#include <node.h>
This class represents an event receiver/triggerer point.
This is a special attribute, by linking these gates together you can receive events. If a class wants to emit one type of event and want to receive 5 events then it needs 6 EventGate attributes. The receiver eventgates must be linked to emitter evengates (See Connect()). It is also possible to link a receiver to another receiver, then the event will travel along the chain and all receiver will receive the event.
In the example above, the class MyClass has an EventGate member variable. The class connects this variable to the LowMemoryEvent variable in Kernel, so when the LowMemoryEvent event in kernel is triggered, the m_eLowMemory event object will be triggered also. The class can catch the even with the OnEvent() function as seen above.
Public Member Functions | |
EventGate (Node *pOwner=NULL, const QString &sID="") | |
Standard constructor. More... | |
void | Trigger (void) |
Fire the event. Connected evengates will receive the event (See Node::OnEvent()). More... | |
void | Connect (EventGate &cEvent, bool bInternal=false) |
Connect this eventgate to another one to receive events from that. More... | |
bool | operator== (const EventGate &cEvent) const |
Compare two eventgates. More... | |
Public Member Functions inherited from AttributeInstance< int > | |
AttributeInstance (Node *pOwner, const QString &sID) | |
Standard constructor. You have to specify the name of the attribute which will be used in the user interface. More... | |
AttributeInstance (Node *pOwner, const QString &sID, const int &cValue) | |
Using this constructor you can also specify the initial value of the attribute with its name. More... | |
AttributeInstance (const AttributeInstance< int > &o) | |
virtual | ~AttributeInstance (void) |
const int & | Value (void) const |
Returns the value of the attribute. More... | |
virtual void | SetValue (int cValue, bool bInternal=false) |
Set the value of the attribute to cValue. More... | |
void | UpdateTargets (void) |
void | Serialize (Stream &s) |
Serialize the value of the attribute into a stream. More... | |
void | AddTarget (Attribute &cTarget, bool bInternal=false) |
Connection management. More... | |
virtual QString | AsString (bool bLocalized=false) const |
Returns the value of the attribute as a string. More... | |
virtual void | SetFromString (const QString &sValue, bool bInternal=true, bool=false) |
Sets the value of the attribute as a string. More... | |
AttributeWidget * | CreateEditorWidget (QWidget *pParent, int iWidth) |
This function creates and returns the address of a QWidget object. More... | |
Attribute::AttributeType | Type (void) const |
Returns the type of the attribute. More... | |
OPERATORS (int) | |
Public Member Functions inherited from Attribute | |
unsigned int | TargetCount (void) const |
Returns the number of attributes currently linked to this attribute as target. More... | |
Attribute * | Target (unsigned int iIndex) const |
Returns the target with the given index. If iIndex is greater than the number of targets, returns 0;. More... | |
Attribute * | Source (void) const |
Returns the source attribute, or 0 if there is no source. More... | |
bool | operator== (const Attribute &cAttribute) const |
This is a special operator, it does NOT compare the value of the attribute. See Node::OnNodeEvent for details. More... | |
bool | operator!= (const Attribute &cAttribute) const |
This is a special operator, it does NOT compare the value of the attribute. See Node::OnNodeEvent for details. More... | |
QString | ID (void) const |
Returns the unique ID (within this node) of the attribute. More... | |
QString | Name (void) const |
Returns the name of the attribute. More... | |
void | SetName (const QString &sName) |
Sets the name of the attribute. More... | |
QString | Category (void) const |
Returns the category of the attribute. More... | |
void | SetCategory (const QString &sCategory, bool bSeparator=false) |
Sets the category of the attribute. This value will be used in the user interface to determine which attribute group to be used. More... | |
bool | Separator (void) const |
Returns the separator state of the widget. More... | |
void | SetSeparator (bool bSeparator) |
Call this with true to display a separator line below this widget. More... | |
bool | Const (void) const |
Gets the constant status of the attribute. Default value is false. If this is set to true the attribute will not be editable by the user on the interface. More... | |
