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| FBPlayerControl (HIObject pObject=NULL) |
| Constructor. More...
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bool | Play (bool pUseMarkers=false) |
| Play button. More...
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bool | PlayReverse (bool pUseMarkers=false) |
| Play Reverse button. More...
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void | SetPlaySpeedMode (FBTransportPlaySpeed pPlaySpeedMode) |
| Set Play Speed Mode. More...
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void | SetPlaySpeed (double pSpeed) |
| Set Play Speed. More...
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FBTransportPlaySpeed | GetPlaySpeedMode () |
| Get Play Speed Mode. More...
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double | GetPlaySpeed () |
| Get Play Speed . More...
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bool | Stop () |
| Stop button. More...
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bool | GotoStart () |
| GotoStart button (Rewind). More...
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bool | GotoEnd () |
| GotoEnd button (FastForward). More...
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bool | Goto (FBTime pTime) |
| Goto a time specified by pTime . More...
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bool | StepForward () |
| Step one frame ahead. More...
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bool | StepBackward () |
| Step one frame backward. More...
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bool | Record (bool pOverrideTake=false, bool pCopyData=true) |
| Begin recording. More...
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void | LockTransport (bool pLock) |
| Lock the transport control. More...
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bool | IsLocked () |
| Return the current locking state of the transport. More...
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FBTransportMode | GetTransportMode () |
| Get Transport Mode. More...
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void | SetTransportFps (FBTimeMode pTimeMode, double pCustom=0.0) |
| Set the system frame rate use for display. More...
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FBTimeMode | GetTransportFps () |
| Get the UI frame rate use for display configure in the system. More...
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double | GetTransportFpsValue (FBTimeMode pTimeMode=kFBTimeModeDefault) |
| Get the UI frame rate value. More...
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void | Key () |
| Key default data. More...
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void | GotoNextKey () |
| Go to the next key. More...
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void | GotoPreviousKey () |
| Go to the previous key. More...
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void | EvaluationPause () |
| Pause device evaluation thread. More...
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void | EvaluationResume () |
| Resume device evaluation thread. More...
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bool | Goto (FBTime, FBTimeReferential) |
| Goto a time specified by pTime. More...
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bool | GotoStart (FBTimeReferential) |
| GotoStart button (Rewind). More...
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bool | GotoEnd (FBTimeReferential) |
| GotoEnd button (FastForward). More...
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bool | StepForward (FBTimeReferential) |
| Step one frame ahead. More...
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bool | StepBackward (FBTimeReferential) |
| Step one frame backward. More...
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FBTimeReferential | GetTimeReferential () |
| Get Time Referential. More...
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void | SetTimeReferential (FBTimeReferential pTimeReferential) |
| Set Time Referential. More...
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FBTime | GetEditCurrentTime () |
| Get Edit Current Time. More...
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FBTime | GetEditStart () |
| Get Edit Start. More...
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void | SetEditStart (FBTime pTime) |
| Set Edit Start. More...
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FBTime | GetEditStop () |
| Get Edit Stop. More...
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void | SetEditStop (FBTime pTime) |
| Set Edit Stop. More...
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FBTime | GetEditZoomStart () |
| Get Edit Zoom Start. More...
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void | SetEditZoomStart (FBTime pTime) |
| Set Edit Zoom Start. More...
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FBTime | GetEditZoomStop () |
| Get Edit Zoom Stop. More...
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void | SetEditZoomStop (FBTime pTime) |
| Set Edit Zoom Stop. More...
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int | AddGlobalTimeMark (FBTime pTime, const char *pName=NULL) |
| Add a global time mark. More...
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bool | DeleteGlobalTimeMark (int pIndex) |
| Delete a global time mark. More...
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void | DeleteAllGlobalTimeMarks () |
| Delete all global time marks. More...
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int | GetGlobalTimeMarkCount () |
| Returns the number of global time marks. More...
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FBTime | GetGlobalTimeMarkTime (int pIndex) |
| Returns the time associated with a global time mark. More...
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int | SetGlobalTimeMarkTime (int pIndex, FBTime pTime) |
| Sets a new time for an existing global time mark. More...
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const char * | GetGlobalTimeMarkName (int pIndex) |
| Returns the name associated with a global time mark. More...
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bool | SetGlobalTimeMarkName (int pIndex, const char *pName) |
| Sets a new name for an existing global time mark. More...
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FBTimeMarkAction | GetGlobalTimeMarkAction (int pIndex) |
| Returns the action associated with a global time mark. More...
