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| | FBPropertyListObject () |
| | Constructor. More...
|
| |
| virtual int | GetCount () |
| | Get the object count. More...
|
| |
| virtual FBComponent * | operator[] (int pIndex) |
| | Get the object at pIndex. More...
|
| |
| virtual FBComponent * | GetAt (int pIndex) |
| | Get the Component at pIndex. More...
|
| |
| virtual int | Add (FBComponent *pObject) |
| | Add an object at the end of the list. More...
|
| |
| virtual int | SetAt (int pIndex, FBComponent *pObject) |
| | Replace an existing entry at a specific index. More...
|
| |
| virtual void | RemoveAt (int pIndex) |
| | Remove an object at a specific index. More...
|
| |
| virtual int | InsertAt (int pIndex, FBComponent *pObject) |
| | Insert an object at a specific index. More...
|
| |
| virtual void | Clear () |
| | Clears the content of the list. More...
|
| |
| virtual void | SetSingleConnect (bool pSingleConnect) |
| | Set if the connection is single or multiple. More...
|
| |
| virtual int | GetSingleConnect () |
| | Get if the connection support only one connection. More...
|
| |
| void | SetFilter (int pInternalClassId) |
| | Set the filter connections to the property list (UI only). More...
|
| |
| int | GetFilter () |
| | Get the filter class Id for the property list (UI only). More...
|
| |
| | FBPropertyListComponentBase () |
| | Constructor. More...
|
| |
| FBComponent * | operator[] (int pIndex) |
| | Get the Component at pIndex. More...
|
| |
| virtual int | Find (FBComponent *pItem) |
| | Locate a property in the list. More...
|
| |
| virtual int | Remove (FBComponent *pItem) |
| | Remove pItem from the list. More...
|
| |
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void | SetClassId (int pClassId) |
| |
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int | GetClassId () |
| |
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void | SetListOfParents (bool pListOfParents) |
| |
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bool | GetIsListOfParents () |
| |
| virtual FBPropertyType | GetPropertyType () override |
| | Get the property's type. More...
|
| |
| | FBPropertyBasicList () |
| | Constructor. More...
|
| |
| | FBPropertyBasicList (HIObject pParent, const char *pName) |
| | Constructor. More...
|
| |
| FBProperty * | Init (void *pParent, const char *pName) |
| | Initialization function. More...
|
| |
| void | RemoveAll () |
| | Remove all properties from the list. More...
|
| |
| virtual bool | IsList () |
| | Is this a list? More...
|
| |
| | FBProperty () |
| | Constructor. More...
|
| |
| void | SetEnable (bool pValue) |
| | Set property enable status. More...
|
| |
| const char * | GetName () |
| | Get the property's name. More...
|
| |
| void | SetName (const char *pName) |
| | Set the property's name. More...
|
| |
| const char * | GetPropertyTypeName () |
| | Get the property's type name. More...
|
| |
| virtual KDataType * | GetDataType () |
| | Get the property datatype pointer. More...
|
| |
| virtual void | SetData (void *pData) |
| | Set the value of the property, passing the type as an argument. More...
|
| |
| virtual void | GetData (void *pData, int pSize, FBEvaluateInfo *pEvalInfo=NULL) const |
| | Get the value of a property. More...
|
| |
| int | AsInt () |
| | Get the property as an integer. More...
|
| |
| bool | SetInt (int pInt) |
| | Set the property from an integer. More...
|
| |
| virtual const char * | AsString (FBDataAsStringFlag pFlag=kFBDataAsStringUI) |
| | Get the property value as a string. More...
|
| |
| virtual bool | SetString (const char *pString) |
| | Set the property value from a string. More...
|
| |
| const char * | OriValueAsString () |
| | Get the property original value (before any modification) as string. More...
|
| |
| bool | IsAnimated () const |
| | Get the property animated flag status. More...
|
| |
| bool | OriIsAnimated () const |
| | Get the property original animated flag status (before any modification) More...
