ObjImp : ImporterPlugin
The ObjImp ImporterPlugin introduced in 3ds Max 2010 exposes an interface to access the ASCII-based INI files location and name of the exporter dialog. The settings can then be queried and modified using the regular MAXScript INI settings functions getIniSetting()
and setIniSetting()
.
ObjImp Interfaces:
Interface: iobjimp
Methods:
<string>objImp.getIniName ()
Returns the name of the Obj Importer Settings file.
<string>objImp.getPresetIniName ()
Returns the name of the Obj Importer Preset file.
EXAMPLE:
--Open the INI file for editing in the Scripting Editor
edit (objimp.getIniName())
--Alternatively, use INI file access to read and write:
theINI =objimp.getIniName()
getIniSetting theINI--get INI file categories
-->#("General", "Objects", "Geometry", "Units/Scale", "Material")
--get the keys of the General category:
getIniSetting theINI "Geometry"
-->#("FlipZyAxis", "CenterPivots", "Shapes", "TextureCoords", "SmoothingGroups", "NormalsType", "SmoothAngle", "FlipNormals")
--get the value of theGeometry>Shapeskey:
getIniSetting theINI "Geometry""Shapes"
-->"0"
--TurnShapes on:
setIniSetting theINI "Geometry""Shapes" "1"
-->true