pymel.core.general.addExtension

addExtension(*args, **kwargs)

This command is used to add an extension attribute to a node type. Either the longName or the shortName or both must be specified. If neither a dataType nor an attributeType is specified, a double attribute will be added. The dataType flag can be specified more than once indicating that any of the supplied types will be accepted (logical-or). To add a non- double attribute the following criteria can be used to determine whether the dataType or the attributeType flag is appropriate. Some types, such as double3can use either. In these cases the -dtflag should be used when you only wish to access the data as an atomic entity (eg. you never want to access the three individual values that make up a double3). In general it is best to use the -atin these cases for maximum flexibility. In most cases the -dtversion will not display in the attribute editor as it is an atomic type and you are not allowed to change individual parts of it. All attributes flagged as (compound)below or the compound attribute itself are not actually added to the node until all of the children are defined (using the -pflag to set their parent to the compound being created). See the EXAMPLES section for more details. Type of attribute Flag and argument to use boolean -at bool 32 bit integer -at long 16 bit integer -at short 8 bit integer -at byte char -at char enum -at enum (specify the enum names using the enumName flag) float -at float(use quotes since float is a mel keyword) double -at double angle value -at doubleAngle linear value -at doubleLinear string -dt string(use quotes since string is a mel keyword) array of strings -dt stringArray compound -at compound message (no data) -at message time -at time 4x4 double matrix -dt matrix(use quotes since matrix is a mel keyword) 4x4 float matrix -at fltMatrix reflectance -dt reflectanceRGBreflectance (compound) -at reflectance spectrum -dt spectrumRGB spectrum (compound) -at spectrum 2 floats -dt float2 2 floats (compound) -at float2 3 floats -dt float3 3 floats (compound) -at float3 2 doubles -dt double2 2 doubles (compound) -at double2 3 doubles -dt double3 3 doubles (compound) -at double3 2 32-bit integers -dt long2 2 32-bit integers (compound) -at long2 3 32-bit integers -dt long3 3 32-bit integers (compound) -at long3 2 16-bit integers -dt short2 2 16-bit integers (compound) -at short2 3 16-bit integers -dt short3 3 16-bit integers (compound) -at short3 array of doubles -dt doubleArray array of floats -dt floatArray array of 32-bit ints -dt Int32Array array of vectors -dt vectorArray nurbs curve -dt nurbsCurve nurbs surface -dt nurbsSurface polygonal mesh -dt mesh lattice -dt lattice array of double 4D points -dt pointArray In query mode, return type is based on queried flag.

Flags:

Long Name / Short Name Argument Types Properties
attributeType / at unicode ../../../_images/create.gif ../../../_images/query.gif
  Specifies the attribute type, see above table for more details. Note that the attribute types float, matrixand stringare also MEL keywords and must be enclosed in quotes.
binaryTag / bt unicode ../../../_images/create.gif ../../../_images/query.gif
  This flag is obsolete and does not do anything any more
cachedInternally / ci bool ../../../_images/create.gif ../../../_images/query.gif
  Whether or not attribute data is cached internally in the node. This flag defaults to true for writable attributes and false for non-writable attributes. A warning will be issued if users attempt to force a writable attribute to be uncached as this will make it impossible to set keyframes.
category / ct unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  An attribute category is a string associated with the attribute to identify it. (e.g. the name of a plugin that created the attribute, version information, etc.) Any attribute can be associated with an arbitrary number of categories however categories can not be removed once associated.
dataType / dt unicode ../../../_images/create.gif ../../../_images/query.gif
  Specifies the data type. See setAttrfor more information on data type names.
defaultValue / dv float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Specifies the default value for the attribute (can only be used for numeric attributes).
disconnectBehaviour / dcb int ../../../_images/create.gif ../../../_images/query.gif
  defines the Disconnect Behaviour 2 Nothing, 1 Reset, 0 Delete
enumName / en unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Flag used to specify the ui names corresponding to the enum values. The specified string should contain a colon-separated list of the names, with optional values. If values are not specified, they will treated as sequential integers starting with 0. For example: -enumName A:B:Cwould produce options: A,B,C with values of 0,1,2; -enumName zero:one:two:thousand=1000would produce four options with values 0,1,2,1000; and -enumName solo=1:triplet=3:quintet=5would produce three options with values 1,3,5. (Note that there is a current limitation of the Channel Box that will sometimes incorrectly display an enumerated attribute’s pull-down menu. Extra menu items can appear that represent the numbers inbetween non-sequential option values. To avoid this limitation, specify sequential values for the options of any enumerated attributes that will appear in the Channel Box. For example: solo=1:triplet=2:quintet=3.)
exists / ex bool ../../../_images/create.gif ../../../_images/query.gif
  Returns true if the attribute queried is a user-added, dynamic attribute; false if not.
fromPlugin / fp bool ../../../_images/create.gif ../../../_images/query.gif
  Was the attribute originally created by a plugin? Normally set automatically when the API call is made - only added here to support storing it in a file independently from the creating plugin.
hasMaxValue / hxv bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Flag indicating whether an attribute has a maximum value. (can only be used for numeric attributes).
hasMinValue / hnv bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Flag indicating whether an attribute has a minimum value. (can only be used for numeric attributes).
hasSoftMaxValue / hsx bool ../../../_images/create.gif ../../../_images/query.gif
  Flag indicating whether a numeric attribute has a soft maximum.
hasSoftMinValue / hsn bool ../../../_images/create.gif ../../../_images/query.gif
  Flag indicating whether a numeric attribute has a soft minimum.
hidden / h bool ../../../_images/create.gif ../../../_images/query.gif
  Will this attribute be hidden from the UI?
indexMatters / im bool ../../../_images/create.gif ../../../_images/query.gif
  Sets whether an index must be used when connecting to this multi-attribute. Setting indexMatters to false forces the attribute to non-readable.
internalSet / internalSet bool ../../../_images/create.gif ../../../_images/query.gif
  Whether or not the internal cached value is set when this attribute value is changed. This is an internal flag used for updating UI elements.
keyable / k bool ../../../_images/create.gif ../../../_images/query.gif
  Is the attribute keyable by default?
longName / ln unicode ../../../_images/create.gif ../../../_images/query.gif
  Sets the long name of the attribute.
maxValue / max float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Specifies the maximum value for the attribute (can only be used for numeric attributes).
minValue / min float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Specifies the minimum value for the attribute (can only be used for numeric attributes).
multi / m bool ../../../_images/create.gif ../../../_images/query.gif
  Makes the new attribute a multi-attribute.
niceName / nn unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Sets the nice name of the attribute for display in the UI. Setting the attribute’s nice name to a non-empty string overrides the default behaviour of looking up the nice name from Maya’s string catalog. (Use the MEL commands attributeNiceNameand attributeQuery -niceNameto lookup an attribute’s nice name in the catalog.)
nodeType / nt unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Specifies the type of node to which the attribute will be added. See the nodeType command for the names of different node types.
numberOfChildren / nc int ../../../_images/create.gif ../../../_images/query.gif
  How many children will the new attribute have?
parent / p unicode ../../../_images/create.gif ../../../_images/query.gif
  Attribute that is to be the new attribute’s parent.
proxy / pxy unicode ../../../_images/create.gif ../../../_images/query.gif
  Proxy another node’s attribute. Proxied plug will be connected as source. The UsedAsProxy flag is automatically set in this case.
readable / r bool ../../../_images/create.gif ../../../_images/query.gif
  Can outgoing connections be made from this attribute?
shortName / sn unicode ../../../_images/create.gif ../../../_images/query.gif
  Sets the short name of the attribute.
softMaxValue / smx float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Soft maximum, valid for numeric attributes only. Specifies the upper default limit used in sliders for this attribute.
softMinValue / smn float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
  Soft minimum, valid for numeric attributes only. Specifies the upper default limit used in sliders for this attribute.
storable / s bool ../../../_images/create.gif ../../../_images/query.gif
  Can the attribute be stored out to a file?
usedAsColor / uac bool ../../../_images/create.gif ../../../_images/query.gif
  Is the attribute to be used as a color definition? Must have 3 DOUBLE or 3 FLOAT children to use this flag. The attribute type -atshould be double3or float3as appropriate. It can also be used to less effect with data types -dtas double3or float3as well but some parts of the code do not support this alternative. The special attribute types/data spectrumand reflectancealso support the color flag and on them it is set by default.
usedAsFilename / uaf bool ../../../_images/create.gif ../../../_images/query.gif
  Is the attribute to be treated as a filename definition? This flag is only supported on attributes with data type -dtof string.
usedAsProxy / uap bool ../../../_images/create.gif ../../../_images/query.gif
  Set if the specified attribute should be treated as a proxy to another attributes.
writable / w bool ../../../_images/create.gif ../../../_images/query.gif
  Can incoming connections be made to this attribute? Flag can have multiple arguments, passed either as a tuple or a list.

