| CEnumeration | |
| CFBAccessMode | Data access modes |
| CFBActionManager | Action Manager class |
| CFBActor | FBActor is used to link motion data to a character |
| CFBActorFace | Used to plot actor face animation |
| CFBAddRegionParam | |
| CFBAlphaSource | Shader transparency computation |
| CFBAnimationLayer | Used to access animation layer properties and modify them |
| CFBAnimationLayerMergeOptions | Merge option for animation layers |
| CFBAnimationNode | |
| CFBAnimationNodeConnectorType | Different types for the animation node connectors |
| CFBApplication | FBApplication is used mainly to manage files |
| CFBArrangeMode | Modes for arranging objects in schematic view |
| CFBArrowButton | Creates a button which opens a layout to display content |
| CFBAssetFile | Class representing a file stored in a version control database |
| CFBAssetFolder | Class representing a folder stored in a version control database |
| CFBAssetItem | Base class for all managed assets |
| CFBAssetMng | Used to access asset manager functionity to get files locally or from a server |
| CFBAssetMngFileOptions | Behavior of the application when working with managed files |
| CFBAssetMngMenuOptions | Show or hide version control menu items |
| CFBAttachType | Types of attachments between UI regions |
| CFBAttenuationType | Light attenuation types |
| CFBAudioBitDepthMode | Enum FBAudioBitDepthMode |
| CFBAudioChannelMode | Enum FBAudioChannelMode |
| CFBAudioClip | Used to play audio clips and access their properties |
| CFBAudioIn | Audio In class |
| CFBAudioOut | Audio Out class |
| CFBAudioRateMode | Enum FBAudioRateMode |
| CFBAudioRenderOptions | Audio Render Options structure |
| CFBBatchFileFormat | Different file formats for the batch |
| CFBBatchOnContainsBatchTakes | Different actions to perform when a scene already contains batch takes while in a batch process |
| CFBBatchOnTakeExist | Different actions to perform when a take already exist while in a batch process |
| CFBBatchOptions | Option parameters for the batch process |
| CFBBatchProcessType | Different process type for the batch |
| CFBBatchStatus | Different return values of the Batch process |
| CFBBodyNodeId | All body nodes |
| CFBBodyPartId | Body part for character |
| CFBBorderStyle | Different border types available |
| CFBBox | A box is a fundamental building block in the application architecture |
| CFBBoxLayout | |
| CFBBoxPlaceHolder | Wrapper around a specific instance of a FBBox object |
| CFBBrowsingProperty | Property browsing |
| CFBButton | Used to create and manage buttons in a user interface |
| CFBButtonGroup | |
| CFBButtonLook | Button look |
| CFBButtonState | Possible button states |
| CFBButtonStyle | Style of buttons |
| CFBCallback | |
| CFBCamera | Creates custom cameras and manages system cameras |
| CFBCameraAntiAliasingMethod | Antialiasing methods |
| CFBCameraApertureMode | Aperture modes |
| CFBCameraDistanceMode | Camera plane distance modes |
| CFBCameraFilmBackType | Filmback types |
| CFBCameraFocusDistanceSource | Focus distance sources |
| CFBCameraFrameSizeMode | Frame size modes |
| CFBCameraMatrixType | Camera matrix types in OpenGL convention |
| CFBCameraResolutionMode | Resolution modes |
| CFBCameraSafeAreaMode | Safe area modes |
| CFBCameraSamplingType | Antialiasing sampling types |
| CFBCameraStereo | |
| CFBCameraStereoType | |
| CFBCameraSwitcher | Camera switcher |
| CFBCameraType | Focus distance types |
| CFBCameraViewPlaneMode | Camera plane viewing modes |
| CFBCellStyle | Different styles of spreadsheet cell styles |
