Tool class. More...
#include <pyfbsdk.h>
Public Member Functions | |
FBTool (str pName=None) | |
Constructor. | |
FBTool (str pName, bool pRegisterTool) | |
Constructor used when creating tools not in the Tools menu of MotionBuilder. | |
FBToolPossibleDockPosition | GetPossibleDockPosition () |
Get the possible docking position for the tool (concatenated). | |
SetPossibleDockPosition (FBToolPossibleDockPosition pFlags) | |
Set the possible docking position for the tool. | |
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FBLayout () | |
Constructor. | |
bool | AddRegion (str pName, str pTitle, int pX, FBAttachType pXType, str pXRelative, float pMultX, int pY, FBAttachType pYType, str pYRelative, float pMultY, int pW, FBAttachType pWType, str pWRelative, float pMultW, int pH, FBAttachType pHType, str pHRelative, float pMultH) |
Add a region to the layout. | |
ClearControl (str pName) | |
Remove a control from a region in a visual component. | |
FBVisualComponent | GetControl (str pName) |
Get control of a region in a visual component. | |
bool | GetRegion (str pName) |
Verify if a region with pName exists. | |
bool | GetRegionPositions (str pName, bool pComputed, int pX, int pY, int pW=None, int pH=None) |
Get region pName information (position and size) | |
FBSplitStyle | GetSplitStyle (str pName) |
Get a region's splitstyle. | |
bool | MoveRegion (str pName, int pX, int pY) |
Move a region. | |
bool | RemoveRegion (str pName) |
Remove a region. | |
bool | RenameRegion (str pOldName, str pNewName) |
Rename a region. | |
Restructure (bool pNoMove) | |
Force a recomputation of all region placements in the layout. | |
SetAutoRestructure (bool pAutoRestructure) | |
Suspend all automatic layout recomputation. | |
bool | SetBorder (str pName, FBBorderStyle pType, bool pShowTitle, bool pInSet, int pWidth, int pSpacing, float pMaxAngle, int pCornerRadius) |
Set border properties for a region. | |
bool | SetControl (str pName, FBVisualComponent pComponent) |
Set control of a region to a visual component. | |
bool | SetControl (str pName, FBVisualComponent pComponent) |
bool | SetRegionTitle (str pName, str pTitle) |
Set a region's title. | |
bool | SetSplitStyle (str pName, FBSplitStyle pRegionType) |
Set a region's splitstyle. | |
bool | SetView (str pName, FBVisualComponent pComponent) |
Set view. | |
bool | SetView (str pName, FBVisualComponent pComponent) |
bool | SizeRegion (str pName, int pW, int pH) |
Change a region's size. | |
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FBVisualComponent () | |
Constructor. | |
bool | AddChild (FBVisualComponent pChild, int pId=0) |
Add a child component. | |
FBVisualComponent | GetChild (int pId=0) |
Get a child component. | |
QWidget | GetQWidgetAddress () |
Get internal QWidget. | |
bool | IsView () |
Is component a view? | |
Refresh (bool pNow=False) | |
Refresh component. | |
ViewExpose () | |
Exposed view callback function. | |
ViewInput (int pMouseX, int pMouseY, FBInputType pAction, int pButtonKey, int pModifier) | |
Input callback function. | |
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FBComponent () | |
Constructor. | |
str | ClassName () |
Get the class name. | |
DisableObjectFlags (FBObjectFlag pFlags) | |
Disable a specific Object Flags. | |
EnableObjectFlags (FBObjectFlag pFlags) | |
Enable a specific Object Flags. | |
bool | FBCreate () |
Open Reality Creation function. | |
FBDelete () | |
Open Reality deletion function. | |
FBDestroy () | |
Open Reality destruction function. | |
FBObjectFlag | GetObjectFlags () |
Get all Object Flags (concatenated). | |
bool | GetObjectStatus (FBObjectStatus pStatus) |
Check to see if an object status is enabled. | |
FBFileReference | GetOwnerFileReference (p0) |
Get the owner FileReference object. | |
HardSelect () | |
HardSelect. | |
bool | HasObjectFlags (FBObjectFlag pFlags) |
Check whether a specific object flag is enabled. | |
