MaxPlus Python API Reference
INode Class Reference
+ Inheritance diagram for INode:

Public Member Functions

def AddModifier (self, *args)
 
def AddNewXRefFile (self, *args)
 
def AlignPivot (self, *args)
 
def AlignToParent (self, *args)
 
def AlignToWorld (self, *args)
 
def AttachChild (self, *args)
 
def AttachNodesToGroup (*args)
 
def BindToTarget (self, *args)
 
def BindXRefFile (self, *args)
 
def BoneAsLine (self, *args)
 
def CenterPivot (self, *args)
 
def CloseGroup (*args)
 
def Collapse (self, noWarning=False)
 
def CollapseTo (self, *args)
 
def Convert (self, *args)
 
def CopyProperties (self, *args)
 
def CreateCopy (self)
 
def CreateInstance (self)
 
def CreateReference (self)
 
def CreateTreeCopy (self)
 
def CreateTreeInstance (self)
 
def CreateTreeReference (self)
 
def Delete (self, *args)
 
def DeleteAllXRefs (self)
 
def DeleteModifier (self, *args)
 
def DeleteNodes (*args)
 
def DeleteXRefFile (self, *args)
 
def Deselect (self)
 
def Detach (self, *args)
 
def DetachNodesFromGroup (*args)
 
def DisposeTemporary (self)
 
def EvalWorldState (self, *args)
 
def ExplodeNodes (*args)
 
def FindNodeFromBaseObject (*args)
 
def FlagForeground (self, *args)
 
def FlagXrefChanged (self, *args)
 
def FlashNodes (*args)
 
def GetActualINode (self)
 
def GetAffectChildren ()
 
def GetAllEdges (self)
 
def GetApplyAtmospherics (self)
 
def GetAssemblyBBoxDisplay (self)
 
def GetBackCull (self)
 
def GetBaseObject (self)
 
def GetBoneAutoAlign (self)
 
def GetBoneAxis (self)
 
def GetBoneAxisFlip (self)
 
def GetBoneFreezeLen (self)
 
def GetBoneNodeOnOff (self)
 
def GetBoneNodeOnOff_T (self, *args)
 
def GetBoneScaleType (self)
 
def GetBoxMode (self)
 
def GetCastShadows (self)
 
def GetChild (self, *args)
 
def GetDerivedObject (self)
 
def GetDisplayByLayer (self)
 
def GetFaceCount (self, *args)
 
def GetGBufID (self)
 
def GetGenerateCaustics (self)
 
def GetGenerateGlobalIllum (self)
 
def GetHandle (self)
 
def GetIgnoreExtents (self)
 
def GetImageBlurMultiplier (self, *args)
 
def GetInheritVisibility (self)
 
def GetINodeByHandle (*args)
 
def GetINodeByName (*args)
 
def GetINodeFromRenderID (*args)
 
def GetIsRoot (self)
 
def GetLayer (self)
 
def GetLayerName (self)
 
def GetLocalPosition (self, *args)
 
def GetLocalRotation (self, *args)
 
def GetLocalScale (self, *args)
 
def GetLocalTM (self, *args)
 
def GetLookatNode (self)
 
def GetMaterial (self)
 
def GetModifier (self, *args)
 
def GetMotionBlurOnOff (self)
 
def GetMotionBlurType (self)
 
def GetMotionByLayer (self)
 
def GetName (self)
 
def GetNeverDegrade (self)
 
def GetNumChildren (self)
 
def GetNumModifiers (self)
 
def GetObject (self)
 
def GetObjectRef (self)
 
def GetObjectTM (self, *args)
 
def GetObjOffsetPosition (self)
 
def GetObjOffsetRotation (self)
 
def GetObjOffsetScale (self)
 
def GetObjOrWSMRef (self)
 
def GetObjTMAfterWSM (self, *args)
 
def GetObjTMBeforeWSM (self, *args)
 
def GetParent (self)
 
def GetParentTM (self, *args)
 
def GetPivotMode ()
 
def GetPositionTaskWeight (self)
 
def GetPositionX (self, *args)
 
def GetPositionY (self, *args)
 
def GetPositionZ (self, *args)
 
def GetPrimaryVisibility (self)
 
def GetReceiveCaustics (self)
 
def GetReceiveGlobalIllum (self)
 
def GetReceiveShadows (self)
 
def GetRenderable (self)
 
def GetRenderByLayer (self)
 
def GetRenderOccluded (self)
 
def GetRotationTaskWeight (self)
 
def GetSecondaryVisibility (self)
 
def GetSeeThrough (self)
 
def GetSeeThroughObject (self)
 
def GetSelected (self)
 
def GetShadeVertexColors (self)
 
def GetShowFrozenWithMtl (self)
 
def GetStretchTM (self, *args)
 
def GetTarget (self)
 
def GetTargetNodePair (self)
 
def GetTargetTM (self, *args)
 
def GetTaskAxisState (self, *args)
 
def GetTaskAxisStateBits (self)
 
def GetTMController (self)
 
def GetTrajectoryON (self)
 
def GetTransformLock (self, *args)
 
def GetUserPropBuffer (self, *args)
 
def GetVertexColorMapChannel (self)
 
def GetVertexColorMode (self)
 
def GetVertexColorType (self)
 
def GetVertexCount (self, *args)
 
def GetVertTicks (self)
 
def GetVisibility (self, *args)
 
def GetVisibilityController (self)
 
def GetWireColor (self)
 
def GetWorldPosition (self, *args)
 
def GetWorldRotation (self, *args)
 
def GetWorldScale (self, *args)
 
def GetWorldTM (self, *args)
 
def GetXRefFile (self, *args)
 
def GetXRefFileCount (self)
 
def GetXRefFlags (self, *args)
 
def GetXRefParent (self, *args)
 
def GetXRefTree (self, *args)
 
def GroupNodes (*args)
 
def InsertModifier (self, *args)
 
def IntersectRay (self, *args)
 
def InvalidateObjectCache (self)
 
def InvalidateRect (self, *args)
 
def InvalidateTM (self)
 
def InvalidateTreeTM (self)
 
def InvalidateWS (self)
 
def IsActiveGrid (self)
 
def IsAssemblyHead (self)
 
def IsAssemblyHeadMemberOf (self, *args)
 
def IsAssemblyHeadOpen (self)
 
def IsAssemblyMember (self)
 
def IsAssemblyMemberOpen (self)
 
def IsBoneOnly (self)
 
def IsBoneShowing (self)
 
def IsDependent (self)
 
def IsFrozen (self)
 
def IsGroupHead (self)
 
def IsGroupMember (self)
 
def IsHidden (self, hflags=0, forRenderer=False)
 
def IsNodeHidden (self, forRenderer=False)
 
def IsObjectFrozen (self)
 
def IsObjectHidden (self)
 
def IsOpenGroupHead (self)
 
def IsOpenGroupMember (self)
 
def IsSceneXRef (self)
 
def IsTarget (self)
 
def MayResetTransform (self)
 
def Move (self, *args)
 
def NodeColorPicker (*args)
 
def OpenGroup (*args)
 
def RealignBoneToChild (self, *args)
 
def ReloadXRef (self, *args)
 
def ResetBoneStretch (self, *args)
 
def ResetPivot (self, *args)
 
def ResetTransform (self, *args)
 
def Rotate (self, *args)
 
def Scale (self, *args)
 
def Select (self, replaceSelection=False)
 
def SetAffectChildren (*args)
 
def SetAllEdges (self, *args)
 
def SetApplyAtmospherics (self, *args)
 
def SetAssemblyBBoxDisplay (self, *args)
 
def SetAssemblyHead (self, *args)
 
def SetAssemblyHeadOpen (self, *args)
 
def SetAssemblyMember (self, *args)
 
def SetAssemblyMemberOpen (self, *args)
 
def SetBackCull (self, *args)
 
def SetBaseObject (self, *args)
 
def SetBoneAutoAlign (self, *args)
 
def SetBoneAxis (self, *args)
 
def SetBoneAxisFlip (self, *args)
 
def SetBoneFreezeLen (self, *args)
 
def SetBoneNodeOnOff (self, *args)
 