| CFBCharacter | A character is the link between a motion source and a character model |
| CFBCharacterContactBehaviour | Character Contact Behaviour |
| CFBCharacterExtension | Objects Grouping class |
| CFBCharacterExtensionRetargetMode | Character extension Retarget Mode |
| CFBCharacterFace | Animates a character face using an actor as input |
| CFBCharacterHipsTranslationMode | Character Hips Translation modes |
| CFBCharacterInputType | Character Input/Output types |
| CFBCharacterKeyingMode | Character keying modes |
| CFBCharacterLoadAnimationMethod | This enumeration is used to choose how to load an animation file on a character |
| CFBCharacterMarkerSet | Character marker set class |
| CFBCharacterPlotWhere | Where to plot a character |
| CFBCharacterPose | Used to work with character poses |
| CFBCharacterPoseFlag | Character Pose Options flags |
| CFBCharacterPoseKeyingMode | Character Pose Keying Mode |
| CFBCharacterPoseOptions | Stores options for operations on poses |
| CFBCharacterResetProperties | Character Reset Properties Type |
| CFBCharacterRollSolver | Character Roll Solver version |
| CFBCharacterSolver | Constraint class |
| CFBClipEnd | Clip end actions |
| CFBCluster | Weighting interface for meshes |
| CFBClusterMode | Different clustering modes |
| CFBColor | Color vector |
| CFBColorAndAlpha | Color and alpha vector |
| CFBCommandState | FBCommandState |
| CFBCommPortType | Communication port type |
| CFBCommType | Communications type |
| CFBComponent | MotionBuilder SDK base class |
| CFBComponentList | |
| CFBConfigFile | Interface to the application config files |
| CFBConnectionAction | Possible actions when a notify plug event occurs |
| CFBConnectionType | Connection types available between plugs |
| CFBConsoleChannelType | Console channel types |
| CFBConstraint | Base class for constraints |
| CFBConstraintInfo | Constraint information class |
| CFBConstraintManager | Constraint manager |
| CFBConstraintRelation | ConstraintRelation class |
| CFBConstraintSolver | Base class for constraint solver |
| CFBControllerMode | Controller modes for optical model |
| CFBControlSet | Control set class |
| CFBControlSetType | Character ControlSet type |
| CFBCycleAnalysisNode | Cycle Analysis class |
| CFBCycleCreator | |
| CFBDataAsStringFlag | FBDataAsStringFlag |
| CFBDeck | Interface to a tape deck |
| CFBDeckTransportMode | FBDeckTransportMode |
| CFBDeformer | Base Model deformer class |
| CFBDeformerPointCache | Base Model deformer class |
| CFBDeformerType | Determine the deformer type |
| CFBDevice | Base Device class. Cannot be instantiated from Python |
| CFBDeviceInstrument | Instrument abstraction layer |
| CFBDeviceKeyboardKey | Keyboard keys (for input) |
| CFBDeviceNotifyInfo | Device Input and Output Notification information structure |
| CFBDeviceOptical | Optical device class |
| CFBDeviceOpticalMarker | Device optical marker |
| CFBDeviceSamplingMode | Recording types |
| CFBDirMap | |
| CFBDisplayMode | Model display options |
| CFBDisplayWhat | Model display mask This mask determines what types of models are displayed by the renderer |
| CFBDragAndDropState | State of Drag and Drop |
| CFBEdit | Text edit box |
| CFBEditColor | Color edit widget |
| CFBEditNumber | Number edit box |
| CFBEditProperty | Property editor widget |
| CFBEditPropertyModern | Property editor widget |
| CFBEditTimeCode | |
| CFBEditVector | Vector edit widget |
| CFBEffectorId | All effector nodes |
| CFBEffectorSetID | Effector ID identifier |
