pymel.core.context.createNurbsSphereCtx

createNurbsSphereCtx(*args, **kwargs)

Flags:

Long Name / Short Name Argument Types Properties
attachToHeightRatio / ahr bool  
   
attachToSections / attachToSections bool  
   
attachToSpans / asp bool  
   
axis / ax float, float, float  
   
axisType / axt int  
   
degree / d int  
   
doDragEdit / dde bool  
   
endSweep / esw float  
   
exists / ex bool  
   
history / ch bool  
   
image1 / i1 unicode  
   
image2 / i2 unicode  
   
image3 / i3 unicode  
   
name / n unicode  
   
radius / r float  
   
sections / sc int  
   
spans / sp int  
   
startSweep / ssw float  
   
tolerance / tol float  
   
toleranceType / tlt int  
   
useTolerance / ut bool  
   

Derived from mel command maya.cmds.createNurbsSphereCtx