void | SetConst (bool bConst) |
Sets the constant status of the attribute. Default value is false. If this is set to true the attribute will not be editable by the user on the interface. More... | |
bool | InstantEdit (void) const |
Returns true, if the attribute edition should be instant, i.e. the attribute should change every time the user makes any changes to the widget. Default is false. More... | |
void | SetInstantEdit (bool bOn) |
If bOn is true, editing the attribute on the UI will be instant, i.e. More... | |
bool | Visible (void) const |
Returns true if the property is visible. More... | |
void | SetVisible (bool bVisible) |
Sets the visible status of the property. More... | |
QString | ToolTip (void) const |
Gets the tooltip text to be used on the user interface, this is optional. More... | |
void | SetToolTip (const QString &sToolTip) |
Sets the tooltip text to be used on the user interface, this is optional. More... | |
unsigned int | Size (void) const |
Returns the size of the attribute value in bytes. More... | |
float | LabelWidth (void) const |
Returns the width of label relative to the full width of the line. More... | |
void | SetLabelWidth (float fLabelWidth) |
Set the width of label. More... | |
int | Index (void) const |
Returns the attribute index;. More... | |
void | SetIndex (int iIndex) |
Sets the attribute index;. More... | |
Node * | Owner (void) const |
Gets the address of the Node which contains this attribute. More... | |
virtual | ~Attribute (void) |
void | SetOwner (Node *pOwner) |
This function sets the owner of the attribute. More... | |
void | LogTargets (void) |
void | LogSource (void) |
void | CheckValidity (void) |
void | ClearTargets (void) |
Removes all outgoing connections from the attribute. More... | |
void | ClearSource (void) |
Removes the incoming connection for this attribute. More... | |
void | Connect (Attribute &cSource, bool bInternal=false) |
Connect this attribute to another one. More... | |
virtual const ClassDesc * | TargetType (void) const |
This is valid only for pointer attributes (See AttributePointer). Returns the type of the pointer. More... | |
virtual void | SetPointerValue (Node *pValue, bool bLink=true) |
This is valid only for pointer attributes (See AttributePointer). More... | |
virtual Node * | PointerValue (void) const |
This is valid only for pointer attributes (See AttributePointer). More... | |
virtual bool | ValidatePointerValue (const Node *pValue) |
Validate a possible value for the pointer, returns true if the value is acceptable. More... | |
virtual unsigned int | ParameterCount (void) const |
virtual QString | ParameterName (unsigned int iIndex) const |
Returns the name of a parameter with a given index. More... | |
virtual QString | ParameterValue (unsigned int iIndex) const |
Returns the value of parameter with a given index. More... | |
virtual void | SetParameterValue (const QString &sName, const QString &sValue) |
Set the value of a parameter. More... | |
Additional Inherited Members | |
Public Types inherited from Attribute | |
enum | AttributeType { typeUnknown, typeInt, typeFloat, typeBool, typeString, typePointer, typeColor, typeVector, typeEnum, typeWatch } |
Type of the attribute. More... | |
Public Attributes inherited from AttributeInstance< int > | |
int | m_cValue |
Protected Member Functions inherited from AttributeInstance< int > | |
AttributeInstance (Node *pOwner, const QString &sName, bool bInstall) | |
Protected constructor, do not use it. You have to specify the name of the attribute which will be used in the user interface. More... | |
Protected Member Functions inherited from Attribute | |
Attribute (Node *pOwner, const QString &sID) | |
Attribute (Node *pOwner, bool bInstall) | |
void | Uninstall (void) |
Protected Attributes inherited from Attribute | |
int | m_iSize |
Attribute * | m_pSource |
Attribute * | m_pNext |
Store< Attribute * > | m_aTargets |
Node * | m_pNode |
QString | m_sName |
bool | m_bSeparator |
QString | m_sCategory |
QString | m_sToolTip |
float | m_fLabelWidth |
bool | m_bConst |
bool | m_bVisible |
int | m_iIndex |
bool | m_bInstantEdit |
QString | m_sID |
Fire the event. Connected evengates will receive the event (See Node::OnEvent()).
Connect this eventgate to another one to receive events from that.
bInternal | if this is false the owner node will receive an event of type etEventTriggered |
bool operator== | ( | const EventGate & | cEvent | ) | const |
Compare two eventgates.