| CFBElementAction | Enumeration that describe the different actions available on a scene element depending on the current context |
| CFBEvaluateInfo | AnimationNodeNotify evaluation information |
| CFBEvaluateManager | |
| CFBEvent | Base Event class |
| CFBEventActivate | Activation event |
| CFBEventAnimationNodeType | Event based on animation node |
| CFBEventClipChange | |
| CFBEventConnectionDataNotify | Connection notify event class |
| CFBEventConnectionKeyingNotify | |
| CFBEventConnectionNotify | Connection notify event class |
| CFBEventConnectionStateNotify | Connection notify event class |
| CFBEventDblClick | Input event class |
| CFBEventDragAndDrop | Drag and drop interface |
| CFBEventEvalGlobalCallback | Event: Global Evaluation pipeline critical timing callback event |
| CFBEventExpose | Event sent when a control needs to be displayed |
| CFBEventFileChange | File change event class |
| CFBEventInput | Input event class |
| CFBEventMenu | Menu event |
| CFBEventName | |
| CFBEventOverrideFileOpen | |
| CFBEventPlayerControlChange | |
| CFBEventResize | Event sent to a control that resizes |
| CFBEventSceneChange | Select model event class |
| CFBEventShow | Show event class |
| CFBEventSpread | Spreadsheet event |
| CFBEventTakeChange | Take change event class |
| CFBEventTransaction | Transaction event |
| CFBEventTree | FBTree node event |
| CFBEventTreeSelect | FBTree selection event |
| CFBEventVideoFrameRendering | Event: Video Frame offline Rendering Event |
| CFBExistingClipAction | Action to perform, when preparing an Audio In object to record, when the action clip associated to the recording path is already in the scene |
| CFBExistingFileAction | Action to perform, when preparing an Audio In object to record, when the action clip associated to the recording path already exists on disk and is not empty |
| CFBExtrapolationMode | Modes for pre / post extrapolation |
| CFBFbxOptions | Customize file loading and saving |
| CFBFCurve | FCurve class |
| CFBFCurveEditor | FCurve editor |
| CFBFCurveKey | KeyFrame for an FCurve |
| CFBFileFormatAndVersion | |
| CFBFileMonitoringManager | File Change Monitoring Interface to the file change monitoring |
| CFBFileMonitoringType | File Monitoring Type |
| CFBFilePopup | File Popup (for open/save) |
| CFBFilePopupStyle | Different types of file popup windows |
| CFBFileReference | Objects Containing class |
| CFBFilter | Filters are used to modify motion capture data |
| CFBFilterManager | Filter manager |
| CFBFilterType | Filter types |
| CFBFloorContactID | Floor contact for the given index |
| CFBFogMode | Fog falloff modes |
| CFBFolder | Folder class |
| CFBFolderPopup | Folder Popup (for selecting a directory) |
| CFBGapMode | Gap interpolation modes |
| CFBGenerationMode | Generation modes for optical model |
| CFBGenericMenu | A GenericMenu class |
| CFBGenericMenuItem | FBGenericMenuItem This class stores data for a single menu item |
| CFBGeometry | Geometry class |
| CFBGeometryArrayElementType | Type of data when requesting an array |
| CFBGeometryArrayID | ID to use when requesting a specific array of data for a model |
| CFBGeometryMappingMode | Determine how the element is mapped on a surface |
| CFBGeometryReferenceMode | Determine how the mapping information is stored in the array of coordinate |
| CFBGlobalEvalCallbackTiming | Global Evaluation callback timing |
| CFBGlobalLight | Global light class |
| CFBGridLayout | |
| CFBGroup | Objects Grouping class |
| CFBHandle | FBHandle class exposes the Handle object of the application |
| CFBHBoxLayout | |