def SetBoneScaleType (self, *args)
 
def SetBoxMode (self, *args)
 
def SetCastShadows (self, *args)
 
def SetDisplayByLayer (self, *args)
 
def SetFrozen (self, *args)
 
def SetGBufID (self, *args)
 
def SetGenerateCaustics (self, *args)
 
def SetGenerateGlobalIllum (self, *args)
 
def SetGroupHead (self, *args)
 
def SetGroupHeadOpen (self, *args)
 
def SetGroupMember (self, *args)
 
def SetGroupMemberOpen (self, *args)
 
def SetHidden (self, *args)
 
def SetIgnoreExtents (self, *args)
 
def SetImageBlurMultiplier (self, *args)
 
def SetInheritVisibility (self, *args)
 
def SetIsTarget (self, *args)
 
def SetLocalPosition (self, *args)
 
def SetLocalRotation (self, *args)
 
def SetLocalScale (self, *args)
 
def SetLocalTM (self, *args)
 
def SetMaterial (self, *args)
 
def SetMotionBlurOnOff (self, *args)
 
def SetMotionBlurType (self, *args)
 
def SetMotionByLayer (self, *args)
 
def SetName (self, *args)
 
def SetNeverDegrade (self, *args)
 
def SetNodeAttribute (*args)
 
def SetNodeTMRelConstPlane (self, *args)
 
def SetObject (self, *args)
 
def SetObjectRef (self, *args)
 
def SetObjOffsetPosition (self, *args)
 
def SetObjOffsetRotation (self, *args)
 
def SetObjOffsetScale (self, *args)
 
def SetParent (self, *args)
 
def SetPivotMode (*args)
 
def SetPositionTaskWeight (self, *args)
 
def SetPositionX (self, *args)
 
def SetPositionY (self, *args)
 
def SetPositionZ (self, *args)
 
def SetPrimaryVisibility (self, *args)
 
def SetReceiveCaustics (self, *args)
 
def SetReceiveGlobalIllum (self, *args)
 
def SetReceiveShadows (self, *args)
 
def SetRenderable (self, *args)
 
def SetRenderByLayer (self, *args)
 
def SetRenderOccluded (self, *args)
 
def SetRotationTaskWeight (self, *args)
 
def SetSecondaryVisibility (self, *args)
 
def SetSeeThrough (self, *args)
 
def SetShadeVertexColors (self, *args)
 
def SetShowFrozenWithMtl (self, *args)
 
def SetTargetNodePair (self, *args)
 
def SetTaskAxisState (self, *args)
 
def SetTMController (self, *args)
 
def SetTrajectoryON (self, *args)
 
def SetTransformLock (self, *args)
 
def SetUserPropBuffer (self, *args)
 
def SetVertexColorMapChannel (self, *args)
 
def SetVertexColorMode (self, *args)
 
def SetVertexColorType (self, *args)
 
def SetVertTicks (self, *args)
 
def SetVisibility (self, *args)
 
def SetVisibilityController (self, *args)
 
def SetWireColor (self, *args)
 
def SetWorldPosition (self, *args)
 
def SetWorldRotation (self, *args)
 
def SetWorldScale (self, *args)
 
def SetWorldTM (self, *args)
 
def SetXRefFile (self, *args)
 
def SetXRefFlags (self, *args)
 
def SetXRefParent (self, *args)
 
def ShowBone (self, *args)
 
def UnfreezeObjectAndLayer (self, dolayer=True)
 
def UngroupNodes (*args)
 
def UnhideObjectAndLayer (self, dolayer=True)
 
def UpdateChangedXRefs (self, redraw=True)
 
def WorldAlignPivot (self, *args)
 
- Public Member Functions inherited from ReferenceTarget
def FindDependentNode (self)
 
def MaybeAutoDelete (self)
 
def NotifyTarget (self, *args)
 
- Public Member Functions inherited from ReferenceMaker
def ClearFlagInHierarchy (self, *args)
 
def DeleteMe (self)
 
def DeleteReference (self, *args)
 
def FindRef (self, *args)
 
def GetNumRefs (self)
 
def GetReference (self, *args)
 
def NotifyChanged (self)
 
def NotifyDependents (self, *args)
 
def ReplaceReference (self, *args)
 
def RescaleWorldUnits (self, *args)
 
- Public Member Functions inherited from Animatable
def AddNewKey (self, *args)
 
def AssignController (self, *args)
 
def CanAssignController (self, *args)
 
def CanCopyAnim (self)
 
def CanCopyTrack (self, *args)
 
def CanDeleteSubAnim (self, *args)
 
def CanMakeUnique (self)
 
def ClearAFlag (self, *args)
 
def ClearAFlagEx (self, *args)
 
def ClearAllAppData (self)
 
def ClearFlagBit (self, *args)
 
def ClearFlagInAllAnimatables (*args)
 
def CopyKeysFromTime (self, *args)
 
def DeleteAppData (self, *args)
 
def DeleteKeyAtTime (self, *args)
 
def DeleteKeyByIndex (self, *args)
 
def DeleteKeys (self, *args)
 
def DeleteSubAnim (self, *args)
 
def DeleteTime (self, *args)
 
def DoesSupportTimeOperations (self)
 
def EditTimeRange (self, *args)
 
def FreeCaches (self)
 
def GetAnimByHandle (*args)
 
def GetAnimHandle (self)
 
def GetAppData (self, *args)
 
def GetClassID (self)
 
def GetClassName (self)
 
def GetCustomAttributeContainer (self)
 
def GetHasSubElements (self, type=0)
 
def GetKeyIndex (self, *args)
 
def GetKeyTime (self, *args)
 
def GetNextKeyTime (self, *args)
 
def GetNodeName (self)
 
def GetNumKeys (self)
 
def GetNumSubAnims (self)
 
def GetParameterBlock (self)
 
def GetSubAnim (self, *args)
 
def GetSubAnimName (self, *args)
 
def GetSuperClassID (self)
 
def GetTimeRange (self, *args)
 
def InsertTime (self, *args)
 
def IsAnimated (self)
 
def IsKeyAtTime (self, *args)
 
def IsSubClassOf (self, *args)
 
def MoveKeys (self, *args)
 
def ReverseTime (self, *args)
 
def ScaleKeyValues (self, *args)
 
def ScaleTime (self, *args)
 
def SetAFlag (self, *args)
 
def SetAFlagEx (self, *args)
 
def SetAppData (self, *args)
 
def SetFlagBit (self, *args)
 
def SubNumToRefNum (self, *args)
 
def TestAFlag (self, *args)
 
def TestAFlagEx (self, *args)
 
def TestFlagBit (self, *args)
 
- Public Member Functions inherited from InterfaceServer
def GetInterface (self, *args)
 
- Public Member Functions inherited from Wrapper
def GetUnwrappedPtr (self)
 

Static Public Attributes

 AllEdges = _swig_property(GetAllEdges, SetAllEdges)
 
 ApplyAtmospherics = _swig_property(GetApplyAtmospherics, SetApplyAtmospherics)
 
 AttachNodesToGroup = staticmethod(AttachNodesToGroup)
 
 BackfaceCull = _swig_property(GetBackCull, SetBackCull)
 
 BaseObject = _swig_property(GetBaseObject, SetBaseObject)
 
 BoxMode = _swig_property(GetBoxMode, SetBoxMode)
 
 CastShadows = _swig_property(GetCastShadows, SetCastShadows)
 
 Children = _swig_property(lambda self: (self.GetChild(i) for i in xrange(self.GetNumChildren())))
 
 CloseGroup = staticmethod(CloseGroup)
 
 DeleteNodes = staticmethod(DeleteNodes)
 
 DetachNodesFromGroup = staticmethod(DetachNodesFromGroup)
 
 ExplodeNodes = staticmethod(ExplodeNodes)
 
 FaceCount = _swig_property(GetFaceCount)
 
 FindNodeFromBaseObject = staticmethod(FindNodeFromBaseObject)
 
 FlashNodes = staticmethod(FlashNodes)
 
 Freeze = _swig_property(IsFrozen, SetFrozen)
 
