3ds Max C++ API Reference
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ICollision Class Referenceabstract

#include <icollision.h>

+ Inheritance diagram for ICollision:

Public Member Functions

virtual int SuppportedCollisions ()=0
 
virtual void PreFrame (TimeValue t, TimeValue dt)=0
 
virtual void PostFrame (TimeValue t, TimeValue dt)=0
 
virtual BOOL CheckCollision (TimeValue t, Point3 pos, Point3 vel, float dt, float &at, Point3 &hitPoint, Point3 &norm, Point3 &friction, Point3 &inheritedVel)=0
 
virtual BOOL CheckCollision (TimeValue t, Point3 pos, float radius, Point3 vel, float dt, float &at, Point3 &hitPoint, Point3 &norm, Point3 &friction, Point3 &inheritedVel)=0
 
virtual BOOL CheckCollision (TimeValue t, Box3 box, Point3 vel, float dt, float &at, Point3 &hitPoint, Point3 &norm, Point3 &friction, Point3 &inheritedVel)=0
 
virtual BOOL CheckCollision (TimeValue t, Point3 edgeA, Point3 edgeB, Point3 vel, float dt, float &at, Point3 &hitPoint, Point3 &norm, Point3 &friction, Point3 &inheritedVel)=0
 
- Public Member Functions inherited from ReferenceTarget
CoreExport void GetClassName (MSTR &s, bool localized=true) const override
 Retrieves the name of the plugin class.
 
CoreExport SClass_ID SuperClassID () override
 Retrieves a constant representing the type of the plugin.
 
BOOL IsRefTarget () override
 Checks if this is a ReferenceTarget.
 
CoreExport RefResult TestForLoop (const Interval &refInterval, RefMakerHandle hmaker)
 Tests for a cyclical reference.
 
CoreExport BOOL HasDependents ()
 Checks if a ReferenceTarget has references.
 
CoreExport BOOL HasRealDependents ()
 Checks if this has Real (Strong) Dependents.
 
void BeginDependencyTest ()
 Starts Dependency Test.
 
BOOL EndDependencyTest ()
 Ends Dependency Test.
 
virtual void RefAdded (RefMakerHandle rm)
 Called after a reference is made to a target.
 
virtual void RefAddedUndoRedo (RefMakerHandle rm)
 Called after a reference is made to a target because of undo or redo.
 
 __declspec (deprecated) virtual void RefDeleted() final
 
virtual void RefDeleted (ReferenceMaker *oldOwner)
 Called after a reference to this is deleted.
 
 __declspec (deprecated) virtual void RefDeletedUndoRedo() final
 
virtual void RefDeletedUndoRedo (RefMakerHandle oldOwner)
 Called after a reference to this is deleted because of undo or redo.
 
CoreExport RefResult DeleteAllRefsToMe () override
 Deletes all references to this ReferenceTarget.
 
CoreExport RefResult TransferReferences (RefTargetHandle oldTarget, BOOL delOld=FALSE)
 Transfers all the references from oldTarget to this.
 
CoreExport int DoEnumDependents (DependentEnumProc *dep)
 Begins an enumeration that searches back in the dependency network.
 
virtual CoreExport RefTargetHandle Clone (RemapDir &remap)
 This method is used by 3ds Max to clone an object.
 
virtual CoreExport void BaseClone (ReferenceTarget *from, ReferenceTarget *to, RemapDir &remap)
 This method copies base class data from an object to its clone.
 
CoreExport RefResult NotifyDependents (const Interval &changeInt, PartID partID, RefMessage message, SClass_ID sclass=NOTIFY_ALL, BOOL propagate=TRUE, RefTargetHandle hTarg=nullptr, NotifyDependentsOption notifyDependentsOption=REFNOTIFY_ALLOW_OPTIMIZATIONS) override
 Notify all dependent RefMakers concerned with the message.
 
void FlagDependents (TimeValue t, PartID which=PART_PUT_IN_FG)
 This sends the REFMSG_FLAGDEPENDENTS message up the pipeline.
 
virtual void NotifyForeground (TimeValue t)
 This method is called to flag dependents into the FG.
 
virtual void NotifyTarget (int message, ReferenceMaker *hMaker)
 Sends messages to ReferenceTargets.
 
CoreExport voidGetInterface (ULONG id) override
 Inherited from Animatable.
 
CoreExport BaseInterfaceGetInterface (Interface_ID id) override
 Inherited from Animatable.
 
CoreExport ReferenceTarget ()
 Constructor.
 
virtual CoreExport RefResult AutoDelete ()
 Deletes the object when it has no more real dependents.
 
CoreExport RefResult MaybeAutoDelete ()
 Deletes the object when it has no more real dependents.
 
