pymel.core.context.createPolyCubeCtx

createPolyCubeCtx(*args, **kwargs)

Flags:

Long Name / Short Name Argument Types Properties
attachToSubdivisionsAll / asa bool  
   
attachToSubdivisionsDepth / asd bool  
   
attachToSubdivisionsHeight / ash bool  
   
attachToSubdivisionsWidth / asw bool  
   
axis / ax int  
   
createUVs / cuv int  
   
depth / d float  
   
doDragEdit / dde bool  
   
doSubdivisionsCapsEdit / dsc bool  
   
exists / ex bool  
   
height / h float  
   
history / ch bool  
   
image1 / i1 unicode  
   
image2 / i2 unicode  
   
image3 / i3 unicode  
   
name / n unicode  
   
subdivisionsDepth / sd int  
   
subdivisionsHeight / sh int  
   
subdivisionsWidth / sw int  
   
width / w float  
   

Derived from mel command maya.cmds.createPolyCubeCtx