3ds Max C++ API Reference
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#include <patchobj.h>
Public Member Functions | |
void | CopyValidity (PatchObject *fromOb, ChannelMask channels) |
RefResult | NotifyRefChanged (const Interval &changeInt, RefTargetHandle hTarget, PartID &partID, RefMessage message, BOOL propagate) |
Receives and responds to messages. | |
CoreExport | PatchObject () |
CoreExport | PatchObject (PatchObject &from) |
CoreExport void | PatchObjectInit () |
CoreExport | ~PatchObject () |
virtual CoreExport unsigned long | GetObjectDisplayRequirement () const |
virtual CoreExport bool | PrepareDisplay (const MaxSDK::Graphics::UpdateDisplayContext &prepareDisplayContext) |
virtual CoreExport bool | UpdatePerNodeItems (const MaxSDK::Graphics::UpdateDisplayContext &updateDisplayContext, MaxSDK::Graphics::UpdateNodeContext &nodeContext, MaxSDK::Graphics::IRenderItemContainer &targetRenderItemContainer) |
CoreExport PatchObject & | operator= (PatchObject &from) |
void | SetFlag (DWORD fl, BOOL val=TRUE) |
void | ClearFlag (DWORD fl) |
bool | GetFlag (DWORD fl) |
CoreExport int | HitTest (TimeValue t, INode *inode, int type, int crossing, int flags, IPoint2 *p, ViewExp *vpt) |
This method is called to determine if the specified screen point intersects the item. | |
CoreExport int | HitTest (TimeValue t, INode *inode, int type, int crossing, int flags, IPoint2 *p, ViewExp *vpt, ModContext *mc) |
This method is used in modifier gizmo hit testing. | |
CoreExport int | Display (TimeValue t, INode *inode, ViewExp *vpt, int flags) |
This is called by the system to have the item display itself (perform a quick render in viewport, using the current TM). | |
CoreExport void | Snap (TimeValue t, INode *inode, SnapInfo *snap, IPoint2 *p, ViewExp *vpt) |
Checks the point passed for a snap and updates the SnapInfo structure. | |
CoreExport CreateMouseCallBack * | GetCreateMouseCallBack () |
This method allows the system to retrieve a callback object used in creating an object in the 3D viewports. | |
CoreExport RefTargetHandle | Clone (RemapDir &remap) |
This method is used by 3ds Max to clone an object. | |
CoreExport int | GetSubObjectLevel () override |
This method returns an integer which indicates the current sub-object level of the modifier or base object. | |
CoreExport int | Display (TimeValue t, INode *inode, ViewExp *vpt, int flags, ModContext *mc) |
CoreExport void | GetWorldBoundBox (TimeValue t, INode *inode, ViewExp *vp, Box3 &box, ModContext *mc) |
CoreExport int | NumSubObjTypes () |
Objects and modifiers that support subobjects have to overwrite this method - as well as GetSubObjType() - and return a class derived from ISubObjType in GetSubObjType(). | |
CoreExport ISubObjType * | GetSubObjType (int i) |
Returns a pointer to the sub-object type for the sub-object whose index is passed. | |
CoreExport Interval | ObjectValidity (TimeValue t) |
This method returns the validity interval of the object as a whole at the specified time. | |
CoreExport BOOL | GetExtendedProperties (TimeValue t, MSTR &prop1Label, MSTR &prop1Data, MSTR &prop2Label, MSTR &prop2Data) |
This method allows an object to return extended Properties fields. | |
CoreExport BOOL | PolygonCount (TimeValue t, int &numFaces, int &numVerts) |
Retreives the number of faces and vertices of the polyginal mesh representation of this object. | |
CoreExport Interval | ChannelValidity (TimeValue t, int nchan) |
Retrieve the current validity interval for the nchan channel of the object. | |
CoreExport void | SetChannelValidity (int i, Interval v) |
Sets the validity interval of the specified channel. | |
CoreExport void | InvalidateChannels (ChannelMask channels) |
This method invalidates the intervals for the given channel mask. | |
CoreExport void | TopologyChanged () |
Implemented by the System. | |
CoreExport Interval | ConvertValidity (TimeValue t) |
virtual int | IsDeformable () |
Indicates whether this object is deformable. | |
CoreExport int | NumPoints () |
The points of a deformable object are accessed through a virtual array interface. | |
CoreExport Point3 | GetPoint (int i) |
The points of a deformable object are accessed through a virtual array interface. | |
CoreExport void | SetPoint (int i, const Point3 &p) |
The points of a deformable object are accessed through a virtual array interface. | |
CoreExport BOOL | IsPointSelected (int i) |
Returns TRUE if the 'i-th' point is selected; otherwise FALSE. | |
CoreExport void | PointsWereChanged () |
Informs the object that its points have been deformed, so it can invalidate its cache. | |
CoreExport void | GetDeformBBox (TimeValue t, Box3 &box, Matrix3 *tm=NULL, BOOL useSel=FALSE) |
This method computes the bounding box in the objects local coordinates or the optional space defined by tm. | |
CoreExport void | Deform (Deformer *defProc, int useSel) |
This is the method used to deform the object with a deformer. | |
virtual BOOL | IsParamSurface () |
There are several methods used to access a parametric position on the surface of the object. | |
CoreExport Point3 | GetSurfacePoint (TimeValue t, float u, float v, Interval &iv) |
This method needs to be implemented if Object::IsParamSurface() returns TRUE. | |
virtual int | IsMappable () |
This method lets you know if the ApplyUVWMap() method is available for this object. | |
virtual int | NumMapChannels () |
Returns the maximum number of channels supported by this type of object. | |
virtual int | NumMapsUsed () |
Returns the number of maps currently used by this object. | |
virtual void | ApplyUVWMap (int type, float utile, float vtile, float wtile, int uflip, int vflip, int wflip, int cap, const Matrix3 &tm, int channel=1) |
This method may be called to map the object with UVW mapping coordinates. | |
CoreExport int | CanConvertToType (Class_ID obtype) |
Indicates whether the object can be converted to the specified type. | |
CoreExport Object * | ConvertToType (TimeValue t, Class_ID obtype) |
This method converts this object to the type specified and returns a pointer it. | |
CoreExport void | GetCollapseTypes (Tab< Class_ID > &clist, Tab< MSTR * > &nlist) |
When the user clicks on the Edit Stack button in the modify branch a list of 'Convert To:' types is presented. | |
CoreExport void | FreeChannels (ChannelMask chan) |
This method deletes the memory associated with the specified channels and set the intervals associated with the channels to invalid (empty). | |
CoreExport Object * | MakeShallowCopy (ChannelMask channels) |
This method must make a copy of its "shell" and then shallow copy (see below) only the specified channels. | |
CoreExport void | ShallowCopy (Object *fromOb, ChannelMask channels) |
This method copies the specified channels from the fromOb to this and copies the validity intervals. | |
CoreExport void | NewAndCopyChannels (ChannelMask channels) |
This method replaces the locked channels with newly allocated copies. | |
CoreExport DWORD | GetSubselState () |
For objects that have sub selection levels, this method returns the current selection level of the object. | |
CoreExport int | IntersectRay (TimeValue t, Ray &ray, float &at, Point3 &norm) |
This method is called to compute the intersection point and surface normal at this intersection point of the ray passed and the object. | |
CoreExport void | GetWorldBoundBox (TimeValue t, INode *inode, ViewExp *vpt, Box3 &box) |
This method returns the world space bounding box for Objects (see below for the Sub-object gizmo or Modifiers gizmo version). | |
CoreExport void | GetLocalBoundBox (TimeValue t, INode *inode, ViewExp *vpt, Box3 &box) |
This is the object space bounding box, the box in the object's local coordinates. | |
CoreExport int | IsInstanceDependent () |
If an object creates different meshes depending on the particular instance (view-dependent) it should return nonzero; otherwise 0. | |
CoreExport Mesh * | GetRenderMesh (TimeValue t, INode *inode, View &view, BOOL &needDelete) |
This method should be implemented by all renderable GeomObjects. | |
CoreExport PatchMesh & | GetPatchMesh (TimeValue t) |
CoreExport Mesh & | GetMesh (TimeValue t) |
virtual CoreExport void | DeleteThis () |
Deletes an instance of this class. | |
virtual void | FreeCaches () |
virtual Class_ID | ClassID () |
Retrieves a constant that uniquely identifies the plugin class. | |
CoreExport BOOL | IsSubClassOf (Class_ID classID) |
returns true if the animatable has sub-classed off the given class | |
virtual CoreExport void | GetClassName (MSTR &s, bool localized=true) const override |
Retrieves the name of the plugin class. | |
CoreExport void * | GetInterface (ULONG id) |
virtual CoreExport const MCHAR * | GetObjectName (bool localized=true) const override |
int | NumSubs () |
CoreExport Animatable * | SubAnim (int i) |
CoreExport MSTR | SubAnimName (int i, bool localized=true) override |
CoreExport BOOL | AssignController (Animatable *control, int subAnim) |
int | SubNumToRefNum (int subNum) |
CoreExport BOOL | SelectSubAnim (int subNum) |
CoreExport BOOL | HasControllers (BOOL assertCheck=TRUE) |
CoreExport void | RescaleWorldUnits (float f) |
Rescale size of all world units in object and its reference hierarchy. | |
int | NumRefs () |
Returns the total number of references this ReferenceMaker can hold. | |
CoreExport RefTargetHandle | GetReference (int i) |
Returns the 'i-th' reference. | |
CoreExport int | RemapRefOnLoad (int iref) |
Used to load old files with references. | |
CoreExport void | PlugControllersSel (TimeValue t) |
CoreExport void | AllocVertContArray (int count) |
CoreExport void | AllocVecContArray (int count) |
CoreExport void | AllocContArrays (int vertCount, int vecCount) |
CoreExport void | ReplaceVertContArray (Tab< Control * > &nc) |
CoreExport void | ReplaceVecContArray (Tab< Control * > &nc) |
CoreExport void | ReplaceContArrays (Tab< Control * > &vertnc, Tab< Control * > &vecnc) |
CoreExport BOOL | PlugVertControl (TimeValue t, int i) |
CoreExport BOOL | PlugVecControl (TimeValue t, int i) |
CoreExport void | SetVertAnim (TimeValue t, int point, Point3 pt) |
CoreExport void | SetVecAnim (TimeValue t, int point, Point3 pt) |
CoreExport void | SetVertCont (int i, Control *c) |
CoreExport void | SetVecCont (int i, Control *c) |
CoreExport IOResult | Save (ISave *isave) |
Called for saving data. | |
CoreExport IOResult | Load (ILoad *iload) |
Called for loading data. | |
virtual CoreExport void | UpdatePatchMesh (TimeValue t) |
CoreExport void | PrepareMesh (TimeValue t) |
CoreExport Mesh & | GetUnrelaxedMesh (TimeValue t) |
CoreExport BOOL | ShowLattice () |
CoreExport BOOL | ShowVerts () |
CoreExport void | SetShowLattice (BOOL sw) |
CoreExport void | SetShowVerts (BOOL sw) |
CoreExport void | SetMeshSteps (int steps) |
CoreExport int | GetMeshSteps () |
CoreExport void | SetMeshStepsRender (int steps) |
CoreExport int | GetMeshStepsRender () |
CoreExport BOOL | Relaxing () |
CoreExport void | SetRelax (BOOL v) |
CoreExport void | SetRelaxViewports (BOOL v) |
CoreExport void | SetRelaxValue (float v) |
CoreExport void | SetRelaxIter (int v) |
CoreExport void | SetRelaxBoundary (BOOL v) |
CoreExport void | SetRelaxSaddle (BOOL v) |
BOOL | GetRelax () |
BOOL | GetRelaxViewports () |
float | GetRelaxValue () |
int | GetRelaxIter () |
BOOL | GetRelaxBoundary () |
BOOL | GetRelaxSaddle () |
CoreExport void | SetShowInterior (BOOL si) |
CoreExport BOOL | GetShowInterior () |
CoreExport void | SetUsePatchNormals (BOOL usePatchNorm) |
CoreExport BOOL | GetUsePatchNormals () |
CoreExport void | SetAdaptive (BOOL sw) |
CoreExport BOOL | GetAdaptive () |
CoreExport void | SetViewTess (TessApprox tess) |
CoreExport TessApprox | GetViewTess () |
CoreExport void | SetProdTess (TessApprox tess) |
CoreExport TessApprox | GetProdTess () |
CoreExport void | SetDispTess (TessApprox tess) |
CoreExport TessApprox | GetDispTess () |
CoreExport BOOL | GetViewTessNormals () |
CoreExport void | SetViewTessNormals (BOOL use) |
CoreExport BOOL | GetProdTessNormals () |
CoreExport void | SetProdTessNormals (BOOL use) |
CoreExport BOOL | GetViewTessWeld () |
CoreExport void | SetViewTessWeld (BOOL weld) |
CoreExport BOOL | GetProdTessWeld () |
CoreExport void | SetProdTessWeld (BOOL weld) |
CoreExport void | InvalidateMesh () |
CoreExport void | InvalidateRelaxedMesh () |
virtual CoreExport void | BeginEditParams (IObjParam *objParam, ULONG flags, Animatable *prev) |
virtual CoreExport void | EndEditParams (IObjParam *objParam, ULONG flags, Animatable *next) |
CoreExport int | GetSubobjectLevel () |
CoreExport int | GetSubobjectType () |
CoreExport void | SetSubobjectLevel (int level) |
CoreExport void | ActivateSubobjSel (int level, XFormModes &modes) |
When the user changes the selection of the sub-object drop down, this method is called to notify the plug-in. | |
CoreExport int | SubObjectIndex (HitRecord *hitRec) |
Returns the index of the sub-object element identified by the HitRecord hitRec. | |
CoreExport void | GetSubObjectTMs (SubObjAxisCallback *cb, TimeValue t, INode *node, ModContext *mc) |
When the user is in a sub-object selection level, the system needs to get the reference coordinate system definition from the current modifier being edited so that it can display the axis. | |
CoreExport void | ShowEndResultChanged (BOOL showEndResult) |
CoreExport void | GetSubObjectCenters (SubObjAxisCallback *cb, TimeValue t, INode *node, ModContext *mc) |
When the user is in a sub-object selection level, the system needs to get the reference coordinate system definition from the current modifier being edited so that it can display the axis. | |
CoreExport void | SelectSubComponent (HitRecord *hitRec, BOOL selected, BOOL all, BOOL invert) |
This method is called to change the selection state of the component identified by hitRec. | |
CoreExport void | ClearSelection (int selLevel) |
This method is called to clear the selection for the given sub-object level. | |
CoreExport void | SelectAll (int selLevel) |
This method is called to select every element of the given sub-object level. | |
CoreExport void | InvertSelection (int selLevel) |
This method is called to invert the specified sub-object level. | |
CoreExport void | PatchSelChanged () |
CoreExport void | InvalidateSurfaceUI () |
CoreExport void | InvalidateOpsUI () |
CoreExport void | ChangeRememberedPatch (int type) |
CoreExport void | ChangeSelPatches (int type) |
CoreExport int | RememberPatchThere (HWND hWnd, IPoint2 m) |
CoreExport void | SetRememberedPatchType (int type) |
CoreExport void | ChangeRememberedVert (int type) |
CoreExport void | ChangeSelVerts (int type) |
CoreExport int | RememberVertThere (HWND hWnd, IPoint2 m) |
CoreExport void | SetRememberedVertType (int type) |
CoreExport void | XFormVerts (POXFormProc *xproc, TimeValue t, Matrix3 &partm, Matrix3 &tmAxis) |