- Public Member Functions inherited from ReferenceMaker
void GetClassName (MSTR &s, bool localized=true) const override
 Retrieves the name of the plugin class.
 
CoreExport SClass_ID SuperClassID () override
 Retrieves a constant representing the type of the plugin.
 
CoreExport RefResult ReplaceReference (int which, RefTargetHandle newtarg, BOOL delOld=TRUE)
 Used when cloning reference makers.
 
CoreExport RefResult DeleteAllRefsFromMe ()
 Deletes all references from this ReferenceMaker.
 
CoreExport RefResult DeleteAllRefs ()
 Deletes all references both to and from this item.
 
CoreExport RefResult DeleteReference (int i)
 Deletes the specified reference.
 
virtual BOOL CanTransferReference (int i)
 Tells whether this reference can be transfered.
 
CoreExport ReferenceSaveManagerGetReferenceSaveManager ()
 Access the ReferenceSaveManager of this ReferenceMaker.
 
virtual CoreExport IOResult Save (ISave *isave)
 Called for saving data.
 
virtual CoreExport IOResult Save (ISave *isave, ChannelMask)
 Access the ReferenceSaveManager of this ReferenceMaker.
 
virtual CoreExport IOResult Load (ILoad *iload)
 Called for loading data.
 
virtual CoreExport IOResult Load (ILoad *iload, ChannelMask)
 Access the ReferenceSaveManager of this ReferenceMaker.
 
virtual int RemapRefOnLoad (int iref)
 Used to load old files with references.
 
virtual CoreExport void RescaleWorldUnits (float f)
 Rescale size of all world units in reference hierarchy.
 
CoreExport void EnumAuxFiles (AssetEnumCallback &assetEnum, DWORD flags) override
 Enumerate auxiliary files (e.g. bitmaps)
 
virtual CoreExport void SaveEnum (SaveEnumProc &sep, BOOL isNodeCall=0)
 The default save enumeration.
 
virtual CoreExport bool SpecifySaveReferences (ReferenceSaveManager &referenceSaveManager)
 Used to specify reference slot remapping during scene file save.
 
CoreExport int DoEnumDependents (DependentEnumProc *dep)
 Begins an enumeration that searches back in the dependency network.
 
CoreExport bool EnumRefHierarchy (RefEnumProc &proc, bool includeCustAttribs=true, bool includeIndirectRefs=true, bool includeNonPersistentRefs=true, bool preventDuplicatesViaFlag=true)
 This method provides a general purpose reference enumerator.
 
CoreExport int FindRef (RefTargetHandle rtarg)
 Get the index of the ReferenceTarget.
 
BOOL IsRefMaker () override
 Tells whether it is a ReferenceMaker.
 
virtual BOOL IsRealDependency (ReferenceTarget *rtarg)
 Returns whether this is a "real" (strong) dependency or not.
 
virtual BOOL ShouldPersistWeakRef (RefTargetHandle rtarg)
 Specifies whether a weak reference is to be persisted on a partial load or save.
 
CoreExport ReferenceMaker ()
 Constructor.
 
CoreExport void DeleteMe ()
 Deletes an instance of this class.
 
virtual CoreExport int NumRefs ()
 Returns the total number of references this ReferenceMaker can hold.
 
virtual CoreExport RefTargetHandle GetReference (int i)
 Returns the 'i-th' reference.
 
- Public Member Functions inherited from Animatable
virtual void FreeCaches ()
 
virtual int NumChildren ()
 
virtual AnimatableChildAnim (int i)
 
virtual CoreExport MSTR NodeName ()
 
virtual void EditTrack ()
 
virtual CoreExport BOOL SubAnimSetKeyBufferPresent (int subNum)
 returns true if the sub-anim has a "Set Key" buffer present
 
virtual BOOL SetKeyBufferPresent ()
 returns true if there is a "Set Key" buffer present
 
virtual CoreExport void SubAnimCommitSetKeyBuffer (TimeValue t, int subNum)
 Commit any "Set Key" buffers on the given sub-anim.
 
virtual void CommitSetKeyBuffer (TimeValue t)
 Commit any "Set Key" buffers.
 
virtual CoreExport void SubAnimRevertSetKeyBuffer (int subNum)
 Revert any "Set Key" buffers on the given sub-anim.
 
virtual void RevertSetKeyBuffer ()
 Revert any "Set Key" buffers.
 
virtual LRESULT CALLBACK TrackViewWinProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
 This function is obsolete.
 
virtual BOOL IsRefMaker ()
 Tells whether it is a ReferenceMaker.
 
virtual bool IsParamBlockDesc2Used (ParamBlockDesc2 *desc)
 Returns true if the passed description is being used.
 
virtual bool GetMacroRecorderName (bool used_as_rhs_value, MSTR &objectSpecifiedName)
 This method is called to access the object specified name to use for the Maxscript macrorecorder.
 