| CFBHUD | Heads Up display |
| CFBHUDBloopSlateElement | Heads Up display |
| CFBHUDElement | Heads Up display |
| CFBHUDElementHAlignment | |
| CFBHUDElementVAlignment | |
| CFBHUDFlashElement | Heads Up display |
| CFBHUDManager | |
| CFBHUDRectElement | Heads Up display |
| CFBHUDTextElement | Heads Up display |
| CFBHUDTextureElement | Heads Up display |
| CFBHUDTimelineElement | Heads Up display |
| CFBIconPosition | Different icon positions possible |
| CFBImage | Image class |
| CFBImageContainer | Image |
| CFBImageFormat | Image formats |
| CFBImageInterleaveType | Image field interleave types |
| CFBImageInterpolationType | Image interpolation types |
| CFBImageType | Image types |
| CFBInputKey | Keyboard inputs |
| CFBInputModifier | Input Modifiers (Ctrl, Alt, Shift) |
| CFBInputType | Types of input events |
| CFBInsertSegmentMode | Insert segment modes |
| CFBInterpolation | Types of interpolation for an FCurve |
| CFBInterpolatorCurveType | Types of interpolator for an FCurve |
| CFBKeyControl | Key control |
| CFBKeyingGroup | KeyingGroup class |
| CFBKeyingGroupType | Keying group types |
| CFBLabel | Text label |
| CFBLayeredTexture | LayeredTexture class |
| CFBLayerMode | Layer mode |
| CFBLayerRotationMode | Rotation mode for layer |
| CFBLayout | Used to build the user interface |
| CFBLayoutRegion | Layout region |
| CFBLight | Light class |
| CFBLightType | Light types |
| CFBList | List of items |
| CFBListStyle | List style or direction |
| CFBLogger | |
| CFBManipulator | Manipulator class |
| CFBManipulatorPickType | Types of manipulator picking |
| CFBManipulatorTransformType | Manipulator transform stles |
| CFBMarkerLook | Look of the marker |
| CFBMarkerResolutionLevel | Resolution of marker mesh sphere and capsule (Quality) |
| CFBMarkerSet | Marker set class |
| CFBMarkerType | Type of the marker |
| CFBMaterial | Material class |
| CFBMaterialTextureType | Various Material texture channels' type |
| CFBMatrix | Four x Four (double) Matrix |
| CFBMemo | Multi-line text input |
| CFBMenuItemType | Types of menu items available |
| CFBMenuManager | The menu manager allows access to MotionBuilder menu bar |
| CFBMergeLayerMode | Merge layer mode for animation layers. This will specify the mode of the resulting merged layer, if applicable (To BaseAnimation layer mode cannot be modified) |
| CFBMesh | Mesh class |
| CFBMirrorPlaneType | Mirror Plane Type |
| CFBModel | Model class |
| CFBModelCube | Cube model class |
| CFBModelCullingMode | Model Culling Mode |
| CFBModelEvaluationTaskType | |
| CFBModelHiercharyTraverserType | Types of hierarchy traverser search type |
| CFBModelList | |
| CFBModelMarker | Model marker class |
| CFBModelMarkerOptical | Optical model marker class |
| CFBModelNull | Null object class |
| CFBModelOptical | Optical model class |
| CFBModelOpticalAdvanced | Advanced optical model information |
| CFBModelPath3D | Path 3D model class |
| CFBModelPlaceHolder | Wrapper around a specific instance of a FBModel object |
| CFBModelPlane | Plane model class |
| CFBModelRoot | Root object class |
| CFBModelRotationOrder | Ways to apply Rotation |
| CFBModelSelection | Different model selection available |
| CFBModelShadingMode | Modes for model shading |
| CFBModelSkeleton | Root object class |
| CFBModelTemplate | Model template class |
| CFBModelTemplateStyle | Model template styles When creating model templates, this parameter will affect the actual model created (associated with the model template) |
| CFBModelTransformationType | Types of transformation vector/matrices possible |
