Used to build the user interface. More...
#include <pyfbsdk.h>
Public Member Functions | |
FBLayout () | |
Constructor. | |
bool | AddRegion (str pName, str pTitle, int pX, FBAttachType pXType, str pXRelative, float pMultX, int pY, FBAttachType pYType, str pYRelative, float pMultY, int pW, FBAttachType pWType, str pWRelative, float pMultW, int pH, FBAttachType pHType, str pHRelative, float pMultH) |
Add a region to the layout. | |
ClearControl (str pName) | |
Remove a control from a region in a visual component. | |
FBVisualComponent | GetControl (str pName) |
Get control of a region in a visual component. | |
bool | GetRegion (str pName) |
Verify if a region with pName exists. | |
bool | GetRegionPositions (str pName, bool pComputed, int pX, int pY, int pW=None, int pH=None) |
Get region pName information (position and size) | |
FBSplitStyle | GetSplitStyle (str pName) |
Get a region's splitstyle. | |
bool | MoveRegion (str pName, int pX, int pY) |
Move a region. | |
bool | RemoveRegion (str pName) |
Remove a region. | |
bool | RenameRegion (str pOldName, str pNewName) |
Rename a region. | |
Restructure (bool pNoMove) | |
Force a recomputation of all region placements in the layout. | |
SetAutoRestructure (bool pAutoRestructure) | |
Suspend all automatic layout recomputation. | |
bool | SetBorder (str pName, FBBorderStyle pType, bool pShowTitle, bool pInSet, int pWidth, int pSpacing, float pMaxAngle, int pCornerRadius) |
Set border properties for a region. | |
bool | SetControl (str pName, FBVisualComponent pComponent) |
Set control of a region to a visual component. | |
bool | SetControl (str pName, FBVisualComponent pComponent) |
bool | SetRegionTitle (str pName, str pTitle) |
Set a region's title. | |
bool | SetSplitStyle (str pName, FBSplitStyle pRegionType) |
Set a region's splitstyle. | |
bool | SetView (str pName, FBVisualComponent pComponent) |
Set view. | |
bool | SetView (str pName, FBVisualComponent pComponent) |
bool | SizeRegion (str pName, int pW, int pH) |
Change a region's size. | |
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FBVisualComponent () | |
Constructor. | |
bool | AddChild (FBVisualComponent pChild, int pId=0) |
Add a child component. | |
FBVisualComponent | GetChild (int pId=0) |
Get a child component. | |
QWidget | GetQWidgetAddress () |
Get internal QWidget. | |
bool | IsView () |
Is component a view? | |
Refresh (bool pNow=False) | |
Refresh component. | |
ViewExpose () | |
Exposed view callback function. | |
ViewInput (int pMouseX, int pMouseY, FBInputType pAction, int pButtonKey, int pModifier) | |
Input callback function. | |
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FBComponent () | |
Constructor. | |
str | ClassName () |
Get the class name. | |
DisableObjectFlags (FBObjectFlag pFlags) | |
Disable a specific Object Flags. | |
EnableObjectFlags (FBObjectFlag pFlags) | |
Enable a specific Object Flags. | |
bool | FBCreate () |
Open Reality Creation function. | |
FBDelete () | |
Open Reality deletion function. | |
FBDestroy () | |
Open Reality destruction function. | |
FBObjectFlag | GetObjectFlags () |
Get all Object Flags (concatenated). | |
bool | GetObjectStatus (FBObjectStatus pStatus) |
Check to see if an object status is enabled. | |
FBFileReference | GetOwnerFileReference (p0) |
Get the owner FileReference object. | |
HardSelect () | |
HardSelect. | |
bool | HasObjectFlags (FBObjectFlag pFlags) |
Check whether a specific object flag is enabled. | |
bool | Is (int pTypeId) |
Returns true if object is of type TypeId. | |
bool | ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
ProcessNamespaceHierarchy. | |
bool | ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
ProcessObjectNamespace. | |
int | PropertyAdd (FBProperty pProperty) |
Add a property to the component's property manager. | |
bool | PropertyAddReferenceProperty (FBProperty pReferenceProperty) |
Add a reference property to the component's property manager. | |
FBProperty | PropertyCreate (str pName, FBType pType, str pDataType, bool pAnimatable, bool pIsUser=False, FBProperty pReferenceSource=None) |
Create user or dynamic property. | |
PropertyGetModifiedList (FBArrayTemplate< FB > pPropList, FBPlugModificationFlag pModificationFlags) | |
Get list of properties which have been modified since last loading. | |
PropertyRemove (FBProperty pProperty) | |
Remove a Property from the component's Property manager. | |
SetObjectFlags (FBObjectFlag pFlags) | |
SetObjectFlags. | |
SetObjectStatus (FBObjectStatus pStatus, bool pValue) | |
Enable/Disable a specific Object Status. | |
Public Attributes | |
FBEvent | OnIdle |
Event: Idle. | |
FBEvent | OnInput |
