pymel.core.general.color

color(*args, **kwargs)

This command sets the dormant wireframe color of the specified objects to be their class color or if the -ud/userDefined flag is specified, one of the user defined colors. The -rgb/rgbColor flags can be specified if the user requires floating point RGB colors.

Flags:

Long Name / Short Name Argument Types Properties
rgbColor / rgb float, float, float ../../../_images/create.gif
  Specifies and rgb color to set the selected object to.
userDefined / ud int ../../../_images/create.gif
  Specifies the user defined color index to set selected object to. The valid range of numbers is [1-8]. Flag can have multiple arguments, passed either as a tuple or a list.

Derived from mel command maya.cmds.color

Example:

import pymel.core as pm

# create a sphere and deselect it
pm.sphere( n='sphere1' )
# Result: [nt.Transform(u'sphere1'), nt.MakeNurbSphere(u'makeNurbSphere1')] #
pm.select( d=True )

# Set the inactive wireframe color of the sphere to the
# first user defined color
pm.color( 'sphere1', ud=1 )

# set the wireframe color of the sphere back to its default color
pm.color( 'sphere1' )