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bool | SetGlobalTimeMarkAction (int pIndex, FBTimeMarkAction pAction) |
| Sets a new action for an existing global time mark. More...
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FBColor | GetGlobalTimeMarkColor (int pIndex) |
| Returns the color associated with a global time mark. More...
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bool | SetGlobalTimeMarkColor (int pIndex, FBColor pColor) |
| Sets a new color for an existing global time mark. More...
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int | GetNextGlobalTimeMarkIndex () |
| Returns the next global time mark index, based on the current local time. More...
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int | GetPreviousGlobalTimeMarkIndex () |
| Returns the previous global time mark index, based on the current local time. More...
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| FBComponent (HIObject pObject) |
| Constructor. More...
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virtual | ~FBComponent () |
| Destructor. More...
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virtual bool | FBCreate () |
| Open Reality Creation function. More...
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virtual void | FBDestroy () |
| Open Reality destruction function. More...
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virtual void | FBDelete () override |
| Open Reality deletion function. More...
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virtual bool | SetHIObject (HIObject pObject, bool pSDKComponent) override |
| Assign component to an internal pointer. More...
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virtual int | PropertyAdd (FBProperty *pProperty) |
| Add a property to the component's property manager. More...
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bool | PropertyAddReferenceProperty (FBProperty *pReferenceProperty) |
| Add a reference property to the component's property manager. More...
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void | PropertyRemove (FBProperty *pProperty) |
| Remove a Property from the component's Property manager. More...
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void | PropertyGetModifiedList (FBArrayTemplate< FBProperty * > &pPropList, FBPlugModificationFlag pModificationFlags) |
| Get list of properties which have been modified since last loading. More...
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FBProperty * | PropertyCreate (const char *pName, FBPropertyType pType, const char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=NULL) |
| Create user or dynamic property. More...
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FBObjectFlag | GetObjectFlags () |
| Get all Object Flags (concatenated). More...
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void | SetObjectFlags (FBObjectFlag pFlags) |
| SetObjectFlags. More...
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bool | HasObjectFlags (FBObjectFlag pFlags) |
| Check whether a specific object flag is enabled. More...
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void | EnableObjectFlags (FBObjectFlag pFlags) |
| Enable a specific Object Flags. More...
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void | DisableObjectFlags (FBObjectFlag pFlags) |
| Disable a specific Object Flags. More...
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void | SetObjectStatus (FBObjectStatus pStatus, bool pValue) |
| Enable/Disable a specific Object Status. More...
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bool | GetObjectStatus (FBObjectStatus pStatus) |
| Check to see if an object status is enabled. More...
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bool | ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) |
| ProcessNamespaceHierarchy. More...
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bool | ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) |
| ProcessObjectNamespace. More...
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virtual const char * | ClassName () override |
| Get the class name. More...
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virtual bool | UseCustomPropertyViewSet () const |
| Use the custom property viewSet or not. More...
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const char * | GetFullName (void) |
| Get the full name. More...
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void | SetOwnerNamespace (FBNamespace *pOwnerNSObj) |
| Set the owner Namespace object. More...
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FBNamespace * | GetOwnerNamespace (void) |
| Get the owner Namespace object. More...
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FBFileReference * | GetOwnerFileReference (void) |
| Get the owner FileReference object. More...
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void | HardSelect () |
| HardSelect. More...
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virtual bool | Is (int pTypeId) override |
| Returns true if object is of type TypeId. More...
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virtual int | GetTypeId () override |
| GetTypeId( int pTypeId ) More...
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FBScriptWrapper * | GetWrapper () |
| Return the wrapper interface of this FBObject. More...
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void | AddWrapper (FBScriptWrapper *) |
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void | RemoveWrapper (FBScriptWrapper *) |
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static int | TypeInfo |
| Contains the Type information of the object. More...
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bool | IsSDKComponent () |
| Return whether or not item is an SDK component. More...
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bool | ConnectSrc (FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| Add a source connection. More...
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bool | ConnectDst (FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| Add a destination connection. More...
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bool | ConnectSrcAt (int pDst_SrcIndex, FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| Add a source connection. More...
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bool | ConnectDstAt (int pSrc_DstIndex, FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| Add a destination connection. More...
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bool | DisconnectDst (FBPlug *pDst) |
| Remove a destination connection. More...
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bool | DisconnectSrc (FBPlug *pSrc) |
| Remove a source connection. More...
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void | DisconnectAllSrc () |
| Remove all source connections. More...