bool | Is (int pTypeId) |
Returns true if object is of type TypeId. | |
bool | ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
ProcessNamespaceHierarchy. | |
bool | ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
ProcessObjectNamespace. | |
int | PropertyAdd (FBProperty pProperty) |
Add a property to the component's property manager. | |
bool | PropertyAddReferenceProperty (FBProperty pReferenceProperty) |
Add a reference property to the component's property manager. | |
FBProperty | PropertyCreate (str pName, FBType pType, str pDataType, bool pAnimatable, bool pIsUser=False, FBProperty pReferenceSource=None) |
Create user or dynamic property. | |
PropertyGetModifiedList (FBArrayTemplate< FB > pPropList, FBPlugModificationFlag pModificationFlags) | |
Get list of properties which have been modified since last loading. | |
PropertyRemove (FBProperty pProperty) | |
Remove a Property from the component's Property manager. | |
SetObjectFlags (FBObjectFlag pFlags) | |
SetObjectFlags. | |
SetObjectStatus (FBObjectStatus pStatus, bool pValue) | |
Enable/Disable a specific Object Status. | |
Public Attributes | |
int | StartSizeX |
Read Property: Starting Size. This is the initial size in X when the tool is opened. Default = 800 | |
int | StartSizeY |
Read Property: Starting Size. This is the initial size in Y when the tool is opened. Default = 400 | |
int | MaxSizeX |
Read Property: Maximum Size in X (Disabled in this version). A value of -1 means no maximum size. | |
int | MaxSizeY |
Maximum Size in Y (Disabled in this version). A value of -1 means no maximum size. | |
int | MinSizeX |
Read Property: Minimum Size in X. A value of -1 means no minimum value. | |
int | MinSizeY |
Read Property: Minimum Size in Y. A value of -1 means no minimum value. | |
int | StartPosX |
Read Property: Starting Position in X. This is the initial position when the tool is opened. Default = 450 | |
int | StartPosY |
Read Property: Starting Position in Y. This is the initial position when the tool is opened. Default = 450 | |
str | ToolName |
Read Property: Tool Name | |
str | DisplayName |
Read Write Property: Tool Display Name (Caption on the tool's title bar) | |
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FBEvent | OnIdle |
Event: Idle. | |
FBEvent | OnInput |
Event: Input. | |
FBEvent | OnPaint |
Event: Paint layout. | |
FBEvent | OnPreShow |
Event: PreShow layout. | |
FBEvent | OnResize |
Event: Resize layout. | |
FBEvent | OnShow |
Event: Show layout. | |
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str | RegionName |
Read Write Property: Region name. | |
int | RegionOffsetX |
Read Write Property: Region X offset. | |
int | RegionOffsetY |
Read Write Property: Region Y offset. | |
int | RegionOffsetWidth |
Read Write Property: Region width offset. | |
int | RegionOffsetHeight |
Read Write Property: Region height offset. | |
float | RegionRatioX |
Read Write Property: Ratio for X attachment. | |
float | RegionRatioY |
Read Write Property: Ratio for Y attachment. | |
float | RegionRatioWidth |
Read Write Property: Ratio for Width attachment. | |
float | RegionRatioHeight |
Read Write Property: Ratio for Height attachment. | |
FBAttachType | RegionAttachTypeX |
Read Write Property: X Attachment type. | |
FBAttachType | RegionAttachTypeY |
Read Write Property: Y Attachment type. | |
FBAttachType | RegionAttachTypeWidth |
Read Write Property: Width Attachment type. | |
FBAttachType | RegionAttachTypeHeight |
Read Write Property: Height Attachment type. | |
FBVisualComponent | RegionAttachToX |
Read Write Property X Attachment source. | |
FBVisualComponent | RegionAttachToY |
Read Write Property: Y Attachment source. | |
FBVisualComponent | RegionAttachToWidth |
Read Write Property: Width Attachment source. | |
FBVisualComponent | RegionAttachToHeight |
Read Write Property: Height Attachment source. | |
int | RegionPosMaxX |
