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    • Arnold User Guide
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      • Arnold for 3ds Max User Guide
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              • Custom UI for Third Party Shaders
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    Technical tutorials - Arnold for 3ds Max

    The following pages show how third-party developers can implement their own shaders or scripted front end for Arnold nodes (their own or built-in ones).

    Pages in this section
    • Custom UI for Third Party Shaders
    • Extending MAXtoA Translation Through MaxScript Plugins
    Parent page: Rendering with MAXtoA Tutorials

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