CoreExport Animatable ()
 Constructor.
 
virtual CoreExport void DeleteThis ()
 Deletes an instance of this class.
 
MSTR ClassName (bool localized=true) const
 Returns the name of the plugin class.
 
virtual CoreExport Class_ID ClassID ()
 Retrieves a constant that uniquely identifies the plugin class.
 
virtual void BeginEditParams (IObjParam *ip, ULONG flags, Animatable *prev=NULL)
 
virtual void EndEditParams (IObjParam *ip, ULONG flags, Animatable *next=NULL)
 
virtual CoreExport void ReleaseInterface (ULONG id, void *i)
 
virtual CoreExport int SetProperty (ULONG id, void *data)
 
virtual CoreExport voidGetProperty (ULONG id)
 
CoreExport void AppendProperty (AnimProperty *prop)
 A function to directly add arbitrary properties to this object developers should ensure that the properties ID does not conflict with any Max-specific IDs.
 
CoreExport AnimPropertyFindProperty (DWORD id)
 Find any property.
 
CoreExport void AddAppDataChunk (const Class_ID &cid, SClass_ID sid, DWORD sbid, DWORD len, void *data)
 Adds application/plugin specific (custom) data to an Animatable.
 
CoreExport AppDataChunkGetAppDataChunk (const Class_ID &cid, SClass_ID sid, DWORD sbid)
 Retrieves the application/plugin specific (custom) data stored with an Animatable.
 
CoreExport BOOL RemoveAppDataChunk (const Class_ID &cid, SClass_ID sid, DWORD sbid)
 Deletes the application/plugin specific (custom) data stored with an Animatable.
 
CoreExport void ClearAllAppData ()
 Deletes all application/plugin specific (custom) data stored with an Animatable.
 
virtual int NumSubs ()
 
virtual AnimatableSubAnim (int i)
 
 __declspec (deprecated) virtual MSTR SubAnimName(int i) MAX_SEALED
 
virtual CoreExport MSTR SubAnimName (int i, bool localized)
 
virtual BOOL CanDeleteSubAnim (int i)
 
virtual void DeleteSubAnim (int i)
 
virtual DWORD GetSubAnimCurveColor (int subNum)
 
virtual int SubNumToRefNum (int subNum)
 
virtual BOOL CanCopyAnim ()
 
CoreExport int HasSubElements (int type=0)
 
virtual int GetSubFCurveExtents (int subNum, ParamDimensionBase *dim, float &min, float &max, DWORD flags)
 The values max and min should be initialized before calling this function.
 
virtual ParamDimensionGetParamDimension (int i)
 
virtual BOOL SelectSubAnim (int subNum)
 
virtual BOOL BypassTreeView ()
 
virtual BOOL BypassTrackBar ()
 
virtual BOOL BypassPropertyLevel ()
 
virtual BOOL InvisibleProperty ()
 
virtual int NumKeys ()
 
virtual TimeValue GetKeyTime (int index)
 
virtual int GetKeyIndex (TimeValue t)
 
virtual BOOL GetNextKeyTime (TimeValue t, DWORD flags, TimeValue &nt)
 
virtual void CopyKeysFromTime (TimeValue src, TimeValue dst, DWORD flags)
 
virtual void DeleteKeyAtTime (TimeValue t)
 
virtual BOOL IsKeyAtTime (TimeValue t, DWORD flags)
 
virtual int GetKeyTimes (Tab< TimeValue > &times, Interval range, DWORD flags)
 
virtual int GetKeySelState (BitArray &sel, Interval range, DWORD flags)
 
CoreExport void OpenTreeEntry (int type, DWORD tv)
 
CoreExport void CloseTreeEntry (int type, DWORD tv)
 
CoreExport int IsTreeEntryOpen (int type, DWORD tv)
 
CoreExport BOOL GetSelInTrackView (DWORD tv)
 
CoreExport void SetSelInTrackView (DWORD tv, BOOL sel)
 
CoreExport BOOL InTrackViewSelSet (int which)
 
CoreExport void SetTrackViewSelSet (int which, BOOL inOut)
 
virtual BOOL AssignController (Animatable *control, int subAnim)
 
virtual BOOL CanAssignController (int subAnim)
 Return true if we can reassign the subanim specified.
 
virtual BOOL CanMakeUnique ()
 
