: StringList |
CFBPropertyTime | |
CFBPropertyTimeCode | |
CFBPropertyVector2d | |
CFBPropertyVector3d | |
CFBPropertyVector4d | |
CFBRenderOptions | |
CFBShaderManager | Shader manager |
CFBShaderModelInfo | |
CFBSkeletonState | |
CFBStringList | String list |
CFBSVector | Three dimensional scaling vector |
CFBTime | Time data structure |
CFBTimeCode | TimeCode data structure |
CFBTimeSpan | TimeSpan class |
CFBUV | |
CFBVector2d | |
CFBVector3d | |
CFBVector4d | |
CFBVertex | |
CFBVideoCodecManager | Video Codec manager class |
CFBVideoGrabOptions | Video Grabbing Options structure |
CFBViewingOptions | Viewing options for rendering |