Changes to SDK Documentation
In addition to the obvious changes to the navigation and look and feel of the 3ds Max documentation, as well as the new features of the SDK listed in the topic What's New: 3ds Max 2011 SDK and SDK Change Details, there have been several changes to pre-existing documentation topics.
Changed Topics
- Updated topic Creating a Plug-in Project.
- Numerous update to the sub-topics of Reference System.
- New best practices have been added to Reference System Best Practices
- Updated Adding a Resource Script to the Project
- Updated topic Iterating over Layers by Name to recommend using new method
Interface13::GetLayerManager()
.
New Topics
- Undo System Best Practices
- Overview: Animatable Hierarchy
- Reference System Common Tasks
- Common Scene Tasks
- Writing Reference Targets
- Writing Reference Makers
- How Plug-ins Observe Reference Targets
- Serializing Controllers
- Making Controllers Lockable
- Implementing Clone in a Plug-in
- Plug-in Versioning
- Caddy Controls
- Loading 3ds Max .NET Assemblies
- .NET Action Items