#include <node.h>
This is an abstract base structure for all attributes.
Do not use it directly, use AttributeInstance instead.
Each node has a list of attributes with different types. The attributes are used like plain data members of the node class, but in case of attributes, mudbox will be able to get a list of all the attributes in a node, and for example it will be possible so simply display a dialog to the used where it is possible to check and alter the value of the variables.
Public Types | |
enum | AttributeType { typeUnknown, typeInt, typeFloat, typeBool, typeString, typePointer, typeColor, typeVector, typeEnum, typeWatch } |
Type of the attribute. More... | |
Public Member Functions | |
unsigned int | TargetCount (void) const |
Returns the number of attributes currently linked to this attribute as target. More... | |
Attribute * | Target (unsigned int iIndex) const |
Returns the target with the given index. If iIndex is greater than the number of targets, returns 0;. More... | |
Attribute * | Source (void) const |
Returns the source attribute, or 0 if there is no source. More... | |
bool | operator== (const Attribute &cAttribute) const |
This is a special operator, it does NOT compare the value of the attribute. See Node::OnNodeEvent for details. More... | |
bool | operator!= (const Attribute &cAttribute) const |
This is a special operator, it does NOT compare the value of the attribute. See Node::OnNodeEvent for details. More... | |
virtual AttributeType | Type (void) const |
Returns the type of the attribute. More... | |
QString | ID (void) const |
Returns the unique ID (within this node) of the attribute. More... | |
QString | Name (void) const |
Returns the name of the attribute. More... | |
void | SetName (const QString &sName) |
Sets the name of the attribute. More... | |
QString | Category (void) const |
Returns the category of the attribute. More... | |
void | SetCategory (const QString &sCategory, bool bSeparator=false) |
Sets the category of the attribute. This value will be used in the user interface to determine which attribute group to be used. More... | |
bool | Separator (void) const |
Returns the separator state of the widget. More... | |
void | SetSeparator (bool bSeparator) |
Call this with true to display a separator line below this widget. More... | |
bool | Const (void) const |
Gets the constant status of the attribute. Default value is false. If this is set to true the attribute will not be editable by the user on the interface. More... | |
void | SetConst (bool bConst) |
Sets the constant status of the attribute. Default value is false. If this is set to true the attribute will not be editable by the user on the interface. More... | |
bool | InstantEdit (void) const |
Returns true, if the attribute edition should be instant, i.e. the attribute should change every time the user makes any changes to the widget. Default is false. More... | |
void | SetInstantEdit (bool bOn) |
If bOn is true, editing the attribute on the UI will be instant, i.e. More... | |
bool | Visible (void) const |
Returns true if the property is visible. More... | |
void | SetVisible (bool bVisible) |
Sets the visible status of the property. More... | |
QString | ToolTip (void) const |
Gets the tooltip text to be used on the user interface, this is optional. More... | |
void | SetToolTip (const QString &sToolTip) |
Sets the tooltip text to be used on the user interface, this is optional. More... | |
unsigned int | Size (void) const |
Returns the size of the attribute value in bytes. More... | |
float | LabelWidth (void) const |
Returns the width of label relative to the full width of the line. More... | |
void | SetLabelWidth (float fLabelWidth) |
Set the width of label. More... | |
int | Index (void) const |
Returns the attribute index;. More... | |
void | SetIndex (int iIndex) |
Sets the attribute index;. More... | |
Node * | Owner (void) const |
Gets the address of the Node which contains this attribute. More... | |
virtual void | Serialize (Stream &s) |
Serialize the value of the attribute into a stream. More... | |
virtual QString | AsString (bool bLocalized=false) const |
Returns the value of the attribute as a string. More... | |
virtual void | SetFromString (const QString &sValue, bool bInternal=true, bool bLocalized=false) |
Sets the value of the attribute as a string. More... | |
virtual | ~Attribute (void) |
virtual void | StartEvent (NodeEventType cType) const |
void | SetOwner (Node *pOwner) |
This function sets the owner of the attribute. More... | |
virtual AttributeWidget * | CreateEditorWidget (QWidget *pParent, int iWidth) |
This function creates and returns the address of a QWidget object. More... | |
void | LogTargets (void) |
void | LogSource (void) |
void | CheckValidity (void) |
Attribute connecting functions | |
These functions are related to creating dependent connections between attributes. When a source attribute value changes, the target attribute value will change also. | |
void | ClearTargets (void) |
Removes all outgoing connections from the attribute. More... | |
void | ClearSource (void) |
Removes the incoming connection for this attribute. More... | |
virtual void | AddTarget (Attribute &cTarget, bool bInternal=false) |
Adds a new outgoing connection for this node to pTarget. More... | |
void | Connect (Attribute &cSource, bool bInternal=false) |
Connect this attribute to another one. More... | |
virtual void | UpdateTargets (void) |
Pointer attribute functions | |
These functions are intended for use only with AttributePointer. | |
virtual const ClassDesc * | TargetType (void) const |