CoreExport int EnumAnimTree (AnimEnum *animEnum, Animatable *client, int subNum)
 
virtual int RenderBegin (TimeValue t, ULONG flags=0)
 
virtual int RenderEnd (TimeValue t)
 
virtual CoreExport Interval GetTimeRange (DWORD flags)
 
virtual void EditTimeRange (Interval range, DWORD flags)
 
virtual void DeleteTime (Interval iv, DWORD flags)
 
virtual void ReverseTime (Interval iv, DWORD flags)
 
virtual void ScaleTime (Interval iv, float s)
 
virtual void InsertTime (TimeValue ins, TimeValue amount)
 
virtual BOOL SupportTimeOperations ()
 
virtual CoreExport void MapKeys (TimeMap *map, DWORD flags)
 
virtual void DeleteKeys (DWORD flags)
 
virtual void DeleteKeyByIndex (int index)
 
virtual void SelectKeys (TrackHitTab &sel, DWORD flags)
 
virtual void SelectSubKeys (int subNum, TrackHitTab &sel, DWORD flags)
 
virtual void SelectSubCurve (int subNum, BOOL sel)
 
virtual void SelectKeyByIndex (int i, BOOL sel)
 
virtual BOOL IsKeySelected (int i)
 
virtual void FlagKey (TrackHitRecord hit)
 
virtual int GetFlagKeyIndex ()
 
virtual int NumSelKeys ()
 
virtual void CloneSelectedKeys (BOOL offset=FALSE)
 
virtual void AddNewKey (TimeValue t, DWORD flags)
 
virtual void MoveKeys (ParamDimensionBase *dim, float delta, DWORD flags)
 
virtual void ScaleKeyValues (ParamDimensionBase *dim, float origin, float scale, DWORD flags)
 
virtual void SelectCurve (BOOL sel)
 
virtual BOOL IsCurveSelected ()
 Returns TRUE if the function curve is selected; otherwise returns FALSE.
 
virtual BOOL IsSubCurveSelected (int subNum)
 Returns the selected state of the sub-curve whose index is passed.
 
virtual int GetSelKeyCoords (TimeValue &t, float &val, DWORD flags)
 
virtual void SetSelKeyCoords (TimeValue t, float val, DWORD flags)
 
virtual int SetSelKeyCoordsExpr (ParamDimension *dim, const MCHAR *timeExpr, const MCHAR *valExpr, DWORD flags)
 
virtual void AdjustTangents (TrackHitRecord hit, ParamDimensionBase *dim, Rect &rcGraph, float tzoom, int tscroll, float vzoom, int vscroll, int dx, int dy, DWORD flags)
 
virtual void AdjustTangents (TrackHitRecord hit, ParamDimensionBase *dim, float angle, float length, DWORD flags)
 
virtual CoreExport BOOL IsAnimated ()
 
virtual BOOL CanCopyTrack (Interval iv, DWORD flags)
 
virtual BOOL CanPasteTrack (TrackClipObject *cobj, Interval iv, DWORD flags)
 
virtual TrackClipObjectCopyTrack (Interval iv, DWORD flags)
 
virtual void PasteTrack (TrackClipObject *cobj, Interval iv, DWORD flags)
 
virtual BOOL CanCopySubTrack (int subNum, Interval iv, DWORD flags)
 
virtual BOOL CanPasteSubTrack (int subNum, TrackClipObject *cobj, Interval iv, DWORD flags)
 
virtual TrackClipObjectCopySubTrack (int subNum, Interval iv, DWORD flags)
 
virtual void PasteSubTrack (int subNum, TrackClipObject *cobj, Interval iv, DWORD flags)
 
virtual int GetTrackVSpace (int lineHeight)
 
virtual int HitTestTrack (TrackHitTab &hits, Rect &rcHit, Rect &rcTrack, float zoom, int scroll, DWORD flags)
 
virtual int PaintTrack (ParamDimensionBase *dim, HDC hdc, Rect &rcTrack, Rect &rcPaint, float zoom, int scroll, DWORD flags)
 
virtual int PaintSubTrack (int subNum, ParamDimensionBase *dim, HDC hdc, Rect &rcTrack, Rect &rcPaint, float zoom, int scroll, DWORD flags)
 
virtual int PaintFCurves (ParamDimensionBase *dim, HDC hdc, Rect &rcGraph, Rect &rcPaint, float tzoom, int tscroll, float vzoom, int vscroll, DWORD flags)
 
virtual int HitTestFCurves (ParamDimensionBase *dim, TrackHitTab &hits, Rect &rcHit, Rect &rcGraph, float tzoom, int tscroll, float vzoom, int vscroll, DWORD flags)
 
virtual int PaintSubFCurves (int subNum, ParamDimensionBase *dim, HDC hdc, Rect &rcGraph, Rect &rcPaint, float tzoom, int tscroll, float vzoom, int vscroll, DWORD flags)
 
virtual int HitTestSubFCurves (int subNum, ParamDimensionBase *dim, TrackHitTab &hits, Rect &rcHit, Rect &rcGraph, float tzoom, int tscroll, float vzoom, int vscroll, DWORD flags)
 
virtual void EditTrackParams (TimeValue t, ParamDimensionBase *dim, const MCHAR *pname, HWND hParent, IObjParam *ip, DWORD flags)
 
virtual int TrackParamsType ()
 
virtual int GetFCurveExtents (ParamDimensionBase *dim, float &min, float &max, DWORD flags)
 This method is called to calculate the largest and smallest values of the anim.
 