Read Write Property: Region X position Max | |
int | RegionPosMinX |
Read Write Property: Region X position Min | |
int | RegionPosMaxY |
Read Write Property: Region Y position Max | |
int | RegionPosMinY |
Read Write Property: Region Y position Min | |
str | BorderCaption |
Read Write Property: Caption to display in border. | |
bool | BorderShowCaption |
Read Write Property: Show caption? | |
FBBorderStyle | BorderStyle |
Read Write Property: Style of border. | |
bool | BorderInSet |
Read Write Property: Is border inset? | |
int | BorderWidth |
Read Write Property: Width of border. | |
int | BorderSpacing |
Read Write Property: Spacing of border. | |
float | BorderMaxAngle |
Read Write Property: Max angle for rounding. | |
int | BorderCornerRadius |
Read Write Property: Corner radius (rounded). | |
str | Caption |
Property: Widget caption. | |
bool | Enabled |
Read Write Property: Is visual enabled? | |
int | Height |
Read Write Property: Height. | |
str | Hint |
Read Write Property: Hint to show. | |
int | Left |
Read Write Property: Left coordinate. | |
bool | ReadOnly |
Read Write Property: Is visual component read only? | |
int | Top |
Read Write Property: Top coordinate. | |
bool | Visible |
Read Write Property: Is visual component visible? | |
int | Width |
Read Write Property: Width. | |
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FBListComponent | Components |
List: List of components. | |
str | LongName |
Read Write Property: Name and namespace for object. | |
str | Name |
Read Write Property: Unique name of object. See sample: RemoveSuffixFromNameOfSceneElements.py. | |
FBListComponent | Parents |
List: Parents. | |
FBManager | PropertyList |
Read Only Property: Manages all of the properties for the component. | |
bool | Selected |
Read Write Property: Selected property. | |
int | TypeInfo |
Contains the Type information of the object. | |
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str | ClassGroupName |
ClassGroupName of the object. | |
int | TypeInfo |
TypeInfo. | |
Tool class.
See samples: MBFileRefDemo.py, CloseTool.py, MoveResizeToolExample.py, SafeToolCreationExample.py, ToolCommunicationReceiver.py, ToolNativeWidgetHolder.py.
Constructor used when creating tools not in the Tools menu of MotionBuilder.
pName | Name of tool, must be an unique name. |
pRegisterTool | Tells if we should register the tool on the toolmanager. You can later call Showtool to pop it. |
FBToolPossibleDockPosition GetPossibleDockPosition | ( | ) |
Get the possible docking position for the tool (concatenated).
SetPossibleDockPosition | ( | FBToolPossibleDockPosition | pFlags | ) |
Set the possible docking position for the tool.
Be sure to call this function once the tool is visible, a good place to call it is when the OnShow event of the layout is called.
pFlags | Set the docking position flag values. Note: this function overwrites all flags with those passed in parameter. |
str DisplayName |
Read Write Property: Tool Display Name (Caption on the tool's title bar)
int MaxSizeX |
Read Property: Maximum Size in X (Disabled in this version). A value of -1 means no maximum size.
int MaxSizeY |
Maximum Size in Y (Disabled in this version). A value of -1 means no maximum size.
int MinSizeX |
Read Property: Minimum Size in X. A value of -1 means no minimum value.
int MinSizeY |
Read Property: Minimum Size in Y. A value of -1 means no minimum value.
int StartPosX |
Read Property: Starting Position in X. This is the initial position when the tool is opened. Default = 450
int StartPosY |
Read Property: Starting Position in Y. This is the initial position when the tool is opened. Default = 450
int StartSizeX |
Read Property: Starting Size. This is the initial size in X when the tool is opened. Default = 800
int StartSizeY |
Read Property: Starting Size. This is the initial size in Y when the tool is opened. Default = 400
str ToolName |
Read Property: Tool Name