This is valid only for pointer attributes (See AttributePointer). Returns the type of the pointer. More... | |
virtual void | SetPointerValue (Node *pValue, bool bLink=true) |
This is valid only for pointer attributes (See AttributePointer). More... | |
virtual Node * | PointerValue (void) const |
This is valid only for pointer attributes (See AttributePointer). More... | |
virtual bool | ValidatePointerValue (const Node *pValue) |
Validate a possible value for the pointer, returns true if the value is acceptable. More... | |
Parameter functions | |
These functions allow you to query or modify the parameters associated with an attribute. Returns the number of parameters assigned to this attribute. | |
virtual unsigned int | ParameterCount (void) const |
virtual QString | ParameterName (unsigned int iIndex) const |
Returns the name of a parameter with a given index. More... | |
virtual QString | ParameterValue (unsigned int iIndex) const |
Returns the value of parameter with a given index. More... | |
virtual void | SetParameterValue (const QString &sName, const QString &sValue) |
Set the value of a parameter. More... | |
Protected Member Functions | |
Attribute (Node *pOwner, const QString &sID) | |
Attribute (Node *pOwner, bool bInstall) | |
void | Uninstall (void) |
Protected Attributes | |
int | m_iSize |
Attribute * | m_pSource |
Attribute * | m_pNext |
Store< Attribute * > | m_aTargets |
Node * | m_pNode |
QString | m_sName |
bool | m_bSeparator |
QString | m_sCategory |
QString | m_sToolTip |
float | m_fLabelWidth |
bool | m_bConst |
bool | m_bVisible |
int | m_iIndex |
bool | m_bInstantEdit |
QString | m_sID |
Friends | |
class | Node |
enum AttributeType |
Type of the attribute.
Enumerator | |
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typeUnknown |
Unknown attribute. |
typeInt |
Standard integer, 4 bytes. |
typeFloat |
Standard float, 4 bytes. |
typeBool |
Standard bool, 1 bytes. |
typeString |
String attribute, can store any UNICODE text. |
typePointer |
Pointer attribute, see AttributePointer. |
typeColor | |
typeVector | |
typeEnum |
Standard enum attribute, 4 bytes. |
typeWatch |
Empty attribute, used only to catch events. See AttributeWatch. |
Definition at line 184 of file node.h.
Returns the number of attributes currently linked to this attribute as target.
Returns the target with the given index. If iIndex is greater than the number of targets, returns 0;.
bool operator== | ( | const Attribute & | cAttribute | ) | const |
This is a special operator, it does NOT compare the value of the attribute. See Node::OnNodeEvent for details.
bool operator!= | ( | const Attribute & | cAttribute | ) | const |
This is a special operator, it does NOT compare the value of the attribute. See Node::OnNodeEvent for details.
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virtual |
Returns the type of the attribute.
Reimplemented in AttributeCheckableFloatArray, AttributeCheckableFloat, AttributePointer< type >, AttributePointer< NURBSCurve >, AttributeInstance< type >, AttributeInstance< Color >, AttributeInstance< StampConfiguration >, AttributeInstance< float >, AttributeInstance< QString >, AttributeInstance< int >, AttributeInstance< NURBSCurve * >, AttributeInstance< CheckableFloatArray >, AttributeInstance< bool >, AttributeInstance< type * >, AttributeInstance< CheckableFloat >, and AttributeInstance< MirrorConfiguration >.
Sets the category of the attribute. This value will be used in the user interface to determine which attribute group to be used.
bool Separator | ( | void | ) | const |
Returns the separator state of the widget.
void SetSeparator | ( | bool | bSeparator | ) |
Call this with true to display a separator line below this widget.
bool Const | ( | void | ) | const |
Gets the constant status of the attribute. Default value is false. If this is set to true the attribute will not be editable by the user on the interface.
void SetConst | ( | bool | bConst | ) |
Sets the constant status of the attribute. Default value is false. If this is set to true the attribute will not be editable by the user on the interface.
bool InstantEdit | ( | void | ) | const |
Returns true, if the attribute edition should be instant, i.e. the attribute should change every time the user makes any changes to the widget. Default is false.
void SetInstantEdit | ( | bool | bOn | ) |
If bOn is true, editing the attribute on the UI will be instant, i.e.
the attribute will change value every time when the user make changes in the widget. Default is false.
bool Visible | ( | void | ) | const |
Returns true if the property is visible.
void SetVisible | ( | bool | bVisible | ) |
Sets the visible status of the property.
Gets the tooltip text to be used on the user interface, this is optional.
Sets the tooltip text to be used on the user interface, this is optional.
float LabelWidth | ( | void | ) | const |
Returns the width of label relative to the full width of the line.
A value 0.4 means that the label will take 40%, while the value part will take 60% of the available space.
void SetLabelWidth | ( | float | fLabelWidth | ) |
Set the width of label.
Serialize the value of the attribute into a stream.
Reimplemented in AttributePointer< type >, AttributePointer< NURBSCurve >, AttributeInstance< type >, AttributeInstance< Color >, AttributeInstance< StampConfiguration >, AttributeInstance< float >, AttributeInstance< QString >, AttributeInstance< int >, AttributeInstance< NURBSCurve * >, AttributeInstance< CheckableFloatArray >, AttributeInstance< bool >, AttributeInstance< type * >, AttributeInstance< CheckableFloat >, and AttributeInstance< MirrorConfiguration >.
