Audio In class. More...
#include <fbaudio.h>
Public Member Functions | |
FBAudioIn (HIObject pObject=NULL) | |
Constructor. More... | |
bool | SetOnline (bool pOnline) |
Turns Audio In online or offline. More... | |
bool | IsOnline () const |
Is the Audio In online? More... | |
bool | PrepareToRecord (const char *pRecordingPath, FBExistingClipAction pExistingClipAction=kFBExistingClipAskUser, FBExistingFileAction pExistingFileAction=kFBExistingFileAskUser) |
Prepares the Audio In for recording (similar as checking the "Record" checkbox in the UI). More... | |
bool | TurnOffRecording () |
Turns off the Audio In recording (similar as un-checking the "Record" checkbox in the UI). More... | |
bool | IsReadyToRecord () const |
Is the Audio In ready to record (has it been prepared properly)? More... | |
FBAudioFmt | GetSupportedFormats () const |
Returns all the Audio In supported formats (i.e. More... | |
bool | SetRecordingFormat (FBAudioFmt pAudioFormat) |
Sets the recording format (i.e. More... | |
FBAudioFmt | GetRecordingFormat () const |
Returns the recording format (i.e. More... | |
bool | SetDelay (FBTime &pDelay) |
Sets the delay to use. More... | |
FBTime | GetDelay () const |
Returns the delay currently set. More... | |
bool | SetDestination (FBAudioOut *pAudioOut) |
Sets the Audio Out object to be used as the destination. More... | |
FBAudioOut * | GetDestination () const |
Returns the Audio Out object currently used as the destination. More... | |
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FBComponent (HIObject pObject) | |
Constructor. More... | |
virtual | ~FBComponent () |
Destructor. More... | |
virtual bool | FBCreate () |
Open Reality Creation function. More... | |
virtual void | FBDestroy () |
Open Reality destruction function. More... | |
virtual void | FBDelete () override |
Open Reality deletion function. More... | |
virtual bool | SetHIObject (HIObject pObject, bool pSDKComponent) override |
Assign component to an internal pointer. More... | |
virtual int | PropertyAdd (FBProperty *pProperty) |
Add a property to the component's property manager. More... | |
bool | PropertyAddReferenceProperty (FBProperty *pReferenceProperty) |
Add a reference property to the component's property manager. More... | |
void | PropertyRemove (FBProperty *pProperty) |
Remove a Property from the component's Property manager. More... | |
void | PropertyGetModifiedList (FBArrayTemplate< FBProperty * > &pPropList, FBPlugModificationFlag pModificationFlags) |
Get list of properties which have been modified since last loading. More... | |
FBProperty * | PropertyCreate (const char *pName, FBPropertyType pType, const char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=NULL) |
Create user or dynamic property. More... | |
FBObjectFlag | GetObjectFlags () |
Get all Object Flags (concatenated). More... | |
void | SetObjectFlags (FBObjectFlag pFlags) |
SetObjectFlags. More... | |
bool | HasObjectFlags (FBObjectFlag pFlags) |
Check whether a specific object flag is enabled. More... | |
void | EnableObjectFlags (FBObjectFlag pFlags) |
Enable a specific Object Flags. More... | |
void | DisableObjectFlags (FBObjectFlag pFlags) |
Disable a specific Object Flags. More... | |
void | SetObjectStatus (FBObjectStatus pStatus, bool pValue) |
Enable/Disable a specific Object Status. More... | |
bool | GetObjectStatus (FBObjectStatus pStatus) |
Check to see if an object status is enabled. More... | |
bool | ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) |
ProcessNamespaceHierarchy. More... | |
bool | ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) |
ProcessObjectNamespace. More... | |
virtual const char * | ClassName () override |
Get the class name. More... | |
virtual bool | UseCustomPropertyViewSet () const |
Use the custom property viewSet or not. More... | |
const char * | GetFullName (void) |
Get the full name. More... | |
void | SetOwnerNamespace (FBNamespace *pOwnerNSObj) |
Set the owner Namespace object. More... | |
FBNamespace * | GetOwnerNamespace (void) |
Get the owner Namespace object. More... | |
FBFileReference * | GetOwnerFileReference (void) |
Get the owner FileReference object. More... | |
void | HardSelect () |
HardSelect. More... | |
virtual bool | Is (int pTypeId) override |
Returns true if object is of type TypeId. More... | |
virtual int | GetTypeId () override |
GetTypeId( int pTypeId ) More... | |
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FBScriptWrapper * | GetWrapper () |
Return the wrapper interface of this FBObject. More... | |
