#include <mobu-python-api.h>
Model display mask This mask determines what types of models are displayed by the renderer.
Public Attributes | |
object | kFBDisplayNone |
Nothing is displayed. More... | |
object | kFBDisplayNull |
Null models are displayed. More... | |
object | kFBDisplayMarker |
Markers are displayed. More... | |
object | kFBDisplaySkeleton |
Skeletons and bones are displayed. More... | |
object | kFBDisplayCenter |
Centers are displayed. More... | |
object | kFBDisplayLight |
Lights are displayed. More... | |
object | kFBDisplayCamera |
Cameras are displayed. More... | |
object | kFBDisplay3dIcon |
3D icons are displayed (3D icons are 3D elements that do not exist in the scene). More... | |
object | kFBDisplayAll |
Everything is displayed. More... | |
object kFBDisplay3dIcon |
3D icons are displayed (3D icons are 3D elements that do not exist in the scene).
object kFBDisplayAll |
Everything is displayed.
object kFBDisplayCamera |
Cameras are displayed.
object kFBDisplayCenter |
Centers are displayed.
object kFBDisplayLight |
Lights are displayed.
object kFBDisplayMarker |
Markers are displayed.
object kFBDisplayNone |
Nothing is displayed.
object kFBDisplayNull |
Null models are displayed.
object kFBDisplaySkeleton |
Skeletons and bones are displayed.