CoreExport void | XFormHandles (POXFormProc *xproc, TimeValue t, Matrix3 &partm, Matrix3 &tmAxis, int handleIndex) |
CoreExport void | Move (TimeValue t, Matrix3 &partm, Matrix3 &tmAxis, Point3 &val, BOOL localOrigin=FALSE) |
When this method is called the plug-in should respond by moving its selected sub-object components. | |
CoreExport void | Rotate (TimeValue t, Matrix3 &partm, Matrix3 &tmAxis, Quat &val, BOOL localOrigin=FALSE) |
When this method is called the plug-in should respond by rotating its selected sub-object components. | |
CoreExport void | Scale (TimeValue t, Matrix3 &partm, Matrix3 &tmAxis, Point3 &val, BOOL localOrigin=FALSE) |
When this method is called the plug-in should respond by scaling its selected sub-object components. | |
CoreExport void | TransformStart (TimeValue t) |
This method is called before the first Move(), Rotate() or Scale() call and before a hold is in effect. | |
CoreExport void | TransformFinish (TimeValue t) |
This method is called after the user has completed the Move(), Rotate() or Scale() operation and the undo object has been accepted. | |
CoreExport void | TransformCancel (TimeValue t) |
This method is called when the transform operation is canceled by a right-click and the undo has been canceled. | |
CoreExport ObjectState | Eval (TimeValue t) |
This method is called to evaluate the object and return the result as an ObjectState. | |
BOOL | SupportsNamedSubSels () |
An object that supports sub-object selection can choose to support named sub object selection sets. | |
CoreExport void | ActivateSubSelSet (MSTR &setName) |
When the user chooses a name from the drop down list this method is called. | |
CoreExport void | NewSetFromCurSel (MSTR &setName) |
If the user types a new name into the named selection set drop down then this method is called. | |
CoreExport void | RemoveSubSelSet (MSTR &setName) |
If the user selects a set from the drop down and then chooses Remove Named Selections from the Edit menu this method is called. | |
CoreExport void | SetupNamedSelDropDown () |
To support the Edit Named Selections dialog, plug-ins must implement this method. | |
CoreExport int | NumNamedSelSets () |
To support the Edit Named Selections dialog, plug-ins must implement this method. | |
CoreExport MSTR | GetNamedSelSetName (int i) |
To support the Edit Named Selections dialog, plug-ins must implement this method. | |
CoreExport void | SetNamedSelSetName (int i, MSTR &newName) |
To support the Edit Named Selections dialog, plug-ins must implement this method. | |
CoreExport void | NewSetByOperator (MSTR &newName, Tab< int > &sets, int op) |
To support the Edit Named Selections dialog, plug-ins must implement this method. | |
CoreExport BOOL | GetUniqueSetName (MSTR &name) |
CoreExport int | SelectNamedSet () |
CoreExport void | NSCopy () |
CoreExport void | NSPaste () |
CoreExport GenericNamedSelSetList & | GetSelSet () |
CoreExport void | RefreshSelType () |
CoreExport void | SetNumSelLabel () |
CoreExport void | SetSelDlgEnables () |
CoreExport void | SetOpsDlgEnables () |
CoreExport void | SetSurfDlgEnables () |
CoreExport void | SetSoftSelDlgEnables (HWND hSoftSel=NULL) |
CoreExport int | GetAttachMat () |
CoreExport void | SetAttachMat (int value) |
CoreExport BOOL | GetCondenseMat () |
CoreExport void | SetCondenseMat (BOOL sw) |
CoreExport void | DoAttach (INode *node, PatchMesh *attPatch, bool &canUndo) |
CoreExport void | SetTessUI (HWND hDlg, TessApprox *tess) |
CoreExport void | DoDeleteSelected (BOOL interactive=TRUE) |
CoreExport void | DoBreak (BOOL interactive=TRUE) |
CoreExport void | ResolveTopoChanges () |
CoreExport void | DeletePatchParts (BitArray &delVerts, BitArray &delPatches) |
CoreExport void | CreateContArrays () |
CoreExport void | SynchContArrays () |
CoreExport int | GetSelMatIndex () |
CoreExport void | SetSelMatIndex (int index) |
CoreExport void | SelectByMat (int index, BOOL clear) |
CoreExport DWORD | GetSelSmoothBits (DWORD &invalid) |
CoreExport DWORD | GetUsedSmoothBits () |
CoreExport void | SelectBySmoothGroup (DWORD bits, BOOL clear) |
CoreExport void | SetSelSmoothBits (DWORD bits, DWORD which) |
CoreExport void | SetPropagate (BOOL sw) |
CoreExport BOOL | GetPropagate () |
CoreExport void | DoPatchAdd (int type) |
CoreExport void | DoSubdivide (int level) |
CoreExport void | DoPatchDetach (int copy, int reorient) |
CoreExport void | DoVertWeld () |
CoreExport void | DoVertWeld (int fromVert, int toVert) |
CoreExport void | DoEdgeWeld () |
CoreExport void | StartCopyTangentMode () |
CoreExport void | StartPasteTangentMode () |
CoreExport void | StartPasteTangent () |
CoreExport void | EndPasteTangent () |
CoreExport BOOL | CopyTangent (int vec) |
CoreExport BOOL | PasteTangent (int vec) |
CoreExport void | DoHide (int type) |
CoreExport void | DoUnHide () |
CoreExport void | DoPatchHide () |
CoreExport void | DoVertHide () |
CoreExport void | DoEdgeHide () |
CoreExport void | DoAddHook (int vert1, int seg1) |
CoreExport void | DoRemoveHook () |
CoreExport void | DoExtrude (TimeValue t) |
CoreExport void | BeginExtrude (TimeValue t) |
CoreExport void | EndExtrude (TimeValue t, BOOL accept=TRUE) |
CoreExport void | Extrude (TimeValue t, float amount, BOOL useLocalNorm) |
CoreExport void | DoFlipNormals (int patchIndex=-1) |
CoreExport void | DoUnifyNormals () |
CoreExport void | DoBevel (TimeValue t) |
CoreExport void | BeginBevel (TimeValue t) |
CoreExport void | EndBevel (TimeValue t, BOOL accept=TRUE) |
CoreExport void | Bevel (TimeValue t, float amount, BOOL smoothStart, BOOL smoothEnd) |
CoreExport void | DoPatchSmooth (int type) |
CoreExport void | CreateVertex (Point3 pt, int &newIndex) |
CoreExport void | CreatePatch (int vertIndx1, int vertIndx2, int vertIndx3) |
CoreExport void | CreatePatch (int vertIndx1, int vertIndx2, int vertIndx3, int vertIndx4) |
CoreExport void | StartCommandMode (patchCommandMode mode) |
CoreExport void | ButtonOp (patchButtonOp opcode) |
CoreExport void | GetUIParam (patchUIParam uiCode, int &ret) |
CoreExport void | SetUIParam (patchUIParam uiCode, int val) |
CoreExport void | GetUIParam (patchUIParam uiCode, float &ret) |
CoreExport void | SetUIParam (patchUIParam uiCode, float val) |
bool | Editing () |
CoreExport DWORD | GetSelLevel () |
CoreExport void | SetSelLevel (DWORD level) |
CoreExport void | LocalDataChanged () |
CoreExport BitArray | GetVecSel () |
CoreExport BitArray | GetVertSel () |
CoreExport BitArray | GetEdgeSel () |
CoreExport BitArray | GetPatchSel () |
CoreExport void | SetVecSel (BitArray &set, IPatchSelect *imod, TimeValue t) |
CoreExport void | SetVertSel (BitArray &set, IPatchSelect *imod, TimeValue t) |
CoreExport void | SetEdgeSel (BitArray &set, IPatchSelect *imod, TimeValue t) |
CoreExport void | SetPatchSel (BitArray &set, IPatchSelect *imod, TimeValue t) |
CoreExport GenericNamedSelSetList & | GetNamedVecSelList () |
CoreExport GenericNamedSelSetList & | GetNamedVertSelList () |
CoreExport GenericNamedSelSetList & | GetNamedEdgeSelList () |
CoreExport GenericNamedSelSetList & | GetNamedPatchSelList () |
CoreExport Color | GetVertColor (int mp=0, bool *differs=NULL) |
CoreExport void | SetVertColor (Color clr, int mp=0) |
CoreExport void | SelectVertByColor (VertColor clr, int deltaR, int deltaG, int deltaB, BOOL add, BOOL sub, int mp=0) |
CoreExport Color | GetPatchColor (int mp=0, bool *differs=NULL) |
CoreExport void | SetPatchColor (Color clr, int mp=0) |
CoreExport MtlID | GetNextAvailMtlID (ModContext *mc) |
CoreExport BOOL | HasFaceSelection (ModContext *mc) |
CoreExport void | SetSelFaceMtlID (ModContext *mc, MtlID id, BOOL bResetUnsel=FALSE) |
CoreExport int | GetSelFaceUniqueMtlID (ModContext *mc) |
CoreExport int | GetSelFaceAnyMtlID (ModContext *mc) |
CoreExport int | GetMaxMtlID (ModContext *mc) |
CoreExport void | ChangeMappingTypeLinear (BOOL linear) |
CoreExport void | ShrinkSelection (int type) |
CoreExport void | GrowSelection (int type) |
CoreExport void | SelectEdgeRing () |
CoreExport void | SelectEdgeLoop () |
CoreExport void | SelectOpenEdges () |
CoreExport void | DoCreateShape () |
CoreExport int | UseEdgeDists () |
CoreExport void | SetUseEdgeDists (int useSoftSelections) |
CoreExport int | UseSoftSelections () |
CoreExport void | SetUseSoftSelections (int useSoftSelections) |
CoreExport void | InvalidateVertexWeights () |
CoreExport void | ToggleShadedFaces () |
CoreExport void | UpdateVertexDists () |
CoreExport void | UpdateEdgeDists () |
CoreExport void | UpdateVertexWeights () |
CoreExport Point3 | VertexNormal (int vIndex) |
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virtual void | InitNodeName (MSTR &s) override |
This is the default name of the node when it is created. | |
SClass_ID | SuperClassID () override |
Retrieves a constant representing the type of the plugin. | |
virtual int | IsRenderable () override |
Indicates whether the object may be rendered. | |
virtual int | IsInstanceDependent () |
If an object creates different meshes depending on the particular instance (view-dependent) it should return nonzero; otherwise 0. | |
virtual CoreExport Mesh * | GetRenderMesh (TimeValue t, INode *inode, View &view, BOOL &needDelete) |
This method should be implemented by all renderable GeomObjects. | |
virtual int | NumberOfRenderMeshes () |
Objects may supply multiple render meshes ( e.g. | |
virtual Mesh * | GetMultipleRenderMesh (TimeValue t, INode *inode, View &view, BOOL &needDelete, int meshNumber) |
For multiple render meshes, this method must be implemented. | |
virtual void | GetMultipleRenderMeshTM (TimeValue t, INode *inode, View &view, int meshNumber, Matrix3 &meshTM, Interval &meshTMValid) |
For multiple render meshes, this method must be implemented. | |
virtual CoreExport PatchMesh * | GetRenderPatchMesh (TimeValue t, INode *inode, View &view, BOOL &needDelete) |
This method provides a patch mesh representation of the object for use by the renderer. | |
CoreExport Class_ID | PreferredCollapseType () override |
This method allows objects to specify the class that is the best class to convert to when the user collapses the stack. | |
virtual BOOL | CanDoDisplacementMapping () |
Returns TRUE if this object can do displacement mapping; otherwise FALSE. | |
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CoreExport | Object () |
CoreExport | ~Object () |
virtual BOOL | CheckObjectIntegrity () |
This method is used for debugging only. | |
virtual BOOL | HasUVW () override |
Call this method to find out if the object has UVW coordinates. | |
virtual BOOL | HasUVW (int mapChannel) override |
Call this method to find out if the object is has UVW coordinates for the specified mapping channel. | |
virtual Object * | FindBaseObject () |
It is called to return a pointer to the base object (an object that is not a derived object). | |
virtual BOOL | IsParamSurface () |
There are several methods used to access a parametric position on the surface of the object. | |
virtual int | NumSurfaces (TimeValue t) |
Returns the number of parametric surfaces within the object. | |
virtual Point3 | GetSurfacePoint (TimeValue t, float u, float v, Interval &iv) |
This method needs to be implemented if Object::IsParamSurface() returns TRUE. | |
virtual Point3 | GetSurfacePoint (TimeValue t, int surface, float u, float v, Interval &iv) |
This method is used to retrieve a point on the specified surface of the object based on two parameters of the surface, u and v. | |
virtual void | SurfaceClosed (TimeValue t, int surface, BOOL &uClosed, BOOL &vClosed) |
This method allows the object to return flags that indicate whether the parametric surface is closed in the U and V dimensions. | |
virtual BOOL | GetExtendedProperties (TimeValue t, MSTR &prop1Label, MSTR &prop1Data, MSTR &prop2Label, MSTR &prop2Data) |
This method allows an object to return extended Properties fields. | |
CoreExport SvGraphNodeReference | SvTraverseAnimGraph (IGraphObjectManager *gom, Animatable *owner, int id, DWORD flags) |
CoreExport bool | SvHandleDoubleClick (IGraphObjectManager *gom, IGraphNode *gNode) |
CoreExport MSTR | SvGetName (IGraphObjectManager *gom, IGraphNode *gNode, bool isBeingEdited) |
CoreExport COLORREF | SvHighlightColor (IGraphObjectManager *gom, IGraphNode *gNode) |
CoreExport bool | SvIsSelected (IGraphObjectManager *gom, IGraphNode *gNode) |
Returns true if the object is selected in its schematic view. | |
CoreExport MultiSelectCallback * | SvGetMultiSelectCallback (IGraphObjectManager *gom, IGraphNode *gNode) |
CoreExport bool | SvCanSelect (IGraphObjectManager *gom, IGraphNode *gNode) |
CoreExport void | AddXTCObject (XTCObject *pObj, int priority=0, int branchID=-1) |
This method adds an extension object into the pipeline. | |
CoreExport int | NumXTCObjects () |
Returns the number of extension objects maintained by this Object. | |
CoreExport XTCObject * | GetXTCObject (int index) |
Returns a pointer to the specified extension object. | |
CoreExport void | RemoveXTCObject (int index) |
Removes the extension object as indicated by the index. | |
CoreExport void | SetXTCObjectPriority (int index, int priority) |
Sets the priority for the extension object whose index is passed. | |
CoreExport int | GetXTCObjectPriority (int index) |
Returns the integer priority number of the extension object whose index is passed. | |
CoreExport void | SetXTCObjectBranchID (int index, int branchID) |
Sets the branch ID of the extension object whose index is passed. | |
CoreExport int | GetXTCObjectBranchID (int index) |
Returns the integer branch ID of the extension object whose index is passed. | |
CoreExport void | MergeAdditionalChannels (Object *from, int branchID) |
This method has to be called whenever the CompoundObject updates a branch (calling Eval() on it). | |
CoreExport void | BranchDeleted (int branchID, bool reorderChannels) |
This method has to be called on the CompoundObject so it can delete the XTCObjects for the specified branch. | |
CoreExport void | CopyAdditionalChannels (Object *from, bool deleteOld=true, bool bShallowCopy=false) |
This method copies all extension objects from the "from" object into the current object. | |
CoreExport void | DeleteAllAdditionalChannels () |
Implemented by the System. | |
virtual BOOL | UseSelectionBrackets () |
This method allows an object to choose whether or not it will display selection brackets in shaded viewports. | |
virtual BOOL | IsManipulator () |
CoreExport void * | GetInterface (ULONG id) override |
CoreExport BaseInterface * | GetInterface (Interface_ID id) override |
virtual void | ReduceDisplayCaches () |
Should reduce any derived display data to save memory, since the node wont be drawn until the user undhides it. | |
virtual bool | NeedGWCacheRebuilt (GraphicsWindow *gw, Material *ma, int numMat) |
This returns whether the Graphics Cache for this object needs to be rebuilt. | |