void | AddWrapper (FBScriptWrapper *) |
void | RemoveWrapper (FBScriptWrapper *) |
Additional Inherited Members | |
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static int | GetInternalClassId () |
static void | FBComponentSetName (FBComponent *pObject, const char *pName) |
static const char * | FBComponentGetName (FBComponent *pObject) |
static void | FBComponentSetLongName (FBComponent *pObject, const char *pName) |
static const char * | FBComponentGetLongName (FBComponent *pObject) |
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FBPropertyManager | PropertyList |
Read Only Property: Manages all of the properties for the component. More... | |
FBPropertyListComponent | Components |
List: List of components. More... | |
FBPropertyListComponent | Parents |
List: Parents. More... | |
FBPropertyBool | Selected |
Read Write Property: Selected property. More... | |
FBPropertyString | Name |
Read Write Property: Unique name of object. More... | |
FBPropertyString | LongName |
Read Write Property: Name and namespace for object. More... | |
FBPropertyFolder | Folder |
Read Write Property: The folder that contain this component. More... | |
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static int | TypeInfo |
Contains the Type information of the object. More... | |
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bool | IsSDKComponent () |
Return whether or not item is an SDK component. More... | |
bool | ConnectSrc (FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
Add a source connection. More... | |
bool | ConnectDst (FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
Add a destination connection. More... | |
bool | ConnectSrcAt (int pDst_SrcIndex, FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
Add a source connection. More... | |
bool | ConnectDstAt (int pSrc_DstIndex, FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
Add a destination connection. More... | |
bool | DisconnectDst (FBPlug *pDst) |
Remove a destination connection. More... | |
bool | DisconnectSrc (FBPlug *pSrc) |
Remove a source connection. More... | |
void | DisconnectAllSrc () |
Remove all source connections. More... | |
void | DisconnectAllDst () |
Remove all destination connections. More... | |
bool | DisconnectDstAt (int pIndex) |
Remove a destination connection at a specified index. More... | |
bool | DisconnectSrcAt (int pIndex) |
Remove a source connection at a specified index. More... | |
bool | ReplaceDstAt (int pIndex, FBPlug *pDst) |
Replace a destination connection at a specified index. More... | |
bool | ReplaceSrcAt (int pIndex, FBPlug *pSrc) |
Replace a source connection at a specified index. More... | |
bool | SwapSrc (int pIndexA, int pIndexB) |
Swap source connection at index A with source connection at index B. More... | |
bool | MoveSrcAt (int pIndex, int pAtIndex) |
Move source connection at pIndex to pAtIndex. More... | |
bool | MoveSrcAt (FBPlug *pSrc, FBPlug *pAtSrc) |
Move source connection pSrc to the position of pAtSrc. More... | |
int | GetSrcCount () |
Get source connection count. More... | |
FBPlug * | GetSrc (int pIndex) |
Get a source connection's plug at specified index. More... | |
FBConnectionType | GetSrcType (int pIndex) |
Get a source connection's type at specified index. More... | |
int | GetDstCount () |
Get destination connection count. More... | |
FBPlug * | GetDst (int pIndex) |
Get a destination connection's plug at specified index. More... | |
FBConnectionType | GetDstType (int pIndex) |
Get a destination connection's type at specified index. More... | |
bool | BeginChange () |
Begins a change on multiple plugs. More... | |
void | EndChange () |
Ends a change on multiple plugs. More... | |
void | SetSelfModified (FBPlugModificationFlag pFlag, bool pBool) |
Set the plug's self modification flag. More... | |
bool | GetSelfModified (FBPlugModificationFlag pFlag) |
Tell if the plug's self has changed. More... | |
void | SetContentModified (FBPlugModificationFlag pFlag, bool pBool) |
Set the plug's owned property/object's modification flag. More... | |
bool | GetContentModified (FBPlugModificationFlag pFlag) |
Tell if the plug's content has changed. More... | |
int | GetPlugConnectionModifiedList (FBPlugList &pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove) |
Get plug's modified src/dst property/object connection added/removed List. More... | |
bool | RevertModification (FBPlugModificationFlag pFlag=kFBAllModifiedMask) |
Revert the plug's modification to original status. More... | |
