Bake
This node is useful to create a baked geometry. Baked geometry describes the process of turning dynamic or procedural objects into static 3D models. This process, known as "baking," allows users to convert the dynamic representation of a 3D model into a set of fixed, editable meshes or surfaces that can be used for further editing or export to other applications. This node takes Geometry and Parameters as input and provides the baking status as output.
Supported Input Type | Expected Output |
---|---|
Geometry to Bake as a Data Tree | Baked Status of Geometry |
Parameters assigned to Baked Geometry as a Data Tree |
Click and drag the Bake node from the toolbar to canvas.
Connect the output of the ConvertToGeometries node “Geometry” to the input of the Bake node “Geometry.”
Connect the output of the ConvertToParameters node “Parameters” to the input of the Bake node “Parameters.”
Connect the output of the Bake node to the Panel to view the baking status of Geometry.