 GBufferID = _swig_property(GetGBufID, SetGBufID)
 
 GetAffectChildren = staticmethod(GetAffectChildren)
 
 GetINodeByHandle = staticmethod(GetINodeByHandle)
 
 GetINodeByName = staticmethod(GetINodeByName)
 
 GetINodeFromRenderID = staticmethod(GetINodeFromRenderID)
 
 GetPivotMode = staticmethod(GetPivotMode)
 
 GroupNodes = staticmethod(GroupNodes)
 
 Hide = _swig_property(IsNodeHidden, SetHidden)
 
 IgnoreExtents = _swig_property(GetIgnoreExtents, SetIgnoreExtents)
 
 InheritVisibility = _swig_property(GetInheritVisibility, SetInheritVisibility)
 
 IsRoot = _swig_property(GetIsRoot)
 
 LayerName = _swig_property(GetLayerName)
 
 LocalPosition = _swig_property(GetLocalPosition, SetLocalPosition)
 
 LocalRotation = _swig_property(GetLocalRotation, SetLocalRotation)
 
 LocalScaling = _swig_property(GetLocalScale, SetLocalScale)
 
 LocalTransform = _swig_property(GetLocalTM, SetLocalTM)
 
 Material = _swig_property(GetMaterial, SetMaterial)
 
 Modifiers = _swig_property(lambda self: (self.GetModifier(i) for i in xrange(self.GetNumModifiers())))
 
 MotionBlurEnabled = _swig_property(GetMotionBlurOnOff, SetMotionBlurOnOff)
 
 MotionBlurMultiplier = _swig_property(GetImageBlurMultiplier, SetImageBlurMultiplier)
 
 MotionBlurType = _swig_property(GetMotionBlurType, SetMotionBlurType)
 
 Name = _swig_property(GetName, SetName)
 
 NeverDegrade = _swig_property(GetNeverDegrade, SetNeverDegrade)
 
 NodeColorPicker = staticmethod(NodeColorPicker)
 
 NumChildren = _swig_property(GetNumChildren)
 
 NumModifiers = _swig_property(GetNumModifiers)
 
 Object = _swig_property(GetObject, SetObject)
 
 OpenGroup = staticmethod(OpenGroup)
 
 Parent = _swig_property(GetParent, SetParent)
 
 Position = _swig_property(GetWorldPosition, SetWorldPosition)
 
 PrimaryVisibility = _swig_property(GetPrimaryVisibility, SetPrimaryVisibility)
 
 ReceiveShadows = _swig_property(GetReceiveShadows, SetReceiveShadows)
 
 Renderable = _swig_property(GetRenderable, SetRenderable)
 
 RenderOccluded = _swig_property(GetRenderOccluded, SetRenderOccluded)
 
 Rotation = _swig_property(GetWorldRotation, SetWorldRotation)
 
 Scaling = _swig_property(GetWorldScale, SetWorldScale)
 
 SecondaryVisibility = _swig_property(GetSecondaryVisibility, SetSecondaryVisibility)
 
 SeeThrough = _swig_property(GetSeeThrough, SetSeeThrough)
 
 SetAffectChildren = staticmethod(SetAffectChildren)
 
 SetNodeAttribute = staticmethod(SetNodeAttribute)
 
 SetPivotMode = staticmethod(SetPivotMode)
 
 ShadeVertexColors = _swig_property(GetShadeVertexColors, SetShadeVertexColors)
 
 ShowFrozenWithMtl = _swig_property(GetShowFrozenWithMtl, SetShowFrozenWithMtl)
 
 thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
 
 Trajectory = _swig_property(GetTrajectoryON, SetTrajectoryON)
 
 Transform = _swig_property(GetWorldTM, SetWorldTM)
 
 UngroupNodes = staticmethod(UngroupNodes)
 
 VertexColorMapChannel = _swig_property(GetVertexColorMapChannel, SetVertexColorMapChannel)
 
 VertexColorMode = _swig_property(GetVertexColorMode, SetVertexColorMode)
 
 VertexColorType = _swig_property(GetVertexColorType, SetVertexColorType)
 
 VertexCount = _swig_property(GetVertexCount)
 
 VertexTicks = _swig_property(GetVertTicks, SetVertTicks)
 
 Visibility = _swig_property(GetVisibility, SetVisibility)
 
 WireColor = _swig_property(GetWireColor, SetWireColor)
 
 X = _swig_property(GetPositionX, SetPositionX)
 
 Y = _swig_property(GetPositionY, SetPositionY)
 
 Z = _swig_property(GetPositionZ, SetPositionZ)
 
- Static Public Attributes inherited from ReferenceTarget
 thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
 
- Static Public Attributes inherited from ReferenceMaker
 NumRefs = _swig_property(GetNumRefs)
 
 Refs = _swig_property(lambda self: (self.GetReference(i) for i in xrange(self.GetNumRefs())))
 
 thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
 
- Static Public Attributes inherited from Animatable
 AnimHandle = _swig_property(GetAnimHandle)
 
 ClassID = _swig_property(GetClassID)
 
 ClearFlagInAllAnimatables = staticmethod(ClearFlagInAllAnimatables)
 
 GetAnimByHandle = staticmethod(GetAnimByHandle)
 
 KeyTimes = _swig_property(lambda self: (self.GetKeyTime(i) for i in xrange(self.GetNumKeys())))
 
 NodeName = _swig_property(GetNodeName)
 
 NumSubAnims = _swig_property(GetNumSubAnims)
 
 ParameterBlock = _swig_property(GetParameterBlock)
 
 SubAnimNames = _swig_property(lambda self: (self.GetSubAnimName(i) for i in xrange(self.GetNumSubAnims())))
 
 SubAnims = _swig_property(lambda self: (self.GetSubAnim(i) for i in xrange(self.GetNumSubAnims())))
 
 SuperClassID = _swig_property(GetSuperClassID)
 
 thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
 
- Static Public Attributes inherited from InterfaceServer
 thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
 
- Static Public Attributes inherited from Wrapper
 thisown = _swig_property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
 

Detailed Description

The interface to scene graph nodes. In addition to pointers to its a parent and children, a node contains references to the material and object and maintains information about its translation, rotation, and scale in 3D space.

Member Function Documentation

◆ AddModifier()

def AddModifier (   self,
args 
)
AddModifier(INode self, Modifier m) -> Autodesk::Max::ResCode::Type

◆ AddNewXRefFile()

def AddNewXRefFile (   self,
args 
)
AddNewXRefFile(INode self, Asset file, bool loadNow=True, bool hideInManagerUI=False) -> bool
AddNewXRefFile(INode self, Asset file, bool loadNow=True) -> bool
AddNewXRefFile(INode self, Asset file) -> bool

◆ AlignPivot()

def AlignPivot (   self,
args 
)
AlignPivot(INode self, TimeValue t, bool moveObject)

◆ AlignToParent()

def AlignToParent (   self,
args 
)
AlignToParent(INode self, TimeValue t)

◆ AlignToWorld()

def AlignToWorld (   self,
args 
)
AlignToWorld(INode self, TimeValue t)

◆ AttachChild()

def AttachChild (   self,
args 
)
AttachChild(INode self, INode node, int keepTM=1)
AttachChild(INode self, INode node)

◆ AttachNodesToGroup()

def AttachNodesToGroup ( args)
AttachNodesToGroup(INodeTab nodes, INode pTargetNode) -> bool

◆ BindToTarget()

def BindToTarget (   self,
args 
)
BindToTarget(INode self, INode targNode) -> bool

◆ BindXRefFile()

def BindXRefFile (   self,
args 
)
BindXRefFile(INode self, int i) -> bool

◆ BoneAsLine()

def BoneAsLine (   self,
args 
)
BoneAsLine(INode self, bool onOff)

◆ CenterPivot()

def CenterPivot (   self,
args 
)
CenterPivot(INode self, TimeValue t, bool moveObject)

◆ CloseGroup()

def CloseGroup ( args)
CloseGroup(INodeTab nodes, bool selGroup=True)
CloseGroup(INodeTab nodes)
CloseGroup(bool selGroup=True)
CloseGroup()

