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Clean Up

Delete unused items in Alias, such as null nodes, empty layers and folders, shaders, construction history, locators and more, based what you select in the Clean Up Options window.

You can also choose to zero transforms.

Clean Up Options

Delete Null Nodes

Delete all unused null nodes in the current scene.

Delete Empty Layers and Folders

Delete all empty layers and folders in the current scene.

Delete Unused Shaders

Delete all unused shaders in the current scene.

Delete Unused Curves on Surface

Delete all unused curves on surface in the current scene.

Delete Locators

Delete all locators in the current scene.

Delete Construction History

Deletes all the construction history on all geometry in the scene. Deleting construction history breaks any links between objects and any objects that you used to create them.

For information on construction history, see Construction history and metadata.

Zero Transforms

Resets any scaling, translation (movement), and rotation applied to all objects in the scene.

For more information, see Zero Transforms.

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