| CFBModelVertexData | |
| CFBMotionClip | |
| CFBMotionFileOptions | Customize motion file loading |
| CFBMultiLangManager | Language manager |
| CFBNamespace | Objects Containing class |
| CFBNamespaceAction | Namespace flags |
| CFBNormal | |
| CFBNote | Note class |
| CFBNurbs | Nurbs class |
| CFBNurbType | Surface types |
| CFBObjectFlag | Available flags for any component |
| CFBObjectPose | FBObjectPose class |
| CFBObjectPoseMirrorOptions | FBObjectPoseMirrorOptions class |
| CFBObjectPoseMirrorOptionsFlag | ObjectPoseMirrorOptions flags |
| CFBObjectPoseOptions | FBObjectPoseOptions class |
| CFBObjectPoseOptionsFlag | ObjectPoseOptions flags |
| CFBObjectStatus | Available lifetime status for any component |
| CFBOneClickApplication | Possible application for One-Click interop with MotionBuilder |
| CFBOpticalGap | Optical Gap class |
| CFBOpticalSegment | Optical segment class |
| CFBOrientation | General directions for UI components |
| CFBParallelScheduleType | DEPRICATED use ParallelEvaluation on FBEvaluateManager insteadAvailable DAG parallel schedule algorithm |
| CFBParity | Parity modes |
| CFBPatch | Patch class |
| CFBPhysicalProperties | Base class for physical properties attach to a model |
| CFBPickInfosList | |
| CFBPickingMode | 3D picking mode |
| CFBPlayerControl | Player control |
| CFBPlayerControlChangeType | Types of player control change events |
| CFBPlayMode | Play modes |
| CFBPlotAllowed | FBPlotAllowed |
| CFBPlotOptions | Option parameters for plotting |
| CFBPlotPopup | Plot Popup (for setting options only) |
| CFBPlotTangentMode | The tangent mode for plotted curve |
| CFBPlug | Connections Basic Open Reality SDK Element |
| CFBPlugList | |
| CFBPlugModificationFlag | |
| CFBPlugStatusFlag | |
| CFBPointCacheFile | Base Model deformer class |
| CFBPointCacheManager | Point Cache Manager Interface to the point cache manager |
| CFBPopup | Popup window |
| CFBPopupInputType | User input types for a popup |
| CFBPose | Pose class |
| CFBPoseTransformType | Transform mode of pose |
| CFBPoseType | Types of pose |
| CFBProfiler | FBProfiler |
| CFBProfileTaskCycle | FBProfileTaskCycle |
| CFBProfileTimeEvent | FBProfileTimeEvent |
| CFBProfilingMode | Available Profiling modes |
| CFBProgress | Progress bar |
| CFBProperty | Property: Base property class |
| CFBPropertyAction | Property: Action Action property to trigger function |
| CFBPropertyAnimatable | Animatable property base class |
| CFBPropertyAnimatableAction | |
| CFBPropertyAnimatableBool | |
| CFBPropertyAnimatableColor | |
| CFBPropertyAnimatableColorAndAlpha | |
| CFBPropertyAnimatableDouble | |
| CFBPropertyAnimatableEnum | |
| CFBPropertyAnimatableInt | |
| CFBPropertyAnimatableInt64 | |
| CFBPropertyAnimatableTime | |
| CFBPropertyAnimatableTimeCode | |
| CFBPropertyAnimatableUInt64 | |
| CFBPropertyAnimatableVector2d | |
| CFBPropertyAnimatableVector3d | |
| CFBPropertyAnimatableVector4d | |
| CFBPropertyBool | |
| CFBPropertyColor | |
| CFBPropertyColorAndAlpha | |
| CFBPropertyComponent | |
| CFBPropertyConnectionEditor | Property Connection Editor |
| CFBPropertyDouble | |
| CFBPropertyEnum | |
| CFBPropertyFlag | Available flags for FBProperty objects |
| CFBPropertyFloat | |
| CFBPropertyInt | |
| CFBPropertyList | |
| CFBPropertyListActor | PropertyList: Actor |
| CFBPropertyListActorFace | PropertyList: Actor face |
| CFBPropertyListAnimationNode | List of animation nodes |
| CFBPropertyListAudioClip | List: AudioClip |
| CFBPropertyListAudioIn | List: AudioIn |