◆ Collapse()

def Collapse (   self,
  noWarning = False 
)
Collapse(INode self, bool noWarning=False)
Collapse(INode self)

◆ CollapseTo()

def CollapseTo (   self,
args 
)
CollapseTo(INode self, int modIndex, bool noWarning=False) -> bool
CollapseTo(INode self, int modIndex) -> bool

◆ Convert()

def Convert (   self,
args 
)
Convert(INode self, Class_ID cid) -> bool

◆ CopyProperties()

def CopyProperties (   self,
args 
)
CopyProperties(INode self, INode other)

◆ CreateCopy()

def CreateCopy (   self)
CreateCopy(INode self) -> INode

◆ CreateInstance()

def CreateInstance (   self)
CreateInstance(INode self) -> INode

◆ CreateReference()

def CreateReference (   self)
CreateReference(INode self) -> INode

◆ CreateTreeCopy()

def CreateTreeCopy (   self)
CreateTreeCopy(INode self) -> INode

◆ CreateTreeInstance()

def CreateTreeInstance (   self)
CreateTreeInstance(INode self) -> INode

◆ CreateTreeReference()

def CreateTreeReference (   self)
CreateTreeReference(INode self) -> INode

◆ Delete()

def Delete (   self,
args 
)
Delete(INode self, TimeValue t=Autodesk::Max::Now(), int keepChildPosition=False)
Delete(INode self, TimeValue t=Autodesk::Max::Now())
Delete(INode self)

◆ DeleteAllXRefs()

def DeleteAllXRefs (   self)
DeleteAllXRefs(INode self)

◆ DeleteModifier()

def DeleteModifier (   self,
args 
)
DeleteModifier(INode self, int n) -> Autodesk::Max::ResCode::Type

◆ DeleteNodes()

def DeleteNodes ( args)
DeleteNodes(INodeTab aNodes, bool aKeepChildTM=True, bool aRedraw=True, bool overrideSlaveTM=False) -> unsigned int
DeleteNodes(INodeTab aNodes, bool aKeepChildTM=True, bool aRedraw=True) -> unsigned int
DeleteNodes(INodeTab aNodes, bool aKeepChildTM=True) -> unsigned int
DeleteNodes(INodeTab aNodes) -> unsigned int

◆ DeleteXRefFile()

def DeleteXRefFile (   self,
args 
)
DeleteXRefFile(INode self, int i) -> bool

◆ Deselect()

def Deselect (   self)
Deselect(INode self)

◆ Detach()

def Detach (   self,
args 
)
Detach(INode self, TimeValue t=Autodesk::Max::Now(), int keepTM=1)
Detach(INode self, TimeValue t=Autodesk::Max::Now())
Detach(INode self)

◆ DetachNodesFromGroup()

def DetachNodesFromGroup ( args)
DetachNodesFromGroup(INodeTab nodes) -> bool

◆ DisposeTemporary()

def DisposeTemporary (   self)
DisposeTemporary(INode self)

◆ EvalWorldState()

def EvalWorldState (   self,
args 
)
EvalWorldState(INode self, TimeValue time=Autodesk::Max::Now(), bool evalHidden=True) -> ObjectState
EvalWorldState(INode self, TimeValue time=Autodesk::Max::Now()) -> ObjectState
EvalWorldState(INode self) -> ObjectState

◆ ExplodeNodes()

def ExplodeNodes ( args)
ExplodeNodes(INodeTab nodes)
ExplodeNodes()

◆ FindNodeFromBaseObject()

def FindNodeFromBaseObject ( args)
FindNodeFromBaseObject(ReferenceTarget obj) -> INode

◆ FlagForeground()

def FlagForeground (   self,
args 
)
FlagForeground(INode self, TimeValue t, bool notify=True)
FlagForeground(INode self, TimeValue t)

◆ FlagXrefChanged()

def FlagXrefChanged (   self,
args 
)
FlagXrefChanged(INode self, int i)

◆ FlashNodes()

def FlashNodes ( args)
FlashNodes(INodeTab nodes)

◆ GetActualINode()

def GetActualINode (   self)
GetActualINode(INode self) -> INode

◆ GetAffectChildren()

def GetAffectChildren ( )
GetAffectChildren() -> bool

◆ GetAllEdges()

def GetAllEdges (   self)
GetAllEdges(INode self) -> bool

◆ GetApplyAtmospherics()

def GetApplyAtmospherics (   self)
GetApplyAtmospherics(INode self) -> bool

◆ GetAssemblyBBoxDisplay()

def GetAssemblyBBoxDisplay (   self)
GetAssemblyBBoxDisplay(INode self) -> bool

◆ GetBackCull()

def GetBackCull (   self)
GetBackCull(INode self) -> bool

◆ GetBaseObject()

def GetBaseObject (   self)
GetBaseObject(INode self) -> Object

◆ GetBoneAutoAlign()

def GetBoneAutoAlign (   self)
GetBoneAutoAlign(INode self) -> bool

◆ GetBoneAxis()

def GetBoneAxis (   self)
GetBoneAxis(INode self) -> int

◆ GetBoneAxisFlip()

def GetBoneAxisFlip (   self)
GetBoneAxisFlip(INode self) -> bool

◆ GetBoneFreezeLen()

def GetBoneFreezeLen (   self)
GetBoneFreezeLen(INode self) -> bool

◆ GetBoneNodeOnOff()

def GetBoneNodeOnOff (   self)
GetBoneNodeOnOff(INode self) -> bool

◆ GetBoneNodeOnOff_T()

def GetBoneNodeOnOff_T (   self,
args 
)
GetBoneNodeOnOff_T(INode self, TimeValue t) -> bool

◆ GetBoneScaleType()

def GetBoneScaleType (   self)
GetBoneScaleType(INode self) -> int

◆ GetBoxMode()

def GetBoxMode (   self)
GetBoxMode(INode self) -> bool

◆ GetCastShadows()

def GetCastShadows (   self)
GetCastShadows(INode self) -> bool

◆ GetChild()

def GetChild (   self,
args 
)
GetChild(INode self, int i) -> INode

◆ GetDerivedObject()

def GetDerivedObject (   self)
GetDerivedObject(INode self) -> IDerivedObject

◆ GetDisplayByLayer()

def GetDisplayByLayer (   self)
GetDisplayByLayer(INode self) -> bool

◆ GetFaceCount()

def GetFaceCount (   self,
args 
)
GetFaceCount(INode self, TimeValue t=Autodesk::Max::Now()) -> int
GetFaceCount(INode self) -> int

◆ GetGBufID()

def GetGBufID (   self)
GetGBufID(INode self) -> ULONG

◆ GetGenerateCaustics()

def GetGenerateCaustics (   self)
GetGenerateCaustics(INode self) -> bool

◆ GetGenerateGlobalIllum()

def GetGenerateGlobalIllum (   self)
GetGenerateGlobalIllum(INode self) -> bool

◆ GetHandle()

def GetHandle (   self)
GetHandle(INode self) -> ULONG

◆ GetIgnoreExtents()

def GetIgnoreExtents (   self)
GetIgnoreExtents(INode self) -> bool

◆ GetImageBlurMultiplier()

def GetImageBlurMultiplier (   self,
args 
)
GetImageBlurMultiplier(INode self, TimeValue t=Autodesk::Max::Now()) -> float
GetImageBlurMultiplier(INode self) -> float

◆ GetInheritVisibility()

def GetInheritVisibility (   self)
GetInheritVisibility(INode self) -> bool

◆ GetINodeByHandle()

def GetINodeByHandle ( args)
GetINodeByHandle(ULONG handle) -> INode

◆ GetINodeByName()

def GetINodeByName ( args)
GetINodeByName(wchar_t const * name) -> INode

◆ GetINodeFromRenderID()

def GetINodeFromRenderID ( args)
GetINodeFromRenderID(UWORD id) -> INode

◆ GetIsRoot()

def GetIsRoot (   self)
GetIsRoot(INode self) -> bool

◆ GetLayer()

def GetLayer (   self)
GetLayer(INode self) -> Layer

◆ GetLayerName()

def GetLayerName (   self)
GetLayerName(INode self) -> wchar_t const *

◆ GetLocalPosition()

def GetLocalPosition (   self,
args 
)
GetLocalPosition(INode self, TimeValue t=Autodesk::Max::Now()) -> Point3
GetLocalPosition(INode self) -> Point3