Derived from mel command maya.cmds.addExtension

Example:

import pymel.core as pm

# Add an attribute named ms/mass with a default value of 1 and a
# minimum value of 0.001 and a maximum of 10000 to all mesh shapes.
#
pm.addExtension( nodeType='mesh', shortName='ms', longName='mass', defaultValue=1.0, minValue=0.001, maxValue=10000 )
# Add a multi attribute named ff/forcefield of type double3 to all mesh shapes.
#
pm.addExtension( nodeType='mesh', shortName='ff', longName='forcefield', dataType='double3', multi=True )
# Add a compound attribute named sampson with children homeboy, midge,
# damien, elizabeth, and sweetpea of varying types to all choice nodes.
#
pm.addExtension( nodeType='choice', longName='sampson', numberOfChildren=5, attributeType='compound' )
pm.addExtension( nodeType='choice', longName='homeboy', attributeType='matrix', parent='sampson' )
pm.addExtension( nodeType='choice', longName='midge', attributeType='message', parent='sampson' )
pm.addExtension( nodeType='choice', longName='damien', attributeType='double', parent='sampson' )
pm.addExtension( nodeType='choice', longName='elizabeth', attributeType='double', parent='sampson' )
pm.addExtension( nodeType='choice', longName='sweetpea', attributeType='double', parent='sampson' )
# To add an attribute that is to be interpreted as a color the
# following attribute group must be used.
#
# Note that the word "float" must be in quotations since it is a
# MEL keyword.
#
pm.addExtension( nodeType='phong', longName='rainbow', usedAsColor=True, attributeType='float3' )
pm.addExtension( nodeType='phong', longName='redBow', attributeType='float', parent='rainbow' )
pm.addExtension( nodeType='phong', longName='greenBow', attributeType='float', parent='rainbow' )
pm.addExtension( nodeType='phong', longName='blueBow', attributeType='float', parent='rainbow' )
# Other legal attribute types that can be interpreted as colors need
# not specify the "-usedAsColor" flag as it will be assumed.  These
# include "-attributeType spectrum", "-attributeType reflectance",
# "-dataType spectrumRGB", and "-dataType reflectanceRGB".
#
pm.addExtension( nodeType='phong', longName='implColor', dataType='spectrumRGB' )
# Add a double3 attribute named sanders with children bess, les and wes
# to all dag nodes, including shapes, transforms, and joints.
#
pm.addExtension( nodeType='dagNode', longName='sanders', attributeType='double3' )
pm.addExtension( nodeType='dagNode', longName='bess', attributeType='double', parent='sanders' )
pm.addExtension( nodeType='dagNode', longName='les', attributeType='double', parent='sanders' )
pm.addExtension( nodeType='dagNode', longName='wes', attributeType='double', parent='sanders' )