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void | DisconnectAllDst () |
| Remove all destination connections. More...
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bool | DisconnectDstAt (int pIndex) |
| Remove a destination connection at a specified index. More...
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bool | DisconnectSrcAt (int pIndex) |
| Remove a source connection at a specified index. More...
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bool | ReplaceDstAt (int pIndex, FBPlug *pDst) |
| Replace a destination connection at a specified index. More...
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bool | ReplaceSrcAt (int pIndex, FBPlug *pSrc) |
| Replace a source connection at a specified index. More...
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bool | SwapSrc (int pIndexA, int pIndexB) |
| Swap source connection at index A with source connection at index B. More...
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bool | MoveSrcAt (int pIndex, int pAtIndex) |
| Move source connection at pIndex to pAtIndex. More...
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bool | MoveSrcAt (FBPlug *pSrc, FBPlug *pAtSrc) |
| Move source connection pSrc to the position of pAtSrc. More...
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int | GetSrcCount () |
| Get source connection count. More...
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FBPlug * | GetSrc (int pIndex) |
| Get a source connection's plug at specified index. More...
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FBConnectionType | GetSrcType (int pIndex) |
| Get a source connection's type at specified index. More...
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int | GetDstCount () |
| Get destination connection count. More...
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FBPlug * | GetDst (int pIndex) |
| Get a destination connection's plug at specified index. More...
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FBConnectionType | GetDstType (int pIndex) |
| Get a destination connection's type at specified index. More...
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bool | BeginChange () |
| Begins a change on multiple plugs. More...
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void | EndChange () |
| Ends a change on multiple plugs. More...
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void | SetSelfModified (FBPlugModificationFlag pFlag, bool pBool) |
| Set the plug's self modification flag. More...
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bool | GetSelfModified (FBPlugModificationFlag pFlag) |
| Tell if the plug's self has changed. More...
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void | SetContentModified (FBPlugModificationFlag pFlag, bool pBool) |
| Set the plug's owned property/object's modification flag. More...
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bool | GetContentModified (FBPlugModificationFlag pFlag) |
| Tell if the plug's content has changed. More...
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int | GetPlugConnectionModifiedList (FBPlugList &pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove) |
| Get plug's modified src/dst property/object connection added/removed List. More...
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bool | RevertModification (FBPlugModificationFlag pFlag=kFBAllModifiedMask) |
| Revert the plug's modification to original status. More...
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void | SetStatusFlag (FBPlugStatusFlag pStatus, bool pValue) |
| Set the plug's status flag. More...
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bool | GetStatusFlag (FBPlugStatusFlag pStatus) const |
| Tell if the plug's status has changed. More...
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FBPlug * | GetOwner () |
| Get the owner of this plug. More...
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FBPlug * | GetOwned (int pIndex) |
| Get the owned plug at specified index. More...
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int | GetOwnedCount () |
| Get the owned plug count. More...
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virtual bool | PlugDataNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
| PlugDataNotify when overloaded is equivalent of FBSystem.OnConnectionDataNotify but in the context of the derived object only. More...
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virtual bool | PlugStateNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
| PlugStateNotify when overloaded is equivalent of FBSystem.OnConnectionStateNotify but in the context of the derived object only. More...
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virtual bool | PlugNotify (FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL) |
| PlugNotify when overloaded is equivalent of FBSystem.OnConnectionNotify but in the context of the derived object only. More...
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static int | GetInternalClassId () |
| Internal class Id. More...
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bool | mAllocated |
| Contain the Allocation State of the Component. More...
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HIObject | mObject |
| Handle on the Plug. More...
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bool | mSDKComponent |
| bool Plug is an SDK component.
More...
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static const char * | ClassGroupName |
| ClassGroupName of the object. More...
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static int | TypeInfo |
| TypeInfo. More...
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static int | mGlobalTypeInfo |
| Represente the Type Index. More...
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Player control.
Interface to use the transport controls (play, stop, etc.) The following Python snippet shows its basic playback operation
bool Play(bool pUseMarkers=false)
Play button.
bool GotoStart()
GotoStart button (Rewind).
FBPlayerControl(HIObject pObject=NULL)
Constructor.
Keys can also be set and used with Key(), GotoNextKey(), and GotoPreviousKey().
All actions are performed by default on the current take. The is the MotionBuilder default take, unless you have multiple takes in your scene. To switch between takes, use FBTake.
Definition at line 169 of file fbplayercontrol.h.