virtual void | BuildGWCache (GraphicsWindow *gw, Material *ma, int numMat, BOOL threaded) |
This builds the graphics window cached mesh. | |
virtual void | StartStackEval () |
This are called right before and after a modifier is applied to an object. | |
virtual void | EndStackEval () |
virtual int | UsesWireColor () |
This method determines if the object color is used for display. | |
virtual int | DoOwnSelectHilite () |
If an object wants to draw itself in the 3D viewports in its selected state in some custom manner this method should return nonzero. | |
virtual BOOL | NormalAlignVector (TimeValue t, Point3 &pt, Point3 &norm) |
Objects that don't support the IntersectRay() method (such as helper objects) can implement this method to provide a default vector for use with the normal align command in 3ds Max. | |
void | LockObject () |
Implemented by the System. | |
void | UnlockObject () |
Implemented by the System. | |
int | IsObjectLocked () |
Implemented by the System. | |
void | LockChannels (ChannelMask channels) |
Implemented by the System. | |
void | UnlockChannels (ChannelMask channels) |
Implemented by the System. | |
ChannelMask | GetChannelLocks () |
Implemented by the System. | |
void | SetChannelLocks (ChannelMask channels) |
Implemented by the System. | |
ChannelMask | GetChannelLocks (ChannelMask m) |
Implemented by the System. | |
virtual BOOL | CanCacheObject () |
This method determines if this object can have channels cached. | |
virtual void | WSStateInvalidate () |
This is called by a node when the node's world space state has become invalid. | |
virtual BOOL | IsWorldSpaceObject () |
Returns TRUE if the object as a world space object; otherwise FALSE. | |
CoreExport INode * | GetWorldSpaceObjectNode () |
Implemented by the System. | |
virtual BOOL | IsParticleSystem () |
Implemented by the System. | |
CoreExport void | CopyChannelLocks (Object *obj, ChannelMask needChannels) |
Implemented by the System. | |
virtual float | PointSelection (int i) |
Returns a floating point weighted point selection if the object supports it. | |
virtual BOOL | HasWeights () |
Returns TRUE if the object has weights for its points that can be set; otherwise FALSE. | |
virtual double | GetWeight (int i) |
Returns the weight of the specified point of the object. | |
virtual void | SetWeight (int i, const double w) |
Sets the weight of the specified point. | |
virtual Object * | CollapseObject () |
This method is called on the world space cache object when the stack gets collapsed, that lets the pipeline object decide, if it wants to return a different object than itself. | |
virtual void | SetSubSelState (DWORD s) |
Implemented by the System. | |
CoreExport void | ReadyChannelsForMod (ChannelMask channels) |
Implemented by the System. | |
virtual CoreExport void | MaybeEnlargeViewportRect (GraphicsWindow *gw, Rect &rect) |
This method allows the object to enlarge its viewport rectangle, if it wants to. | |
CoreExport bool | IsBaseClassOwnedChannel (int nchan) |
Implemented by the System. | |
CoreExport void | UpdateValidity (int nchan, Interval v) |
When a modifier is applied to an object, it needs to include its own validity interval in the interval of the object. | |
Interval | GetNoEvalInterval () |
void | SetNoEvalInterval (Interval iv) |
virtual CoreExport void | ReduceCaches (TimeValue t) |
This method give the object the chance to reduce its caches. | |
virtual int | IsConstObject () |
This is called to determine if this is a construction object or not. | |
virtual int | NumPipeBranches (bool selected=true) |
This method returns the number of pipeline branches combined by the object. | |
virtual Object * | GetPipeBranch (int i, bool selected=true) |
Retrieves sub-object branches from an object that supports branching. | |
virtual INode * | GetBranchINode (TimeValue t, INode *node, int i, bool selected=true) |
When an object has sub-object branches, it is likely that the sub-objects are transformed relative to the object. | |
virtual int | NumberOfContainedShapes () |
Returns the number of shapes contained inside this object. | |
virtual ShapeObject * | GetContainedShape (TimeValue t, int index) |
This method returns the ShapeObject specified by the index passed at the time specified. | |
virtual void | GetContainedShapeMatrix (TimeValue t, int index, Matrix3 &mat) |
Returns the matrix associated with the shape whose index is passed. | |
virtual BitArray | ContainedShapeSelectionArray () |
This is used by the lofter. | |
virtual BOOL | IsShapeObject () |
Returns the number of shapes contained inside this object. | |
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virtual CoreExport unsigned long | GetObjectDisplayRequirement () const |
virtual CoreExport bool | PrepareDisplay (const MaxSDK::Graphics::UpdateDisplayContext &prepareDisplayContext) |
virtual CoreExport bool | UpdatePerNodeItems (const MaxSDK::Graphics::UpdateDisplayContext &updateDisplayContext, MaxSDK::Graphics::UpdateNodeContext &nodeContext, MaxSDK::Graphics::IRenderItemContainer &targetRenderItemContainer) |
virtual CoreExport bool | UpdatePerViewItems (const MaxSDK::Graphics::UpdateDisplayContext &updateDisplayContext, MaxSDK::Graphics::UpdateNodeContext &nodeContext, MaxSDK::Graphics::UpdateViewContext &viewContext, MaxSDK::Graphics::IRenderItemContainer &targetRenderItemContainer) |
virtual CoreExport const MaxSDK::Graphics::RenderItemHandleArray & | GetRenderItems () const |
virtual CoreExport void * | GetInterface (ULONG id) override |
virtual CoreExport BaseInterface * | GetInterface (Interface_ID id) override |
CoreExport | BaseObject () |
virtual CoreExport | ~BaseObject () |
virtual BOOL | HasViewDependentBoundingBox () |
This method return true if GetWorldBoundBox returns different boxes for different viewports. | |
virtual void | SetExtendedDisplay (int flags) |
This method is used for storing mode-dependent display attributes. | |
virtual CoreExport BOOL | OKToChangeTopology (MSTR &modName) |
Implemented by the System. | |
virtual BOOL | ChangeTopology () |
This method asks the question of an object or modifier "Do you change
topology"? An object or modifier returns TRUE if it is capable of changing topology when its parameters are being edited; otherwise FALSE. | |
virtual void | ForceNotify (Interval &i) |
Notifies dependents of a change. | |
virtual IParamArray * | GetParamBlock () |
An object or modifier should implement this method if it wishes to make its parameter block available for other plug-ins to access it. | |
virtual IParamBlock2 * | GetParamBlock (int i) override |
An object or modifier should implement this method if it wishes to make its parameter block available for other plug-ins to access it. | |
virtual int | GetParamBlockIndex (int id) |
If a plug-in makes its parameter block available (using GetParamBlock()) then it will need to provide #defines for indices into the parameter block. | |
virtual void | TransformHoldingStart (TimeValue t) |
This method is called before the first Move(), Rotate() or Scale() call and after a hold is in effect. | |
virtual void | TransformHoldingFinish (TimeValue t) |
This method is called after the user has completed the Move(), Rotate() or Scale() operation and before the undo object has been accepted. | |
virtual void | CloneSelSubComponents (TimeValue t) |
This method is called to make a copy of the selected sub-object components of the item. | |
virtual void | AcceptCloneSelSubComponents (TimeValue t) |
This method is called when the user mouses up after shift-cloning a sub-object selection. | |
virtual void | NotifyPreCollapse (INode *node, IDerivedObject *derObj, int index) |
This method is called before a modifier or object is collapsed. | |
virtual void | NotifyPostCollapse (INode *node, Object *obj, IDerivedObject *derObj, int index) |
This method is called after a modifier or object is collapsed. | |
virtual void | SetGenUVW (BOOL sw) |
This method is called to change the state of its Generate UVW boolean. | |
virtual void | SetGenUVW (int mapChannel, BOOL sw) |
This method is called to change the state of its Generate UVW boolean for the specified mapping channel. | |
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CoreExport void | GetClassName (MSTR &s, bool localized=true) const override |
Retrieves the name of the plugin class. | |
CoreExport SClass_ID | SuperClassID () override |
Retrieves a constant representing the type of the plugin. | |
BOOL | IsRefTarget () override |
Checks if this is a ReferenceTarget. | |
CoreExport RefResult | TestForLoop (const Interval &refInterval, RefMakerHandle hmaker) |
Tests for a cyclical reference. | |
CoreExport BOOL | HasDependents () |
Checks if a ReferenceTarget has references. | |
CoreExport BOOL | HasRealDependents () |
Checks if this has Real (Strong) Dependents. | |
void | BeginDependencyTest () |
Starts Dependency Test. | |
BOOL | EndDependencyTest () |
Ends Dependency Test. | |
virtual void | RefAdded (RefMakerHandle rm) |
Called after a reference is made to a target. | |
virtual void | RefAddedUndoRedo (RefMakerHandle rm) |
Called after a reference is made to a target because of undo or redo. | |
virtual void | RefDeleted (ReferenceMaker *oldOwner) |
Called after a reference to this is deleted. | |
virtual void | RefDeletedUndoRedo (RefMakerHandle oldOwner) |
Called after a reference to this is deleted because of undo or redo. | |
CoreExport RefResult | DeleteAllRefsToMe () override |
Deletes all references to this ReferenceTarget. | |
CoreExport RefResult | TransferReferences (RefTargetHandle oldTarget, BOOL delOld=FALSE) |
Transfers all the references from oldTarget to this. | |
CoreExport int | DoEnumDependents (DependentEnumProc *dep) |
Begins an enumeration that searches back in the dependency network. | |
virtual CoreExport void | BaseClone (ReferenceTarget *from, ReferenceTarget *to, RemapDir &remap) |
This method copies base class data from an object to its clone. | |
CoreExport RefResult | NotifyDependents (const Interval &changeInt, PartID partID, RefMessage message, SClass_ID sclass=NOTIFY_ALL, BOOL propagate=TRUE, RefTargetHandle hTarg=nullptr, NotifyDependentsOption notifyDependentsOption=REFNOTIFY_ALLOW_OPTIMIZATIONS) override |
Notify all dependent RefMakers concerned with the message. | |
void | FlagDependents (TimeValue t, PartID which=PART_PUT_IN_FG) |
This sends the REFMSG_FLAGDEPENDENTS message up the pipeline. | |
virtual void | NotifyForeground (TimeValue t) |
This method is called to flag dependents into the FG. | |
virtual void | NotifyTarget (int message, ReferenceMaker *hMaker) |
Sends messages to ReferenceTargets. | |
CoreExport void * | GetInterface (ULONG id) override |
Inherited from Animatable. | |
CoreExport BaseInterface * | GetInterface (Interface_ID id) override |
Inherited from Animatable. | |
CoreExport | ReferenceTarget () |
Constructor. | |
virtual CoreExport RefResult | AutoDelete () |
Deletes the object when it has no more real dependents. | |
CoreExport RefResult | MaybeAutoDelete () |
Deletes the object when it has no more real dependents. | |
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void | GetClassName (MSTR &s, bool localized=true) const override |
Retrieves the name of the plugin class. | |
CoreExport SClass_ID | SuperClassID () override |
Retrieves a constant representing the type of the plugin. | |
CoreExport RefResult | ReplaceReference (int which, RefTargetHandle newtarg, BOOL delOld=TRUE) |
Used when cloning reference makers. | |
CoreExport RefResult | DeleteAllRefsFromMe () |
Deletes all references from this ReferenceMaker. | |
CoreExport RefResult | DeleteAllRefs () |
Deletes all references both to and from this item. | |
CoreExport RefResult | DeleteReference (int i) |
Deletes the specified reference. | |
virtual BOOL | CanTransferReference (int i) |
Tells whether this reference can be transfered. | |
CoreExport ReferenceSaveManager & | GetReferenceSaveManager () |
Access the ReferenceSaveManager of this ReferenceMaker. | |
virtual CoreExport IOResult | Save (ISave *isave, ChannelMask) |
Access the ReferenceSaveManager of this ReferenceMaker. | |
virtual CoreExport IOResult | Load (ILoad *iload, ChannelMask) |
Access the ReferenceSaveManager of this ReferenceMaker. | |
CoreExport void | EnumAuxFiles (AssetEnumCallback &assetEnum, DWORD flags) override |
Enumerate auxiliary files (e.g. bitmaps) | |
virtual CoreExport void | SaveEnum (SaveEnumProc &sep, BOOL isNodeCall=0) |
The default save enumeration. | |
virtual CoreExport bool | SpecifySaveReferences (ReferenceSaveManager &referenceSaveManager) |
Used to specify reference slot remapping during scene file save. | |
CoreExport int | DoEnumDependents (DependentEnumProc *dep) |
Begins an enumeration that searches back in the dependency network. | |
CoreExport bool | EnumRefHierarchy (RefEnumProc &proc, bool includeCustAttribs=true, bool includeIndirectRefs=true, bool includeNonPersistentRefs=true, bool preventDuplicatesViaFlag=true) |
This method provides a general purpose reference enumerator. | |
CoreExport int | FindRef (RefTargetHandle rtarg) |
Get the index of the ReferenceTarget. | |
BOOL | IsRefMaker () override |
Tells whether it is a ReferenceMaker. | |
virtual BOOL | IsRealDependency (ReferenceTarget *rtarg) |
Returns whether this is a "real" (strong) dependency or not. | |
virtual BOOL | ShouldPersistWeakRef (RefTargetHandle rtarg) |
Specifies whether a weak reference is to be persisted on a partial load or save. | |
CoreExport | ReferenceMaker () |
Constructor. | |
CoreExport void | DeleteMe () |
Deletes an instance of this class. | |
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virtual void | FreeCaches () |
virtual int | NumChildren () |
virtual Animatable * | ChildAnim (int i) |
virtual CoreExport MSTR | NodeName () |
virtual void | EditTrack () |
virtual CoreExport BOOL | SubAnimSetKeyBufferPresent (int subNum) |
returns true if the sub-anim has a "Set Key" buffer present | |
virtual BOOL | SetKeyBufferPresent () |
returns true if there is a "Set Key" buffer present | |
virtual CoreExport void | SubAnimCommitSetKeyBuffer (TimeValue t, int subNum) |
Commit any "Set Key" buffers on the given sub-anim. | |
virtual void | CommitSetKeyBuffer (TimeValue t) |
Commit any "Set Key" buffers. | |
virtual CoreExport void | SubAnimRevertSetKeyBuffer (int subNum) |
Revert any "Set Key" buffers on the given sub-anim. | |
virtual void | RevertSetKeyBuffer () |
Revert any "Set Key" buffers. | |
virtual LRESULT CALLBACK | TrackViewWinProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) |
This function is obsolete. | |
virtual BOOL | IsRefMaker () |
Tells whether it is a ReferenceMaker. | |
virtual bool | IsParamBlockDesc2Used (ParamBlockDesc2 *desc) |
Returns true if the passed description is being used. | |
