Interface: Grip
This Core Interface introduced in 3ds Max 2011 exposes methods to control the display of the Caddy (a.k.a. Grip) manipulators.
See also Interface: EPolyManipGrip
Interface: Grip
Properties:
Grip.Show : boolean : Read|Write
Get/set the visibility of the Caddy manipulator.
Default is true.
Grip.Show = True |
Grip.Show = False |
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Grip.CenterOnSelected : boolean : Read|Write
Get/set whether to center the Caddy manipulator at the selection (true) or place it relative to the upper left corner of the current viewport (false).
Default was true
in 3ds Max 2011, changed to false
in 3ds Max 2012.
Grip.CenterOnSelected = True |
Grip.CenterOnSelected = False |
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Grip.SelectedXOffset : integer : Read|Write
Get/set the Horizontal Offset of the Caddy manipulator relatively to the current selection.
Default was 0 in 3ds Max 2011, changed to 80 in 3ds Max 2012.
Used when .CenterOnSelection
is set to true.
Grip.SelectedXOffset = 0 |
Grip.SelectedXOffset = 50 |
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Grip.SelectedYOffset : integer : Read|Write
Get/set the Vertical Offset of the Caddy manipulator relatively to the current selection.
Default was 0 in 3ds Max 2011, changed to -35 in 3ds Max 2012.
Used when .CenterOnSelection
is set to true.
Grip.SelectedXOffset = 0``Grip.SelectedYOffset = 0 |
Grip.SelectedXOffset = 50``Grip.SelectedYOffset = 50 |
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Grip.CenterXPos : float : Read|Write
Get/set the Horizontal Position of the Caddy manipulator's center.
Used when .CenterOnSelection
is set to false.
Grip.CenterYPos : float : Read|Write
Get/set the Vertical Position of the Caddy manipulator's center.
Used when .CenterOnSelection
is set to false.
Grip.CenterOnSelected = False Grip.CenterXPos = 0.5 Grip.CenterYPos = 0.5 |
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Grip.CenterOnSelected = False Grip.CenterXPos = 0.65 Grip.CenterYPos = 0.4 |
Grip.CenterOnSelected = False Grip.CenterXPos = 0.65 Grip.CenterYPos = 0.4 |
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As you can see from the above screenshots, the Caddy is offset relative to the viewport's upper left corner regardless of the location of the selected polygons being edited.This allows you place the Caddy's gizmo at a constant position in viewport space relative to the view's upper left corner to avoid "hunting" for the Caddy as selection changes. |
Grip.Transparency : float : Read|Write
Get/set the Transparency of the Caddy Manipulator.
Default was 0.25 in 3ds Max 2011, changed to 0.4 in 3ds Max 2012.
Grip.Transparency = 0.25 |
Grip.Transparency = 0.75 |
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Grip.HoverTransparency : float : Read|Write
Get/set the Transparency of the Caddy Manipulator when the mouse hovers over it.
Default is 0.1
Grip.Transparency = 0.75``Grip.HoverTransparency = 0.1 |
Grip.Transparency = 0.75``Grip.HoverTransparency = 0.5 |
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Grip.WidgetSpacing: float : Read|Write
Get/set the Spacing of the Caddy Manipulator's Widgets.
Default is 7.0
Grip.WidgetSpacing = 0.0 |
Grip.WidgetSpacing = 15.0 |
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