◆ GetLocalRotation()

def GetLocalRotation (   self,
args 
)
GetLocalRotation(INode self, TimeValue t=Autodesk::Max::Now()) -> Quat
GetLocalRotation(INode self) -> Quat

◆ GetLocalScale()

def GetLocalScale (   self,
args 
)
GetLocalScale(INode self, TimeValue t=Autodesk::Max::Now()) -> Point3
GetLocalScale(INode self) -> Point3

◆ GetLocalTM()

def GetLocalTM (   self,
args 
)
GetLocalTM(INode self, TimeValue t=Autodesk::Max::Now()) -> Matrix3
GetLocalTM(INode self) -> Matrix3

◆ GetLookatNode()

def GetLookatNode (   self)
GetLookatNode(INode self) -> INode

◆ GetMaterial()

def GetMaterial (   self)
GetMaterial(INode self) -> Mtl

◆ GetModifier()

def GetModifier (   self,
args 
)
GetModifier(INode self, int n) -> Modifier

◆ GetMotionBlurOnOff()

def GetMotionBlurOnOff (   self)
GetMotionBlurOnOff(INode self) -> bool

◆ GetMotionBlurType()

def GetMotionBlurType (   self)
GetMotionBlurType(INode self) -> int

◆ GetMotionByLayer()

def GetMotionByLayer (   self)
GetMotionByLayer(INode self) -> bool

◆ GetName()

def GetName (   self)
GetName(INode self) -> wchar_t const *

◆ GetNeverDegrade()

def GetNeverDegrade (   self)
GetNeverDegrade(INode self) -> bool

◆ GetNumChildren()

def GetNumChildren (   self)
GetNumChildren(INode self) -> int

◆ GetNumModifiers()

def GetNumModifiers (   self)
GetNumModifiers(INode self) -> int

◆ GetObject()

def GetObject (   self)
GetObject(INode self) -> Object

◆ GetObjectRef()

def GetObjectRef (   self)
GetObjectRef(INode self) -> Object

◆ GetObjectTM()

def GetObjectTM (   self,
args 
)
GetObjectTM(INode self, TimeValue time=Autodesk::Max::Now()) -> Matrix3
GetObjectTM(INode self) -> Matrix3

◆ GetObjOffsetPosition()

def GetObjOffsetPosition (   self)
GetObjOffsetPosition(INode self) -> Point3

◆ GetObjOffsetRotation()

def GetObjOffsetRotation (   self)
GetObjOffsetRotation(INode self) -> Quat

◆ GetObjOffsetScale()

def GetObjOffsetScale (   self)
GetObjOffsetScale(INode self) -> ScaleValue

◆ GetObjOrWSMRef()

def GetObjOrWSMRef (   self)
GetObjOrWSMRef(INode self) -> Object

◆ GetObjTMAfterWSM()

def GetObjTMAfterWSM (   self,
args 
)
GetObjTMAfterWSM(INode self, TimeValue time=Autodesk::Max::Now()) -> Matrix3
GetObjTMAfterWSM(INode self) -> Matrix3

◆ GetObjTMBeforeWSM()

def GetObjTMBeforeWSM (   self,
args 
)
GetObjTMBeforeWSM(INode self, TimeValue time=Autodesk::Max::Now()) -> Matrix3
GetObjTMBeforeWSM(INode self) -> Matrix3

◆ GetParent()

def GetParent (   self)
GetParent(INode self) -> INode

◆ GetParentTM()

def GetParentTM (   self,
args 
)
GetParentTM(INode self, TimeValue t=Autodesk::Max::Now()) -> Matrix3
GetParentTM(INode self) -> Matrix3

◆ GetPivotMode()

def GetPivotMode ( )
GetPivotMode() -> int

◆ GetPositionTaskWeight()

def GetPositionTaskWeight (   self)
GetPositionTaskWeight(INode self) -> float

◆ GetPositionX()

def GetPositionX (   self,
args 
)
GetPositionX(INode self, TimeValue t=Autodesk::Max::Now()) -> float
GetPositionX(INode self) -> float

◆ GetPositionY()

def GetPositionY (   self,
args 
)
GetPositionY(INode self, TimeValue t=Autodesk::Max::Now()) -> float
GetPositionY(INode self) -> float

◆ GetPositionZ()

def GetPositionZ (   self,
args 
)
GetPositionZ(INode self, TimeValue t=Autodesk::Max::Now()) -> float
GetPositionZ(INode self) -> float

◆ GetPrimaryVisibility()

def GetPrimaryVisibility (   self)
GetPrimaryVisibility(INode self) -> bool

◆ GetReceiveCaustics()

def GetReceiveCaustics (   self)
GetReceiveCaustics(INode self) -> bool

◆ GetReceiveGlobalIllum()

def GetReceiveGlobalIllum (   self)
GetReceiveGlobalIllum(INode self) -> bool

◆ GetReceiveShadows()

def GetReceiveShadows (   self)
GetReceiveShadows(INode self) -> bool

◆ GetRenderable()

def GetRenderable (   self)
GetRenderable(INode self) -> bool

◆ GetRenderByLayer()

def GetRenderByLayer (   self)
GetRenderByLayer(INode self) -> bool

◆ GetRenderOccluded()

def GetRenderOccluded (   self)
GetRenderOccluded(INode self) -> bool

◆ GetRotationTaskWeight()

def GetRotationTaskWeight (   self)
GetRotationTaskWeight(INode self) -> float

◆ GetSecondaryVisibility()

def GetSecondaryVisibility (   self)
GetSecondaryVisibility(INode self) -> bool

◆ GetSeeThrough()

def GetSeeThrough (   self)
GetSeeThrough(INode self) -> bool

◆ GetSeeThroughObject()

def GetSeeThroughObject (   self)
GetSeeThroughObject(INode self) -> bool

◆ GetSelected()

def GetSelected (   self)
GetSelected(INode self) -> bool

◆ GetShadeVertexColors()

def GetShadeVertexColors (   self)
GetShadeVertexColors(INode self) -> bool

◆ GetShowFrozenWithMtl()

def GetShowFrozenWithMtl (   self)
GetShowFrozenWithMtl(INode self) -> bool

◆ GetStretchTM()

def GetStretchTM (   self,
args 
)
GetStretchTM(INode self, TimeValue t) -> Matrix3

◆ GetTarget()

def GetTarget (   self)
GetTarget(INode self) -> INode

◆ GetTargetNodePair()

def GetTargetNodePair (   self)
GetTargetNodePair(INode self) -> bool

◆ GetTargetTM()

def GetTargetTM (   self,
args 
)
GetTargetTM(INode self, TimeValue t, Matrix3 m) -> bool

◆ GetTaskAxisState()

def GetTaskAxisState (   self,
args 
)
GetTaskAxisState(INode self, int which, int axis) -> bool

◆ GetTaskAxisStateBits()

def GetTaskAxisStateBits (   self)
GetTaskAxisStateBits(INode self) -> DWORD

◆ GetTMController()

def GetTMController (   self)
GetTMController(INode self) -> Control

◆ GetTrajectoryON()

def GetTrajectoryON (   self)
GetTrajectoryON(INode self) -> bool

◆ GetTransformLock()

def GetTransformLock (   self,
args 
)
GetTransformLock(INode self, int type, int axis) -> bool

◆ GetUserPropBuffer()

def GetUserPropBuffer (   self,
args 
)
GetUserPropBuffer(INode self, WStr buf)

◆ GetVertexColorMapChannel()

def GetVertexColorMapChannel (   self)
GetVertexColorMapChannel(INode self) -> int

◆ GetVertexColorMode()

def GetVertexColorMode (   self)
GetVertexColorMode(INode self) -> bool

◆ GetVertexColorType()

def GetVertexColorType (   self)
GetVertexColorType(INode self) -> int

◆ GetVertexCount()

def GetVertexCount (   self,
args 
)
GetVertexCount(INode self, TimeValue t=Autodesk::Max::Now()) -> int
GetVertexCount(INode self) -> int