virtual bool | GetMacroRecorderName (bool used_as_rhs_value, MSTR &objectSpecifiedName) |
This method is called to access the object specified name to use for the Maxscript macrorecorder. | |
CoreExport | Animatable () |
Constructor. | |
MSTR | ClassName (bool localized=true) const |
Returns the name of the plugin class. | |
virtual CoreExport void | ReleaseInterface (ULONG id, void *i) |
virtual CoreExport int | SetProperty (ULONG id, void *data) |
virtual CoreExport void * | GetProperty (ULONG id) |
CoreExport void | AppendProperty (AnimProperty *prop) |
A function to directly add arbitrary properties to this object developers should ensure that the properties ID does not conflict with any Max-specific IDs. | |
CoreExport AnimProperty * | FindProperty (DWORD id) |
Find any property. | |
CoreExport void | AddAppDataChunk (const Class_ID &cid, SClass_ID sid, DWORD sbid, DWORD len, void *data) |
Adds application/plugin specific (custom) data to an Animatable. | |
CoreExport AppDataChunk * | GetAppDataChunk (const Class_ID &cid, SClass_ID sid, DWORD sbid) |
Retrieves the application/plugin specific (custom) data stored with an Animatable. | |
CoreExport BOOL | RemoveAppDataChunk (const Class_ID &cid, SClass_ID sid, DWORD sbid) |
Deletes the application/plugin specific (custom) data stored with an Animatable. | |
CoreExport void | ClearAllAppData () |
Deletes all application/plugin specific (custom) data stored with an Animatable. | |
virtual BOOL | CanDeleteSubAnim (int i) |
virtual void | DeleteSubAnim (int i) |
virtual DWORD | GetSubAnimCurveColor (int subNum) |
virtual BOOL | CanCopyAnim () |
CoreExport int | HasSubElements (int type=0) |
virtual int | GetSubFCurveExtents (int subNum, ParamDimensionBase *dim, float &min, float &max, DWORD flags) |
The values max and min should be initialized before calling this function. | |
virtual ParamDimension * | GetParamDimension (int i) |
virtual BOOL | BypassTreeView () |
virtual BOOL | BypassTrackBar () |
virtual BOOL | BypassPropertyLevel () |
virtual BOOL | InvisibleProperty () |
virtual int | NumKeys () |
virtual TimeValue | GetKeyTime (int index) |
virtual int | GetKeyIndex (TimeValue t) |
virtual BOOL | GetNextKeyTime (TimeValue t, DWORD flags, TimeValue &nt) |
virtual void | CopyKeysFromTime (TimeValue src, TimeValue dst, DWORD flags) |
virtual void | DeleteKeyAtTime (TimeValue t) |
virtual BOOL | IsKeyAtTime (TimeValue t, DWORD flags) |
virtual int | GetKeyTimes (Tab< TimeValue > ×, Interval range, DWORD flags) |
virtual int | GetKeySelState (BitArray &sel, Interval range, DWORD flags) |
CoreExport void | OpenTreeEntry (int type, DWORD tv) |
CoreExport void | CloseTreeEntry (int type, DWORD tv) |
CoreExport int | IsTreeEntryOpen (int type, DWORD tv) |
CoreExport BOOL | GetSelInTrackView (DWORD tv) |
CoreExport void | SetSelInTrackView (DWORD tv, BOOL sel) |
CoreExport BOOL | InTrackViewSelSet (int which) |
CoreExport void | SetTrackViewSelSet (int which, BOOL inOut) |
virtual BOOL | CanAssignController (int subAnim) |
Return true if we can reassign the subanim specified. | |
virtual BOOL | CanMakeUnique () |
CoreExport int | EnumAnimTree (AnimEnum *animEnum, Animatable *client, int subNum) |
virtual int | RenderBegin (TimeValue t, ULONG flags=0) |
virtual int | RenderEnd (TimeValue t) |
virtual CoreExport Interval | GetTimeRange (DWORD flags) |
virtual void | EditTimeRange (Interval range, DWORD flags) |
virtual void | DeleteTime (Interval iv, DWORD flags) |
virtual void | ReverseTime (Interval iv, DWORD flags) |
virtual void | ScaleTime (Interval iv, float s) |
virtual void | InsertTime (TimeValue ins, TimeValue amount) |
virtual BOOL | SupportTimeOperations () |
virtual CoreExport void | MapKeys (TimeMap *map, DWORD flags) |
virtual void | DeleteKeys (DWORD flags) |
virtual void | DeleteKeyByIndex (int index) |
virtual void | SelectKeys (TrackHitTab &sel, DWORD flags) |
virtual void | SelectSubKeys (int subNum, TrackHitTab &sel, DWORD flags) |
virtual void | SelectSubCurve (int subNum, BOOL sel) |
virtual void | SelectKeyByIndex (int i, BOOL sel) |
virtual BOOL | IsKeySelected (int i) |
virtual void | FlagKey (TrackHitRecord hit) |
virtual int | GetFlagKeyIndex () |
virtual int | NumSelKeys () |
virtual void | CloneSelectedKeys (BOOL offset=FALSE) |
virtual void | AddNewKey (TimeValue t, DWORD flags) |
virtual void | MoveKeys (ParamDimensionBase *dim, float delta, DWORD flags) |
virtual void | ScaleKeyValues (ParamDimensionBase *dim, float origin, float scale, DWORD flags) |
virtual void | SelectCurve (BOOL sel) |
virtual BOOL | IsCurveSelected () |
Returns TRUE if the function curve is selected; otherwise returns FALSE. | |
virtual BOOL | IsSubCurveSelected (int subNum) |
Returns the selected state of the sub-curve whose index is passed. | |
virtual int | GetSelKeyCoords (TimeValue &t, float &val, DWORD flags) |
virtual void | SetSelKeyCoords (TimeValue t, float val, DWORD flags) |
virtual int | SetSelKeyCoordsExpr (ParamDimension *dim, const MCHAR *timeExpr, const MCHAR *valExpr, DWORD flags) |
virtual void | AdjustTangents (TrackHitRecord hit, ParamDimensionBase *dim, Rect &rcGraph, float tzoom, int tscroll, float vzoom, int vscroll, int dx, int dy, DWORD flags) |
virtual void | AdjustTangents (TrackHitRecord hit, ParamDimensionBase *dim, float angle, float length, DWORD flags) |
virtual CoreExport BOOL | IsAnimated () |
virtual BOOL | CanCopyTrack (Interval iv, DWORD flags) |
virtual BOOL | CanPasteTrack (TrackClipObject *cobj, Interval iv, DWORD flags) |
virtual TrackClipObject * | CopyTrack (Interval iv, DWORD flags) |
virtual void | PasteTrack (TrackClipObject *cobj, Interval iv, DWORD flags) |
virtual BOOL | CanCopySubTrack (int subNum, Interval iv, DWORD flags) |
virtual BOOL | CanPasteSubTrack (int subNum, TrackClipObject *cobj, Interval iv, DWORD flags) |
virtual TrackClipObject * | CopySubTrack (int subNum, Interval iv, DWORD flags) |
virtual void | PasteSubTrack (int subNum, TrackClipObject *cobj, Interval iv, DWORD flags) |
virtual int | GetTrackVSpace (int lineHeight) |
virtual int | HitTestTrack (TrackHitTab &hits, Rect &rcHit, Rect &rcTrack, float zoom, int scroll, DWORD flags) |
virtual int | PaintTrack (ParamDimensionBase *dim, HDC hdc, Rect &rcTrack, Rect &rcPaint, float zoom, int scroll, DWORD flags) |
virtual int | PaintSubTrack (int subNum, ParamDimensionBase *dim, HDC hdc, Rect &rcTrack, Rect &rcPaint, float zoom, int scroll, DWORD flags) |
virtual int | PaintFCurves (ParamDimensionBase *dim, HDC hdc, Rect &rcGraph, Rect &rcPaint, float tzoom, int tscroll, float vzoom, int vscroll, DWORD flags) |
virtual int | HitTestFCurves (ParamDimensionBase *dim, TrackHitTab &hits, Rect &rcHit, Rect &rcGraph, float tzoom, int tscroll, float vzoom, int vscroll, DWORD flags) |
virtual int | PaintSubFCurves (int subNum, ParamDimensionBase *dim, HDC hdc, Rect &rcGraph, Rect &rcPaint, float tzoom, int tscroll, float vzoom, int vscroll, DWORD flags) |
virtual int | HitTestSubFCurves (int subNum, ParamDimensionBase *dim, TrackHitTab &hits, Rect &rcHit, Rect &rcGraph, float tzoom, int tscroll, float vzoom, int vscroll, DWORD flags) |
virtual void | EditTrackParams (TimeValue t, ParamDimensionBase *dim, const MCHAR *pname, HWND hParent, IObjParam *ip, DWORD flags) |
virtual int | TrackParamsType () |
virtual int | GetFCurveExtents (ParamDimensionBase *dim, float &min, float &max, DWORD flags) |
This method is called to calculate the largest and smallest values of the anim. | |
CoreExport void | AddNoteTrack (NoteTrack *note) |
CoreExport void | DeleteNoteTrack (NoteTrack *note, BOOL delNote=TRUE) |
CoreExport BOOL | HasNoteTracks () |
CoreExport int | NumNoteTracks () |
CoreExport NoteTrack * | GetNoteTrack (int i) |
CoreExport DWORD | DeleteAllNoteTracks () |
virtual void | FreeAllBitmaps () |
virtual void | GetSystemNodes (INodeTab &nodes, SysNodeContext Context) |
virtual CoreExport void | MouseCycleCompleted (TimeValue t) |
virtual CoreExport void | MouseCycleStarted (TimeValue t) |
virtual int | NumParamBlocks () |
virtual IParamBlock2 * | GetParamBlockByID (short id) |
CoreExport bool | SvSaveData (ISave *isave, USHORT id) |
CoreExport bool | SvLoadData (ILoad *iLoad) |
CoreExport DWORD | SvGetRefIndex () |
CoreExport void | SvSetRefIndex (DWORD i) |
CoreExport bool | SvDeleteRefIndex () |
CoreExport SvGraphNodeReference | SvStdTraverseAnimGraph (IGraphObjectManager *gom, Animatable *owner, int id, DWORD flags) |
virtual CoreExport bool | SvCanInitiateLink (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport bool | SvCanConcludeLink (IGraphObjectManager *gom, IGraphNode *gNode, IGraphNode *gNodeChild) |
virtual CoreExport bool | SvCanSetName (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport bool | SvSetName (IGraphObjectManager *gom, IGraphNode *gNode, const MSTR &name) |
virtual CoreExport bool | SvCanRemoveThis (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport bool | SvRemoveThis (IGraphObjectManager *gom, IGraphNode *gNode) |
Called when the user deletes this object in the schematic view... | |
virtual CoreExport bool | SvIsHighlighted (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport COLORREF | SvGetSwatchColor (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport bool | SvIsInactive (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport bool | SvLinkChild (IGraphObjectManager *gom, IGraphNode *gNodeThis, IGraphNode *gNodeChild) |
virtual CoreExport bool | SvEditProperties (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport MSTR | SvGetTip (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport MSTR | SvGetRefTip (IGraphObjectManager *gom, IGraphNode *gNode, IGraphNode *gNodeMaker) |
virtual CoreExport bool | SvCanDetach (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport bool | SvDetach (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport MSTR | SvGetRelTip (IGraphObjectManager *gom, IGraphNode *gNodeTarget, int id, IGraphNode *gNodeMaker) |
Returns a string to be displayed in the tip window in the schematic view for a relationship from "gNodeMaker" to "gNodeTarget"... | |
virtual CoreExport bool | SvCanDetachRel (IGraphObjectManager *gom, IGraphNode *gNodeTarget, int id, IGraphNode *gNodeMaker) |
Returns true if this object can respond to the SvDetachRel(...) method... | |
virtual CoreExport bool | SvDetachRel (IGraphObjectManager *gom, IGraphNode *gNodeTarget, int id, IGraphNode *gNodeMaker) |
Detach this relationship. | |
virtual CoreExport bool | SvHandleRelDoubleClick (IGraphObjectManager *gom, IGraphNode *gNodeTarget, int id, IGraphNode *gNodeMaker) |
Called when this relationship is double-clicked in the schematic view... | |
CoreExport ICustAttribContainer * | GetCustAttribContainer () |
This method returns a pointer to the custom attributes container interface class. | |
CoreExport void | AllocCustAttribContainer () |
This method allocates space for a custom attributes container. | |
CoreExport void | DeleteCustAttribContainer () |
This method deletes space used by a custom attributes container. | |
void | SetAFlag (DWORD mask) |
void | ClearAFlag (DWORD mask) |
Clears one or more bits in the Animatable flags. | |
bool | TestAFlag (DWORD mask) const |
Tests one or more bits in the Animatable flags. | |
void | SetAFlagEx (DWORD mask) |
Sets one or more bits in the Animatable extended flags. | |
void | ClearAFlagEx (DWORD mask) |
Clears one or more bits in the Animatable extended flags. | |
bool | TestAFlagEx (DWORD mask) const |
Tests one or more bits in the Animatable extended flags. | |
CoreExport bool | TestFlagBit (int index) |
Tests the specified flag bit. | |
CoreExport void | SetFlagBit (int index, bool newValue=true) |
Sets the specified flag bit. | |
CoreExport void | ClearFlagBit (int index) |
Clears the specified flag bit. | |
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virtual UtilExport | ~InterfaceServer () |
Destructor. | |
virtual UtilExport BaseInterface * | GetInterface (Interface_ID id) |
template<class InterfaceType > | |
InterfaceType * | GetTypedInterface () |
Public Attributes | |
int | loadRefVersion |
Interval | geomValid |
Interval | topoValid |
Interval | texmapValid |
Interval | selectValid |
ChannelMask | validBits |
PatchMesh | patch |
int | patchSelSubType |
PointControllerContainer * | pointCtrlContainer |
Tab< Control * > | vertCont |
Tab< Control * > | vecCont |
PatchMesh * | rememberedPatch |
int | rememberedIndex |
int | rememberedData |
BOOL | doingHandles |
BOOL | showMesh |
BOOL | propagate |
BOOL | inExtrude |
BOOL | inBevel |
BOOL | inPatchCreate |
DWORD | epFlags |
BOOL | copyTanLength |
BOOL | tangentCopied |
Point3 | copiedTangent |
GenericNamedSelSetList | hselSet |
GenericNamedSelSetList | vselSet |
GenericNamedSelSetList | eselSet |
GenericNamedSelSetList | pselSet |
SingleRefMakerPatchNode * | noderef |
SingleRefMakerPatchMtl * | mtlref |
Protected Member Functions | |
virtual CoreExport void | SetReference (int i, RefTargetHandle rtarg) |
Stores a ReferenceTarget as its 'i-th' reference`. | |
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CoreExport int | DoEnumDependentsImpl (DependentEnumProc *dep) override |
Method to perform an enumeration on a ReferenceTarget. | |
virtual CoreExport | ~ReferenceTarget ()=0 |
Destructor. | |
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virtual CoreExport | ~ReferenceMaker ()=0 |
Destructor. | |
void | BlockEval () |
Validates a given reference link between this reference maker and its reference target. | |
void | UnblockEval () |
Validates a given reference link between this reference maker and its reference target. | |
int | Evaluating () |
Validates a given reference link between this reference maker and its reference target. | |
CoreExport RefResult | StdNotifyRefChanged (const Interval &changeInt, RefTargetHandle hTarget, PartID partID, RefMessage message, BOOL propagate, NotifyDependentsOption notifyDependentsOption) |
Validates a given reference link between this reference maker and its reference target. | |
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virtual CoreExport | ~Animatable ()=0 |
Destructor. | |
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Noncopyable () | |
~Noncopyable () | |
Friends | |
class | PatchObjectRestore |
class | POXFormProc |
class | POPickPatchAttach |
Additional Inherited Members | |
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static CoreExport BOOL | IsDeleted (Animatable *anim) |
Debug method to determine whether an object has been deleted. | |
static CoreExport AnimHandle | GetHandleByAnim (Animatable *anim) |
Get the unique handle for an Animatable object. | |
static CoreExport Animatable * | GetAnimByHandle (AnimHandle handle) |
Get an Animatable object from its unique handle. | |
static CoreExport AnimHandle | GetNextHandle () |
Get the unique handle for the next Animatable object to be created. | |