| CFBPropertyListAudioOut | List: AudioOut |
| CFBPropertyListBox | List: Box informations for constraint relation |
| CFBPropertyListCamera | PropertyList: Camera |
| CFBPropertyListCharacter | PropertyList: Character |
| CFBPropertyListCharacterExtension | Character extension property list |
| CFBPropertyListCharacterFace | PropertyList: Character face |
| CFBPropertyListCharacterMarkerSet | PropertyList: CharacterMarkerSet |
| CFBPropertyListCharacterPose | PropertyList: CharacterPose |
| CFBPropertyListComponent | PropertyList: Concrete class for PropertyList of component |
| CFBPropertyListConstraint | PropertyList: Contraint |
| CFBPropertyListConstraintSolver | PropertyList: Constraint solver |
| CFBPropertyListControlSet | PropertyList: MarkerSet |
| CFBPropertyListDeck | PropertyList: Deck |
| CFBPropertyListDeformer | |
| CFBPropertyListDevice | PropertyList: Device |
| CFBPropertyListDeviceInstrument | List of instruments |
| CFBPropertyListDeviceOpticalMarker | PropertyList: Device optical marker |
| CFBPropertyListFCurveKey | List of FCurveKey |
| CFBPropertyListFileReference | List: FileReference |
| CFBPropertyListFolder | PropertyList: Folder |
| CFBPropertyListGroup | List: Group |
| CFBPropertyListHandle | PropertyList: Handle |
| CFBPropertyListHUD | PropertyList: Handle |
| CFBPropertyListHUDElement | PropertyList: Handle |
| CFBPropertyListKeyingGroup | PropertyList: KeyingGroup |
| CFBPropertyListLight | PropertyList: Light |
| CFBPropertyListManipulator | PropertyList: Manipulator |
| CFBPropertyListMarkerSegment | PropertyList: Device optical marker |
| CFBPropertyListMarkerSet | PropertyList: MarkerSet |
| CFBPropertyListMaterial | PropertyList: Material |
| CFBPropertyListModel | List: Model |
| CFBPropertyListModelMarkerOptical | PropertyList: Device optical marker |
| CFBPropertyListModelOptical | PropertyList: ModelOptical |
| CFBPropertyListModelSkeleton | PropertyList: ModelSkeleton |
| CFBPropertyListModelTemplate | PropertyList: ModelTemplate |
| CFBPropertyListModelTemplateBinding | PropertyList: ModelTemplateBinding |
| CFBPropertyListMotionClip | PropertyList: MotionClip |
| CFBPropertyListNamespace | List: Namespace |
| CFBPropertyListNote | List: Note |
| CFBPropertyListObject | List of scene objects |
| CFBPropertyListObjectPose | PropertyList: ObjectPose |
| CFBPropertyListOpticalGap | PropertyList: Device optical marker |
| CFBPropertyListOpticalSegment | PropertyList: Device optical marker |
| CFBPropertyListPhysicalProperties | PropertyList: Physical properties |
| CFBPropertyListPivot | List: Story Clip pivot models |
| CFBPropertyListPose | List: Model |
| CFBPropertyListRendererCallback | PropertyList: Texture |
| CFBPropertyListRigidBody | PropertyList: Device optical marker |
| CFBPropertyListRigidBodyMarkers | PropertyList: Device optical marker |
| CFBPropertyListSet | List: Set |
| CFBPropertyListShader | PropertyList: Shader |
| CFBPropertyListStoryClip | List: StoryClip |
| CFBPropertyListStoryDetails | List: Story track Details |
| CFBPropertyListStoryFolder | List: StoryFolder |
| CFBPropertyListStorySubTrack | List: StorySubTrack |
| CFBPropertyListStoryTrack | List: StoryTrack |
| CFBPropertyListTake | List: Take |
| CFBPropertyListTexture | PropertyList: Texture |
| CFBPropertyListTreeNode | PropertyList of nodes in the tree view |
| CFBPropertyListUserObject | PropertyList: UserObject |
| CFBPropertyListVideoClip | PropertyList: VideoClip |
| CFBPropertyListVideoIn | PropertyList: VideoIn |
| CFBPropertyListVideoOut | PropertyList: VideoOut |
| CFBPropertyManager | Property Manager |
