1 #ifndef __FBNAMESPACE_H__ 2 #define __FBNAMESPACE_H__ 39 #include <kaydaradef.h> 44 #define FBSDK_DLL K_DLLIMPORT 49 #ifdef FBSDKUseNamespace 93 FBNamespace(
const char* pMultiLevelNamespace, HIObject pObject);
107 int GetContentCount()
const;
130 #ifdef FBSDKUseNamespace #define __FBClassDeclare(Name, Parent)
For internal use only.
#define FB_DEFINE_LIST(DllTag, Type)
Define a component list.
PropertyList: Concrete class for PropertyList of component
FB_DEFINE_COMPONENT(K_DLLIMPORT, AnimationNode)
Animation node class.
Template class to contain an array of items.
FBPropertyListNamespace ChildrenNamespaces
List: Direct Children Namespace Objects.
class K_DLLIMPORT FBPropertyBase< bool, kFBPT_bool > FBPropertyBool
Property: bool
#define FBSDK_DLL
Be sure that FBSDK_DLL is defined only once...
Objects Containing class.
#define __FB_FORWARD(ClassName)
Forwarding of class and typedef declaration.
#define FBSDKNamespace
FBSDKNamespace define.
#define FB_FORWARD(ClassName)
Forwarding of class and typedef declaration.
FBPropertyBool ContentLocked
Read Write Property: Content locking state.
MotionBuilder SDK base class.
static int TypeInfo
TypeInfo.