static CoreExport void | EnumerateAllAnimatables (EnumAnimList &enumProcObject) |
Enumerator to enumerate across all animatables. | |
static CoreExport bool | RegisterAppDataLoadCallback (const Class_ID &cid, SClass_ID sid, APPDATALOADPROC proc) |
Registers a callback proc that is called when an AppDataChunk is read from a scene file. | |
static CoreExport bool | UnRegisterAppDataLoadCallback (const Class_ID &cid, SClass_ID sid, APPDATALOADPROC proc) |
Unregisters a callback proc that is called when an AppDataChunk is read from a scene file. | |
static CoreExport bool | RegisterAppDataLoadCallback (DWORD sbid, APPDATALOADPROC proc) |
Registers a callback proc that is called when an AppDataChunk is read from a scene file. | |
static CoreExport bool | UnRegisterAppDataLoadCallback (DWORD sbid, APPDATALOADPROC proc) |
Unregisters a callback proc that is called when an AppDataChunk is read from a scene file. | |
static CoreExport void | ClearAFlagInAllAnimatables (DWORD mask) |
Clears one or more bits in the Animatable flags in all Animatables. | |
static CoreExport void | ClearAFlagExInAllAnimatables (DWORD mask) |
Clears one or more bits in the Animatable extended flags in all Animatables. | |
static CoreExport int | RequestFlagBit () |
Requests an unique flag bit index. | |
static CoreExport void | ReleaseFlagBit (int index) |
Releases the flag bit index. | |
static CoreExport void | ClearFlagBitInAllAnimatables (int index) |
Clears the specified flag bit in all Animatables. | |
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static UtilExport void * | operator new (size_t size) |
Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown. | |
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e) |
Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned. | |
static UtilExport void * | operator new (size_t size, const char *filename, int line) |
New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown. | |
static UtilExport void * | operator new (size_t size, int block_type, const char *filename, int line) |
New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown. | |
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, const char *filename, int line) |
New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned. | |
static UtilExport void * | operator new (size_t size, unsigned long flags) |
New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown. | |
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, unsigned long flags) |
New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned. | |
static UtilExport void * | operator new[] (size_t size) |
New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. | |
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e) |
New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. | |
static UtilExport void * | operator new[] (size_t size, const char *filename, int line) |
New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. | |
static UtilExport void * | operator new[] (size_t size, int block_type, const char *filename, int line) |
New operator used to allocate arrays of objects. | |
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line) |
New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. | |
static UtilExport void * | operator new[] (size_t size, unsigned long flags) |
New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. | |
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, unsigned long flags) |
New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. | |
static UtilExport void | operator delete (void *ptr) |
Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown. | |
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e) |
Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen. | |
static UtilExport void | operator delete (void *ptr, const char *filename, int line) |
Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. | |
static UtilExport void | operator delete (void *ptr, int block_type, const char *filename, int line) |
Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. | |
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. | |
static UtilExport void | operator delete (void *ptr, unsigned long flags) |
Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. | |
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags) |
Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen. | |
static UtilExport void | operator delete[] (void *ptr) |
Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown. | |
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e) |
Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen. | |
static UtilExport void | operator delete[] (void *ptr, const char *filename, int line) |
Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. | |
static UtilExport void | operator delete[] (void *ptr, int block_type, const char *filename, int line) |
Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. | |
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. | |
static UtilExport void | operator delete[] (void *ptr, unsigned long flags) |
Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. | |
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags) |
Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. | |
static UtilExport void * | operator new (size_t size, void *placement_ptr) |
Placement new operator. | |
static UtilExport void | operator delete (void *ptr, void *placement_ptr) |
Placement delete operator. | |
static UtilExport void * | aligned_malloc (size_t size, size_t alignment) |
Allocates memory on a specified alignment boundary. | |
static UtilExport void * | aligned_realloc (void *ptr, size_t size, size_t alignment) |
Reallocates memory on a specified alignment boundary. | |
static UtilExport void | aligned_free (void *ptr) |
Frees a block of memory that was allocated with aligned_malloc/aligned_realloc. | |
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MaxSDK::Graphics::RenderItemHandleArray | mRenderItemHandles |
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DWORD | aflag |
AnimPropertyList | aprops |
CoreExport PatchObject | ( | PatchObject & | from | ) |
CoreExport ~PatchObject | ( | ) |
void CopyValidity | ( | PatchObject * | fromOb, |
ChannelMask | channels | ||
) |
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virtual |
Receives and responds to messages.
A plugin which makes references must implement a method to receive and respond to messages broadcast by its dependents. This is done by implementing NotifyRefChanged(). The plugin developer usually implements this method as a switch statement where each case is one of the messages the plugin needs to respond to. The Method StdNotifyRefChanged calls this, which can change the partID to new value. If it doesn't depend on the particular message& partID, it should return REF_DONTCARE.
changeInt | - This is the interval of time over which the message is active. Currently, all plug-ins will receive FOREVER for this interval, with the exception of REFMSG_FLAGDEPENDENTS notifications. In that case, changeInt.Start() is the timepoint to perform the dependency test. |
hTarget | - This is the handle of the reference target the message was sent by. The reference maker uses this handle to know specifically which reference target sent the message. |
partID | - This contains information specific to the message passed in. Some messages don't use the partID at all. See the section List of Reference Messages for more information about the meaning of the partID for some common messages. |
message | - The message parameters passed into this method is the specific message which needs to be handled. |
propagate | - If called through ReferenceMaker::NotifyDependents(), the value of 'propagate' passed to it. Used if calling NotifyDependents() from within NotifyRefChanged(). |
Implements ReferenceMaker.
CoreExport void PatchObjectInit | ( | ) |
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virtual |
Reimplemented from BaseObject.
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virtual |
Reimplemented from BaseObject.
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virtual |
Reimplemented from BaseObject.
CoreExport PatchObject & operator= | ( | PatchObject & | from | ) |
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inline |
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inline |
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inline |
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virtual |
This method is called to determine if the specified screen point intersects the item.
The method returns nonzero if the item was hit; otherwise 0.
t | The time to perform the hit test. |
inode | A pointer to the node to test. |
type | The type of hit testing to perform. See Scene and Node Hit Test Types. for details. |
crossing | The state of the crossing setting. If TRUE crossing selection is on. |
flags | The hit test flags. See Scene and Node Hit Testing Flags for details. |
p | The screen point to test. |
vpt | An interface pointer that may be used to call methods associated with the viewports. |
Reimplemented from BaseObject.
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virtual |
This method is used in modifier gizmo hit testing.
It is called to determine if the specified screen point intersects the gizmo. The method returns nonzero if the item was hit; otherwise 0.
t | The time to perform the hit test. |
inode | A pointer to the node to test. |
type | The type of hit testing to perform. See Scene and Node Hit Test Types. for details. |
crossing | The state of the crossing setting. If TRUE crossing selection is on. |
flags | The hit test flags. See Scene and Node Hit Testing Flags for details. |
p | The screen point to test. |
vpt | An interface pointer that may be used to call methods associated with the viewports. |
mc | A pointer to the modifiers ModContext. |
Reimplemented from BaseObject.
This is called by the system to have the item display itself (perform a quick render in viewport, using the current TM).
Note: For this method to be called the object's validity interval must be invalid at the specified time t. If the interval is valid, the system may not call this method since it thinks the display is already valid.
t | The time to display the object. |
inode | The node to display. |
vpt | An interface pointer that may be used to call methods associated with the viewports. |
flags | See Display Flags. |
Reimplemented from BaseObject.
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virtual |
Checks the point passed for a snap and updates the SnapInfo structure.
t | The time to check. |
inode | The node to check. |
snap | The snap info structure to update. |
p | The screen point to check. |
vpt | An interface pointer that may be used to call methods associated with the viewports. |
Reimplemented from BaseObject.
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virtual |
This method allows the system to retrieve a callback object used in creating an object in the 3D viewports.
This method returns a pointer to an instance of a class derived from CreateMouseCallBack. This class has a method proc() which is where the programmer defines the user/mouse interaction during the object creation phase.
Implements BaseObject.
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virtual |
This method is used by 3ds Max to clone an object.
This method should not be directly called by plug-ins. Instead, either RemapDir::CloneRef() or CloneRefHierachy() should be used to perform cloning. These methods ensure that the mapping from the original object to the clone is added to the RemapDir used for cloning, which may be used during backpatch operations
remap | - A RemapDir instance used for remapping references during a Clone. |
Reimplemented from ReferenceTarget.
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inlineoverridevirtual |
This method returns an integer which indicates the current sub-object level of the modifier or base object.
Reimplemented from BaseObject.
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virtual |
Reimplemented from BaseObject.
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virtual |
Reimplemented from BaseObject.
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virtual |
Objects and modifiers that support subobjects have to overwrite this method - as well as GetSubObjType() - and return a class derived from ISubObjType in GetSubObjType().
Developers can use the GenSubObjType for convenience. If the parameter passed into GetSubObjType is -1, the system requests a ISubObjType, for the current SubObjectLevel that flows up the modifier stack. If the subobject selection of the modifier or base object does not affect the subobj selection that flows up the stack, the method must return NULL. See meshsel.cpp for a sample implementation.
Reimplemented from BaseObject.
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virtual |
Returns a pointer to the sub-object type for the sub-object whose index is passed.
If the parameter i passed is -1 the system requests an ISubObjType for the current SubObjectLevel that flows up the modifier stack. If the subobject selection of the modifier or base object does not affect the sub-object selection that flows up the stack NULL must be returned. See the sample code in /MAXSDK/SAMPLES/MODIFIERS/MESHSEL.CPP.
i | The zero based index of the sub-object type to get. See the remarks above. |
Reimplemented from BaseObject.
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virtual |
This method returns the validity interval of the object as a whole at the specified time.
t | The time to compute the validity interval. |
Reimplemented from Object.
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virtual |
This method allows an object to return extended Properties fields.
It is called when the Object Properties dialog is being prepared. If you don't want to display any extended properties, simply return FALSE. To display extended property fields, place the field label in the appropriate label string and the display value in a formatted string. Two fields are supplied, each with a label and a data string; if only using one, make the second label field and data field blank (""). Return TRUE to indicate you have filled in the fields. The properties dialog will display your returned values.
t | The time at which the strings are requested. |
prop1Label | The string for the property 1 label. |
prop1Data | The formatted data string to appear as property 1. |
prop2Label | The string for the property 2 label. |
prop2Data | The formatted data string to appear as property 2. |
Reimplemented from Object.
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virtual |
Retreives the number of faces and vertices of the polyginal mesh representation of this object.