| CFBPropertyString | Property class: const char * (String) |
| CFBPropertyStringList | Property: StringList |
| CFBPropertyTime | |
| CFBPropertyTimeCode | |
| CFBPropertyType | Property types |
| CFBPropertyVector2d | |
| CFBPropertyVector3d | |
| CFBPropertyVector4d | |
| CFBPropertyViewDefinition | FBProperty View |
| CFBPropertyViewList | FBProperty View List |
| CFBPropertyViewManager | FBProperty View Manager |
| CFBPropertyViewType | Property view set type |
| CFBPythonWrapper | |
| CFBRecalcMarkerSetOffset | Recalculate MarkerSet offset for? |
| CFBReferenceTime | Reference time class |
| CFBRenderer | Open Reality renderer interface |
| CFBRendererCallback | Open Reality renderer callback interface |
| CFBRenderingPass | Rendering Pass |
| CFBRenderOptions | |
| CFBRigidBody | Rigid body class |
| CFBRigidBodyMode | Rigid body modes |
| CFBRootHMode | |
| CFBRootRMode | |
| CFBRootSpeedMode | |
| CFBRootXZMode | |
| CFBRotationFilter | Rotation filters |
| CFBRotationOrder | Specify the Euler rotation order |
| CFBRSType | RS type for serial port |
| CFBScene | Access to the MotionBuilder scene |
| CFBSceneChangeType | Types of model selection events |
| CFBScrollBox | Scroll Box |
| CFBSegmentMode | Segment modes |
| CFBSet | Objects Set class |
| CFBShader | Shader class |
| CFBShaderLighted | Lighted shader class |
| CFBShaderManager | Shader manager |
| CFBShaderModelInfo | |
| CFBShaderShadowLive | Shader Shadow Live class |
| CFBShadowFrameType | Shadow calculation methods |
| CFBShadowType | Shadow types |
| CFBSkeletonLook | |
| CFBSkeletonNodeId | All Skeleton nodes |
| CFBSkeletonResolutionLevel | |
| CFBSkeletonState | |
| CFBSlider | Slider |
| CFBSplitStyle | Type of split style (sub-division) for layout |
| CFBSpread | Base spreadsheet class |
| CFBSpreadCell | Spreadsheet cell |
| CFBSpreadColumn | Spreadsheet column |
| CFBSpreadPart | Spreadsheet part |
| CFBSpreadRow | Spreadsheet row |
| CFBStereoDisplayMode | |
| CFBStory | Story Management class |
| CFBStoryClip | Story Clip class |
| CFBStoryClipAlignmentType | Alignment Types when aligning clips |
| CFBStoryClipChangeType | Types of clip change events, matching KEventClip.eType Expose only kFBStoryClipMoveClip and kFBStoryClipRemoved for now |
| CFBStoryClipCompMode | Compensation Modes for story character clips |
| CFBStoryClipGhostTimeMode | Time mode to display ghost |
| CFBStoryClipMatchingRotationType | Matching Rotation Types, when matching clips to each other |
| CFBStoryClipMatchingTimeType | Matching Time Types, when matching clips to each other |
| CFBStoryClipMatchingTranslationType | Matching Translation, Types when matching clips to each other |
| CFBStoryClipMirrorPlane | Several mirror planes to mirror animation |
| CFBStoryClipNodeFunction | Node function |
| CFBStoryClipShowGhostMode | Show Ghost Modes for story animation clips |
| CFBStoryClipSolveMode | Solve Modes for story character clips |
| CFBStoryClipTimeWarpInterpolatorType | Types of TimeWrap Interpolator for Story Clips |
| CFBStoryFolder | Story Folder class |
| CFBStoryGroupClip | Story Group Clip class |
| CFBStoryGroupClipAlignmentType | Alignment Types when aligning groups |
| CFBStoryTrack | Story Track class |
| CFBStoryTrackBodyPart | Body Parts for story track character |
| CFBStoryTrackGhostShowMode | Ghost Show Modes for story animation tracks |
| CFBStoryTrackRefMode | References Modes for story animation tracks |
| CFBStoryTrackType | Types for new story tracks |
| CFBStringList | String list |
| CFBSurface | Surface class |
