#include <Graphics/IRenderGeometry.h>#include <Graphics/DrawContext.h>#include <Graphics/MaterialRequiredStreams.h>#include <Graphics/VertexBufferHandle.h>#include <Graphics/IndexBufferHandle.h>#include <export.h>Classes | |
| class | SimpleRenderGeometry |
| SimpleRenderGeometry is a simple implementation of IRenderGeometry. More... | |
Namespaces | |
| MaxSDK | |
| This API is used to support OLE structured storage streams containing user specified string data in 3ds Max scene files or other OLE Structured Storage based files. | |
| MaxSDK::Graphics | |