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| |
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virtual bool | IsAnimatable () |
| |
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bool | IsInternal () const |
| |
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bool | IsUserProperty () |
| |
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bool | IsTextureConnectableProperty () |
| |
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bool | IsReferenceProperty () |
| |
| bool | IsMinClamp () |
| | Indicate if minimum value clamping will be applied on user input value. More...
|
| |
| bool | IsMaxClamp () |
| | Indicate if maximum value clamping will be applied on user input value. More...
|
| |
| bool | IsTemporaryProperty () |
| | Indicate if a property was created on retrieve because it didn't exist. More...
|
| |
| bool | AcceptTemporaryProperty (const char *pEnumList[]=NULL, fbExternalGetSetHandler pGet=NULL, fbExternalGetSetHandler pSet=NULL) |
| | Accept a temporary property as a dynamic property. More...
|
| |
| bool | IsObjectList () |
| | Indicate if is an instance of FBPropertyListObject. More...
|
| |
| virtual bool | IsReadOnly () |
| | Is property read-only? More...
|
| |
| virtual const char * | EnumList (int pIndex) |
| | Return the string of an enum value. More...
|
| |
| FBStringList * | GetEnumStringList (bool pCreateIt=false) |
| | String list for enum properties. More...
|
| |
| void | NotifyEnumStringListChanged () |
| | Notify system that the enum list was modified. More...
|
| |
| void | ModifyPropertyFlag (FBPropertyFlag pFlag, bool pValue) |
| | ModifyPropertyFlag. More...
|
| |
| FBPropertyFlag | GetPropertyFlags () |
| | GetPropertyFlags. More...
|
| |
| bool | GetPropertyFlag (FBPropertyFlag pFlag) |
| | GetPropertyFlag. More...
|
| |
| void | SetMinMax (double pMin, double pMax, bool pForceMinClamp=false, bool pForceMaxClamp=false) |
| | SetMinMax. More...
|
| |
| void | SetMin (double pMin, bool pForceMinClamp=false) |
| | SetMin. More...
|
| |
| void | SetMax (double pMax, bool pForceMaxClamp=false) |
| | SetMax. More...
|
| |
| double | GetMin () |
| | GetMin. More...
|
| |
| double | GetMax () |
| | GetMax. More...
|
| |
| void * | GetParent () |
| | Get the parent of the object. More...
|
| |
| int | GetSubMemberCount () const |
| | GetSubMemberCount. More...
|
| |
| bool | AllowsLocking () const |
| | AllowsLocking. More...
|
| |
| bool | HasSomethingLocked () const |
| | HasSomethingLocked. More...
|
| |
| bool | IsLocked () const |
| | IsLocked. More...
|
| |
| bool | IsMemberLocked (int pIndex) const |
| | IsMemberLocked. More...
|
| |
| void | SetLocked (bool pLocked) |
| | SetLocked. More...
|
| |
| void | SetMemberLocked (int pIndex, bool pLocked) |
| | SetMemberLocked. More...
|
| |
| FBProperty * | GetReferencedProperty () |
| | Get the referenced property, in the case of this property is a reference property (see the IsReferenceProperty() method). More...
|
| |
| FBScriptWrapper * | GetWrapper () |
| | Return the wrapper interface of this FBObject. More...
|
| |
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void | AddWrapper (FBScriptWrapper *) |
| |
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void | RemoveWrapper (FBScriptWrapper *) |
| |
|
| bool | IsSDKComponent () |
| | Return whether or not item is an SDK component. More...
|
| |
| bool | ConnectSrc (FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| | Add a source connection. More...
|
| |
| bool | ConnectDst (FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| | Add a destination connection. More...
|
| |
| bool | ConnectSrcAt (int pDst_SrcIndex, FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| | Add a source connection. More...
|
| |
| bool | ConnectDstAt (int pSrc_DstIndex, FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| | Add a destination connection. More...
|
| |
| bool | DisconnectDst (FBPlug *pDst) |
| | Remove a destination connection. More...
|
| |
| bool | DisconnectSrc (FBPlug *pSrc) |
| | Remove a source connection. More...
|
| |
| void | DisconnectAllSrc () |
| | Remove all source connections. More...
|
| |
| void | DisconnectAllDst () |
| | Remove all destination connections. More...
|
| |
| bool | DisconnectDstAt (int pIndex) |
| | Remove a destination connection at a specified index. More...
|
| |
| bool | DisconnectSrcAt (int pIndex) |
| | Remove a source connection at a specified index. More...
|
| |
| bool | ReplaceDstAt (int pIndex, FBPlug *pDst) |
| | Replace a destination connection at a specified index. More...
|
| |
| bool | ReplaceSrcAt (int pIndex, FBPlug *pSrc) |
| | Replace a source connection at a specified index. More...
|
| |
| bool | SwapSrc (int pIndexA, int pIndexB) |
| | Swap source connection at index A with source connection at index B. More...