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virtual |
Returns the value of the attribute as a string.
See also SetFromString.
bLocalized | if this is true the string representation of the value is assumed to be localized (translated) |
Reimplemented in AttributeCheckableFloat, AttributePointer< type >, AttributePointer< NURBSCurve >, AttributeInstance< type >, AttributeInstance< Color >, AttributeInstance< StampConfiguration >, AttributeInstance< float >, AttributeInstance< QString >, AttributeInstance< int >, AttributeInstance< NURBSCurve * >, AttributeInstance< CheckableFloatArray >, AttributeInstance< bool >, AttributeInstance< type * >, AttributeInstance< CheckableFloat >, and AttributeInstance< MirrorConfiguration >.
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virtual |
Sets the value of the attribute as a string.
See also AsString.
bInternal | if this is false the owner node will receive an event about the value change (See NodeEventType::etValueChanged). |
bLocalized | if this is true the string representation of the value is assumed to be localized (translated) |
Reimplemented in AttributeCheckableFloat, AttributePointer< type >, AttributePointer< NURBSCurve >, AttributeInstance< type >, AttributeInstance< Color >, AttributeInstance< StampConfiguration >, AttributeInstance< float >, AttributeInstance< QString >, AttributeInstance< int >, AttributeInstance< NURBSCurve * >, AttributeInstance< CheckableFloatArray >, AttributeInstance< bool >, AttributeInstance< type * >, AttributeInstance< CheckableFloat >, and AttributeInstance< MirrorConfiguration >.
Adds a new outgoing connection for this node to pTarget.
bInternal | if this is false the target's node will receive an event about the value change |
Reimplemented in AttributeInstance< type >, AttributeInstance< Color >, AttributeInstance< StampConfiguration >, AttributeInstance< float >, AttributeInstance< QString >, AttributeInstance< int >, AttributeInstance< NURBSCurve * >, AttributeInstance< CheckableFloatArray >, AttributeInstance< bool >, AttributeInstance< type * >, AttributeInstance< CheckableFloat >, and AttributeInstance< MirrorConfiguration >.
Connect this attribute to another one.
bInternal | if this is false the owner node will receive an event about the value change |
Update the values of all the connected target attributes with the current value. Used internally only, do not call this directly.
Reimplemented in AttributeInstance< type >, AttributeInstance< Color >, AttributeInstance< StampConfiguration >, AttributeInstance< float >, AttributeInstance< QString >, AttributeInstance< int >, AttributeInstance< NURBSCurve * >, AttributeInstance< CheckableFloatArray >, AttributeInstance< bool >, AttributeInstance< type * >, AttributeInstance< CheckableFloat >, and AttributeInstance< MirrorConfiguration >.
This is valid only for pointer attributes (See AttributePointer). Returns the type of the pointer.
This is valid only for pointer attributes (See AttributePointer).
Sets the value of the pointer. This function is used only if you dont know exactly the type of the attribute. Use AttributePointer::SetValue otherwise.
Reimplemented in AttributePointer< type >, and AttributePointer< NURBSCurve >.
This is valid only for pointer attributes (See AttributePointer).
Gets the value of the pointer. This function is used only if you dont know exactly the type of the attribute. Use AttributePointer::Value otherwise.
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virtual |
Validate a possible value for the pointer, returns true if the value is acceptable.
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virtual |
Reimplemented in AttributeFloatRange, AttributePointer< type >, and AttributePointer< NURBSCurve >.
This function sets the owner of the attribute.
The owner receives all events for this attribute
The owner is the receiver of all events from the attribute. This function removes any old owner & installs a new owner. If NULL or 0 is used as an argument then the old owner is removed and no owner exists for this attribute.
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virtual |
This function creates and returns the address of a QWidget object.
The object then can be used in the interface to give the user control over the attribute value. Mudbox calls this function for every attribute in a node when it displays a properties dialog box for it. You must override it if you implement a new kind of attribute and want a special interface.
iWidth | Width of the control in pixels. |
Reimplemented in AttributeCheckableFloatArray, AttributeCheckableFloat, AttributeTextureFilename, AttributeFilename, AttributeEnumeration, AttributeFloatRange, AttributeInstance< type >, AttributeInstance< Color >, AttributeInstance< StampConfiguration >, AttributeInstance< float >, AttributeInstance< QString >, AttributeInstance< int >, AttributeInstance< NURBSCurve * >, AttributeInstance< CheckableFloatArray >, AttributeInstance< bool >, AttributeInstance< type * >, AttributeInstance< CheckableFloat >, AttributeInstance< MirrorConfiguration >, and AttributeLocale.
Reimplemented in AttributeFilename.
Returns the name of a parameter with a given index.
Reimplemented in AttributeFilename.
Returns the value of parameter with a given index.
Reimplemented in AttributeFilename.
Set the value of a parameter.
Reimplemented in AttributeFilename.