CoreExport void AddNoteTrack (NoteTrack *note)
 
CoreExport void DeleteNoteTrack (NoteTrack *note, BOOL delNote=TRUE)
 
CoreExport BOOL HasNoteTracks ()
 
CoreExport int NumNoteTracks ()
 
CoreExport NoteTrackGetNoteTrack (int i)
 
virtual void FreeAllBitmaps ()
 
virtual void GetSystemNodes (INodeTab &nodes, SysNodeContext Context)
 
virtual BOOL IsSubClassOf (Class_ID classID)
 returns true if the animatable has sub-classed off the given class
 
virtual CoreExport void MouseCycleCompleted (TimeValue t)
 
virtual CoreExport void MouseCycleStarted (TimeValue t)
 
virtual int NumParamBlocks ()
 
virtual IParamBlock2GetParamBlock (int i)
 
virtual IParamBlock2GetParamBlockByID (short id)
 
CoreExport bool SvSaveData (ISave *isave, USHORT id)
 
CoreExport bool SvLoadData (ILoad *iLoad)
 
CoreExport DWORD SvGetRefIndex ()
 
CoreExport void SvSetRefIndex (DWORD i)
 
CoreExport bool SvDeleteRefIndex ()
 
virtual CoreExport SvGraphNodeReference SvTraverseAnimGraph (IGraphObjectManager *gom, Animatable *owner, int id, DWORD flags)
 
CoreExport SvGraphNodeReference SvStdTraverseAnimGraph (IGraphObjectManager *gom, Animatable *owner, int id, DWORD flags)
 
virtual CoreExport bool SvCanInitiateLink (IGraphObjectManager *gom, IGraphNode *gNode)
 
virtual CoreExport bool SvCanConcludeLink (IGraphObjectManager *gom, IGraphNode *gNode, IGraphNode *gNodeChild)
 
virtual CoreExport MSTR SvGetName (IGraphObjectManager *gom, IGraphNode *gNode, bool isBeingEdited)
 
virtual CoreExport bool SvCanSetName (IGraphObjectManager *gom, IGraphNode *gNode)
 
virtual CoreExport bool SvSetName (IGraphObjectManager *gom, IGraphNode *gNode, const MSTR &name)
 
virtual CoreExport bool SvCanRemoveThis (IGraphObjectManager *gom, IGraphNode *gNode)
 
virtual CoreExport bool SvRemoveThis (IGraphObjectManager *gom, IGraphNode *gNode)
 Called when the user deletes this object in the schematic view...
 
virtual CoreExport bool SvIsSelected (IGraphObjectManager *gom, IGraphNode *gNode)
 Returns true if the object is selected in its schematic view.
 
virtual CoreExport bool SvIsHighlighted (IGraphObjectManager *gom, IGraphNode *gNode)
 
virtual CoreExport COLORREF SvHighlightColor (IGraphObjectManager *gom, IGraphNode *gNode)
 
virtual CoreExport COLORREF SvGetSwatchColor (IGraphObjectManager *gom, IGraphNode *gNode)
 
virtual CoreExport bool SvIsInactive (IGraphObjectManager *gom, IGraphNode *gNode)
 
virtual CoreExport bool SvLinkChild (IGraphObjectManager *gom, IGraphNode *gNodeThis, IGraphNode *gNodeChild)
 
virtual CoreExport bool SvHandleDoubleClick (IGraphObjectManager *gom, IGraphNode *gNode)
 
virtual CoreExport MultiSelectCallbackSvGetMultiSelectCallback (IGraphObjectManager *gom, IGraphNode *gNode)
 
virtual CoreExport bool SvCanSelect (IGraphObjectManager *gom, IGraphNode *gNode)
 
virtual CoreExport bool SvEditProperties (IGraphObjectManager *gom, IGraphNode *gNode)
 
virtual CoreExport MSTR SvGetTip (IGraphObjectManager *gom, IGraphNode *gNode)
 
virtual CoreExport MSTR SvGetRefTip (IGraphObjectManager *gom, IGraphNode *gNode, IGraphNode *gNodeMaker)
 
virtual CoreExport bool SvCanDetach (IGraphObjectManager *gom, IGraphNode *gNode)
 
virtual CoreExport bool SvDetach (IGraphObjectManager *gom, IGraphNode *gNode)
 
virtual CoreExport MSTR SvGetRelTip (IGraphObjectManager *gom, IGraphNode *gNodeTarget, int id, IGraphNode *gNodeMaker)
 Returns a string to be displayed in the tip window in the schematic view for a relationship from "gNodeMaker" to "gNodeTarget"...
 