|
| |
| bool | MoveSrcAt (int pIndex, int pAtIndex) |
| | Move source connection at pIndex to pAtIndex. More...
|
| |
| bool | MoveSrcAt (FBPlug *pSrc, FBPlug *pAtSrc) |
| | Move source connection pSrc to the position of pAtSrc. More...
|
| |
| int | GetSrcCount () |
| | Get source connection count. More...
|
| |
| FBPlug * | GetSrc (int pIndex) |
| | Get a source connection's plug at specified index. More...
|
| |
| FBConnectionType | GetSrcType (int pIndex) |
| | Get a source connection's type at specified index. More...
|
| |
| int | GetDstCount () |
| | Get destination connection count. More...
|
| |
| FBPlug * | GetDst (int pIndex) |
| | Get a destination connection's plug at specified index. More...
|
| |
| FBConnectionType | GetDstType (int pIndex) |
| | Get a destination connection's type at specified index. More...
|
| |
| bool | BeginChange () |
| | Begins a change on multiple plugs. More...
|
| |
| void | EndChange () |
| | Ends a change on multiple plugs. More...
|
| |
| void | SetSelfModified (FBPlugModificationFlag pFlag, bool pBool) |
| | Set the plug's self modification flag. More...
|
| |
| bool | GetSelfModified (FBPlugModificationFlag pFlag) |
| | Tell if the plug's self has changed. More...
|
| |
| void | SetContentModified (FBPlugModificationFlag pFlag, bool pBool) |
| | Set the plug's owned property/object's modification flag. More...
|
| |
| bool | GetContentModified (FBPlugModificationFlag pFlag) |
| | Tell if the plug's content has changed. More...
|
| |
| int | GetPlugConnectionModifiedList (FBPlugList &pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove) |
| | Get plug's modified src/dst property/object connection added/removed List. More...
|
| |
| bool | RevertModification (FBPlugModificationFlag pFlag=kFBAllModifiedMask) |
| | Revert the plug's modification to original status. More...
|
| |
| void | SetStatusFlag (FBPlugStatusFlag pStatus, bool pValue) |
| | Set the plug's status flag. More...
|
| |
| bool | GetStatusFlag (FBPlugStatusFlag pStatus) const |
| | Tell if the plug's status has changed. More...
|
| |
| FBPlug * | GetOwner () |
| | Get the owner of this plug. More...
|
| |
| FBPlug * | GetOwned (int pIndex) |
| | Get the owned plug at specified index. More...
|
| |
| int | GetOwnedCount () |
| | Get the owned plug count. More...
|
| |
| virtual const char * | ClassName () |
| | internal System vars. More...
|
| |
| virtual bool | Is (int pTypeId) |
| | Is( int pTypeId ) More...
|
| |
| virtual int | GetTypeId () |
| | GetTypeId( int pTypeId ) More...
|
| |
| virtual bool | PlugDataNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
| | PlugDataNotify when overloaded is equivalent of FBSystem.OnConnectionDataNotify but in the context of the derived object only. More...
|
| |
| virtual bool | PlugStateNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
| | PlugStateNotify when overloaded is equivalent of FBSystem.OnConnectionStateNotify but in the context of the derived object only. More...
|
| |
| virtual bool | PlugNotify (FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL) |
| | PlugNotify when overloaded is equivalent of FBSystem.OnConnectionNotify but in the context of the derived object only. More...
|
| |
| virtual void | FBDelete () |
| | Actual destructor for a FBPlug. More...
|
| |
| static int | GetInternalClassId () |
| | Internal class Id. More...
|
| |
| int | mClassId |
| | Class Id. More...
|
| |
| bool | mParents |
| | mParent. More...
|
| |
| FBString | mName |
| |
| void * | mParent |
| |
| bool | mAllocated |
| | Contain the Allocation State of the Component. More...
|
| |
| HIObject | mObject |
| | Handle on the Plug. More...
|
| |
| bool | mSDKComponent |
| | bool Plug is an SDK component.
More...
|
| |
| static const char * | ClassGroupName |
| | ClassGroupName of the object. More...
|
| |
| static int | TypeInfo |
| | TypeInfo. More...
|
| |
| static int | mGlobalTypeInfo |
| | Represente the Type Index. More...
|
| |
List of scene objects.
This list is a more generic container often used as object properties. The types of actual object that it can contain can be specialized.
Definition at line 555 of file fbcomponent.h.