This topic explains options found in the
Dope Sheet
Keys menu. For information on using the
Dope Sheet Editor, see
Edit Keys using the Dope Sheet.
- Convert to Key
-
Converts selected breakdowns to keys. Breakdown keys are shown in the
Dope Sheet Editor by a dot in the lower right corner of the cell.
- Convert to Breakdown
- Converts selected keys to breakdowns.
-
For more information and examples of Breakdowns, see
Breakdowns. Converting a Breakdown key to a key in the
Dope Sheet Editor removes the dot in the lower right corner of the cell.
- Add/Remove Inbetween
-
Inserts or deletes an Inbetween key at the current time to shift the animation forward or back one time unit. For more on Inbetweens, see the
Inbetweens topic.
- Mute Key
-
Muted keys appear as striped keys
Mutes the selected keys. Keys that are muted
do not contribute to the animation on their channels. You can still add keys to channels that are Muted.
Note: Muting a key using
Keys >
Mute Key affects the
selected keys only. You can Mute the entire channel using the Mute icon
in the
Dope Sheet Outliner.
-
- Unmute Key
-
Unmutes the selected keys. Keys that are not muted influence the animation on their channels. Unmuting keys
disables their Muted status (indicated by the striped lines through the key cell
Dope Sheet Outliner) but does not
remove them.
Note: Unmuting a key using
Keys >
Unmute Key affects the
selected keys only. Unmute the
entire channel using the Mute icon
in the
Dope Sheet Outliner.
-
See also
Mute keys in the Dope Sheet or Graph Editor.
- Remove Key
- Opens the Remove Key submenu which lets you use the following options to delete the selected key or keys:
- Unsnapped: deletes all keys that are not snapped to whole frames. Click
to view the
Remove Unsnapped Keys options.
- Before Current Frame: deletes all keys that precede the current time marker. Click
to view the
Before Current Frame options.
- After Current Frame: deletes all keys that follow the current time marker. Click
to view the
After Current Frame options.
- Outside Selected Range: deletes all keys outside of the selected range. Click
to view the
Outside Selected Range options.
- Ripple Delete: deletes all keys between the specified frames, and closes the gap created by the deletion. Click
to view the
Ripple Delete Options
- Redundant Keys: deletes all keys with similar values to streamline animation. Click
to view the
Remove Redundant Keys Options