pymel.core.general.delete

delete(*args, **kwargs)

This command is used to delete selected objects, or all objects, or objects specified along with the command. Flags are available to filter the type of objects that the command acts on. At times, more than just specified items will be deleted. For example, deleting two CVs in the same rowon a NURBS surface will delete the whole row.

Modifications:
  • the command will not fail on an empty list

Flags:

Long Name / Short Name Argument Types Properties
all / all bool ../../../_images/create.gif
  Remove all objects of specified kind, in the scene. This flag is to be used in conjunction with the following flags.
attribute / at unicode ../../../_images/create.gif
  List of attributes to select
channels / c bool ../../../_images/create.gif
  Remove animation channels in the scene. Either all channels can be removed, or the scope can be narrowed down by specifying some of the above mentioned options.
constraints / cn bool ../../../_images/create.gif
  Remove selected constraints and constraints attached to the selected nodes, or remove all constraints in the scene.
constructionHistory / ch bool ../../../_images/create.gif
  Remove the construction history on the objects specified or selected.
controlPoints / cp bool ../../../_images/create.gif
  This flag explicitly specifies whether or not to include the control points of a shape (see -sflag) in the list of attributes. Default: false. (Not valid for pasteKeycmd.)
expressions / e bool ../../../_images/create.gif
  Remove expressions in the scene. Either all expressions can be removed, or the scope can be narrowed down by specifying some of the above mentioned options.
hierarchy / hi unicode ../../../_images/create.gif
  Hierarchy expansion options. Valid values are above,below,both,and none.(Not valid for pasteKeycmd.)
inputConnectionsAndNodes / icn bool ../../../_images/create.gif
  Break input connection to specified attribute and delete all unconnected nodes that are left behind. The graph will be traversed until a node that cannot be deleted is encountered.
motionPaths / mp bool ../../../_images/create.gif
  Remove motion paths in the scene. Either all motion paths can be removed, or the scope can be narrowed down by specifying some of the above mentioned options.
shape / s bool ../../../_images/create.gif
  Consider attributes of shapes below transforms as well, except controlPoints. Default: true. (Not valid for pasteKeycmd.)
staticChannels / sc bool ../../../_images/create.gif
  Remove static animation channels in the scene. Either all static channels can be removed, or the scope can be narrowed down by specifying some of the above mentioned options.
timeAnimationCurves / tac bool ../../../_images/create.gif
  Modifies the -c/channels and -sc/staticChannels flags. When true, only channels connected to time-input animation curves (for instance, those created by ‘setKeyframe’ will be deleted. When false, no time-input animation curves will be deleted. Default: true.
unitlessAnimationCurves / uac bool ../../../_images/create.gif
  Modifies the -c/channels and -sc/staticChannels flags. When true, only channels connected to unitless-input animation curves (for instance, those created by ‘setDrivenKeyframe’ will be deleted. When false, no unitless-input animation curves will be deleted. Default: true. Flag can have multiple arguments, passed either as a tuple or a list.

Derived from mel command maya.cmds.delete

Example:

import pymel.core as pm

# To delete selected objects use:
pm.delete()

# To delete a few specific objects like surfaceShape1, surface1 and
# paramCurve1 use:
pm.delete( 'surfaceShape1', 'surface1', 'paramCurve1' )

# To delete all channels in the scene:
pm.delete( all=True, c=True )

# To delete static channels connected to selected nodes:
pm.delete( sc=True )

# To delete motion path nodes connected to selected nodes:
pm.delete( mp=True )

# To delete all expressions in the scene:
pm.delete( all=True, e=True )

# To delete selected constraints and constraints attached to selected nodes:
pm.delete( cn=True )

# Notes:

# The at, h, s and cp flags only apply when either c/channels
# or sc/staticChannels or e/expressions options are specified.