Event: Input. | |
FBEvent | OnPaint |
Event: Paint layout. | |
FBEvent | OnPreShow |
Event: PreShow layout. | |
FBEvent | OnResize |
Event: Resize layout. | |
FBEvent | OnShow |
Event: Show layout. | |
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str | RegionName |
Read Write Property: Region name. | |
int | RegionOffsetX |
Read Write Property: Region X offset. | |
int | RegionOffsetY |
Read Write Property: Region Y offset. | |
int | RegionOffsetWidth |
Read Write Property: Region width offset. | |
int | RegionOffsetHeight |
Read Write Property: Region height offset. | |
float | RegionRatioX |
Read Write Property: Ratio for X attachment. | |
float | RegionRatioY |
Read Write Property: Ratio for Y attachment. | |
float | RegionRatioWidth |
Read Write Property: Ratio for Width attachment. | |
float | RegionRatioHeight |
Read Write Property: Ratio for Height attachment. | |
FBAttachType | RegionAttachTypeX |
Read Write Property: X Attachment type. | |
FBAttachType | RegionAttachTypeY |
Read Write Property: Y Attachment type. | |
FBAttachType | RegionAttachTypeWidth |
Read Write Property: Width Attachment type. | |
FBAttachType | RegionAttachTypeHeight |
Read Write Property: Height Attachment type. | |
FBVisualComponent | RegionAttachToX |
Read Write Property X Attachment source. | |
FBVisualComponent | RegionAttachToY |
Read Write Property: Y Attachment source. | |
FBVisualComponent | RegionAttachToWidth |
Read Write Property: Width Attachment source. | |
FBVisualComponent | RegionAttachToHeight |
Read Write Property: Height Attachment source. | |
int | RegionPosMaxX |
Read Write Property: Region X position Max | |
int | RegionPosMinX |
Read Write Property: Region X position Min | |
int | RegionPosMaxY |
Read Write Property: Region Y position Max | |
int | RegionPosMinY |
Read Write Property: Region Y position Min | |
str | BorderCaption |
Read Write Property: Caption to display in border. | |
bool | BorderShowCaption |
Read Write Property: Show caption? | |
FBBorderStyle | BorderStyle |
Read Write Property: Style of border. | |
bool | BorderInSet |
Read Write Property: Is border inset? | |
int | BorderWidth |
Read Write Property: Width of border. | |
int | BorderSpacing |
Read Write Property: Spacing of border. | |
float | BorderMaxAngle |
Read Write Property: Max angle for rounding. | |
int | BorderCornerRadius |
Read Write Property: Corner radius (rounded). | |
str | Caption |
Property: Widget caption. | |
bool | Enabled |
Read Write Property: Is visual enabled? | |
int | Height |
Read Write Property: Height. | |
str | Hint |
Read Write Property: Hint to show. | |
int | Left |
Read Write Property: Left coordinate. | |
bool | ReadOnly |
Read Write Property: Is visual component read only? | |
int | Top |
Read Write Property: Top coordinate. | |
bool | Visible |
Read Write Property: Is visual component visible? | |
int | Width |
Read Write Property: Width. | |
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FBListComponent | Components |
List: List of components. | |
str | LongName |
Read Write Property: Name and namespace for object. | |
str | Name |
Read Write Property: Unique name of object. See sample: RemoveSuffixFromNameOfSceneElements.py. | |
FBListComponent | Parents |
List: Parents. | |
FBManager | PropertyList |
Read Only Property: Manages all of the properties for the component. | |
bool | Selected |
Read Write Property: Selected property. | |
int | TypeInfo |
Contains the Type information of the object. | |
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str | ClassGroupName |
ClassGroupName of the object. | |
int | TypeInfo |
TypeInfo. | |
Used to build the user interface.
Layouts manage areas of the screen called regions. Regions contain UI components such as buttons, viewers, and edit boxes. Regions are added to layouts. When a UI component is bound to a region, the region defines how big it is and how it behaves when the layout is resized.Types of Layouts Device Constraint Manipulator Shader A region is first defined using the FBLayout::AddRegion() function. Once a region is defined and the corresponding UI component is created, and the component is bound to its region with FBLayout::SetControl(). You can use the FBSystem::OnUIIdle() in your layout to update real-time UI components such as guages and status indicators. In Python, FBBoxLayout and FBGridLayout take care of most of the region handling. They are used to create basic control layouts for simple tools. If you have a lot of content you can use FBScrollBox to manage it. For an example, see the Python sample Scrollbox.py.* Also see the Python sample Layout.py, and the C++ sample ortooluidemo.
