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ufe
3.2
Universal Front End is a DCC-agnostic component that will allow a DCC to browse and edit data in multiple data models
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Go to the source code of this file.
Classes | |
| class | Ufe::SceneChanged |
| Base class for all scene notifications. More... | |
| class | Ufe::ObjectAdd |
| Base class for object add scene notifications. More... | |
| class | Ufe::ObjectDelete |
| Base class for object delete scene notifications. More... | |
| class | Ufe::ObjectPostDelete |
| Object delete scene notifications that occur after the object was deleted. More... | |
| class | Ufe::ObjectPreDelete |
| Object delete scene notifications that occur before the object is deleted. More... | |
| class | Ufe::ObjectDestroyed |
| Object destroyed scene notification that occurs once an object is destroyed. More... | |
| class | Ufe::ObjectPathChange |
| Base class for object path change scene notifications. More... | |
| class | Ufe::ObjectRename |
| Object renamed scene notification. More... | |
| class | Ufe::ObjectReparent |
| Object reparented scene notification. More... | |
| class | Ufe::ObjectPathAdd |
| Path added to object scene notification. More... | |
| class | Ufe::ObjectPathRemove |
| Path removed from object scene notification. More... | |
| class | Ufe::SubtreeInvalidate |
| Subtree invalidate notification. More... | |
| class | Ufe::SceneCompositeNotification |
| SceneChanged composite notification. More... | |
| struct | Ufe::SceneCompositeNotification::Op |
Namespaces | |
| Ufe | |