If this method returns FALSE then this functionality is not supported. Note: Plug-In developers should use the global function GetPolygonCount(Object*, int&, int&) to retrieve the number f vertices and faces in an arbitrary object.
t | The time at which to compute the number of faces and vertices. |
numFaces | The number of faces is returned here. |
numVerts | The number of vertices is returned here. |
Reimplemented from Object.
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virtual |
Retrieve the current validity interval for the nchan channel of the object.
t | The time to retrieve the validity interval of the channel. |
nchan | Specifies the channel to return the validity interval of. See Object Channels. |
Reimplemented from Object.
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virtual |
Sets the validity interval of the specified channel.
nchan | Specifies the channel. See Object Channels. |
v | The validity interval for the channel. |
Reimplemented from Object.
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virtual |
This method invalidates the intervals for the given channel mask.
This just sets the validity intervals to empty (calling SetEmpty() on the interval).
channels | Specifies the channels to invalidate. |
Reimplemented from Object.
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virtual |
Implemented by the System.
This method locks the object as a whole. The object defaults to not modifiable.
Reimplemented from Object.
CoreExport Interval ConvertValidity | ( | TimeValue | t | ) |
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inlinevirtual |
Indicates whether this object is deformable.
A deformable object is simply an object with points that can be modified. Deformable objects must implement the generic deformable object methods (NumPoints(), GetPoint(i), SetPoint(i), Deform()). A deformable object is simply an object with points that can be modified. These points can be stored in any form the object wants. They are accessed through a virtual array interface with methods to get and set the 'i-th' point. If an object has tangents for instance, it would convert them to and from points as necessary. For example, a simple Bezier spline object that stored its control handles relative to the knot would convert them to be absolute when GetPoint() was called with 'i' specifying one of the control points. When the control point is later set, the object can convert it back to be relative to its knot. At this point it could also apply any constraints that it may have, such as maintaining a degree of continuity. The idea is that the entity calling GetPoint(i) and SetPoint(i) doesn't care what the point represents. It will simply apply some function to the point.
Reimplemented from Object.
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virtual |
The points of a deformable object are accessed through a virtual array interface.
This method specifies the number of points in the object. The meaning of 'points' is defined by the object. A TriObject uses the vertices as the points for example. b>
Reimplemented from Object.
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virtual |
The points of a deformable object are accessed through a virtual array interface.
This method returns the 'i-th' point of the object.
i | Specifies which point should be returned. |
Reimplemented from Object.
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virtual |
The points of a deformable object are accessed through a virtual array interface.
This method stores the 'i-th' point of the object.
i | The index of the point to store. |
p | The point to store. |
Reimplemented from Object.
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virtual |
Returns TRUE if the 'i-th' point is selected; otherwise FALSE.
i | The zero based index of the point to check. |
Reimplemented from Object.
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virtual |
Informs the object that its points have been deformed, so it can invalidate its cache.
A developer who uses the GetPoint() / SetPoint() approach to modifying an object will call PointsWereChanged() to invalidate the object's cache. For example, if a modifier calls SetPoint(), when it is finished it should call this method so the object can invalidate and/or update its bounding box and any other data it might cache.
Reimplemented from Object.
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virtual |
This method computes the bounding box in the objects local coordinates or the optional space defined by tm.
Note: If you are looking for a precise bounding box, use this method and pass in the node's object TM (INode::GetObjectTM()) as the matrix.
t | The time to compute the box. |
box | A reference to a box the result is stored in. |
tm | This is an alternate coordinate system used to compute the box. If the tm is not NULL this matrix should be used in the computation of the result. |
useSel | If TRUE, the bounding box of selected sub-elements should be computed; otherwise the entire object should be used. |
Reimplemented from Object.
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virtual |
This is the method used to deform the object with a deformer.
The developer should loop through the object's points calling the defProc for each point (or each selected point if useSel is nonzero). The Deform() method is mostly a convenience. Modifiers can implement a 'Deformer' callback object which is passed to the Deform() method. The object then iterates through its points calling their deformer's callback for each point. The only difference between using the Deform() method as opposed to iterating through the points is that the Deform() method should respect sub-object selection. For example, the TriObject's implementation of Deform() iterates through its vertices, if the TriObject's selection level is set to vertex then it only calls the Deformer's callback for vertices that are selected. This way modifiers can be written that can be applied only to selection sets without any specific code to check selected points. The default implementation of this method just iterates through all points using GetPoint(i) and SetPoint(i). If an object supports sub-object selection sets then it should override this method.
defProc | A pointer to an instance of the Deformer class. This is the callback object that actually performs the deformation. |
useSel | A flag to indicate if the object should use the selected points only. If nonzero the selected points are used; otherwise all the points of the object are used. |
Reimplemented from Object.
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inlinevirtual |
There are several methods used to access a parametric position on the surface of the object.
If this method returns TRUE then Object::GetSurfacePoint() will be called to return a point on the surface that corresponds to the u and v parameters passed to it. If this method returns FALSE then it is assumed the object does not support returning a point on the surface based on parameteric values. For sample code see /MAXSDK/SAMPLES/OBJECTS/SPHERE.CPP. If the object has several parametric surfaces then a second version of GetSurfacePoint() with an integer which specifies which surface will be called.
Reimplemented from Object.
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virtual |
This method needs to be implemented if Object::IsParamSurface() returns TRUE.
This method is used to retrieve a point on the surface of the object based on two parameters of the surface, u and v. Note: This method assumes there is a single parametric surface. If there is more than 1 (NumSurfaces() returns > 1, use the GetSurface() method below which allows for multiple surfaces.
t | The time to retrieve the point. |
u | The parameter along the horizontal axis of the surface. |
v | The parameter along the vertical axis of the surface. |
iv | This interval is updated based on the interval of the surface parameter. |
Reimplemented from Object.
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inlinevirtual |
This method lets you know if the ApplyUVWMap() method is available for this object.
This is used by things like the UVW mapping modifier, so that it can determine which objects can have their mapping modified. Returns nonzero if the object is mappable; otherwise zero.
Reimplemented from Object.
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inlinevirtual |
Returns the maximum number of channels supported by this type of object.
TriObjects for instance return MAX_MESHMAPS which is currently set to 100.
Reimplemented from Object.
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inlinevirtual |
Returns the number of maps currently used by this object.
This is at least 1+(highest channel in use). This is used so a plug-in that does something to all map channels doesn't always have to do it to every channel up to MAX_MESHMAPS but rather only to this value.
Reimplemented from Object.
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inlinevirtual |
This method may be called to map the object with UVW mapping coordinates.
If the object returns nonzero from IsMappable() then this method should be implemented.
type | The mapping type. One of the following values: MAP_PLANAR MAP_CYLINDRICAL MAP_SPHERICAL MAP_BALL MAP_BOX |
utile | Number of tiles in the U direction. |
vtile | Number of tiles in the V direction. |
wtile | Number of tiles in the W direction. |
uflip | If nonzero the U values are mirrored. |
vflip | If nonzero the V values are mirrored. |
wflip | If nonzero the W values are mirrored. |
cap | This is used with MAP_CYLINDRICAL. If nonzero, then any face normal that is pointing more vertically than horizontally will be mapped using planar coordinates. |
tm | This defines the mapping space. As each point is mapped, it is multiplied by this matrix, and then it is mapped. |
channel | This indicates which channel the mapping is applied to. See ~{Mapping Channels}~ . |
Reimplemented from Object.
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virtual |
Indicates whether the object can be converted to the specified type.
If the object returns nonzero to indicate it can be converted to the specified type, it must handle converting to and returning an object of that type from ConvertToType(). Note that all overrides of this method should either call _super::CanConvertToType or test to see if obtype == anyObjectClassID. If true, the method should return true.
obtype | The Class_ID of the type of object to convert to. See Class Class_ID, Class IDs defined in plugapi.h. |
Reimplemented from Object.
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virtual |
This method converts this object to the type specified and returns a pointer it.
Note that if ConvertToType() returns a new object it should be a completely different object with no ties (pointers or references) to the original. Note that all overrides of this method should either call _super::ConvertToType or test to see if obtype == anyObjectClassID. If true, the object should return itself.
t | The time at which to convert. |
obtype | The Class_ID of the type of object to convert to. See Class Class_ID, Class IDs defined in plugapi.h. |
Reimplemented from Object.
When the user clicks on the Edit Stack button in the modify branch a list of 'Convert To:' types is presented.
The use may click on one of these choices to collapse the object into one of these types (for instance, an Editable Mesh or an Editable NURBS object). This method returns a list of Class_IDs and descriptive strings that specify the allowable types of objects that this object may be collapsed into. Note: Most plug-ins call the base class method in Object in their implementation of this method. The base class implementation provided by Object checks if the object can convert to both an editable mesh and an editable spline. If it can, these are added to the allowable types.
clist | The table of allowable Class_IDs. |
nlist | The table of pointers to strings that correspond to the table of Class_IDs above. |
Reimplemented from Object.
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virtual |
This method deletes the memory associated with the specified channels and set the intervals associated with the channels to invalid (empty).
channels | Specifies the channels to free. |
Reimplemented from Object.
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virtual |
This method must make a copy of its "shell" and then shallow copy (see below) only the specified channels.
It must also copy the validity intervals of the copied channels, and invalidate the other intervals.
channels | The channels to copy. |
Reimplemented from Object.
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virtual |
This method copies the specified channels from the fromOb to this and copies the validity intervals.
A plug-in needs to copy the specified channels from the specified object fromOb to itself by just copying pointers (not actually copying the data). No new memory is typically allocated, this method is just copying the pointers.
fromOb | Object to copy the channels from. |
channels | Channels to copy. |
Reimplemented from Object.
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virtual |
This method replaces the locked channels with newly allocated copies.
It will only be called if the channel is locked.
channels | The channels to be allocate and copy. |
Reimplemented from Object.
|
virtual |
For objects that have sub selection levels, this method returns the current selection level of the object.
For example, a TriObject has the following selection levels: object, vertex, face, edge. Other object types may have different selection levels. The only standard is that a value of 0 indicates object level. b>
Reimplemented from Object.
|
virtual |
This method is called to compute the intersection point and surface normal at this intersection point of the ray passed and the object.
t | The time to compute the intersection. |
r | Ray to intersect. See Class Ray. |
at | The point of intersection. |
norm | Surface normal at the point of intersection. |
Reimplemented from Object.
|
virtual |
This method returns the world space bounding box for Objects (see below for the Sub-object gizmo or Modifiers gizmo version).
The bounding box returned by this method does not need to be precise. It should however be calculated rapidly. The object can handle this by transforming the 8 points of its local bounding box into world space and take the minimums and maximums of the result. Although this isn't necessarily the tightest bounding box of the objects points in world space, it is close enough.
t | The time to compute the bounding box. |
inode | The node to calculate the bounding box for. |
vp | An interface pointer that can be used to call methods associated with the viewports. |
box | Contains the returned bounding box. |
Reimplemented from BaseObject.
|
virtual |
This is the object space bounding box, the box in the object's local coordinates.
The system expects that requesting the object space bounding box will be fast.
t | The time to retrieve the bounding box. |
inode | The node to calculate the bounding box for. |
vp | An interface pointer that may be used to call methods associated with the viewports. |
box | Contains the returned bounding box. |
Reimplemented from BaseObject.
|
virtual |
If an object creates different meshes depending on the particular instance (view-dependent) it should return nonzero; otherwise 0.
Reimplemented from GeomObject.
|
virtual |
This method should be implemented by all renderable GeomObjects.
It provides a mesh representation of the object for use by the renderer. Primitives that already have a mesh cached can just return a pointer to it (and set needDelete to FALSE). Implementations of this method which take a long time should periodically call View::CheckForRenderAbort() to see if the user has canceled the render. If canceled, the function can either return NULL, or return a non null pointer with the appropriate value for needDelete. (If needDelete is TRUE a non-null mesh will be deleted.)
t | The time to get the mesh. |
inode | The node in the scene. |
view | If the renderer calls this method it will pass the view information here. See Class View. |
needDelete | Set to TRUE if the renderer should delete the mesh, FALSE otherwise. |
Reimplemented from GeomObject.
CoreExport PatchMesh & GetPatchMesh | ( | TimeValue | t | ) |
CoreExport Mesh & GetMesh | ( | TimeValue | t | ) |
|
virtual |
Deletes an instance of this class.
3ds Max calls this method when it needs to delete a plugin object (an instance of a class derived from Animatable). Similarly, plugins that need to delete instances of an Animatable or a class directly derived from it via an Animatable pointer, should call this method instead of calling directly operator delete. Following these rules will ensure that the same memory manager is used to allocate and deallocate the object. The default implementation of this method deletes the object. Plugin instances that never need to be deleted from the heap can overwrite this method to do nothing.
Reimplemented from Animatable.
|
inlinevirtual |
Reimplemented from Animatable.
|
inlinevirtual |
Retrieves a constant that uniquely identifies the plugin class.
This method must return the unique ID for the plugin class. If two ClassIDs conflict, the system will only load the first conflicting one it finds. A program (gencid.exe) is provided to generate unique class id values.
Reimplemented from Animatable.
|
virtual |
returns true if the animatable has sub-classed off the given class
If an object is a sub-class of a particular class, it will have a different ClassID() because it is a different class. This method allows an object to indicate that it is a sub-class of a particular class and therefore can be treated as one. For example, a class could be derived from TriObject. This derived class would have a different ClassID() then the TriObject's class ID however it still can be treated (cast) as a TriObject because it is derived from TriObject. Note the default implelementation: a class is considered to also be a subclass of itself.
classID | The Class_ID of the item that this class is a sub-class of. |
Reimplemented from Animatable.
|
overridevirtual |
Retrieves the name of the plugin class.
This name is used in 3ds Max's UI and in MAXScript. For Material plug-ins this method is used to put up the material "type" name in the Material Editor.
s | Reference to a string filled in with the name of the plugin class. |
localized | If true, then the class name returned should be localized in the language 3ds Max is currently using. Otherwise it should be the class name in English. If a plugin does not provide localized string resources, it can disregard this parameter and always return the class name in English. |
Reimplemented from Animatable.
|
virtual |
id | The id of the interface. |
Reimplemented from Object.
|
overridevirtual |
localized | If true, then the object name returned should be localized in the language 3ds Max is currently using. Otherwise it should be the object name in English. If a plugin does not provide localized string resources, it can disregard this parameter and always return the object name in English. |
Reimplemented from BaseObject.
|
inlinevirtual |
Reimplemented from Animatable.
|
virtual |
i | This is the index of the sub-anim to return. |
Reimplemented from Animatable.
|
overridevirtual |
i | The index of the parameter name to return |
localized | If true, then the sub-anim name returned should be localized in the language 3ds Max is currently using. Otherwise it should be the sub-anim name in English. If a plugin does not provide localized string resources, it can disregard this parameter and always return the sub-anim name in English. |
Reimplemented from Animatable.
|
virtual |
control | The controller to assign. |
subAnim | The index of the sub-anim to assign the controller to. |
Reimplemented from Animatable.
subNum | The anim index to return the corresponding reference index of. |
Reimplemented from Animatable.
|
virtual |
subNum | The index of the sub-anim that was clicked on. |
Reimplemented from Animatable.