◆ GetVertTicks()

def GetVertTicks (   self)
GetVertTicks(INode self) -> bool

◆ GetVisibility()

def GetVisibility (   self,
args 
)
GetVisibility(INode self, TimeValue t=Autodesk::Max::Now()) -> float
GetVisibility(INode self) -> float

◆ GetVisibilityController()

def GetVisibilityController (   self)
GetVisibilityController(INode self) -> Control

◆ GetWireColor()

def GetWireColor (   self)
GetWireColor(INode self) -> Color

◆ GetWorldPosition()

def GetWorldPosition (   self,
args 
)
GetWorldPosition(INode self, TimeValue t=Autodesk::Max::Now()) -> Point3
GetWorldPosition(INode self) -> Point3

◆ GetWorldRotation()

def GetWorldRotation (   self,
args 
)
GetWorldRotation(INode self, TimeValue t=Autodesk::Max::Now()) -> Quat
GetWorldRotation(INode self) -> Quat

◆ GetWorldScale()

def GetWorldScale (   self,
args 
)
GetWorldScale(INode self, TimeValue t=Autodesk::Max::Now()) -> Point3
GetWorldScale(INode self) -> Point3

◆ GetWorldTM()

def GetWorldTM (   self,
args 
)
GetWorldTM(INode self, TimeValue t=Autodesk::Max::Now()) -> Matrix3
GetWorldTM(INode self) -> Matrix3

◆ GetXRefFile()

def GetXRefFile (   self,
args 
)
GetXRefFile(INode self, int i) -> Asset

◆ GetXRefFileCount()

def GetXRefFileCount (   self)
GetXRefFileCount(INode self) -> int

◆ GetXRefFlags()

def GetXRefFlags (   self,
args 
)
GetXRefFlags(INode self, int i) -> DWORD

◆ GetXRefParent()

def GetXRefParent (   self,
args 
)
GetXRefParent(INode self, int i) -> INode

◆ GetXRefTree()

def GetXRefTree (   self,
args 
)
GetXRefTree(INode self, int i) -> INode

◆ GroupNodes()

def GroupNodes ( args)
GroupNodes(INodeTab nodes, WStr name, bool selGroup) -> INode
GroupNodes(INodeTab nodes, WStr name) -> INode
GroupNodes(INodeTab nodes) -> INode

◆ InsertModifier()

def InsertModifier (   self,
args 
)
InsertModifier(INode self, Modifier m, int n) -> Autodesk::Max::ResCode::Type

◆ IntersectRay()

def IntersectRay (   self,
args 
)
IntersectRay(INode self, Ray ray, TimeValue t=Autodesk::Max::Now()) -> Ray
IntersectRay(INode self, Ray ray) -> Ray

◆ InvalidateObjectCache()

def InvalidateObjectCache (   self)
InvalidateObjectCache(INode self)

◆ InvalidateRect()

def InvalidateRect (   self,
args 
)
InvalidateRect(INode self, TimeValue t=Autodesk::Max::Now(), bool oldRect=False)
InvalidateRect(INode self, TimeValue t=Autodesk::Max::Now())
InvalidateRect(INode self)

◆ InvalidateTM()

def InvalidateTM (   self)
InvalidateTM(INode self)

◆ InvalidateTreeTM()

def InvalidateTreeTM (   self)
InvalidateTreeTM(INode self)

◆ InvalidateWS()

def InvalidateWS (   self)
InvalidateWS(INode self)

◆ IsActiveGrid()

def IsActiveGrid (   self)
IsActiveGrid(INode self) -> bool

◆ IsAssemblyHead()

def IsAssemblyHead (   self)
IsAssemblyHead(INode self) -> bool

◆ IsAssemblyHeadMemberOf()

def IsAssemblyHeadMemberOf (   self,
args 
)
IsAssemblyHeadMemberOf(INode self, INode asmHeadNode) -> bool

◆ IsAssemblyHeadOpen()

def IsAssemblyHeadOpen (   self)
IsAssemblyHeadOpen(INode self) -> bool

◆ IsAssemblyMember()

def IsAssemblyMember (   self)
IsAssemblyMember(INode self) -> bool

◆ IsAssemblyMemberOpen()

def IsAssemblyMemberOpen (   self)
IsAssemblyMemberOpen(INode self) -> bool

◆ IsBoneOnly()

def IsBoneOnly (   self)
IsBoneOnly(INode self) -> bool

◆ IsBoneShowing()

def IsBoneShowing (   self)
IsBoneShowing(INode self) -> bool

◆ IsDependent()

def IsDependent (   self)
IsDependent(INode self) -> bool

◆ IsFrozen()

def IsFrozen (   self)
IsFrozen(INode self) -> bool

◆ IsGroupHead()

def IsGroupHead (   self)
IsGroupHead(INode self) -> bool

◆ IsGroupMember()

def IsGroupMember (   self)
IsGroupMember(INode self) -> bool

◆ IsHidden()

def IsHidden (   self,
  hflags = 0,
  forRenderer = False 
)
IsHidden(INode self, DWORD hflags=0, bool forRenderer=False) -> bool
IsHidden(INode self, DWORD hflags=0) -> bool
IsHidden(INode self) -> bool

◆ IsNodeHidden()

def IsNodeHidden (   self,
  forRenderer = False 
)
IsNodeHidden(INode self, bool forRenderer=False) -> bool
IsNodeHidden(INode self) -> bool

◆ IsObjectFrozen()

def IsObjectFrozen (   self)
IsObjectFrozen(INode self) -> bool

◆ IsObjectHidden()

def IsObjectHidden (   self)
IsObjectHidden(INode self) -> bool

◆ IsOpenGroupHead()

def IsOpenGroupHead (   self)
IsOpenGroupHead(INode self) -> bool

◆ IsOpenGroupMember()

def IsOpenGroupMember (   self)
IsOpenGroupMember(INode self) -> bool

◆ IsSceneXRef()

def IsSceneXRef (   self)
IsSceneXRef(INode self) -> bool

◆ IsTarget()

def IsTarget (   self)
IsTarget(INode self) -> bool

◆ MayResetTransform()

def MayResetTransform (   self)
MayResetTransform(INode self) -> bool

◆ Move()

def Move (   self,
args 
)
Move(INode self, Point3 val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False, bool affectKids=True, Autodesk::Max::PivotMode::Type pivMode=NoPivot, 
    bool ignoreLocks=False)
Move(INode self, Point3 val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False, bool affectKids=True, Autodesk::Max::PivotMode::Type pivMode=NoPivot)
Move(INode self, Point3 val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False, bool affectKids=True)
Move(INode self, Point3 val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False)
Move(INode self, Point3 val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity())
Move(INode self, Point3 val, TimeValue t=Autodesk::Max::Now())
Move(INode self, Point3 val)

◆ NodeColorPicker()

def NodeColorPicker ( args)
NodeColorPicker(HWND hWnd, DWORD & col) -> bool

◆ OpenGroup()

def OpenGroup ( args)
OpenGroup(INodeTab nodes, bool clearSel=True)
OpenGroup(INodeTab nodes)
OpenGroup(bool clearSel=True)
OpenGroup()

◆ RealignBoneToChild()

def RealignBoneToChild (   self,
args 
)
RealignBoneToChild(INode self, TimeValue t)

◆ ReloadXRef()

def ReloadXRef (   self,
args 
)
ReloadXRef(INode self, int i) -> bool

◆ ResetBoneStretch()

def ResetBoneStretch (   self,
args 
)
ResetBoneStretch(INode self, TimeValue t)

◆ ResetPivot()

def ResetPivot (   self,
args 
)
ResetPivot(INode self, TimeValue t)

◆ ResetTransform()

def ResetTransform (   self,
args 
)
ResetTransform(INode self, TimeValue t, bool scaleOnly)