virtual CoreExport bool SvCanDetachRel (IGraphObjectManager *gom, IGraphNode *gNodeTarget, int id, IGraphNode *gNodeMaker)
 Returns true if this object can respond to the SvDetachRel(...) method...
 
virtual CoreExport bool SvDetachRel (IGraphObjectManager *gom, IGraphNode *gNodeTarget, int id, IGraphNode *gNodeMaker)
 Detach this relationship.
 
virtual CoreExport bool SvHandleRelDoubleClick (IGraphObjectManager *gom, IGraphNode *gNodeTarget, int id, IGraphNode *gNodeMaker)
 Called when this relationship is double-clicked in the schematic view...
 
CoreExport ICustAttribContainerGetCustAttribContainer ()
 This method returns a pointer to the custom attributes container interface class.
 
CoreExport void AllocCustAttribContainer ()
 This method allocates space for a custom attributes container.
 
CoreExport void DeleteCustAttribContainer ()
 This method deletes space used by a custom attributes container.
 
void SetAFlag (DWORD mask)
 
void ClearAFlag (DWORD mask)
 Clears one or more bits in the Animatable flags.
 
bool TestAFlag (DWORD mask) const
 Tests one or more bits in the Animatable flags.
 
void SetAFlagEx (DWORD mask)
 Sets one or more bits in the Animatable extended flags.
 
void ClearAFlagEx (DWORD mask)
 Clears one or more bits in the Animatable extended flags.
 
bool TestAFlagEx (DWORD mask) const
 Tests one or more bits in the Animatable extended flags.
 
CoreExport bool TestFlagBit (int index)
 Tests the specified flag bit.
 
CoreExport void SetFlagBit (int index, bool newValue=true)
 Sets the specified flag bit.
 
CoreExport void ClearFlagBit (int index)
 Clears the specified flag bit.
 
- Public Member Functions inherited from InterfaceServer
virtual UtilExport ~InterfaceServer ()
 Destructor.
 
virtual UtilExport BaseInterfaceGetInterface (Interface_ID id)
 
template<class InterfaceType >
InterfaceType * GetTypedInterface ()
 

Additional Inherited Members

- Static Public Member Functions inherited from Animatable
static CoreExport BOOL IsDeleted (Animatable *anim)
 Debug method to determine whether an object has been deleted.
 
static CoreExport AnimHandle GetHandleByAnim (Animatable *anim)
 Get the unique handle for an Animatable object.
 
static CoreExport AnimatableGetAnimByHandle (AnimHandle handle)
 Get an Animatable object from its unique handle.
 
static CoreExport AnimHandle GetNextHandle ()
 Get the unique handle for the next Animatable object to be created.
 
static CoreExport void EnumerateAllAnimatables (EnumAnimList &enumProcObject)
 Enumerator to enumerate across all animatables.
 
static CoreExport bool RegisterAppDataLoadCallback (const Class_ID &cid, SClass_ID sid, APPDATALOADPROC proc)
 Registers a callback proc that is called when an AppDataChunk is read from a scene file.
 
static CoreExport bool UnRegisterAppDataLoadCallback (const Class_ID &cid, SClass_ID sid, APPDATALOADPROC proc)
 Unregisters a callback proc that is called when an AppDataChunk is read from a scene file.
 
static CoreExport bool RegisterAppDataLoadCallback (DWORD sbid, APPDATALOADPROC proc)
 Registers a callback proc that is called when an AppDataChunk is read from a scene file.
 
static CoreExport bool UnRegisterAppDataLoadCallback (DWORD sbid, APPDATALOADPROC proc)
 Unregisters a callback proc that is called when an AppDataChunk is read from a scene file.
 
static CoreExport void ClearAFlagInAllAnimatables (DWORD mask)
 Clears one or more bits in the Animatable flags in all Animatables.
 
static CoreExport void ClearAFlagExInAllAnimatables (DWORD mask)
 Clears one or more bits in the Animatable extended flags in all Animatables.
 
static CoreExport int RequestFlagBit ()
 Requests an unique flag bit index.
 
static CoreExport void ReleaseFlagBit (int index)
 Releases the flag bit index.
 
static CoreExport void ClearFlagBitInAllAnimatables (int index)
 Clears the specified flag bit in all Animatables.
 