void | SetStatusFlag (FBPlugStatusFlag pStatus, bool pValue) |
Set the plug's status flag. More... | |
bool | GetStatusFlag (FBPlugStatusFlag pStatus) const |
Tell if the plug's status has changed. More... | |
FBPlug * | GetOwner () |
Get the owner of this plug. More... | |
FBPlug * | GetOwned (int pIndex) |
Get the owned plug at specified index. More... | |
int | GetOwnedCount () |
Get the owned plug count. More... | |
virtual bool | PlugDataNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
PlugDataNotify when overloaded is equivalent of FBSystem.OnConnectionDataNotify but in the context of the derived object only. More... | |
virtual bool | PlugStateNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
PlugStateNotify when overloaded is equivalent of FBSystem.OnConnectionStateNotify but in the context of the derived object only. More... | |
virtual bool | PlugNotify (FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL) |
PlugNotify when overloaded is equivalent of FBSystem.OnConnectionNotify but in the context of the derived object only. More... | |
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static int | GetInternalClassId () |
Internal class Id. More... | |
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bool | mAllocated |
Contain the Allocation State of the Component. More... | |
HIObject | mObject |
Handle on the Plug. More... | |
bool | mSDKComponent |
bool Plug is an SDK component. More... | |
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static const char * | ClassGroupName |
ClassGroupName of the object. More... | |
static int | TypeInfo |
TypeInfo. More... | |
static int | mGlobalTypeInfo |
Represente the Type Index. More... | |
Audio In class.
Used to control Audio In objects (like a Microphone Audio Device).
FBAudioIn | ( | HIObject | pObject = NULL | ) |
Constructor.
pObject | For internal use only. |
FBTime GetDelay | ( | ) | const |
Returns the delay currently set.
(Windows only).
FBAudioOut* GetDestination | ( | ) | const |
Returns the Audio Out object currently used as the destination.
(Windows only).
FBAudioFmt GetRecordingFormat | ( | ) | const |
Returns the recording format (i.e.
Bit Depth, Rate and Channel(s)) currently set.
FBAudioFmt GetSupportedFormats | ( | ) | const |
Returns all the Audio In supported formats (i.e.
Bit Depths, Rates and Channels).
bool IsOnline | ( | ) | const |
Is the Audio In online?
bool IsReadyToRecord | ( | ) | const |
Is the Audio In ready to record (has it been prepared properly)?
bool PrepareToRecord | ( | const char * | pRecordingPath, |
FBExistingClipAction | pExistingClipAction = kFBExistingClipAskUser , |
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FBExistingFileAction | pExistingFileAction = kFBExistingFileAskUser |
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Prepares the Audio In for recording (similar as checking the "Record" checkbox in the UI).
If the Audio In is not already online, it will turn it online automatically. If the Audio In is already ready to record, it will turn it off first automatically.
pRecordingPath | The file path for the desired output wav file. The file must have the .wav extension. |
pExistingClipAction | The action to perform when the action clip associated to the recording path is already in the scene. |
pExistingFileAction | The action to perform when the file associated to the recording path already exists on disk and it not empty. |
bool SetDelay | ( | FBTime & | pDelay | ) |
Sets the delay to use.
The Audio In must be offline when this method is called. (Windows only).
pDelay | The delay to use. To mimic the UI, the FBTime should refer to a frame number. |
bool SetDestination | ( | FBAudioOut * | pAudioOut | ) |
Sets the Audio Out object to be used as the destination.
The Audio In must be offline when this method is called. (Windows only).
pAudioOut | The Audio Out object to be used as the destination. Use a NULL pointer (None in Python) to unset the destination. |
bool SetOnline | ( | bool | pOnline | ) |
Turns Audio In online or offline.
pOnline | True to turn the Audio In online, false to turn it offline. |
bool SetRecordingFormat | ( | FBAudioFmt | pAudioFormat | ) |
Sets the recording format (i.e.
Bit Depth, Rate and Channel(s)) to use. The Audio In must be offline when this method is called.
pAudioFormat | The audio format to use for recording. It must specify a unique Bit Depth, Rate and Channels. |
bool TurnOffRecording | ( | ) |
Turns off the Audio In recording (similar as un-checking the "Record" checkbox in the UI).