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| FBPropertyBaseAnimatable () |
| Constructors.
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| FBPropertyBaseAnimatable (const FBPropertyBaseAnimatable< tType, pPT > &pValue) |
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| ~FBPropertyBaseAnimatable () |
| Destructor.
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void | operator= (tType pValue) |
| Overloaded = operator.
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| operator tType () const |
| Overloaded cast to tType operator.
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virtual FBPropertyType | GetPropertyType () override |
| Get the property's type.
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| FBPropertyAnimatable () |
| Constructor.
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virtual | ~FBPropertyAnimatable () |
| Destructor.
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FBPropertyAnimatable * | Init (FBBox *pOwner, const char *pName, const char *pType, double *pInit) |
| Initialization function (custom).
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void | Destroy () |
| Destruction function, for internal connectors.
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virtual KDataType * | GetDataType () override |
| Get the property datatype pointer.
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const char * | GetDataTypeName () |
| Get the property datatype name.
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bool | IsFocused () |
| Is the property focused (keyable).
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void | SetFocus (bool pState) |
| Set the property's focus (keyable) state.
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void | Key () |
| Key the property.
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void | KeyAt (FBTime pTime) |
| Key the property at time (t).
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void | KeyRemoveAt (FBTime pTime) |
| Remove the key at time (t).
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int | GetDataSize () const |
| Get the data size (number of values) for the connector.
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virtual bool | IsAnimatable () override |
| Certify that the property is animatable.
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bool | IsAnimated () |
| Is the property animated.
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void | SetAnimated (bool pState, bool pCheckLocked=false) |
| Set the animation state of the property.
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FBAnimationNode * | GetAnimationNode (FBTake *pTake=NULL) |
| Get the animation node for the property.
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FBBox * | GetBox () |
| Get the owner box.
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virtual void | SetData (void *pData) override |
| Set the value of the property, passing the type as an argument.
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virtual void | GetData (void *pData, int pSize, FBEvaluateInfo *pEvalInfo=NULL) const override |
| Get the value of a property.
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void | SetCandidate (void *pData, int pSize, FBEvaluateInfo *pEvalInfo=NULL) |
| Set the candidate.
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void | SetGlobalCandidate (void *pData, int pSize, FBEvaluateInfo *pEvalInfo=NULL) |
| Set the global candidate (useful for model TRS).
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bool | AllowsMuting () const |
| AllowsMuting.
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bool | HasSomethingMuted () const |
| HasSomethingMuted.
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bool | IsMuted () const |
| IsMuted.
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bool | IsMemberMuted (int pIndex) const |
| IsMemberMuted.
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void | SetMuted (bool pMuted) |
| SetMuted.
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void | SetMemberMuted (int pIndex, bool pMuted) |
| SetMemberMuted.
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bool | SetColor (const FBColor &pColor, int pIndex) |
| Set the color of the FCurves for the property.
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FBColor | GetColor (int pIndex) |
| Get the color of a particular FCurve of the property.
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bool | ResetColor (int pIndex) |
| Revert the FCurves to their default color.
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bool | IsFocusedChild (int pIndex) |
| Get the focus (keyable) state of child component.
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bool | SetFocusChild (int pIndex, bool pState) |
| Set the focus (keyable) state of child component.
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| FBProperty () |
| Constructor.
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void | SetEnable (bool pValue) |
| Set property enable status.
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const char * | GetName () |
| Get the property's name.
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void | SetName (const char *pName) |
| Set the property's name.
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virtual FBPropertyType | GetPropertyType () |
| Get the property's type.
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const char * | GetPropertyTypeName () |
| Get the property's type name.
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virtual KDataType * | GetDataType () |
| Get the property datatype pointer.
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virtual void | SetData (void *pData) |
| Set the value of the property, passing the type as an argument.
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virtual void | GetData (void *pData, int pSize, FBEvaluateInfo *pEvalInfo=NULL) const |
| Get the value of a property.
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int | AsInt () |
| Get the property as an integer.
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bool | SetInt (int pInt) |
| Set the property from an integer.
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virtual const char * | AsString (FBDataAsStringFlag pFlag=kFBDataAsStringUI) |
| Get the property value as a string.
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virtual bool | SetString (const char *pString) |
| Set the property value from a string.
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const char * | OriValueAsString () |
| Get the property original value (before any modification) as string.
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bool | IsAnimated () const |
| Get the property animated flag status.
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bool | OriIsAnimated () const |
| Get the property original animated flag status (before any modification)
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virtual bool | IsList () |
| Verify if property is of this type.
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virtual bool | IsAnimatable () |
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bool | IsInternal () const |
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bool | IsUserProperty () |
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bool | IsTextureConnectableProperty () |
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bool | IsReferenceProperty () |
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bool | IsMinClamp () |
| Indicate if minimum value clamping will be applied on user input value.
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bool | IsMaxClamp () |
| Indicate if maximum value clamping will be applied on user input value.
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bool | IsTemporaryProperty () |
| Indicate if a property was created on retrieve because it didn't exist.
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bool | AcceptTemporaryProperty (const char *pEnumList[]=NULL, fbExternalGetSetHandler pGet=NULL, fbExternalGetSetHandler pSet=NULL) |
| Accept a temporary property as a dynamic property.
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bool | IsObjectList () |
| Indicate if is an instance of FBPropertyListObject.
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virtual bool | IsReadOnly () |
| Is property read-only?
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virtual const char * | EnumList (int pIndex) |
| Return the string of an enum value.
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FBStringList * | GetEnumStringList (bool pCreateIt=false) |
| String list for enum properties.
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void | NotifyEnumStringListChanged () |
| Notify system that the enum list was modified.
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void | ModifyPropertyFlag (FBPropertyFlag pFlag, bool pValue) |
| ModifyPropertyFlag.
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FBPropertyFlag | GetPropertyFlags () |
| GetPropertyFlags.
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bool | GetPropertyFlag (FBPropertyFlag pFlag) |
| GetPropertyFlag.
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void | SetMinMax (double pMin, double pMax, bool pForceMinClamp=false, bool pForceMaxClamp=false) |
| SetMinMax.
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void | SetMin (double pMin, bool pForceMinClamp=false) |
| SetMin.
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void | SetMax (double pMax, bool pForceMaxClamp=false) |
| SetMax.
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double | GetMin () |
| GetMin.
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double | GetMax () |
| GetMax.
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void * | GetParent () |
| Get the parent of the object.
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int | GetSubMemberCount () const |
| GetSubMemberCount.
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bool | AllowsLocking () const |
| AllowsLocking.
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bool | HasSomethingLocked () const |
| HasSomethingLocked.
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bool | IsLocked () const |
| IsLocked.
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bool | IsMemberLocked (int pIndex) const |
| IsMemberLocked.
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void | SetLocked (bool pLocked) |
| SetLocked.
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void | SetMemberLocked (int pIndex, bool pLocked) |
| SetMemberLocked.
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FBProperty * | GetReferencedProperty () |
| Get the referenced property, in the case of this property is a reference property (see the IsReferenceProperty() method).
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FBScriptWrapper * | GetWrapper () |
| Return the wrapper interface of this FBObject.
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void | AddWrapper (FBScriptWrapper *) |
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void | RemoveWrapper (FBScriptWrapper *) |
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