FBBatchOptions Class Reference

FBBatchOptions Class Reference

#include <mobu-python-api.h>

Class Description

Option parameters for the batch process.

+ Inheritance diagram for FBBatchOptions:

Public Member Functions

 __reduce__ ()
 
 __init__ (object arg1)
 Constructor. More...
 

Public Attributes

ORSDK2018::FBCharacter * Character
 The character to receive the animation. More...
 
bool FrameAnimation
 Set timeline start and end time to corespond with the start and end of animation. More...
 
ORSDK2018::FBString InputDirectory
 The directory containning the input files. More...
 
FBBatchFileFormat InputFileFormat
 File format of the input files. More...
 
bool KeepCharacterConstraint
 To keep the character constaint when saving. More...
 
bool KeepDummyBones
 To keep dummy bones. More...
 
FBBatchOnContainsBatchTakes OnContainsBatchTakesAction
 Action to perform when a scene already contains batch takes while in a batch process. More...
 
FBBatchOnTakeExist OnTakeExistAction
 Action to perform when a take already exist while in a batch process. More...
 
ORSDK2018::FBString OutputDirectory
 The directory containning the output files. More...
 
FBBatchFileFormat OutputFileFormat
 File format of the output files. More...
 
bool OverwriteScaling
 Set the scaling to a default setting of 1.0. More...
 
bool PlotToCharacter
 To plot the animation on the character. More...
 
bool PlotToControlSet
 To plot the animation on the control set. More...
 
FBBatchProcessType ProcessType
 What process should be done? Load, Save or Both. More...
 
ORSDK2018::FBString SkeletonFile
 The Skeleton file (for Acclaim AMC files). More...
 
bool StartAnimationAtZero
 Set the time of all loaded files to 0. More...
 
bool UseBatchSuffix
 Add a batch suffix to the name of the files. More...
 
bool UseSingleTake
 Use only one take to convert all files. More...
 
bool WriteRate
 Write frame rate in Acclaim AMC files. More...
 
bool WriteTranslation
 Write translation animation data included with Acclaim AMC files. More...
 

Member Function Documentation

__init__ ( object  arg1)

Constructor.

Python Docstring:

__init__( (object)arg1) -> None 

C++ Signature:

 FBBatchOptions() 
__reduce__ ( )

Member Data Documentation

ORSDK2018::FBCharacter* Character

The character to receive the animation.

bool FrameAnimation

Set timeline start and end time to corespond with the start and end of animation.

ORSDK2018::FBString InputDirectory

The directory containning the input files.

FBBatchFileFormat InputFileFormat

File format of the input files.

bool KeepCharacterConstraint

To keep the character constaint when saving.

bool KeepDummyBones

To keep dummy bones.

FBBatchOnContainsBatchTakes OnContainsBatchTakesAction

Action to perform when a scene already contains batch takes while in a batch process.

FBBatchOnTakeExist OnTakeExistAction

Action to perform when a take already exist while in a batch process.

ORSDK2018::FBString OutputDirectory

The directory containning the output files.

FBBatchFileFormat OutputFileFormat

File format of the output files.

bool OverwriteScaling

Set the scaling to a default setting of 1.0.

bool PlotToCharacter

To plot the animation on the character.

bool PlotToControlSet

To plot the animation on the control set.

FBBatchProcessType ProcessType

What process should be done? Load, Save or Both.

ORSDK2018::FBString SkeletonFile

The Skeleton file (for Acclaim AMC files).

bool StartAnimationAtZero

Set the time of all loaded files to 0.

bool UseBatchSuffix

Add a batch suffix to the name of the files.

bool UseSingleTake

Use only one take to convert all files.

bool WriteRate

Write frame rate in Acclaim AMC files.

bool WriteTranslation

Write translation animation data included with Acclaim AMC files.