See samples: ShotTrackSetupTool.py, Attach.py, Border.py, Layout.py.
FBLayout | ( | ) |
Constructor.
bool AddRegion | ( | str | pName, |
str | pTitle, | ||
int | pX, | ||
FBAttachType | pXType, | ||
str | pXRelative, | ||
float | pMultX, | ||
int | pY, | ||
FBAttachType | pYType, | ||
str | pYRelative, | ||
float | pMultY, | ||
int | pW, | ||
FBAttachType | pWType, | ||
str | pWRelative, | ||
float | pMultW, | ||
int | pH, | ||
FBAttachType | pHType, | ||
str | pHRelative, | ||
float | pMultH | ||
) |
Add a region to the layout.
pName | Name of region. |
pTitle | Title to display. |
pX | X: Position. |
pXType | X: Type of attachment. |
pXRelative | X: Item to attach to. |
pMultX | X: Multiplier of relative value. |
pY | Y: Position. |
pYType | Y: Type of attachment. |
pYRelative | Y: Item to attach to. |
pMultY | Y: Multiplier of relative value. |
pW | W: Width of region. |
pWType | W: Type of attachment. |
pWRelative | W: Item to attach to. |
pMultW | W: Multiplier of relative value. |
pH | H: Height of region. |
pHType | H: Type of attachment. |
pHRelative | H: Item to attach to. |
pMultH | H: Multiplier of relative value. |
ClearControl | ( | str | pName | ) |
Remove a control from a region in a visual component.
pName | Name of region to remove control. |
FBVisualComponent GetControl | ( | str | pName | ) |
Get control of a region in a visual component.
pName | Name of region to find. |
Verify if a region with pName exists.
pName | Name of region to check. |
Get region pName information (position and size)
pName | Name of region. |
pComputed | Is the information retrieved relative or absolute? |
pX | (C++ only) Position in X of the region. |
pY | (C++ only) Position in Y of the region. |
pW | (C++ only) Width of the region. |
pH | (C++ only) Height of the region. |
FBSplitStyle GetSplitStyle | ( | str | pName | ) |
Get a region's splitstyle.
pName | Name of Region to get splitstyle from. |
Move a region.
pName | Name of region to move. |
pX | New X position. |
pY | New Y position. |
Remove a region.
pName | Name of region to remove. |
Rename a region.
pOldName | Region's old name. |
pNewName | Region's new name. |
Restructure | ( | bool | pNoMove | ) |
Force a recomputation of all region placements in the layout.
SetAutoRestructure | ( | bool | pAutoRestructure | ) |
Suspend all automatic layout recomputation.
pAutoRestructure | If true, Suspend all automatic layout recomputation, else restore it. |
bool SetBorder | ( | str | pName, |
FBBorderStyle | pType, | ||
bool | pShowTitle, | ||
bool | pInSet, | ||
int | pWidth, | ||
int | pSpacing, | ||
float | pMaxAngle, | ||
int | pCornerRadius | ||
) |
Set border properties for a region.
pName | Name of Region to change border properties. |
pType | Border style to use. |
pShowTitle | Show region title? |
pInSet | Is region inset? |
pWidth | Border width. |
pSpacing | Border spacing. |
pMaxAngle | Max angle for rounding. |
pCornerRadius | Corner radius for rounding. |
bool SetControl | ( | str | pName, |
FBVisualComponent | pComponent | ||
) |
Set control of a region to a visual component.
pName | Name of region to affect. |
pComponent | Component to control region. |
bool SetControl | ( | str | pName, |
FBVisualComponent | pComponent | ||
) |
Set a region's title.
pName | Name of region to change title. |
pTitle | New title for region. |
bool SetSplitStyle | ( | str | pName, |
FBSplitStyle | pRegionType | ||
) |
Set a region's splitstyle.
pName | Name of Region to set splitstyle. |
pRegionType | Split style give to region. |
bool SetView | ( | str | pName, |
FBVisualComponent | pComponent | ||
) |
Set view.
pName | Name of Region. |
pComponent | Component to set as view. |
bool SetView | ( | str | pName, |
FBVisualComponent | pComponent | ||
) |
Change a region's size.
pName | Name of region to resize. |
pW | New region width. |
pH | New region height. |
FBEvent OnIdle |
Event: Idle.
FBEvent OnInput |
Event: Input.
FBEvent OnPaint |
Event: Paint layout.
FBEvent OnPreShow |
Event: PreShow layout.
FBEvent OnResize |
Event: Resize layout.
FBEvent OnShow |
Event: Show layout.