◆ Rotate()

def Rotate (   self,
args 
)
Rotate(INode self, Quat val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False, bool affectKids=True, Autodesk::Max::PivotMode::Type pivMode=NoPivot, 
    bool ignoreLocks=False)
Rotate(INode self, Quat val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False, bool affectKids=True, Autodesk::Max::PivotMode::Type pivMode=NoPivot)
Rotate(INode self, Quat val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False, bool affectKids=True)
Rotate(INode self, Quat val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False)
Rotate(INode self, Quat val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity())
Rotate(INode self, Quat val, TimeValue t=Autodesk::Max::Now())
Rotate(INode self, Quat val)
Rotate(INode self, AngAxis val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False, bool affectKids=True, Autodesk::Max::PivotMode::Type pivMode=NoPivot, 
    bool ignoreLocks=False)
Rotate(INode self, AngAxis val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False, bool affectKids=True, Autodesk::Max::PivotMode::Type pivMode=NoPivot)
Rotate(INode self, AngAxis val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False, bool affectKids=True)
Rotate(INode self, AngAxis val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False)
Rotate(INode self, AngAxis val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity())
Rotate(INode self, AngAxis val, TimeValue t=Autodesk::Max::Now())
Rotate(INode self, AngAxis val)

◆ Scale()

def Scale (   self,
args 
)
Scale(INode self, Point3 val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False, bool affectKids=True, Autodesk::Max::PivotMode::Type pivMode=NoPivot, 
    bool ignoreLocks=False)
Scale(INode self, Point3 val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False, bool affectKids=True, Autodesk::Max::PivotMode::Type pivMode=NoPivot)
Scale(INode self, Point3 val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False, bool affectKids=True)
Scale(INode self, Point3 val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity(), 
    bool localOrigin=False)
Scale(INode self, Point3 val, TimeValue t=Autodesk::Max::Now(), Matrix3 tmAxis=Autodesk::Max::Identity())
Scale(INode self, Point3 val, TimeValue t=Autodesk::Max::Now())
Scale(INode self, Point3 val)

◆ Select()

def Select (   self,
  replaceSelection = False 
)
Select(INode self, bool replaceSelection=False)
Select(INode self)

◆ SetAffectChildren()

def SetAffectChildren ( args)
SetAffectChildren(bool bAffectChildren)

◆ SetAllEdges()

def SetAllEdges (   self,
args 
)
SetAllEdges(INode self, bool onOff)

◆ SetApplyAtmospherics()

def SetApplyAtmospherics (   self,
args 
)
SetApplyAtmospherics(INode self, bool onOff)

◆ SetAssemblyBBoxDisplay()

def SetAssemblyBBoxDisplay (   self,
args 
)
SetAssemblyBBoxDisplay(INode self, bool b)

◆ SetAssemblyHead()

def SetAssemblyHead (   self,
args 
)
SetAssemblyHead(INode self, bool b)

◆ SetAssemblyHeadOpen()

def SetAssemblyHeadOpen (   self,
args 
)
SetAssemblyHeadOpen(INode self, bool b)

◆ SetAssemblyMember()

def SetAssemblyMember (   self,
args 
)
SetAssemblyMember(INode self, bool b)

◆ SetAssemblyMemberOpen()

def SetAssemblyMemberOpen (   self,
args 
)
SetAssemblyMemberOpen(INode self, bool b)

◆ SetBackCull()

def SetBackCull (   self,
args 
)
SetBackCull(INode self, bool onOff)

◆ SetBaseObject()

def SetBaseObject (   self,
args 
)
SetBaseObject(INode self, Object obj)

◆ SetBoneAutoAlign()

def SetBoneAutoAlign (   self,
args 
)
SetBoneAutoAlign(INode self, bool onOff)

◆ SetBoneAxis()

def SetBoneAxis (   self,
args 
)
SetBoneAxis(INode self, int which)

◆ SetBoneAxisFlip()

def SetBoneAxisFlip (   self,
args 
)
SetBoneAxisFlip(INode self, bool onOff)

◆ SetBoneFreezeLen()

def SetBoneFreezeLen (   self,
args 
)
SetBoneFreezeLen(INode self, bool onOff)

◆ SetBoneNodeOnOff()

def SetBoneNodeOnOff (   self,
args 
)
SetBoneNodeOnOff(INode self, bool onOff, TimeValue t)

◆ SetBoneScaleType()

def SetBoneScaleType (   self,
args 
)
SetBoneScaleType(INode self, int which)

◆ SetBoxMode()

def SetBoxMode (   self,
args 
)
SetBoxMode(INode self, bool onOff)

◆ SetCastShadows()

def SetCastShadows (   self,
args 
)
SetCastShadows(INode self, bool onOff)

◆ SetDisplayByLayer()

def SetDisplayByLayer (   self,
args 
)
SetDisplayByLayer(INode self, bool onOff)

◆ SetFrozen()

def SetFrozen (   self,
args 
)
SetFrozen(INode self, bool onOff)

◆ SetGBufID()

def SetGBufID (   self,
args 
)
SetGBufID(INode self, ULONG id)

◆ SetGenerateCaustics()

def SetGenerateCaustics (   self,
args 
)
SetGenerateCaustics(INode self, bool onOff)

◆ SetGenerateGlobalIllum()

def SetGenerateGlobalIllum (   self,
args 
)
SetGenerateGlobalIllum(INode self, bool onOff)

◆ SetGroupHead()

def SetGroupHead (   self,
args 
)
SetGroupHead(INode self, bool b)

◆ SetGroupHeadOpen()

def SetGroupHeadOpen (   self,
args 
)
SetGroupHeadOpen(INode self, bool b)

◆ SetGroupMember()

def SetGroupMember (   self,
args 
)
SetGroupMember(INode self, bool b)

◆ SetGroupMemberOpen()

def SetGroupMemberOpen (   self,
args 
)
SetGroupMemberOpen(INode self, bool b)

◆ SetHidden()

def SetHidden (   self,
args 
)
SetHidden(INode self, bool onOff)

◆ SetIgnoreExtents()

def SetIgnoreExtents (   self,
args 
)
SetIgnoreExtents(INode self, bool onOff)

◆ SetImageBlurMultiplier()

def SetImageBlurMultiplier (   self,
args 
)
SetImageBlurMultiplier(INode self, float m, TimeValue t=Autodesk::Max::Now())
SetImageBlurMultiplier(INode self, float m)

◆ SetInheritVisibility()

def SetInheritVisibility (   self,
args 
)
SetInheritVisibility(INode self, bool onOff)

◆ SetIsTarget()

def SetIsTarget (   self,
args 
)
SetIsTarget(INode self, bool b)

◆ SetLocalPosition()

def SetLocalPosition (   self,
args 
)
SetLocalPosition(INode self, Point3 val, TimeValue t=Autodesk::Max::Now())
SetLocalPosition(INode self, Point3 val)

◆ SetLocalRotation()

def SetLocalRotation (   self,
args 
)
SetLocalRotation(INode self, Quat val, TimeValue t=Autodesk::Max::Now())
SetLocalRotation(INode self, Quat val)

◆ SetLocalScale()

def SetLocalScale (   self,
args 
)
SetLocalScale(INode self, Point3 val, TimeValue t=Autodesk::Max::Now())
SetLocalScale(INode self, Point3 val)

◆ SetLocalTM()

def SetLocalTM (   self,
args 
)
SetLocalTM(INode self, Matrix3 val, TimeValue t=Autodesk::Max::Now())
SetLocalTM(INode self, Matrix3 val)

◆ SetMaterial()

def SetMaterial (   self,
args 
)
SetMaterial(INode self, Mtl matl)

◆ SetMotionBlurOnOff()

def SetMotionBlurOnOff (   self,
args 
)
SetMotionBlurOnOff(INode self, bool onOff)

◆ SetMotionBlurType()

def SetMotionBlurType (   self,
args 
)
SetMotionBlurType(INode self, int kind)

◆ SetMotionByLayer()

def SetMotionByLayer (   self,
args 
)
SetMotionByLayer(INode self, bool onOff)

◆ SetName()

def SetName (   self,
args 
)
SetName(INode self, wchar_t const * s)

◆ SetNeverDegrade()

def SetNeverDegrade (   self,
args 
)
SetNeverDegrade(INode self, bool onOff)