CoreExport BOOL HasControllers | ( | BOOL | assertCheck = TRUE | ) |
|
virtual |
Rescale size of all world units in object and its reference hierarchy.
Must call:
or
before calling this on an object, unless being called from a RescaleWorldUnits implementation. The ScopedPrePostRefNotifyDependents instance is not required, but improves performance by reducing notification messages. Note that Interface::RescaleWorldUnits performs these actions. This method may be implemented to rescale the size of all world units in an object and its reference hierarchy. In the implementation, developers must call:
before performing any scaling. This prevents multiple rescales of the same object. The default implementation calls RescaleWorldUnits on each of its references, and on its custom attribute container if it exists.
f | - The scale factor. |
Reimplemented from ReferenceMaker.
|
inlinevirtual |
Returns the total number of references this ReferenceMaker can hold.
The plugin implements this method to indicate the total number of of references it can make. This includes all references whether they are NULL (inactive) or non-NULL (active) at the time when this method is called. A plugin can hold a variable number of references, thus the return value of this method is not to be cached and reused by client code.
Reimplemented from ReferenceMaker.
|
virtual |
Returns the 'i-th' reference.
The plugin implements this method to return its 'i-th' reference. The plug-in simply keeps track of its references using an integer index for each one. This method is normally called by the system.
i | - The index of the reference to retrieve. Valid values are from 0 to NumRefs()-1. |
Reimplemented from ReferenceMaker.
|
protectedvirtual |
Stores a ReferenceTarget as its 'i-th' reference`.
The plugin implements this method to store the reference handle passed to it as its 'i-th' reference. In its implementation of this method, the plugin should simply assign the reference handle passed in as a parameter to the member variable that holds the 'i-th' reference. Other reference handling methods such as ReferenceMaker::DeleteReference(), or ReferenceMaker::ReplaceReference() should not be called from within this method. The plugin itself or other plugins should not call this method directly. The system will call this method when a new reference is created or an existing one is replaced by calling ReferenceMaker::ReplaceReference().
i | - The index of the reference to store. Valid values are from 0 to NumRefs()-1. |
rtarg | - The reference handle to store. |
Reimplemented from ReferenceMaker.
|
virtual |
Used to load old files with references.
Implement this if you have added or deleted references and are loading an old file that needs to have its references remapped.
This method is used when you have modified a ReferenceMaker to add or delete references, and are loading old files. It gets called during the reference mapping process, after the Load() method is called. You determine what version is loading in the Load(), and store the version in a variable which you can look at in RemapRefOnLoad() to determine how to remap references. The default implementation of this method just returns the same value it is passed, so you don't need to implement it unless you have added or deleted references from your class. This method makes it a lot easier to load old files when the reference topology has changed.
iref | - The input index of the reference. |
Reimplemented from ReferenceMaker.
CoreExport void PlugControllersSel | ( | TimeValue | t | ) |
CoreExport void AllocVertContArray | ( | int | count | ) |
CoreExport void AllocVecContArray | ( | int | count | ) |
CoreExport void AllocContArrays | ( | int | vertCount, |
int | vecCount | ||
) |
CoreExport void ReplaceVertContArray | ( | Tab< Control * > & | nc | ) |
CoreExport void ReplaceVecContArray | ( | Tab< Control * > & | nc | ) |
CoreExport BOOL PlugVertControl | ( | TimeValue | t, |
int | i | ||
) |
CoreExport BOOL PlugVecControl | ( | TimeValue | t, |
int | i | ||
) |
CoreExport void SetVertAnim | ( | TimeValue | t, |
int | point, | ||
Point3 | pt | ||
) |
CoreExport void SetVecAnim | ( | TimeValue | t, |
int | point, | ||
Point3 | pt | ||
) |
CoreExport void SetVertCont | ( | int | i, |
Control * | c | ||
) |
CoreExport void SetVecCont | ( | int | i, |
Control * | c | ||
) |
|
virtual |
Called for saving data.
Called by the system to allow the plugin to save its data.
isave | - This pointer may be used to call methods to write data to disk. See the section on ~{ Loading and Saving Plug-in Data }~ for an overview of the load/save process. |
Reimplemented from ReferenceMaker.
|
virtual |
Called for loading data.
Called by the system to allow the plug-in to load its data. See the section on ~{ Loading and Saving Plug-in Data }~ for an overview of the load - save process.
iload | - This interface pointer may be used to call methods to read data from disk. |
Reimplemented from ReferenceMaker.
|
virtual |
CoreExport void PrepareMesh | ( | TimeValue | t | ) |
CoreExport Mesh & GetUnrelaxedMesh | ( | TimeValue | t | ) |
|
inline |
|
inline |
|
inline |
|
inline |
CoreExport void SetMeshSteps | ( | int | steps | ) |
CoreExport int GetMeshSteps | ( | ) |
CoreExport void SetMeshStepsRender | ( | int | steps | ) |
CoreExport int GetMeshStepsRender | ( | ) |
CoreExport BOOL Relaxing | ( | ) |
CoreExport void SetRelax | ( | BOOL | v | ) |
CoreExport void SetRelaxViewports | ( | BOOL | v | ) |
CoreExport void SetRelaxValue | ( | float | v | ) |
CoreExport void SetRelaxIter | ( | int | v | ) |
CoreExport void SetRelaxBoundary | ( | BOOL | v | ) |
CoreExport void SetRelaxSaddle | ( | BOOL | v | ) |
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
CoreExport void SetShowInterior | ( | BOOL | si | ) |
CoreExport BOOL GetShowInterior | ( | ) |
CoreExport void SetUsePatchNormals | ( | BOOL | usePatchNorm | ) |
CoreExport BOOL GetUsePatchNormals | ( | ) |
CoreExport void SetAdaptive | ( | BOOL | sw | ) |
CoreExport BOOL GetAdaptive | ( | ) |
CoreExport void SetViewTess | ( | TessApprox | tess | ) |
CoreExport TessApprox GetViewTess | ( | ) |
CoreExport void SetProdTess | ( | TessApprox | tess | ) |
CoreExport TessApprox GetProdTess | ( | ) |
CoreExport void SetDispTess | ( | TessApprox | tess | ) |
CoreExport TessApprox GetDispTess | ( | ) |
CoreExport BOOL GetViewTessNormals | ( | ) |
CoreExport void SetViewTessNormals | ( | BOOL | use | ) |
CoreExport BOOL GetProdTessNormals | ( | ) |
CoreExport void SetProdTessNormals | ( | BOOL | use | ) |
CoreExport BOOL GetViewTessWeld | ( | ) |
CoreExport void SetViewTessWeld | ( | BOOL | weld | ) |
CoreExport BOOL GetProdTessWeld | ( | ) |
CoreExport void SetProdTessWeld | ( | BOOL | weld | ) |
CoreExport void InvalidateMesh | ( | ) |
CoreExport void InvalidateRelaxedMesh | ( | ) |
|
virtual |
ip | Interface pointer. The developer can use it to call methods such as AddRollupPage(). Note that this pointer is only valid between BeginEditParams() and EndEditParams(). It should not be used outside this interval. |
flags | Describe which branch of the command panel or dialog the item is being edited in. The following are possible values: BEGIN_EDIT_CREATE Indicates an item is being edited in the create branch. BEGIN_EDIT_MOTION Indicates a controller is being edited in the motion branch. BEGIN_EDIT_HIERARCHY Indicates a controller is being edited in the Pivot subtask of the hierarchy branch. BEGIN_EDIT_IK Indicates a controller is being edited in the IK subtask of the hierarchy branch. BEGIN_EDIT_LINKINFO Indicates a controller is being edited in the Link Info subtask of the hierarchy branch. |
prev | Pointer to an Animatable object. This parameter may be used in the motion and hierarchy branches of the command panel. This pointer allows a plug-in to look at the ClassID of the previous item that was being edited, and if it is the same as this item, to not replace the entire UI in the command panel, but simply update the values displayed in the UI fields. This prevents the UI from 'flickering' when the current item begins its edit. For example, if you are in the motion branch and are looking at an item's PRS controller values, and then select another item that is displayed with a PRS controller, the UI will not change - only the values displayed in the fields will change. If however you selected a target camera that has a lookat controller (not a PRS controller) the UI will change because a different set of parameters need to be displayed. Note that for items that are edited in the modifier branch this field can be ignored. |
Reimplemented from Animatable.
|
virtual |
ip | An interface pointer. The developer may use the interface pointer to call methods such as DeleteRollupPage(). |
flags | The following flag may be set: END_EDIT_REMOVEUI If TRUE, the item's user interface should be removed. |
next | Animatable pointer. Can be used in the motion and hierarchy branches of the command panel. It allows a plug-in to look at the ClassID of the next item that was being edited, and if it is the same as this item, to not replace the entire UI in the command panel. Note that for items that are edited in the modifier branch this field can be ignored. |
Reimplemented from Animatable.
CoreExport int GetSubobjectLevel | ( | ) |
CoreExport int GetSubobjectType | ( | ) |
CoreExport void SetSubobjectLevel | ( | int | level | ) |
|
virtual |
When the user changes the selection of the sub-object drop down, this method is called to notify the plug-in.
This method should provide instances of a class derived from CommandMode to support move, rotate, non-uniform scale, uniform scale, and squash modes. These modes replace their object mode counterparts however the user still uses the move/rotate/scale tool buttons in the toolbar to activate them. If a certain level of sub-object selection does not support one or more of the modes NULL may be passed. If NULL is specified the corresponding toolbar button will be grayed out.
level | The sub-object selection level the command modes should be set to support. A level of 0 indicates object level selection. If level is greater than or equal to 1 the index refers to the types registered by the object in the order they appeared in the list when registered by Interface::RegisterSubObjectTypes(). See Class Interface. |
modes | The command modes to support |
Reimplemented from BaseObject.
|
virtual |
Returns the index of the sub-object element identified by the HitRecord hitRec.
See Class HitRecord. The sub-object index identifies a sub-object component. The relationship between the index and the component is established by the modifier. For example an edit modifier may allow the user to select a group of faces and these groups of faces may be identified as group 0, group 1, group 2, etc. Given a hit record that identifies a face, the edit modifier's implementation of this method would return the group index that the face belonged to.
Reimplemented from BaseObject.
|
virtual |
When the user is in a sub-object selection level, the system needs to get the reference coordinate system definition from the current modifier being edited so that it can display the axis.
This method returns the axis system of the reference coordinate system. The plug-in enumerates its TMs and calls the callback cb once for each. See ~{ Sub-Object Coordinate Systems }~.
cb | The callback object whose methods may be called. |
t | The time to enumerate the TMs. |
node | A pointer to the node. |
mc | A pointer to the ModContext. |
Reimplemented from BaseObject.
|
virtual |
Reimplemented from BaseObject.
|
virtual |
When the user is in a sub-object selection level, the system needs to get the reference coordinate system definition from the current modifier being edited so that it can display the axis.
This method specifies the position of the center. The plug-in enumerates its centers and calls the callback cb once for each.
cb | The callback object whose methods may be called. See Class SubObjAxisCallback. |
t | The time to enumerate the centers. |
node | A pointer to the node. |
mc | A pointer to the ModContext. |
Reimplemented from BaseObject.
|
virtual |
This method is called to change the selection state of the component identified by hitRec.
hitRec | Identifies the component whose selected state should be set. See Class HitRecord . |
selected | TRUE if the item should be selected; FALSE if the item should be de-selected. |
all | TRUE if all components in the HitRecord chain should be selected; FALSE if only the top-level HitRecord should be selected. (A HitRecord contains a Next() pointer; typically you want to do whatever you're doing to all the Next()'s until Next() returns NULL). |
invert | This is set to TRUE when all is also set to TRUE and the user is holding down the Shift key while region selecting in select mode. This indicates the items hit in the region should have their selection state inverted |
Reimplemented from BaseObject.
|
virtual |
This method is called to clear the selection for the given sub-object level.
All sub-object elements of this type should be deselected. This will be called when the user chooses Select None from the 3ds Max Edit menu.
selLevel | Specifies the selection level to clear. |
Reimplemented from BaseObject.
|
virtual |
This method is called to select every element of the given sub-object level.
This will be called when the user chooses Select All from the 3ds Max Edit menu.
selLevel | Specifies the selection level to select. |
Reimplemented from BaseObject.
|
virtual |
This method is called to invert the specified sub-object level.
If the element is selected it should be deselected. If it's deselected it should be selected. This will be called when the user chooses Select Invert from the 3ds Max Edit menu.
selLevel | Specifies the selection level to invert. |
Reimplemented from BaseObject.