- Static Public Member Functions inherited from MaxHeapOperators
static UtilExport voidoperator new (size_t size)
 Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown.
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e)
 Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned.
 
static UtilExport voidoperator new (size_t size, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown.
 
static UtilExport voidoperator new (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown.
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned.
 
static UtilExport voidoperator new (size_t size, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown.
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned.
 
static UtilExport voidoperator new[] (size_t size)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown.
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned.
 
static UtilExport voidoperator new[] (size_t size, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown.
 
static UtilExport voidoperator new[] (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate arrays of objects.
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned.
 
static UtilExport voidoperator new[] (size_t size, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown.
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned.
 
static UtilExport void operator delete (void *ptr)
 Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen.
 
static UtilExport void operator delete (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen.
 
static UtilExport void operator delete (void *ptr, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen.
 
static UtilExport void operator delete[] (void *ptr)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen.
 
static UtilExport void operator delete[] (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete[] (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen.
 
static UtilExport void operator delete[] (void *ptr, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown.
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown.
 
static UtilExport voidoperator new (size_t size, void *placement_ptr)
 Placement new operator.
 
static UtilExport void operator delete (void *ptr, void *placement_ptr)
 Placement delete operator.
 
static UtilExport voidaligned_malloc (size_t size, size_t alignment)
 Allocates memory on a specified alignment boundary.
 
static UtilExport voidaligned_realloc (void *ptr, size_t size, size_t alignment)
 Reallocates memory on a specified alignment boundary.
 
static UtilExport void aligned_free (void *ptr)
 Frees a block of memory that was allocated with aligned_malloc/aligned_realloc.
 
- Static Public Attributes inherited from Animatable
static const AnimHandle kInvalidAnimHandle = 0
 
- Protected Member Functions inherited from ReferenceTarget
CoreExport int DoEnumDependentsImpl (DependentEnumProc *dep) override
 Method to perform an enumeration on a ReferenceTarget.
 
virtual CoreExport ~ReferenceTarget ()=0
 Destructor.
 
- Protected Member Functions inherited from ReferenceMaker
virtual CoreExport ~ReferenceMaker ()=0
 Destructor.
 
virtual CoreExport void SetReference (int i, RefTargetHandle rtarg)
 Stores a ReferenceTarget as its 'i-th' reference`.
 
void BlockEval ()
 Validates a given reference link between this reference maker and its reference target.
 
void UnblockEval ()
 Validates a given reference link between this reference maker and its reference target.
 
int Evaluating ()
 Validates a given reference link between this reference maker and its reference target.
 
CoreExport RefResult StdNotifyRefChanged (const Interval &changeInt, RefTargetHandle hTarget, PartID partID, RefMessage message, BOOL propagate, NotifyDependentsOption notifyDependentsOption)
 Validates a given reference link between this reference maker and its reference target.
 
- Protected Member Functions inherited from Animatable
virtual CoreExport ~Animatable ()=0
 Destructor.
 
- Protected Member Functions inherited from Noncopyable
 Noncopyable ()
 
 ~Noncopyable ()
 
- Protected Attributes inherited from Animatable
DWORD aflag
 
AnimPropertyList aprops
 

Detailed Description

See also
Class CollisionOps, Class CollisionPlane, Class CollisionSphere, Class CollisionVNormal, Class CollisionMesh, Class ReferenceTarget, Class Box3, Class Point3

Description:
This class represents the virtual class to support collision objects. All collision detection classes should derive from this class. The purpose of this class is to improve the particle collision system for older particle systems and to let other systems such as Flex and MAXScript benefit from a more open architecture and to provide an interface to determine if a particle hit a surface. Additionally three basic collision detection classes are provided, a planar, a spherical, and a mesh deflection class.

Member Function Documentation

◆ SuppportedCollisions()

virtual int SuppportedCollisions ( )
pure virtual
Remarks
This method returns the collision type supported by the engine.
Returns
One of the following;

POINT_COLLISION for point collision, currently supported.

SPHERE_COLLISION for spherical collision, currently not supported.

BOX_COLLISION for box collision, currently not supported.

EDGE_COLLISION for edge collision, currently not supported.

Implemented in CollisionPlane, CollisionSphere, and CollisionMesh.

◆ PreFrame()

virtual void PreFrame ( TimeValue  t,
TimeValue  dt 
)
pure virtual
Remarks
This method will be called once before the checkcollision is called for each frame which allows you to do any required initialization.
Parameters:
TimeValue t

The time at which to initialize.

TimeValue dt

The delta of time the particle wil travel.

Implemented in CollisionPlane, CollisionSphere, and CollisionMesh.