| CFBSurfaceMode | Surface modes |
| CFBSurfaceType | Surface types |
| CFBSVector | Three dimensional scaling vector |
| CFBSyncActivationAndVisibilityMode | |
| CFBSystem | Provides access to the underlying system, and the MotionBuilder scene |
| CFBTabControl | |
| CFBTabPanel | Tab panel |
| CFBTake | A take is a container for animation in a scene |
| CFBTakeChangeType | Types of take change events |
| CFBTakeSpanOnLoad | This enumeration indicate the how to set the take start and end points on after a load |
| CFBTangentClampMode | Different clamping modes for the tangents |
| CFBTangentConstantMode | Different constant modes for the tangents |
| CFBTangentMode | Methods of tangent calculation |
| CFBTCPIPSocketType | Types of TCP/IP Sockets |
| CFBTextJustify | Text justification styles |
| CFBTextStyle | Text appearance styles |
| CFBTexture | |
| CFBTextureBlendMode | Texture blend modes |
| CFBTextureMapping | Texture mapping modes |
| CFBTextureUseType | Texture Use Type |
| CFBThermometer | Thermometer |
| CFBTime | Time data structure |
| CFBTimeCode | TimeCode data structure |
| CFBTimeMarkAction | Time (Global & Take) Mark assigned action |
| CFBTimeMode | Different time modes available |
| CFBTimeReferential | FBCommandState |
| CFBTimeSpan | TimeSpan class |
| CFBTimeWarpManager | Time Warp Manager Interface to the Time Warp Manager |
| CFBTool | Tool class |
| CFBToolPossibleDockPosition | |
| CFBTransportMode | Transport modes |
| CFBTransportPlaySpeed | Available transport control play speed |
| CFBTransportSnapMode | Available snap methods for the transport control |
| CFBTransportTimeFormat | Available transport control time display |
| CFBTree | Tree list view |
| CFBTreeNode | A node in the tree view |
| CFBTriggerStyle | Audio clips' trigger styles |
| CFBUndoManager | Access to global undo and redo functionality |
| CFBUseChnMode | Use Channel modes |
| CFBUserObject | |
| CFBUV | |
| CFBVBoxLayout | |
| CFBVector2d | |
| CFBVector3d | |
| CFBVector4d | |
| CFBVertex | |
| CFBVideo | Video media class |
| CFBVideoClip | |
| CFBVideoClipImage | |
| CFBVideoCodecManager | Video Codec manager class |
| CFBVideoCodecMode | Enum FBVideoRenderDepth |
| CFBVideoFormat | Video color modes |
| CFBVideoGrabber | Video Grabber class |
| CFBVideoGrabOptions | Video Grabbing Options structure |
| CFBVideoIn | Basic video input class, supporting webcam and DV device |
| CFBVideoInterlaceMode | Video interlace modes |
| CFBVideoLiveType | Video Live type |
| CFBVideoMemory | FBVideoMemory allow external media source (which can't be supported by MoBu natively) |
| CFBVideoOut | Video media class |
| CFBVideoProxyMode | Video proxy modes |
| CFBVideoRenderDepth | Enum FBVideoRenderDepth |
| CFBVideoRenderFieldMode | Enum FBVideoRenderFieldMode |
| CFBVideoRenderViewingMode | Enum FBVideoRenderViewingMode |
| CFBVideoResolution | Video Resolution (1D) |
| CFBVideoStorageMode | Video storage modes |
| CFBView | Generic view |
| CFBViewerMode | Different viewer modes for the 3D viewer |
| CFBViewingOptions | Viewing options for rendering |
| CFBVisibilityState | Visibility state |
| CFBVisualComponent | Visual Component base class |
| CFBVisualContainer | Used to create a container for a tool UI |
| CFBWebView | Web viewer |
| CFBWidgetHolder | Native Widget Holder (can be used to embed native Qt Widget inside MoBu UI elements) A Widget holder provides a bridge to instantiate a Native Qt widget into MB framework |
| CkDeviceIOs | Types of I/O for device |
| CkDeviceOperations | Types of operations for device |