CoreExport void PatchSelChanged | ( | ) |
CoreExport void InvalidateSurfaceUI | ( | ) |
CoreExport void InvalidateOpsUI | ( | ) |
CoreExport void ChangeRememberedPatch | ( | int | type | ) |
CoreExport void ChangeSelPatches | ( | int | type | ) |
CoreExport int RememberPatchThere | ( | HWND | hWnd, |
IPoint2 | m | ||
) |
CoreExport void SetRememberedPatchType | ( | int | type | ) |
CoreExport void ChangeRememberedVert | ( | int | type | ) |
CoreExport void ChangeSelVerts | ( | int | type | ) |
CoreExport int RememberVertThere | ( | HWND | hWnd, |
IPoint2 | m | ||
) |
CoreExport void SetRememberedVertType | ( | int | type | ) |
CoreExport void XFormVerts | ( | POXFormProc * | xproc, |
TimeValue | t, | ||
Matrix3 & | partm, | ||
Matrix3 & | tmAxis | ||
) |
CoreExport void XFormHandles | ( | POXFormProc * | xproc, |
TimeValue | t, | ||
Matrix3 & | partm, | ||
Matrix3 & | tmAxis, | ||
int | handleIndex | ||
) |
|
virtual |
When this method is called the plug-in should respond by moving its selected sub-object components.
t | The time of the transformation. |
partm | The 'parent' transformation matrix. This matrix represents a transformation that would take points in the modifier's space and convert them into world space points. This is constructed as the node's transformation matrix times the inverse of the ModContext's transformation matrix. The node whose transformation is used is the node the user clicked on in the scene - modifiers can be instanced so there could be more than one node. |
tmAxis | The matrix that represents the axis system. This is the space in which the transformation is taking place. |
val | This value is a vector with X, Y, and Z representing the movement along each axis. |
localOrigin | When TRUE the transformation is occurring about the sub-object's local origin. |
Reimplemented from BaseObject.
|
virtual |
When this method is called the plug-in should respond by rotating its selected sub-object components.
t | The time of the transformation. |
partm | The 'parent' transformation matrix. This matrix represents a transformation that would take points in the modifier's space and convert them into world space points. This is constructed as the node's transformation matrix times the inverse of the ModContext's transformation matrix. The node whose transformation is used is the node the user clicked on in the scene - modifiers can be instanced so there could be more than one node. |
tmAxis | The matrix that represents the axis system. This is the space in which the transformation is taking place. |
val | The amount to rotate the selected components. |
localOrigin | When TRUE the transformation is occurring about the sub-object's local origin. Note: This information may be passed onto a transform controller (if there is one) so they may avoid generating 0 valued position keys for rotation and scales. For example if the user is rotating an item about anything other than its local origin then it will have to translate in addition to rotating to achieve the result. If a user creates an object, turns on the animate button, and rotates the object about the world origin, and then plays back the animation, the object does not do what the was done interactively. The object ends up in the same position, but it does so by both moving and rotating. Therefore both a position and a rotation key are created. If the user performs a rotation about the local origin however there is no need to create a position key since the object didn't move (it only rotated). So a transform controller can use this information to avoid generating 0 valued position keys for rotation and scales. |
Reimplemented from BaseObject.
|
virtual |
When this method is called the plug-in should respond by scaling its selected sub-object components.
t | The time of the transformation. |
partm | The 'parent' transformation matrix. This matrix represents a transformation that would take points in the modifier's space and convert them into world space points. This is constructed as the node's transformation matrix times the inverse of the ModContext's transformation matrix. The node whose transformation is used is the node the user clicked on in the scene - modifiers can be instanced so there could be more than one node. |
tmAxis | The matrix that represents the axis system. This is the space in which the transformation is taking place. |
val | This value is a vector with X, Y, and Z representing the scale along X, Y, and Z respectively. |
localOrigin | When TRUE the transformation is occurring about the sub-object's local origin. See the note above in the Rotate method. The following methods may be used to receive notification about the starting and ending phases of transforming the item when in sub-object selection. |
Reimplemented from BaseObject.
|
virtual |
This method is called before the first Move(), Rotate() or Scale() call and before a hold is in effect.
t | The current time when this method is called. |
Reimplemented from BaseObject.
|
virtual |
This method is called after the user has completed the Move(), Rotate() or Scale() operation and the undo object has been accepted.
t | The current time when this method is called. |
Reimplemented from BaseObject.
|
virtual |
This method is called when the transform operation is canceled by a right-click and the undo has been canceled.
t | The current time when this method is called. |
Reimplemented from BaseObject.
|
virtual |
This method is called to evaluate the object and return the result as an ObjectState.
When the system has a pointer to an object it doesn't know if it's a procedural object or a derived object. So it calls Eval() on it and gets back an ObjectState. A derived object managed by the system may have to call Eval() on its input for example. A plug-in (like a procedural object) typically just returns itself. A plug-in that does not just return itself is the Morph Object (/MAXSDK/SAMPLES/OBJECTS/MORPHOBJ.CPP). This object uses a morph controller to compute a new object and fill in an ObjectState which it returns.
t | Specifies the time to evaluate the object. |
Implements Object.
|
inlinevirtual |
An object that supports sub-object selection can choose to support named sub object selection sets.
Methods in the interface passed to objects allow them to add items to the sub-object selection set drop down list. A modifier that wishes to support this capability maintains its list of named sub-object selections. When a user enters the sub-object selection mode, the modifier adds its named selection sets into the drop down (using Interface::AppendSubObjectNamedSelSet()).
Reimplemented from BaseObject.
|
virtual |
When the user chooses a name from the drop down list this method is called.
The plug-in should respond by selecting the set identified by the name passed.
setName | The name of the set to select. |
Reimplemented from BaseObject.
|
virtual |
If the user types a new name into the named selection set drop down then this method is called.
The plug-in should respond by creating a new set and give it the specified name.
setName | The name for the selection set. |
Reimplemented from BaseObject.
|
virtual |
If the user selects a set from the drop down and then chooses Remove Named Selections from the Edit menu this method is called.
The plug-in should respond by removing the specified selection set.
setName | The selection set to remove. |
Reimplemented from BaseObject.
|
virtual |
To support the Edit Named Selections dialog, plug-ins must implement this method.
It is called to rebuild the named selection set drop down list. This is usually done by calling Interface::ClearSubObjectNamedSelSets() followed by calls to Interface:: AppendSubObjectNamedSelSet().
Reimplemented from BaseObject.
|
virtual |
To support the Edit Named Selections dialog, plug-ins must implement this method.
Reimplemented from BaseObject.
|
virtual |
To support the Edit Named Selections dialog, plug-ins must implement this method.
i | The index of the selection set whose name is returned. |
Reimplemented from BaseObject.
|
virtual |
To support the Edit Named Selections dialog, plug-ins must implement this method.
It sets the name of the selection set whose index is passed to the name passed. Note: Developers need to implement Undo / Redo for modifications to their named selection sets.
i | The index of the selection set whose name is to be set. |
newName | The new name for the selection set the plug-in should store. |
Reimplemented from BaseObject.
To support the Edit Named Selections dialog, plug-ins must implement this method.
The user may bring up the Edit Named Selections dialog via the Edit / Edit Named Selection ... command. This dialog allows the user to create new selection sets using 'boolean' operations to the sets including 'Combine', 'Subtract (A-B)', 'Subtract (B-A)' and 'Intersection'. This method is called on the plug-in to generate a new selection set via one of these operations. This method assumes the developer will append a new seleciton set with the name passed. This will result in two sets with identical names. Then the system will call RemoveSubSelSet() afterwards, so that the first one that is found (the old one, since the new one was appended) will be deleted. Note: Developers need to implement Undo / Redo for modifications to their named selection sets. See /MAXSDK/SAMPLES/MODIFIERS/MESHSEL.CPP for an example.
newName | The new name for the selection set is passed here. |
sets | A table of the selection sets to operate on. There are sets.Count() sets in the table. |
op | One of the following values defined in Arguments for BaseObject::NewSetByOperator() |
Reimplemented from BaseObject.
CoreExport BOOL GetUniqueSetName | ( | MSTR & | name | ) |
CoreExport int SelectNamedSet | ( | ) |
CoreExport void NSCopy | ( | ) |
CoreExport void NSPaste | ( | ) |
CoreExport GenericNamedSelSetList & GetSelSet | ( | ) |
CoreExport void RefreshSelType | ( | ) |
CoreExport void SetNumSelLabel | ( | ) |
CoreExport void SetSelDlgEnables | ( | ) |
CoreExport void SetOpsDlgEnables | ( | ) |
CoreExport void SetSurfDlgEnables | ( | ) |
CoreExport void SetSoftSelDlgEnables | ( | HWND | hSoftSel = NULL | ) |
|
virtual |
Implements AttachMatDlgUser.
|
virtual |
Implements AttachMatDlgUser.
|
virtual |
Implements AttachMatDlgUser.
|
virtual |
Implements AttachMatDlgUser.
CoreExport void DoAttach | ( | INode * | node, |
PatchMesh * | attPatch, | ||
bool & | canUndo | ||
) |
CoreExport void SetTessUI | ( | HWND | hDlg, |
TessApprox * | tess | ||
) |
CoreExport void DoDeleteSelected | ( | BOOL | interactive = TRUE | ) |
CoreExport void DoBreak | ( | BOOL | interactive = TRUE | ) |
CoreExport void ResolveTopoChanges | ( | ) |
CoreExport void DeletePatchParts | ( | BitArray & | delVerts, |
BitArray & | delPatches | ||
) |
CoreExport void CreateContArrays | ( | ) |
CoreExport void SynchContArrays | ( | ) |
CoreExport int GetSelMatIndex | ( | ) |
CoreExport void SetSelMatIndex | ( | int | index | ) |
CoreExport void SelectByMat | ( | int | index, |
BOOL | clear | ||
) |
CoreExport DWORD GetSelSmoothBits | ( | DWORD & | invalid | ) |
CoreExport DWORD GetUsedSmoothBits | ( | ) |
CoreExport void SelectBySmoothGroup | ( | DWORD | bits, |
BOOL | clear | ||
) |
CoreExport void SetSelSmoothBits | ( | DWORD | bits, |
DWORD | which | ||
) |
CoreExport void SetPropagate | ( | BOOL | sw | ) |
CoreExport BOOL GetPropagate | ( | ) |
CoreExport void DoPatchAdd | ( | int | type | ) |
CoreExport void DoSubdivide | ( | int | level | ) |
CoreExport void DoPatchDetach | ( | int | copy, |
int | reorient | ||
) |
CoreExport void DoVertWeld | ( | ) |
CoreExport void DoVertWeld | ( | int | fromVert, |
int | toVert | ||
) |
CoreExport void DoEdgeWeld | ( | ) |
CoreExport void StartCopyTangentMode | ( | ) |
CoreExport void StartPasteTangentMode | ( | ) |
CoreExport void StartPasteTangent | ( | ) |
CoreExport void EndPasteTangent | ( | ) |
CoreExport BOOL CopyTangent | ( | int | vec | ) |
CoreExport BOOL PasteTangent | ( | int | vec | ) |
CoreExport void DoHide | ( | int | type | ) |
CoreExport void DoUnHide | ( | ) |
CoreExport void DoPatchHide | ( | ) |
CoreExport void DoVertHide | ( | ) |
CoreExport void DoEdgeHide | ( | ) |
CoreExport void DoAddHook | ( | int | vert1, |
int | seg1 | ||
) |
CoreExport void DoRemoveHook | ( | ) |
CoreExport void DoExtrude | ( | TimeValue | t | ) |
CoreExport void BeginExtrude | ( | TimeValue | t | ) |
CoreExport void EndExtrude | ( | TimeValue | t, |
BOOL | accept = TRUE |
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) |
CoreExport void Extrude | ( | TimeValue | t, |
float | amount, | ||
BOOL | useLocalNorm | ||
) |
CoreExport void DoFlipNormals | ( | int | patchIndex = -1 | ) |
CoreExport void DoUnifyNormals | ( | ) |
CoreExport void DoBevel | ( | TimeValue | t | ) |
CoreExport void BeginBevel | ( | TimeValue | t | ) |
CoreExport void EndBevel | ( | TimeValue | t, |
BOOL | accept = TRUE |
||
) |
CoreExport void Bevel | ( | TimeValue | t, |
float | amount, | ||
BOOL | smoothStart, | ||
BOOL | smoothEnd | ||
) |
CoreExport void DoPatchSmooth | ( | int | type | ) |
CoreExport void CreateVertex | ( | Point3 | pt, |
int & | newIndex | ||
) |
CoreExport void CreatePatch | ( | int | vertIndx1, |
int | vertIndx2, | ||
int | vertIndx3 | ||
) |
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Implements IPatchOps.
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Reimplemented from IPatchOps.
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Reimplemented from IPatchOps.
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Reimplemented from IPatchOps.
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Reimplemented from IPatchOps.
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Implements IPatchSelect.
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Implements IPatchSelect.
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Implements IPatchSelect.
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Implements IPatchSelectData.
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Implements IPatchSelectData.
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Implements IPatchSelectData.
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Implements IPatchSelectData.
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Implements IPatchSelectData.
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Implements IPatchSelectData.
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Implements IPatchSelectData.
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Implements IPatchSelectData.
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Implements IPatchSelectData.
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Implements IPatchSelectData.
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Implements IPatchSelectData.
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Implements IPatchSelectData.
CoreExport Color GetVertColor | ( | int | mp = 0 , |
bool * | differs = NULL |
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) |
CoreExport void SetVertColor | ( | Color | clr, |
int | mp = 0 |
||
) |
CoreExport void SelectVertByColor | ( | VertColor | clr, |
int | deltaR, | ||
int | deltaG, | ||
int | deltaB, | ||
BOOL | add, | ||
BOOL | sub, | ||
int | mp = 0 |
||
) |
CoreExport Color GetPatchColor | ( | int | mp = 0 , |
bool * | differs = NULL |
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) |
CoreExport void SetPatchColor | ( | Color | clr, |
int | mp = 0 |
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) |
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Implements ISubMtlAPI.
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Implements ISubMtlAPI.
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Implements ISubMtlAPI.
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Implements ISubMtlAPI.
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Implements ISubMtlAPI.
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Implements ISubMtlAPI.
CoreExport void ChangeMappingTypeLinear | ( | BOOL | linear | ) |
CoreExport void ShrinkSelection | ( | int | type | ) |
CoreExport void GrowSelection | ( | int | type | ) |
CoreExport void SelectEdgeRing | ( | ) |
CoreExport void SelectEdgeLoop | ( | ) |
CoreExport void SelectOpenEdges | ( | ) |
CoreExport void DoCreateShape | ( | ) |
CoreExport int UseEdgeDists | ( | ) |
CoreExport void SetUseEdgeDists | ( | int | useSoftSelections | ) |
CoreExport int UseSoftSelections | ( | ) |
CoreExport void SetUseSoftSelections | ( | int | useSoftSelections | ) |
CoreExport void InvalidateVertexWeights | ( | ) |
CoreExport void ToggleShadedFaces | ( | ) |
CoreExport void UpdateVertexDists | ( | ) |
CoreExport void UpdateEdgeDists | ( | ) |
CoreExport void UpdateVertexWeights | ( | ) |
CoreExport Point3 VertexNormal | ( | int | vIndex | ) |
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int loadRefVersion |
Interval geomValid |
Interval topoValid |
Interval texmapValid |
Interval selectValid |
ChannelMask validBits |
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static |
PatchMesh patch |
int patchSelSubType |
PointControllerContainer* pointCtrlContainer |
PatchMesh* rememberedPatch |
int rememberedIndex |
int rememberedData |
BOOL doingHandles |
BOOL showMesh |
BOOL propagate |
BOOL inExtrude |
BOOL inBevel |
BOOL inPatchCreate |
DWORD epFlags |
BOOL copyTanLength |
BOOL tangentCopied |
Point3 copiedTangent |
GenericNamedSelSetList hselSet |
GenericNamedSelSetList vselSet |
GenericNamedSelSetList eselSet |
GenericNamedSelSetList pselSet |
SingleRefMakerPatchNode* noderef |
SingleRefMakerPatchMtl* mtlref |