◆ PostFrame()

virtual void PostFrame ( TimeValue  t,
TimeValue  dt 
)
pure virtual
Remarks
This method will be called at the end of each frame solve to allow you to destroy and deallocate any data you no longer need.
Parameters:
TimeValue t

The time at which to initialize.

TimeValue dt

The delta of time the particle wil travel.

Implemented in CollisionPlane, CollisionSphere, and CollisionMesh.

◆ CheckCollision() [1/4]

virtual BOOL CheckCollision ( TimeValue  t,
Point3  pos,
Point3  vel,
float  dt,
float &  at,
Point3 hitPoint,
Point3 norm,
Point3 friction,
Point3 inheritedVel 
)
pure virtual
Remarks
This method will be called to execute a point to surface collision and compute the time at which the particle hit the surface.
Parameters:
TimeValue t

The end time of the particle.

Point3 pos

The position of the particle in world space.

Point3 vel

The velocity of the particle in world space.

float dt

The delta of time that the particle travels (t-dt being the start of time of the particle)

float &at

The point in time that the collision occurs with respect to the dt.

Point3 &hitPoint

The point of collision.

Point3 &norm

The bounce vector component of the final velocity.

Point3 &friction

The friction vector component of the final velocity.

Point3 inheritedVel

The approximated amount of velocity inherited from the motion of the deflector.
Returns
TRUE if there's a collision, otherwise FALSE.

Implemented in CollisionPlane, CollisionSphere, and CollisionMesh.

◆ CheckCollision() [2/4]

virtual BOOL CheckCollision ( TimeValue  t,
Point3  pos,
float  radius,
Point3  vel,
float  dt,
float &  at,
Point3 hitPoint,
Point3 norm,
Point3 friction,
Point3 inheritedVel 
)
pure virtual
Remarks
This method will be called to execute a sphere to surface collision and compute the time at which the particle hit the surface.
Parameters:
TimeValue t

The end time of the particle.

Point3 pos

The position of the particle in world space.

float radius

The radius of the sphere.

Point3 vel

The velocity of the particle in world space.

float dt

The delta of time that the particle travels (t-dt being the start of time of the particle)

float &at

The point in time that the collision occurs with respect to the dt.

Point3 &hitPoint

The point of collision.

Point3 &norm

The bounce vector component of the final velocity.

Point3 &friction

The friction vector component of the final velocity.

Point3 inheritedVel

The approximated amount of velocity inherited from the motion of the deflector.
Returns
TRUE if there's a collision, otherwise FALSE.

Implemented in CollisionSphere, CollisionPlane, and CollisionMesh.

◆ CheckCollision() [3/4]

virtual BOOL CheckCollision ( TimeValue  t,
Box3  box,
Point3  vel,
float  dt,
float &  at,
Point3 hitPoint,
Point3 norm,
Point3 friction,
Point3 inheritedVel 
)
pure virtual
Remarks
This method will be called to execute a box to surface collision and compute the time at which the particle hit the surface.
Parameters:
TimeValue t

The end time of the particle.

Box3 box

The box itself.

Point3 vel

The velocity of the particle in world space.

float dt

The delta of time that the particle travels (t-dt being the start of time of the particle)

float &at

The point in time that the collision occurs with respect to the dt.

Point3 &hitPoint

The point of collision.

Point3 &norm

The bounce vector component of the final velocity.

Point3 &friction

The friction vector component of the final velocity.

Point3 inheritedVel

The approximated amount of velocity inherited from the motion of the deflector.
Returns
TRUE if there's a collision, otherwise FALSE.

Implemented in CollisionPlane, CollisionSphere, and CollisionMesh.

◆ CheckCollision() [4/4]

virtual BOOL CheckCollision ( TimeValue  t,
Point3  edgeA,
Point3  edgeB,
Point3  vel,
float  dt,
float &  at,
Point3 hitPoint,
Point3 norm,
Point3 friction,
Point3 inheritedVel 
)
pure virtual
Remarks
This method will be called to execute an edge to surface collision and compute the time at which the particle hit the surface.
Parameters:
TimeValue t

The end time of the particle.

Point3 edgeA

The first edge.

Point3 edgeB

The second edge.

Point3 vel

The velocity of the particle in world space.

float dt

The delta of time that the particle travels (t-dt being the start of time of the particle)

float &at

The point in time that the collision occurs with respect to the dt.

Point3 &hitPoint

The point of collision.

Point3 &norm

The bounce vector component of the final velocity.

Point3 &friction

The friction vector component of the final velocity.

Point3 inheritedVel

The approximated amount of velocity inherited from the motion of the deflector.
Returns
TRUE if there's a collision, otherwise FALSE.

Implemented in CollisionPlane, CollisionSphere, and CollisionMesh.