◆ SetNodeAttribute()

def SetNodeAttribute ( args)
SetNodeAttribute(INodeTab nodes, int whatAttrib, int onOff)
SetNodeAttribute(INode node, int whatAttrib, int onOff)

◆ SetNodeTMRelConstPlane()

def SetNodeTMRelConstPlane (   self,
args 
)
SetNodeTMRelConstPlane(INode self, Matrix3 mat)

◆ SetObject()

def SetObject (   self,
args 
)
SetObject(INode self, Object obj)

◆ SetObjectRef()

def SetObjectRef (   self,
args 
)
SetObjectRef(INode self, Object o)

◆ SetObjOffsetPosition()

def SetObjOffsetPosition (   self,
args 
)
SetObjOffsetPosition(INode self, Point3 p)

◆ SetObjOffsetRotation()

def SetObjOffsetRotation (   self,
args 
)
SetObjOffsetRotation(INode self, Quat q)

◆ SetObjOffsetScale()

def SetObjOffsetScale (   self,
args 
)
SetObjOffsetScale(INode self, ScaleValue sv)

◆ SetParent()

def SetParent (   self,
args 
)
SetParent(INode self, INode node, TimeValue t=Autodesk::Max::Now())
SetParent(INode self, INode node)

◆ SetPivotMode()

def SetPivotMode ( args)
SetPivotMode(int pivMode)

◆ SetPositionTaskWeight()

def SetPositionTaskWeight (   self,
args 
)
SetPositionTaskWeight(INode self, float w)

◆ SetPositionX()

def SetPositionX (   self,
args 
)
SetPositionX(INode self, float x, TimeValue t=Autodesk::Max::Now())
SetPositionX(INode self, float x)

◆ SetPositionY()

def SetPositionY (   self,
args 
)
SetPositionY(INode self, float y, TimeValue t=Autodesk::Max::Now())
SetPositionY(INode self, float y)

◆ SetPositionZ()

def SetPositionZ (   self,
args 
)
SetPositionZ(INode self, float z, TimeValue t=Autodesk::Max::Now())
SetPositionZ(INode self, float z)

◆ SetPrimaryVisibility()

def SetPrimaryVisibility (   self,
args 
)
SetPrimaryVisibility(INode self, bool onOff)

◆ SetReceiveCaustics()

def SetReceiveCaustics (   self,
args 
)
SetReceiveCaustics(INode self, bool onOff)

◆ SetReceiveGlobalIllum()

def SetReceiveGlobalIllum (   self,
args 
)
SetReceiveGlobalIllum(INode self, bool onOff)

◆ SetReceiveShadows()

def SetReceiveShadows (   self,
args 
)
SetReceiveShadows(INode self, bool onOff)

◆ SetRenderable()

def SetRenderable (   self,
args 
)
SetRenderable(INode self, bool onOff)

◆ SetRenderByLayer()

def SetRenderByLayer (   self,
args 
)
SetRenderByLayer(INode self, bool onOff)

◆ SetRenderOccluded()

def SetRenderOccluded (   self,
args 
)
SetRenderOccluded(INode self, bool onOff)

◆ SetRotationTaskWeight()

def SetRotationTaskWeight (   self,
args 
)
SetRotationTaskWeight(INode self, float w)

◆ SetSecondaryVisibility()

def SetSecondaryVisibility (   self,
args 
)
SetSecondaryVisibility(INode self, bool onOff)

◆ SetSeeThrough()

def SetSeeThrough (   self,
args 
)
SetSeeThrough(INode self, bool onOff)

◆ SetShadeVertexColors()

def SetShadeVertexColors (   self,
args 
)
SetShadeVertexColors(INode self, bool onOff)

◆ SetShowFrozenWithMtl()

def SetShowFrozenWithMtl (   self,
args 
)
SetShowFrozenWithMtl(INode self, bool onOff)

◆ SetTargetNodePair()

def SetTargetNodePair (   self,
args 
)
SetTargetNodePair(INode self, bool onOff)

◆ SetTaskAxisState()

def SetTaskAxisState (   self,
args 
)
SetTaskAxisState(INode self, int which, int axis, bool onOff)

◆ SetTMController()

def SetTMController (   self,
args 
)
SetTMController(INode self, Control m3cont) -> bool

◆ SetTrajectoryON()

def SetTrajectoryON (   self,
args 
)
SetTrajectoryON(INode self, bool onOff)

◆ SetTransformLock()

def SetTransformLock (   self,
args 
)
SetTransformLock(INode self, int type, int axis, bool onOff)

◆ SetUserPropBuffer()

def SetUserPropBuffer (   self,
args 
)
SetUserPropBuffer(INode self, WStr buf)

◆ SetVertexColorMapChannel()

def SetVertexColorMapChannel (   self,
args 
)
SetVertexColorMapChannel(INode self, int vcmc)

◆ SetVertexColorMode()

def SetVertexColorMode (   self,
args 
)
SetVertexColorMode(INode self, bool onOff)

◆ SetVertexColorType()

def SetVertexColorType (   self,
args 
)
SetVertexColorType(INode self, int nvct)

◆ SetVertTicks()

def SetVertTicks (   self,
args 
)
SetVertTicks(INode self, bool onOff)

◆ SetVisibility()

def SetVisibility (   self,
args 
)
SetVisibility(INode self, float vis, TimeValue t=Autodesk::Max::Now())
SetVisibility(INode self, float vis)

◆ SetVisibilityController()

def SetVisibilityController (   self,
args 
)
SetVisibilityController(INode self, Control cont)

◆ SetWireColor()

def SetWireColor (   self,
args 
)
SetWireColor(INode self, Color newcolor)

◆ SetWorldPosition()

def SetWorldPosition (   self,
args 
)
SetWorldPosition(INode self, Point3 val, TimeValue t=Autodesk::Max::Now())
SetWorldPosition(INode self, Point3 val)

◆ SetWorldRotation()

def SetWorldRotation (   self,
args 
)
SetWorldRotation(INode self, Quat val, TimeValue t=Autodesk::Max::Now())
SetWorldRotation(INode self, Quat val)

◆ SetWorldScale()

def SetWorldScale (   self,
args 
)
SetWorldScale(INode self, Point3 val, TimeValue t=Autodesk::Max::Now())
SetWorldScale(INode self, Point3 val)

◆ SetWorldTM()

def SetWorldTM (   self,
args 
)
SetWorldTM(INode self, Matrix3 val, TimeValue t=Autodesk::Max::Now())
SetWorldTM(INode self, Matrix3 val)

◆ SetXRefFile()

def SetXRefFile (   self,
args 
)
SetXRefFile(INode self, int i, Asset file, bool reload)

◆ SetXRefFlags()

def SetXRefFlags (   self,
args 
)
SetXRefFlags(INode self, int i, DWORD flag, bool onOff)

◆ SetXRefParent()

def SetXRefParent (   self,
args 
)
SetXRefParent(INode self, int i, INode par, bool autoOffset=True)
SetXRefParent(INode self, int i, INode par)

◆ ShowBone()

def ShowBone (   self,
args 
)
ShowBone(INode self, bool boneVis)

◆ UnfreezeObjectAndLayer()

def UnfreezeObjectAndLayer (   self,
  dolayer = True 
)
UnfreezeObjectAndLayer(INode self, bool dolayer=True)
UnfreezeObjectAndLayer(INode self)

◆ UngroupNodes()

def UngroupNodes ( args)
UngroupNodes(INodeTab nodes)
UngroupNodes()

◆ UnhideObjectAndLayer()

def UnhideObjectAndLayer (   self,
  dolayer = True 
)
UnhideObjectAndLayer(INode self, bool dolayer=True)
UnhideObjectAndLayer(INode self)

◆ UpdateChangedXRefs()

def UpdateChangedXRefs (   self,
  redraw = True 
)
UpdateChangedXRefs(INode self, bool redraw=True) -> bool
UpdateChangedXRefs(INode self) -> bool

◆ WorldAlignPivot()

def WorldAlignPivot (   self,
args 
)
WorldAlignPivot(INode self, TimeValue t, bool moveObject)